LoD Meteor Wizard Greater Rift Speed Farming Variation
Greater Rift Speed Farming
The LoD Meteor Wizard is an excellent Greater Rift Speed Farmer, as the build adapts nicely to your chosen difficulty (low- or mid-GR farming), and transitions its time-sensitive solo GR progression burst into a more aggressive playstyle that is well suited to the needs of speed GRs. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
During lower tier Greater Rift farming, the balance between defense, damage and utility can be shifted to favor the latter two aspects of character building.
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Adapting Rotation
When you are Speed Farming Greater Rifts, your playstyle should at least partially reflect the circumstances by focusing on massive pulls, generic bonuses against enemies and chaining pylon effects.
The build keeps core parts of its GR progression base build, but is much
less rigid in their application, and has a much larger margin for error. You
still activate Storm Armor and
Magic Weapon at the start of
every run, and keep active watch of the
Halo of Karini buff, which
requires a relatively distant target to proc its effect.
Black Hole is
still used to pull enemies together for the convenience of your
Meteor
nuke. The latter will be swapped to
Thunder Crash for the immediate
projectile, which is more suitable for speed farming. Spam
Explosive Blast
Chain Reaction to maximize the all-around benefits from
Orb of Infinite Depth. Otherwise, you
Teleport aggressively
around (optionally with
Aether Walker, pulling as much monster aggro as
possible, and quickly melting enemies down.
Adapting Skills
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to burst down enemies quicker takes precedence.
- Your main damage dealer remains
Meteor, which rips through speed Greater Rifts due to its monstrous damage multipliers. Exchange the resource demanding, time-sensitive
Star Pact rune for the immediate effect of
Thunder Crash to avoid wasting unnecessary time in speed GRs.
- Mobility is paramount in speed Greater Rifts, so
Teleport remains a staple inclusion in your skill lineup. Use the multiple charges of
Wormhole for maximum mobility.
- The monster grouping powers of
Black Hole
Spellsteal retain — and even increase — their value in Greater Rift speed farming.
- Depending on your chosen GR level to farm, you will either keep
The Grand Vizier from GR progression (if you choose to farm mid-to-high GR speeds), or
Aether Walker for maximum speed (if you choose to farm low-ish GR speeds). If you opt for lower GR farm, you should pair the
Aether Walker with an
Orb of Infinite Depth for its excellent multi-purpose buffs, and will need to use
Explosive Blast
Chain Reaction to trigger its effect. If you opt for higher GR farm, add
Familiar
Arcanot in this slot for improved Arcane Power management.
- The duo of 10-minute protective buffs —
Magic Weapon
Deflection and
Storm Armor (with
Halo of Karini equipped) are still mandatory in the GR speed build. Exchange the proc rate superiority of
Shocking Aspect from the solo GR push build for the improved Arcane Power management of
Power of the Storm.
- Some of the passive selection from GR progression retains its value in
Greater Rift speed farming.
Audacity (proximity-based multiplicative damage increase) is still a great addition as you try to burst down enemies with haste.
Galvanizing Ward will safeguard your
Squirt's Necklace damage buff with a massive shield.
Dominance is a "win more" type of defensive passive, snowballing quickly from your fast clear speed.
Elemental Exposure is an easy-to-maintain damage increase, corresponding nicely to your various types of elemental damage.
Adapting Gear
This is still a Legacy of Dreams build, so you run
legendary items instead of set pieces and obtain the necessary damage
amplification and reduction associated with the traditional 6-piece sets. This
will cost a legendary gem slot, but will net you all the jewelry slots for
powerful jewelry options. Similarly to the GR setup, you should wear a
Squirt's Necklace for its massive damage boost; its "damage taken
increased" downside is negated by your various shields. Your rings will depend
on your chosen GR tier for farming:
- Low-ish GR speed farming will use a
Halo of Karini (massive damage reduction from
Storm Armor) and a Fire damage
Stone of Jordan, along with a bunch other Fire elemental damage-boosting items outlined below. Note that the legendary power of the
Stone of Jordan will convert the Fire elemental damage stacked on your gear to Lightning, so you needn't worry about not matching the
Thunder Crash element type.
