Haunted Mines Map Guide

Last updated on May 12, 2026 at 14:50 by Elitesparkle

Welcome to our strategy guide for Haunted Mines, a Map in Heroes of the Storm. On this page, you will find everything required to understand how it is designed and how to play it.

Haunted Mines Map Guide Banner Image
1.

Introduction

Haunted Mines is a 2-lane Map belonging to the Nexus universe. The signature Objective of this Map is an Undead Army dropping Cursed Skulls. The team who collects more Cursed Skulls will get a stronger Grave Golem, the other team will get a weaker one.

2.

Draft Strategy

Prefer
Avoid
3.

Lane Assignments

Here you can find one or more formations that are viable on this Map. Keep in mind that positions in lane are not strict and will often change based on the situation.

3.1.

Formation 1-4

The go-to formation for Haunted Mines is 1-4:

  • 1 Hero, the Offlaner, covers the top lane;
  • 4 Heroes cover the bottom lane.
Haunted Mines Formation 1-4
4.

Map Strategy

  • At 0:30 minutes or whenever available, start clearing the Sapper Camp in the lane your 4-man is and capture it as soon as possible. Watch out for invades! If your team does not have point control tools, go for the farthest Sapper Camp from the enemy 4-man.
  • At 2:20 minutes or 20-30 seconds before the Undead Army spawns in the Mines, start clearing the allied Siege Camp and capture it slightly before the Undead Army appears in the Mines. To make this Mercenary Camp join the lane behind allied Minions, capture it at 2:40 minutes or 10 seconds after a wave of Minions spawned.
  • At 3:00 minutes and whenever the Undead Army spawns in the Mines, each team should decide how many Heroes to send inside the Mines depending on how much siege damage they have. If it is early game, the Offlaner can keep soaking.
  • If you decide to play for the Objective, you should collect as many Cursed Skulls as possible from Risen Miners without going too far from the rest of your team. Then, if your team has an advantage, attack the Grave Golem. Otherwise, you can just leave the Mines and push a lane.
  • If your team collected a lot more Cursed Skulls than the enemy team, your 4-man should push together with the allied Grave Golem. If it is early game, the Offlaner can keep soaking.
  • If the enemy team collected a lot more Cursed Skulls than your team, your 4-man should defend allied Structures from the enemy Grave Golem. If it is early game, the Offlaner can keep soaking.
  • If each team collected about the same amount of Cursed Skulls, the team with more siege damage should push and the other team should defend. If it is early game, the Offlaner can keep soaking.
5.

Mercenary Camps

As shown in the image below, Haunted Mines has a total of 4 Mercenary Camps:

  • 1 Sapper Camp (purple icon) near the center of the top lane;
  • 1 Siege Camp (green icon) on the left side of the top lane;
  • 1 Siege Camp (green icon) on the right side of the bottom lane;
  • 1 Sapper Camp (purple icon) near the center of the bottom lane.

Mercenary Camps on Haunted Mines are always active, even when the Mines are open or Grave Golems are in lane.

Haunted Mines Mercenary Camps
5.1.

Siege Camp

This type of Mercenary Camp features 2 Siege Giants. Once captured, it spawns the same units fighting for your team in the corresponding lane. When possible, push with them to get more value.

Spawn Time Respawn Delay
0:30 minutes 3:00 minutes after its last capture
Baseline Experience Experience Scaling
280 Experience +4 Experience per minute (*)
(*) For this Mercenary Camp, Experience starts scaling after 1 minute.

Instead of attacking enemies with Basic Attacks, Siege Giants throw stones at them. These stones can be dodged, so it is possible to capture them without taking any damage. Once captured, they are capable of damaging enemy Structures without getting in their range. Siege Giants deal 100% bonus damage to Structures.

5.2.

Sapper Camp

This type of Mercenary Camp features 3 Sappers. Once captured, it spawns the same units fighting for your team in the corresponding lane. When possible, push with them to get more value.

Spawn Time Respawn Delay
0:30 minutes 2:30 minutes after its last capture
Baseline Experience Experience Scaling
90 Experience +6 Experience per minute (*)
(*) For this Mercenary Camp, Experience starts scaling after 1 minute.

