Thrall Build Guide “The Elements will destroy you!”
Table of Contents
- +Abilities and Strategy
- +Talent Build
Welcome to our Thrall guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Thrall in a competitive environment, whether you play on your own or with a team.
About the Author
KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.
1. Quick Reference
Standard Sundering Build (talent calculator link)
The Standard Sundering Build is, as the name suggests, compatible with a variety of team compositions. It is a fairly safe build, that allows you perform well in a majority of games you play. We do, however, strongly recommend reading the Talents section, since Thrall has several situational talents, such as Spirit Shield at Level 13 or Alpha Wolf at Level 16, that can greatly improve his overall combat performance.
Feral Spirit Build (talent calculator link)
We recommend the Feral Spirit Build if the enemy team composition features multiple high health Warriors, such as Muradin or Diablo. These tanky targets are often hard to take down when playing as Thrall, which makes Alpha Wolf at Level 16 an outstanding choice. Defensive talents, such as Spirit Shield at Level 13 can be picked instead of the more generic Grace Of Air, especially if the enemy team composition relies heavily on Ability damage. Remember to play very carefully during the early-mid game until Frostwolf Pack at Level 7 has been successfully completed.
Synergies and Counters
Thrall's Earthquake synergizes really well with other strong AoE abilities, especially Diablo's Apocalypse or Gul'dan's Horrify. Furthermore, Rehgar's Bloodlust is ideal to hunt down stunned or slowed opponents.
Thanks to his strong self-sustain, Thrall excels as a solo-laner on maps like Blackheart's Bay, Haunted Mines, or Sky Temple. Doing so allows his teammates to rotate together. All in all, Thrall does not underperform on any map, which is why he is often considered to be a very safe pick during drafts, especially when you are not quite sure which Hero to choose.
- Thrall is a very powerful solo-laner, who thrives in one-versus-one situations.
- Play very carefully against Heroes that can blind you. Also, refrain from using Windfury while blinded.
- Windfury can be used as a gap-closer or as an escape mechanism.
- Earthquake synergizes very well with other AoE based abilities, such as Diablo's Apocalypse or Jaina's Ring of Frost
- Sundering is one of the strongest and most reliable abilities to interrupt channeled Heroic Abilities like E.T.C.'s Mosh Pit or Li Li's Jug of 1,000 Cups.
Thrall is a durable melee Assassin with extraordinary burst damage potential in close combat. He combines utility with raw power, which enables him to cast effective crowd control abilities while also damaging multiple enemies at the same time. Thrall's innate self-sustain and the ability to increase both his movement and attack speed allow him to wreak havoc during teamfights. The fact that he is an essential part of his team composition makes him a high priority target for his opponents.
- Strong self-sustain due to Frostwolf Resilience
- Huge impact on team fights
- Solid crowd control
- Very strong solo-laner
- Decent at clearing Mercenary Camps
- Vulnerable to crowd control
- Requires good positioning and map awareness
- Susceptible to being kited by mobile enemies
- Predictable playstyle
5. Role in the Current Meta
Melee Assassins like Thrall are capable of initiating team fights, which makes them a quintessential part of their team composition. The ability to single-handedly decide the outcome of such fights makes them one of the hardest roles to master. Thrall's strong performance as a laner and his powerful crowd control abilities, most notably his Sundering and Earthquake Heroic Abilities, should draw a lot of the enemy team's attention to him. Fortunately for Thrall, he becomes quite durable during the later stages of the game due to the great synergy of Grace Of Air at Level 13 and Tempest Fury at Level 16. If Thrall stays close to his Healer, he will become very hard to kill for the enemy team. On the other hand, if Thrall positions himself in an unfavourable way, he risks getting collapsed on by the opponents.
6. Reading Further
To take things further, we have 2 more pages that you can read:
- Abilities and Strategy: an overview of your hero's abilities and how to use them;
- Talent Build: a detailed rundown of your talents and how to choose them.
7. ChangeLog+ show all entries - show only 10 entries
- 18 Jun. 2017 (talents page): Changed and updated Worldbreaker's description.
- 13 Jun. 2017 (talents page): Complete revamp of the page, following Thrall's rework in Malthael's patch.
- 13 Jun. 2017 (abilities page): Updated descriptions to account for Thrall's rework in Malthael's patch.
- 12 May 2017 (talents page): Updated Stonewolves' and Tempest Fury's talent descriptions.
- 22 Dec. 2016 (this page): Moved Thrall guide to the new format.
- +Abilities and Strategy
- +Talent Build
- Matchmaking and Multoclass
- New hero idea: Overmind
- Uther Ultimates
- Heroes of the Storm Rehgar
- Heroes of the Storm Valeera
- Heroes of the Storm Murky
- New Nova Talent Idea
- New hero screen easter eggs