- Mid-to-high GR speed farming will use the same setup as the GR progression
build —
Convention of Elements (cyclical damage buff; burst down elites during the Lightning cycle),
Halo of Karini (massive damage reduction from
Storm Armor), and
Unity (further reduces incoming damage when paired with another on the follower, along with an immortality relic for them). Cube your worst rolled ring.
Some of your gear slots will match the Greater Rift solo progression setup
regardless of your chosen GR difficulty. Meteor-related legendaries
like
Mempo of Twilight and
Nilfur's Boast remain universally
useful, and don't have any speedfarm-oriented competition worth noting.
Ashnagarr's Blood Bracer and
Pauldrons of the Skeleton King still
bring considerable protective value. Since you drop signature skills from the
build though,
The Shame of Delsere should give way to the universal
damage amplifier of
The Witching Hour.
Your chosen GR tier for farming will dictate the remaining gear choices:
- Low-ish GR speed farming will use
Aether Walker to port around constantly. Use
Orb of Infinite Depth for your off-hand, and take advantage of the lower toughness requirements to stack elemental damage across gear with
Magefist and
Cindercoat (it will be converted to Lightning from the worn
Stone of Jordan, as noted above).
- Mid-to-high GR speed farming will wield
The Grand Vizier, meaning you stick closer to the push setup. Keep
Aquila Cuirass in its place, but use
St. Archew's Gage over
Stone Gauntlets. These legendary bracers better complement GR speed farming, providing a strong temporary shield upon elite engagement (more than enough in these circumstances), and none of the pesky Stone Gauntlet downsides.
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gems
Most of your legendary gem selection from GR progression retains its full
value in GR speed farming as well. Legacy of Dreams forms the basis of
damage reduction and damage multiplication in the build, while
Bane of the Trapped still bring excellent damage multiplication value to
the build while speed farming. Within the limited challenges of Speed Greater
Rifts,
Bane of the Stricken should be replaced by
Bane of the Powerful, for its well-rounded damage increase and damage
mitigation bonuses.
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
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Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
The Greater Rift staple The Grand Vizier moves from a worn item to a
cubed power in low-ish GR speed farm, freeing up a slot for
Aether Walker mobility. Nevertheless, it should still be present in the
build for its ubiquitous damage multiplication and resource cost reduction
bonuses. When you farm higher GR tiers, use the other
Meteor staple,
The Smoldering Core, in this slot instead.
Hexing Pants of Mr. Yan increase resource generation and damage dealt
while moving — and decrease them while stationary. In the breakneck pace
of GR farm, this legendary should always provide its positive powers as you
relentlessly move forward.
In mid-to-high GR speed farming, your jewelry Cube slot will be occupied by
your worst rolled item between Halo of Karini,
Convention of Elements and
Unity. In the low-ish GR farming
variant, where you need to wear the Fire damage
Stone of Jordan (SoJ is
a waste to cube, since you lose the elemental and elite damage bonus), you
will need to cube your worse rolled ring between Karini and Unity.
Follower
The recommended follower for this build during GR speed farming is the
Enchantress, due to her elemental damage increase, enemy slowing
and player shielding powers. You should make her invulnerable via a
Smoking Thurible.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are Bottomless Potion of Kulle-Aid
(allowing you to break down Waller affixes that impede
Frozen Orb DPS),
Bottomless Potion of the Unfettered (giving you a brief window of CC
immunity to counter your lack of CC-breaking or immunity skills), or
Bottomless Potion of the Tower (whose Armor-increasing properties
complement the naturally high All Resistances stat of Wizards). Pick whichever
you feel helps you out the most.