When in range of an enemy Structure, Sappers will sprint at it and explode. You can interrupt this mechanic by using Stun, Silence, or even Knockback effects. That said, if you do not kill them in time, they will try again immediately after.

6.

Watch Towers

Haunted Mines features 2 Watch Towers: they are located in the middle area, one near the left entrance to the Mines and another one near the right entrance to the Mines. If a team controls a Watch Tower, entering in the Mines from the corresponding entrance becomes more dangerous as the enemy team could see you walk outside and quickly prepare a trap inside.

Haunted Mines Watch Towers

Securing a Watch Tower provides your team with greater vision, allowing you to keep an eye on enemy movements in that part of the battlefield. Watch Towers can be captured by standing in the area until your team gains control. After 45 seconds of not being occupied, they become neutral again. Because of this, they should only be captured when you are playing in that area for other reasons (either to capture Mercenary Camps or for contesting the Objective).

Watch Towers controlled by the enemy team are extremely dangerous, especially when there are bushes nearby. Therefore, you should think twice before contesting them. If you do not have mobility tools at your disposal and your teammates are not nearby to help you, you should definitely not try to capture a Watch Tower as you will only risk dying for no reason. Staying alive is more important than getting vision.

7.

Map Objective

The signature objective of Haunted Mines consists of an Undead Army composed of 8 groups of Risen Miners and 1 Grave Golem who drop Cursed Skulls. When active, each team has to collect 55 Cursed Skulls. Once a team does that, each team is rewarded with a laning Grave Golem. Their power is increased by the amount of Cursed Skulls collected by the corresponding team.

Spawn Time Respawn Delay
3:00 2:00 minutes after the laning Grave Golems die
Haunted Mines Map Objective
Haunted Mines obective 1
Venture Underground
The Haunted Mines will periodically open with an Undead Army underneath.
Haunted Mines obective 2
Collect the Skulls
Destroy the Undead and collect their Skulls to power your Golems!
Haunted Mines obective 3
Unleash the Golems
After a team has collected 55 Skulls, the Golems will arise for both teams! The more Skulls your team collects, the stronger your Golem!
7.1.

Mines

To enter or leave the Mines, you need to interact with one of the 4 Mine Shafts or issue a movement command on the other section of the battlefield.

Haunted Mines Entrances

The entrances are located in the following places:

  • 1 entrance in the middle of the top lane;
  • 1 entrance near the Watch Tower on the right;
  • 1 entrance near the Watch Tower on the left;
  • 1 entrance in the middle of the bottom lane.

Hero vision is reduced from 12 to 6.5 while inside the Mines. This means that you will not be able to see enemy Heroes as usual and that some Abilities will basically have reduced range unless there is an allied unit giving vision.

While inside the Mines, some Heroes can use the surrounding impassable terrain at their advantage—to Stun enemy Heroes, to move faster, to block enemy Heroes, and/or to punish enemy Heroes who tend to group.

Haunted Mines Exits

The exits are located in the following places:

  • 1 exit at the top of the underground area;
  • 1 exit on the right of the underground area;
  • 1 exit at the bottom of the underground area;
  • 1 exit on the left of the underground area.

Be careful when using Mine Shafts to enter in or exit from the Mines. If enemy Heroes control a Watch Tower, they will have vision on the nearby Mine Shaft. This means they will be able to see who is entering and who just left the Mines.

7.2.

Undead Army

At the beginning of the Objective phase, 8 groups of Risen Miners and 1 Grave Golem will spawn in the Mines. They drop Cursed Skulls.

The 8 groups of Risen Miners are spread around the Mines but they always spawn in the same locations. The underground Grave Golem always spawns in the center of the Mines.

Haunted Mines Map Objective

To give you an overview, the Undead Army is arranged as follows:

  • 2 groups of 5 Risen Miners on the top-right;
  • 2 groups of 4 Risen Miners on the bottom-right;
  • 2 groups of 5 Risen Miners on the bottom-left;
  • 2 groups of 4 Risen Miners on the top-left;
  • 1 underground Grave Golem in the center.

