Crusader Seeker of the Light Set Dungeon Guide

Last updated on Feb 18, 2018 at 21:50 by Deadset 1 comment

Table of Contents

1. Overview of the Seeker of the Light Set Dungeon

The Seeker of the Light Set Dungeon is located in Act II, the Waterlogged Passage. Teleport to the Ancient Waterway waypoint, and head downward to the middle entrance, the Waterlogged Passage. From there, simply walk up the short corridor and stop to the right of the Hidden Aqueducts door. The entrance will appear if you have the Seeker of the Light 6-piece bonus equipped.

The Seeker of the Light Set Dungeon's two unique Primary Objectives are to: 1) Cast Falling Sword 3 times in 15 seconds (and repeat that 3 times); and 2) Not get hit by a single Mortar affix.

The Seeker of the Light Set Dungeon is a spider cavern tileset that has one prominent, straight corridor and two intersecting pathways, one longer and one shorter. A proven attempt path is to just follow each branch until its dead end, revealing the main corridor as you finish off the side paths.

Location of SotL set dungeon

The Seeker of the Light Set Dungeon is populated by four kinds of enemies:

  • Vicious Ghouls — they come in great numbers and engage you in melee combat. They provide the main portion of the dungeon's kill count objective, and help out cooldown resets as they swarm.
  • Blood Clan Warriors and Spearmen — similarly to the ghouls, these melee and ranged trash are only there as filler for your Falling Sword Falling Sword resets.
  • Protector of the Light — the unique enemies on the map. They resemble Act 3's Blood Clan Mauler trash, but have a Mortar affix that ties them to the second Objective of the dungeon.

2. Tips for the Seeker of the Light Set Dungeon

Using a Cam's Rebuttal Cam's Rebuttal either in hand or the weapon Cube slot all but trivializes the first Objective, as it gives you 2 Falling Sword Falling Sword activations right out of the gate. Using the Rapid Descent Rapid Descent rune and aiming for large packs of enemies will grant you the third cast long before the 15 second deadline.

As you see the Elite enemies in the distance, prepare for their Mortar barrage. You can wait out the first shot from a safe distance and then walk up to it, or just jump on its head with Falling Sword Falling Sword — Mortar does not work in melee range.

Note that unlike other Set Dungeons where the type of damage taken dictates a failure condition, the Seeker of the Light dungeon lists getting hit by a Mortar. As such, elemental immunity amulets (like the theoretically applicable The Star of Azkaranth The Star of Azkaranth) will not work.

3. Build for the Seeker of the Light Set Dungeon

Active Skills
Left Mouse Button Blessed Hammer Icon Blessed Hammer Limitless Limitless Right Mouse Button Falling Sword Icon Falling Sword Rapid Descent Rapid Descent 1 Laws of Valor Icon Laws of Valor Critical Critical 2 Iron Skin Icon Iron Skin Flash Flash 3 Provoke Icon Provoke Too Scared to Run Too Scared to Run 4 Akarat's Champion Icon Akarat's Champion Prophet Prophet
Passive Skills
Slot Pieces Stat Priority
Head
  1. Strength
  2. Socket
  3. Critical Hit Chance
  4. Blessed Hammer Blessed Hammer %
  5. Vitality
Shoulders
  1. Strength
  2. Vitality
  3. Cooldown Reduction
  4. Area Damage
  5. All Resistance
Torso
  1. 3 Sockets
  2. Strength
  3. Vitality
  4. Reduced Damage from Elites
  5. All Resistance
Wrists
  1. Strength
  2. Critical Hit Chance
  3. Holy Damage
  4. Vitality
  5. Life per Hit
Hands
  1. Strength
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
Waist
  1. Strength
  2. Vitality
  3. All Resistance
  4. Life %
Legs
  1. 2 Sockets
  2. Strength
  3. Vitality
  4. All Resistance
  5. Armor
Feet
  1. Strength
  2. Vitality
  3. All Resistance
  4. Blessed Hammer Blessed Hammer %
  5. Movement Speed
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Holy Damage
  5. Strength
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
  5. Area Damage
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
  5. Area Damage
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. % Weapon Damage
  4. Strength
  5. Life per Hit
  6. Cooldown Reduction
Off-hand
  1. Strength
  2. Crit Chance
  3. Cooldown Reduction
  4. Blessed Hammer Blessed Hammer %
  5. Vitality
Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

5. Changelog

  • 18 Feb. 2018: Added guide.
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