Demon Hunter Marauder Cluster Arrow Build

Last updated on Sep 13, 2023 at 09:00 by Deadset 16 comments
Build Variations Updated for Season 29, Patch 2.7.6 Main Build Solo Greater Rift Progression Rockets Variant
1.

Introduction

The Marauder set establishes itself as one of the strongest and safest endgame playstyles for Demon Hunters. This turret-reliant control playstyle is designed with high Greater Rifts in mind, but we also have a speed farming variation of this build that uses Multishot Multishot and that you can access by clicking the link below.

2.

Rocket-based Variation

In addition to the speedfarming variation mentioned above, we also have a rocket-based version of this build available, which is as competitive as the turret-based build and has a very similar playstyle, but with a longer range.

3.

Quick Reference

3.1.

Skill Setup

The basic skill setup of the Marauder Cluster Arrow Demon Hunter is displayed below. Read the dedicated Skills page for detailed information on choices, alternatives and build customization.

Active Skills
Left Mouse Button Evasive Fire Icon Evasive Fire Focus Focus Right Mouse Button Cluster Arrow Icon Cluster Arrow Loaded for Bear Loaded for Bear 1 Vengeance Icon Vengeance Seethe Seethe 2 Vault Icon Vault Tumble Tumble 3 Companion Icon Companion Wolf Companion Wolf Companion 4 Sentry Icon Sentry Polar Station Polar Station
Passive Skills
3.2.

Gear Setup

The required gear setup for the Marauder Cluster Arrow Demon Hunter is listed below. Check the Gear page for detailed information on choices, alternatives, gemming, Kanai's Cube and Paragon distribution.

3.2.1.

Season 29: Paragon Cap

Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.

On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.

With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:

  • Core: Movement Speed: 200 points.
  • Offense: Cooldown Reduction: 200 points, as this allows this non-Dawn Dawn build to run near-permanent Vengeance Vengeance.
  • Defense: Life and All Resistance: Allocate points to maximize survivability; for Demon Hunters, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and All Resistance (to complement the naturally high Armor stat of Dexterity-based characters).
  • Utility: Area Damage: 200 points.
3.2.2.

Season 29: Gearing Considerations

In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:

  • Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion Guardian's Aversion (Wrists), Guardian's Case Guardian's Case (Waist), and Guardian's Gaze Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur Ring of Royal Grandeur (found from Act I bounty caches).
  • Endless Walk:This is a jewelry set consisting of The Traveler's Pledge The Traveler's Pledge (Amulet) and The Compass Rose The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set (Focus Focus and Restraint Restraint) and Squirt's Necklace Squirt's Necklace with acceptable losses to DPS.
  • Unity Unity: A character wearing this ring, along with another Unity Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor Enchanting Favor), will reduce their damage taken by 50%. Unity Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
3.3.

Legendary Gems

3.4.

Kanai's Cube

4.

Changelog

  • 13 Sep. 2023 (gear page): Added Season 29 Paragon Cap and Gearing recommendations.
  • 13 Sep. 2023 (skills page): Skills and passives reviewed for Season 29.
  • 13 Sep. 2023 (this page): Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023 (gear page): Added Season 28 Altar of Rites recommendations.
  • 22 Feb. 2023 (skills page): Skills and passives reviewed for Season 28.
  • 22 Feb. 2023 (this page): Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022 (gear page): Added Season 27 Angelic Crucible recommendations.
  • 26 Aug. 2022 (skills page): Skills and passives reviewed for Season 27.
  • 26 Aug. 2022 (this page): Added Season 27 Angelic Crucible recommendations.
  • 13 Apr. 2022 (gear page): Guide reviewed for Season 26.
  • 13 Apr. 2022 (skills page): Guide reviewed for Season 26.
  • 13 Apr. 2022 (this page): Guide reviewed for Season 26.
  • 09 Dec. 2021 (gear page): Guide revised and added Season 25 Soul Shard recommendations.
  • 09 Dec. 2021 (skills page): Guide revised and added Season 25 Soul Shard recommendations.
  • 09 Dec. 2021 (this page): Guide revised and added Season 25 Soul Shard recommendations.
  • 21 Jul. 2021 (gear page): Added S24 Ethereal recommendation.
  • 21 Jul. 2021 (skills page): No changes required or Season 24.
  • 21 Jul. 2021 (this page): Added S24 Ethereal recommendation.
  • 01 Apr. 2021 (gear page): Minor gearing revision and added follower recommendation.
  • 01 Apr. 2021 (skills page): No changes required or Season 23.
  • 01 Apr. 2021 (this page): Minor gearing revision and added follower recommendation.
  • 18 Nov. 2020 (gear page): Added S22 Cube recommendation.
  • 18 Nov. 2020 (skills page): Revised generator skill recommendation to fit the cubed Odyssey's End via the Season 22 cube changes.
  • 18 Nov. 2020 (this page): Added S22 Cube recommendation.
  • 30 Jun. 2020 (gear page): No changes required for Season 21.
  • 30 Jun. 2020 (skills page): No changes required for Season 21.
  • 30 Jun. 2020 (this page): No changes required for Season 21.
  • 12 Mar. 2020 (gear page): No changes necessary for Season 20.
  • 12 Mar. 2020 (skills page): No changes necessary for Season 20.
  • 12 Mar. 2020 (this page): No changes necessary for Season 20.
  • 21 Nov. 2019 (gear page): Jewelry update for Season 19. Added more explanations to stat priorities, paragon points, and gems sections. Added a potion section.
  • 21 Nov. 2019 (skills page): Changed default passive recommendations. Replaced Steady Aim with Numbing Traps and added more explanations.
  • 21 Nov. 2019 (this page): Updated for Season 19: item and skill revisions.
  • 23 Aug. 2019 (gear page): Revised item recommendations for Season 18.
  • 23 Aug. 2019 (skills page): Reviewed for Season 18.
  • 23 Aug. 2019 (this page): Revised item recommendations for Season 18.
  • 16 May 2019 (gear page): Guide was reviewed and approved for Season 17.
  • 16 May 2019 (skills page): Guide was reviewed and approved for Season 17.
  • 16 May 2019 (this page): Guide was reviewed and approved for Season 17.
  • 17 Jan. 2019 (gear page): Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
  • 17 Jan. 2019 (skills page): Information was reviewed and approved for Season 16 with no changes required.
  • 17 Jan. 2019 (this page): Guide was revised with additional recommendations for Season 16.
  • 20 Sep. 2018 (this page): Guide was reviewed and approved for Season 15.
  • 14 Jun. 2018 (this page): Guide was reviewed and approved for Season 14.
  • 30 Oct. 2017 (this page): No significant revision needed for Patch 2.6.1.
  • 01 Jul. 2017 (this page): Updated guide for 2.6 and moved it to the new format.
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