Demon Hunter Shadow Set Dungeon Guide

Last updated on Mar 02, 2018 at 13:39 by Deadset 1 comment

Table of Contents

1. Overview of The Shadow's Mantle Set Dungeon

The Shadow's Mantle Set Dungeon is located in Act V, Pandemonium Fortress Level 3. You will need to teleport to Pandemonium Fortress Level 2, go through the chain of teleports and platforms leading up to the lower level, and enter it. At the very start of this short ledge leading to Malthael, the Shadow Set Dungeon should spawn if you have the 6-piece bonus active.

The Shadow's Mantle Set Dungeon's two unique Primary Objectives are to: 1) Chain consecutive bonus damage Impale Impale hits on 20 different enemies 5 times; and 2) Slow 45 different enemies with your Shadow Power Shadow Power.

The Shadow's Mantle Set Dungeon is a crypt tileset of lengthy corridors. It basically consists of an entry corridor, followed by two interconnected shapes — a square and a rectangle. The order in which you clear them should not matter, though we generally advise you go through the (lengthier and harder) rectangle path first.

Layout of Shadow set dungeon

The Shadow Set Dungeon is populated by several kinds of enemies:

  • Skeletal Raiders, Skeletal Sentries, Tomb Guardians and Returned — numerous, slow moving and harmless trash. They will be the primary targets for both unique Objectives of this dungeon.
  • Hulking Phasebeast — be careful of the Phasebeast's short and sudden teleports, as they might break your Impale Impale chains. Try to get them point blank as they try to melee you.
  • Shadow Servants — the unique enemies of the map. They resemble Act 4's Terror Demons, but also have the Arcane and Wormhole affixes. Be careful of their displacement mechanics, which can cause a break in the Impale Impale chain.

2. Tips for The Shadow's Mantle Set Dungeon

As with most Set Dungeons, a follower is not necessary and might get in the way more than help the situation. Do not be afraid to dismiss your companion.

The most important tip for this Set Dungeon is not to go trigger happy and take your time lining up the shots. Liberal use of point blank shots is also encouraged, as they minimize potential mishaps and will double up for a Shadow Power Shadow Power activation for the other objective. Beware of the various rubble and walls of the crypt tileset, as are deceptively low but will still cause your Impale Impale knives to collide and fail the chain.

Try to get the Shadow Power Shadow Power objective out of the way early — a third of the way into the dungeon and you should be done with it — as it can easily be lost track of. Remember that while the passive bonuses of the skill will be permanent with a single use due to the set bonuses, the slowing effect only occurs on activation. Make sure to re-apply it in the thick of enemies to get the Night Bane Night Bane slow kicking in.

With all the careful sniping you have to do in this dungeon, you will have to forego many Impale build staples — especially Holy Point Shot Holy Point Shot, whose shotgun spread will automatically fail each attempt to start the chain. Other less obvious exclusions are the popular Ricochet Ricochet and Overpenetration Overpenetration runes on Impale Impale, as well as skills like Vengeance Vengeance and Fan of Knives Fan of Knives. On the flip side, some enemies will help out the sniping objective — the shielded skeletons will net you two Impale Impale hits.

3. Build for The Shadow's Mantle Set Dungeon

Active Skills
Left Mouse Button Impale Icon Impale Grievous Wounds Grievous Wounds Right Mouse Button Shadow Power Icon Shadow Power Night Bane Night Bane 1 Companion Icon Companion Bat Companion Bat Companion 2 Preparation Icon Preparation Punishment Punishment 3 Vault Icon Vault Tumble Tumble 4 Smoke Screen Icon Smoke Screen Displacement Displacement
Passive Skills
Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Critical Hit Chance
  3. Socket
  4. Impale %
  5. Vitality
Shoulders
  1. Dexterity
  2. Vitality
  3. Cooldown Reduction
  4. Area Damage
Torso
  1. Dexterity
  2. Vitality
  3. 3 Sockets
  4. Elite Damage Reduction
  5. All Resistance
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Physical %
  4. Vitality
Hands
  1. Dexterity
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Attack Speed
Waist
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
  5. Freeze on Hit (Secondary Stat)
Legs
  1. Dexterity
  2. 2 Sockets
  3. All Resistance
  4. Vitality
Feet
  1. Dexterity
  2. Impale %
  3. Vitality
  4. All Resistance
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Flat Damage
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  5. Flat Damage
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Physical %
Weapon
  1. Damage Range
  2. Dexterity
  3. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  4. % Damage
  5. Attack Speed
Off-hand
  • Any quiver except Holy Point Shot
  1. Dexterity
  2. Critical Hit Chance
  3. Attack Speed
  4. Impale %
Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

5. Changelog

  • 02 Mar. 2018: Added guide.
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