Explosive Blast Farming Wizard Greater Rifting Variation
Nephalem Rift Speed Farming and Bounties
The Tal Rasha Explosive Blast Wizard is pretty good at Nephalem Rift Speed Farming, thanks to the versatility of the Tal Rasha set that allows you to mix and match helpful bonuses during farming. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
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Passive Skills |
Adapting Rotation and Skills
You will maintain all the skill and passive selections from the Greater Rift speed farming
build — as all the skills chosen, as well as the general playstyle
will be identical in standard T16 Nephalem Rifts; they will simply go even
faster, due to the smaller enemy health pools. One small change you can
consider is to alter Magic Weapon
Deflection to
Storm Armor
Scramble, if you feel that you comfortably overwhelm the
content and would like to include even more movement speed into the build.
The rotation stays the same; refresh Magic Weapon (or
Storm Armor) at their 10-minute cooldowns, and re-apply
Diamond Skin
Prism as soon as it comes off cooldown — meaning to
spam it, as
In-geom procs will ensure you can constantly abuse its
potent Arcane Power reduction. Spamming is par for the course for the
remainder of the build, as
Explosive Blast
Chain Reaction will be your
main damage dealer, and
Frost Nova
Frozen Mist needs to be cast regularly
to maintain the Tal Rasha /
Elemental Exposure buffs. Zap left and
right with
Electrocute for Tal Rasha and Bastions of Will set
maintenance, and
Teleport
Calamity from fight to fight with reckless
abandon.
Adapting Gear
The Tal Rasha's Elements set
remains gloriously adaptable in T16 farming, and you should largely keep the
same split between pieces as you do in Greater Rift speed farming: 5 pieces of
Tal's, plus utility inclusions. It is recommended that you keep wearing the 2
pieces of the craftable Cpt. Crimson set ( Captain Crimson's Silk Girdle
and
Captain Crimson's Waders) when you farm on your own, since your
follower can wear the craftable sets Sage's Journey (doubled Death's Breath
drops) and Cain's Destiny (chance for extra Greater Rift Keystones) and
emanate their power as if you were wearing them yourself. When you farm in
groups however, drop the Cpt. Crimson's pieces for
Sage's Ribbon and
Sage's Passage, as you will have no follower and have to take care of
the extra Death's Breath drops yourself. Ideally, you will also carry 2 pieces
of Cain's set (i.e.,
Cain's Habit and
Cain's Insight) in your
inventory and right before the Rift Guardian kill, you will swap to them for
the chance of additional GR keystone drops.
Utility slots also vary according to solo or group play, as you have to
take care of certain bonuses that are usually relegated to the follower
yourself when partying up. The bracer and shoulder slots that are occupied by
Aughild pieces in the GR speedfarm variant are better taken by
Warzechian Armguards (for the speed boost), and either the Act I bounty
cache legendary
Pauldrons of the Skeleton King (for the extra cheat death
proc in solo play), or
Homing Pads (for the safety during town portal
when partying up).
The jewelry can stay on Bastions of Will set, Focus and
Restraint when you solo. When grouping up however, you need to equip
Avarice Band yourself for its valuable interaction with
Boon of the Hoarder and
Goldwrap. Pair it with a Fire damage
Stone of Jordan for a steady source of additional damage.
Similarly to the Greater Rift speed farming setup, your weapon and offhand
need to stay on the Explosive Blast-dedicated legendaries
Wand of Woh and
Orb of Infinite Depth.
Adapting to Bounties
While we do not recommend this build for Bounties, it can be worked with,
if you desire to. Note that many bounty objectives will have too few
elites to justify In-geom in the weapon Cube slot. It is best replaced
by an
Aether Walker, which turns
Teleport into a spender
and allows near infinite mobility. To accommodate the AP spending of
Teleport, you can also swap
Elemental Exposure from the
standard setup for
Astral Presence's passive AP regen.
You can also cube Krelm's Buff Belt over
Goldwrap in the armor
Cube slot. Its movement speed bonus will be frequently triggered during the
long distance runs associated with Bounties.
Slot | Pieces | Stat Priority |
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Head |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gems
Bane of the Trapped still bring excellent damage multiplication value
to the build in T16 rifts, and remains in the build.
Bane of the Powerful
can also remain from the GR speed farming build if you feel the need for its
toughness and damage boosts, but once you grow comfortable with the build, you
should take
Wreath of Lightning in this slot for its movement speed
bonuses, and lightning procs which decimate nearby destructible environments,
and trigger your
Warzechian Armguards constantly.
Round out your standard Nephalem Rift farming gems with
Boon of the Hoarder, which increases your movement speed and provides
near-infinite Toughness through its interaction with
Avarice Band
(either worn by yourself in groups or by your follower in solo play), and the
cubed
Goldwrap.
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
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Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
Both In-geom (for its tremendous cooldown-resetting powers) and
Ring of Royal Grandeur (for its set piece requirement reduction) are
invaluable for this build and remain in the T16 farming variant as well. If
you desperately want to take this build into Bounties, either communicate with
your group that you want to take high kill count, elite-heavy bounties, or
— as a last resort — consider taking
Aether Walker in
In-geom's place.