In addition to dropping Cursed Skulls, the underground Grave Golem also drops Regeneration Globes when reaching 70% Health and 30% Health.

7.3.

Cursed Skulls

In the Mines there will always be 110 Cursed Skulls available for each Objective phase. Collect 55 Cursed Skulls before the enemy team does to get a stronger laning Grave Golem.

Risen Miners drop 2 Cursed Skulls and are split into 8 groups of 4-5 Risen Miners. As a consequence, each group of Risen Miners will drop from 8 to 10 Cursed Skulls.

The underground Grave Golem drops 8 Cursed Skulls for every 25% Health lost and 6 Cursed Skulls upon death, for a total of 38 Cursed Skulls.

Haunted Mines Cursed Skulls

To give you an overview, Cursed Skulls are distributed as follows:

  • 2 groups of 10 Cursed Skulls on the top-right;
  • 2 groups of 8 Cursed Skulls on the bottom-right;
  • 2 groups of 10 Cursed Skulls on the bottom-left;
  • 2 groups of 8 Cursed Skulls on the top-left;
  • a total of 38 Cursed Skulls in the center.

If both teams are collecting Cursed Skulls, each team will get about 4 groups of Risen Miners, which corresponds to at least 32 Cursed Skulls. This means that, in order to win the Objective, you need to kill enemy Heroes either before they collect Cursed Skulls from the other 4 groups of Risen Miners or to have numerical advantage for fighting the Grave Golem in the middle of the Mines and bring him down to 25% Health for getting a total of 24 Cursed Skulls.

7.4.

Grave Golems

Once a team collects 55 Cursed Skulls, laning Grave Golems for each team will spawn in opposite lanes at the same time, starting randomly and then alternating for the rest of the game. You can see in which lanes they will spawn by looking at the glowing bones near the middle of each lane. The allied Grave Golem will spawn in the lane with the glowing bones closer to your Core whereas the enemy Grave Golem will spawn in the lane with the glowing bones further away from your Core.

The power of the laning Grave Golems increases with Game Time and based on Cursed Skulls collected by the owners. The time-based scaling snapshots when both teams combined collect 60 Cursed Skulls. If both teams combined collect less than 60 Cursed Skulls, however, the time-based scaling snapshots when the Grave Golems spawn in lane. Once the time-based scaling has been applied, Cursed Skulls collected by the owners further increase the power of the laning Grave Golems by 7% each.

8.

Core Ability

Contrary to all other Battlegrounds, there is no Core Ability on Haunted Mines.

9.

Win Conditions

To win the game on Haunted Mines, you should count on any of the following win conditions:

  • Map Objective.
10.

Tips and Tricks

  • Use the first Healing Fountain (2-minute cooldown) before 1:00 minute. This is because the first Objective on this Map activates at 3:00 minutes, so you will have it back in time for that.
  • Mines will open at 3:00 minutes into the game and never close again. You can use them for confusing enemy Heroes while fighting near Mine Shafts, or for moving across the battlefield without being seen from Watch Towers.
  • The groups of Risen Miners in the top-left and bottom-right of the Mines drop 2 more Cursed Skulls than the others. If possible, collect them first. Then, if they have not been killed yet, move to the nearest groups of Risen Miners.
  • If you move the camera to the center of the upper portion of the battlefield, you will be able to take a peek into the center of the Mines. This will allow you to see if enemy Heroes are fighting the Grave Golem.
  • The laning Grave Golem takes about 30 seconds to spawn. You can use this time to capture the allied Siege Camp. This way, Siege Giants will damage the enemy Grave Golem or support the allied Grave Golem, depending on which lane they are on.
  • Right before the laning Grave Golem spawns, you can try to crowd control enemy Heroes near the spawning location, so that they will get hit by his powerful Abilities.
11.

Changelog

  • 12 May 2026: Guide updated for the latest Balance Update.
    • Map Objective section updated.
  • 04 May 2026: Guide improved.
    • Experience gained from Mercenary Camps added.
  • 01 May 2026: Guide created.
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