Season 35 Theme — Eternal Conflict
This Season revives the Pandemonium Kill Streak buff from Season 19. Each stack grants a bonus to movement speed and damage, capping at +50% movement speed and +100% damage at 1000 kills. Hitting specific kill thresholds unleashes powerful effects. Read more in our dedicated Season of the Eternal Conflict Mechanics Guide!
While speedfarming sees limited use from this theme, Greater Rift
pushing benefits significantly. Effects like Geysers (150),
Meteors (400), and Angels (500) can clear elites and Rift
Guardians instantly. Players may reset streaks after 150 kills to repeatedly
trigger Geysers or push for 500+ kills near boss fights, often using
Nemesis Bracers to spawn extra enemies.
Because the most potent effects (Geysers, Meteors, Angels) can obliterate Rift Guardians instantly up to GR150, players can retool builds for efficiency and comfort. Here’s how:
Legendary Gem Considerations
Since you can rely on killstreak procs to clear the Rift Guardian,
Bane of the Stricken can be safely omitted in favor of:
- Another generic damage-scaling legendary gem (
Bane of the Trapped for builds with any form of crowd control and/or melee range,
Zei's Stone of Vengeance for far ranged builds,
Taeguk for channeling builds,
Simplicity's Strength for primary attack-focused builds,
Enforcer for pet-oriented builds, etc.)
- A survivability-oriented legendary gem (
Esoteric Alteration,
Molten Wildebeest's Gizzard), or additional utility (
Gogok of Swiftness for CDR-reliant builds,
Pain Enhancer for attack speed-heavy builds, or
Wreath of Lightning for extra movement speed).
Equipment and Skill Flexibility
Adjust your equipment to items that favor durability, health sustain, and ease of movement. Consider adjusting non-essential skills for the build to ones that pull, reposition, or otherwise displace enemies to facilitate large pulls of enemy packs. In more concrete terms, this means:
- For class-specific items, Wizards should consider
Halo of Karini if it's absent from the build; this is a powerful damage reduction item that incentivizes you to use
Storm Armor and maintain a pull for procs at all times, synergizing well with the killstreak theme. Another strong option is
Ashnagarr's Blood Bracer to significantly boost the strength of your shielding abilities. These help shore up Wizard fragility, especially in high-tier content.
- For additional options that balance between defense and offense, the
class-specific offhand
Orb of Infinite Depth offers a balanced boost of damage and defense for the reasonable requirement of
Explosive Blast inclusion. Helpful cross-class jewelry includes
Unity (combined with the same ring on the follower plus a follower immortality token), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose).
- Situational items that can bolster your defenses include
Stone Gauntlets, the drawbacks of which are negated via CC-immunity effects like
Ice Climbers, or the Altar of Rites CC-immunity node.A good number of Wizard builds can also afford the inclusion of an
Aquila Cuirass (for low AP-spenders) or a
Mantle of Channeling (for channelers).
- Utility items like
Nemesis Bracers are essential as more elites mean more killstreak maintenance and faster progression. When soloing, they should be equipped by your follower; in groups, at least one party member should commit to wearing them. Edge cases will see the inclusion of
Strongarm Bracers (extra damage vs. displaced enemies),
Warzechian Armguards or
Krelm's Buff Belt (more speed for easier scouting and pulls), and an
Aether Walker if you can spare the weapon slot for ultimate mobility. To facilitate large pulls, consider using a Follower equipped with
The Ess of Johan, a proc-based analogue to an enemy-pulling skill (albeit outside your control).
- Skill-wise, make sure to include at least one movement skill tool like
Teleport and an enemy-pulling tool like
Black Hole. Take a look if you can include passives like
Illusionist (for easy mobility resets) or
Unstable Anomaly (for a cheat-death).
Changelog
- 03 Jun. 2025: Added Season 35 Eternal Conflict killstreak recommendations.
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 31 Aug. 2022: Variation added, as well as Season 27 Angelic Crucible recommendations.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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