When farming normal rifts, the preferable item for the armor Cube slot is
Goldwrap. Synergizing with
Boon of the Hoarder and
Avarice Band,
Goldwrap will render you practically invulnerable
and allow you to focus on killing and looting without regards for your
safety.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during standard T16 rifts farming
is the Enchantress due to her vast array of bonuses that
complement this build; most notably, Prophetic Harmony for
the Cooldown Reduction and
Amplification for the elemental
damage increase, both of which you can attain by using a
Hand of the Prophet.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are
Bottomless Potion of the Unfettered (giving you a brief window of CC
immunity to counter your lack of reliable crowd control breakers), or
Bottomless Potion of the Tower (whose Armor-increasing properties
complement the naturally high All Resistances stat of Wizards). Pick whichever
you feel helps you out the most.
Season 35 Theme — Eternal Conflict
This Season revives the Pandemonium Kill Streak buff from Season 19. Each stack grants a bonus to movement speed and damage, capping at +50% movement speed and +100% damage at 1000 kills. Hitting specific kill thresholds unleashes powerful effects. Read more in our dedicated Season of the Eternal Conflict Mechanics Guide!
While speedfarming sees limited use from this theme, Greater Rift
pushing benefits significantly. Effects like Geysers (150),
Meteors (400), and Angels (500) can clear elites and Rift
Guardians instantly. Players may reset streaks after 150 kills to repeatedly
trigger Geysers or push for 500+ kills near boss fights, often using
Nemesis Bracers to spawn extra enemies.
Because the most potent effects (Geysers, Meteors, Angels) can obliterate Rift Guardians instantly up to GR150, players can retool builds for efficiency and comfort. Here’s how:
Legendary Gem Considerations
Since you can rely on killstreak procs to clear the Rift Guardian,
Bane of the Stricken can be safely omitted in favor of:
- Another generic damage-scaling legendary gem (
Bane of the Trapped for builds with any form of crowd control and/or melee range,
Zei's Stone of Vengeance for far ranged builds,
Taeguk for channeling builds,
Simplicity's Strength for primary attack-focused builds,
Enforcer for pet-oriented builds, etc.)
- A survivability-oriented legendary gem (
Esoteric Alteration,
Molten Wildebeest's Gizzard), or additional utility (
Gogok of Swiftness for CDR-reliant builds,
Pain Enhancer for attack speed-heavy builds, or
Wreath of Lightning for extra movement speed).
Equipment and Skill Flexibility
Adjust your equipment to items that favor durability, health sustain, and ease of movement. Consider adjusting non-essential skills for the build to ones that pull, reposition, or otherwise displace enemies to facilitate large pulls of enemy packs. In more concrete terms, this means:
- For class-specific items, Wizards should consider
Halo of Karini if it's absent from the build; this is a powerful damage reduction item that incentivizes you to use
Storm Armor and maintain a pull for procs at all times, synergizing well with the killstreak theme. Another strong option is
Ashnagarr's Blood Bracer to significantly boost the strength of your shielding abilities. These help shore up Wizard fragility, especially in high-tier content.
- For additional options that balance between defense and offense, the
class-specific offhand
Orb of Infinite Depth offers a balanced boost of damage and defense for the reasonable requirement of
Explosive Blast inclusion. Helpful cross-class jewelry includes
Unity (combined with the same ring on the follower plus a follower immortality token), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose).
- Situational items that can bolster your defenses include
Stone Gauntlets, the drawbacks of which are negated via CC-immunity effects like
Ice Climbers, or the Altar of Rites CC-immunity node.A good number of Wizard builds can also afford the inclusion of an
Aquila Cuirass (for low AP-spenders) or a
Mantle of Channeling (for channelers).
- Utility items like
Nemesis Bracers are essential as more elites mean more killstreak maintenance and faster progression. When soloing, they should be equipped by your follower; in groups, at least one party member should commit to wearing them. Edge cases will see the inclusion of
Strongarm Bracers (extra damage vs. displaced enemies),
Warzechian Armguards or
Krelm's Buff Belt (more speed for easier scouting and pulls), and an
Aether Walker if you can spare the weapon slot for ultimate mobility. To facilitate large pulls, consider using a Follower equipped with
The Ess of Johan, a proc-based analogue to an enemy-pulling skill (albeit outside your control).
- Skill-wise, make sure to include at least one movement skill tool like
Teleport and an enemy-pulling tool like
Black Hole. Take a look if you can include passives like
Illusionist (for easy mobility resets) or
Unstable Anomaly (for a cheat-death).
Changelog
- 03 Jun. 2025: Added Season 35 Eternal Conflict killstreak recommendations.
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 23 Oct. 2021: Revised gear recommendations for the current state of the game.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 02 Apr. 2021: Added follower recommendation.
- 20 Nov. 2020: Added Cube recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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