GoD/Marauder Support Demon Hunter BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your GoD/Marauder Support Demon Hunter in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.6 and Season 29.
Best in Slot Gear and Alternatives
The build incorporates a split between the Gears of Dreadlands and Marauder sets, using three pieces of the former (and completing their 4-piece bonus via a Ring of Royal Grandeur) and two pieces of the latter to attain the optimal spread of support-oriented effects. Note that the table below only gives you a sample spread (shoulders, gloves, chest from the GoD set and pants and boots from the Marauder set) — in practice, you can use any combination of pieces from the two sets, as long as they are well rolled and provide the necessary bonuses. The only set piece that is off limits for both sets is the helm, as it needs to be taken by Leoric's Crown for the doubled effect of your socketed gem.
Free of damage dealing concerns, the support Demon Hunter can focus on pure utility in the jewelry. You have three recommended rings — Elusive Ring, Oculus Ring and Ring of Royal Grandeur — two of which you will equip and Cube the third, according to your better rolled items. Elusive Ring will add massive damage reduction bonuses as you spam your mobility skills, resulting in greatly improved survivability for the build. Ring of Royal Grandeur is necessary to complete the 4-piece bonus of the Gears of Dreadlands. Finally, the revamped Oculus Ring will provide up to the impressive 85% multiplicative damage buff in a circular area for your DPS party members to stand in. While its wording is vague, it does trigger off assists, and will thus work on support characters.
You have two major options for your weapon, as both Leonine Bow of Hashir and Odyssey's End provide invaluable effects for the general Support Demon Hunter spec. Odyssey's End brings massive damage multiplication to your teammates, and is a necessary inclusion in the setup — but outside of godly rolls, it is generally recommended that you Cube its powers instead, since the damage bonus is a variable stat. For your worn weapon we recommend Leonine Bow of Hashir, as it brings a fixed, reliable pull to your Bolas shots. In case you decide to run a non-pull build, swap this weapon out for an all-around tanky choice like Fortress Ballista.
Introduced in Patch 2.4, Zoey's Secret belt is tailored to the Marauder set bonuses, and offers a unique source of protection: up to 9% damage reduction for every active Companion, cutting incoming damage by more than a half as a result.
You have some wiggle room when deciding on your bracer; the default recommendation is the party-wide additive damage increase of Strongarm Bracers, triggered by the Bolas pulls. Alternatively, you can take the elite-spawning Nemesis Bracers to shorten the time spent looking for champion packs. Simply pick your better rolled bracer between the two to wear, and cube the other.
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that, dump as many points as necessary into Vitality to gain a comfortable health pool, but consider balancing it out with some portion of the points going into Dexterity — remember that it also equates to survivability for Dex-based classes.
In the Offense section, max out Cooldown Reduction and Attack Speed first. In Defense, prioritize All Resistance, then Life %, then Armor, and finish off with Life Regeneration. In Utility, build up Resource Cost Reduction and Life per Hit. Remember to skip Area Damage, as it leads to unnecessary lag in group play.
Season 29: Paragon Cap
Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.
On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.
With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:
- Core: Movement Speed: 200 points each.
- Offense: Cooldown Reduction: 200 points.
- Defense: Life and All Resistance: Allocate points to maximize survivability; for Demon Hunters, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and All Resistance (to complement the naturally high Armor stat of Strength-based characters).
- Utility: Resource Cost Reduction: 200 points.
Season 29: Gearing Considerations
In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:
- Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion (Wrists), Guardian's Case (Waist), and Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur (found from Act I bounty caches).
- Endless Walk:This is a jewelry set consisting of The Traveler's Pledge (Amulet) and The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set ( Focus and Restraint) and Squirt's Necklace with acceptable losses to DPS.
- Unity: A character wearing this ring, along with another Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor), will reduce their damage taken by 50%. Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
Iceblink serves a twofold purpose: first, it adds another potent, scaling slow effect to your Cold attacks; and second, it offers a reliable source of 10% additional party-wide Crit Chance through its level 25 property.
Gogok of Swiftness synergizes well with the build, indirectly providing the entire party with more survivability and damage by increasing your essential Cooldown Reduction, as well as substantial personal Toughness from the Dodge bonuses.
The recommended gem for your third and final jewelry slot is Gem of Efficacious Toxin, for the party-wide damage increase against — and reduced damage from — enemies affected by its poisonous DoT.
|Torso and Pants||
For more information about gems, please refer to our guide on gems.
The entirety of your Cube slot selections will depend on your item rolls. In the weapon slot, you will cube your worse rolled item between Leonine Bow of Hashir and Odyssey's End — and you will most likely cube the latter, since its party-wide damage boost is an affix of varying strength. In the armor Cube slot, you will place your worse rolled item between Nemesis Bracers (for the extra elites) and Strongarm Bracers (for the party-wide damage increase). In the jewelry slot, you will equip your worst roll between Ring of Royal Grandeur, Oculus Ring and Elusive Ring.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
The preferred potion for this build is Bottomless Potion of Kulle-Aid, which will allow you to break through movement-impeding Elite affixes — generally a problem for builds that move based on channeling effects.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 21 Jul. 2021: Added note regarding Ethereal weapons for Season 24.
- 01 Apr. 2021: No changes necessary for Season 23.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: Guide added.
- Icy Veins Launches Genshin Impact Guides Section
- Upcoming Dev Campfire Chat: November 30th
- Player Gathers All Uber Uniques and Asks “Did I Beat the Game?”
- Diablo 4 Steam Discount and Free Trial
- Diablo 4 Patch 1.2.2 Hotfixes: November 20th
- Diablo 4 Mother’s Blessing XP and Gold Buff Bugged, to Be Increased and Live This Week
- Diablo 4 Patch 1.2.2 Hotfixes: November 17th
- Mother’s Blessing Returns to Sanctuary (November 20-27)