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Johanna Build Guide “The Crusade marches on!”

Last updated on Jan 29, 2018 at 07:13 by Kendric 38 comments

Table of Contents

Johanna Image

General Information

Welcome to our Johanna guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Johanna in a competitive environment, whether you play on your own or with a team.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Quick Reference for Johanna

Defensive Build (talent calculator link)

Level 1 Laws of Hope Icon Hold Your Ground Icon ?
Level 4 Conviction Icon
Level 7 Blessed Momentum Icon Subdue Icon ?
Level 10 Blessed Shield Icon
Level 13 Holy Fury Icon Blessed Hammer Icon ?
Level 16 Holy Renewal Icon
Level 20 Indestructible Icon Blinded By The Light Icon ?

The Defensive Build focuses solely on Johanna's survival on the battlefield. Her innate 25 Physical Armor and Laws of Hope Icon Laws of Hope at Level 1 make her a strong early game laner. It is important to keep in mind that Subdue Icon Subdue at Level 7 can be a strong alternative choice, especially if the enemy team consists of multiple melee Assassins and/or Warriors, who are usually easier to hit with Punish Icon Punish than ranged Heroes.

Bruiser Build (talent calculator link)

Level 1 Hold Your Ground Icon
Level 4 Sins Exposed Icon
Level 7 Blessed Momentum Icon Subdue Icon ?
Level 10 Falling Sword Icon
Level 13 Holy Fury Icon Blessed Hammer Icon ?
Level 16 Holy Renewal Icon
Level 20 Indestructible Icon Heaven's Fury Icon ?

The Bruiser Build is only recommended if your team already has a dedicated full Tank. While Johanna loses Blessed Shield Icon Blessed Shield with this Build, which means she will not be able to peel as well for her backline, she gains a lot of initiation power thanks to Falling Sword Icon Falling Sword.

See our Talents page for further information Create your own build and share it with friends!

Synergies and Counters

Johanna synergizes with

Johanna pairs extremely well with Assassins that possess strong waveclear, such as Gul'dan, Kael'thas, or Jaina, since her Condemn Icon Condemn works very well with the follow up AoE damage from those Heroes. For the same reason, Johanna allows aggressive Supports like Rehgar to shine.

Johanna is countered by

Johanna is one of the few Heroes in the game that has no natural counters. She cannot be bursted quickly by Assassins, or crowd controlled by Supports or Tanks, due to Iron Skin Icon Iron Skin. However, this does not mean she is overpowered or always a good pick to have on your team. Johanna is instead countered by playstyle, such as ignoring her in team fights or targeting her while Iron Skin Icon Iron Skin is on cooldown. Johanna also lacks good mobility and has no gap-closers, meaning that she can be kited very effectively and has difficulty keeping up with dive-heavy allies. The only Hero we would currently consider to be a "counter" to Johanna is Varian due to his Shattering Throw Icon Shattering Throw talent at Level 13, which allows him to shatter both Johanna's Iron Skin Icon Iron Skin and her Indestructible Icon Indestructible talent at Level 20.


Johanna's stronger maps Braxis Holdout Dragon Shire Infernal Shrines Tomb of the Spider Queen
Johanna's average maps Battlefield of Eternity Blackheart's Bay Cursed Hollow Garden of Terror Hanamura Temple Haunted Mines Sky Temple Towers of Doom Volskaya Foundry
Johanna's weaker maps Warhead Junction

Johanna is a decent pick on almost any map with the exception of Warhead Junction. She thrives on battlegrounds like Dragon Shire or Tomb of the Spider Queen that favor early game rotations with tons of waveclear.

TL;DR Tips

See our Abilities page for further information

2. Johanna's Overview

Johanna is a low-mobility, extremely resilient Tank, capable of Blinding, Slowing, Stunning, and pulling enemies. She excels at creating chaos and disruption in the midst of the enemy team for extended periods of time, rather than peeling for her allies, as is typical of other Tanks. Johanna is one of the handful of Heroes in the game with no direct counters, and is able to fit into nearly any team composition.

3. Johanna's Strengths

  • Extremely resilient
  • Condemn Icon Condemn provides you with one of the best waveclear abilities of any Tank in the game
  • Laws of Hope Icon Laws of Hope provides a massive amount of health regeneration and healing
  • Strong against Basic Attackers
  • Iron Skin Icon Iron Skin absorbs a significant amount of damage and provides with you 4 seconds of Unstoppable, preventing crowd control from affecting you

4. Johanna's Weaknesses

  • Very little burst damage
  • Low mobility and no gap-closer
  • Relatively weak early game
  • Can be kited by most ranged Heroes
  • Poor peeling when compared to other Tanks

5. Johanna's Role in the Current Meta

Johanna's Tankiness, disruption, waveclear, crowd control, and good sustained damage makes her a very strong Hero overall, and a good fit for nearly any team composition. She synergises well with a wide variety of Heroes, especially the ones that provide additional waveclear. She has no natural Hero counters. Double Warrior team compositions are also quite strong with Johanna, so long as the rest of the team is focused on sustaining, rather than bursting (regarding healing and damage). Iron Skin Icon Iron Skin, with its 4 seconds of Unstoppable also makes Johanna very effective versus teams made up of lots of crowd control, as she is mostly unaffected by it.

Although Johanna is able to play defensively, providing some peeling for her allies, she is more potent when played aggressively. Her disruptions, in the form of Blinds, damage, Slows, Stuns, and pulls, are all AoE and therefore more effective when used against multiple enemies. Additionally, Johanna's large amount of maximum health and relatively low damage output versus single targets (compared to Assassins) means that the enemy team is incentivised to ignore her, instead prioritising more the vulnerable backline Heroes. Therefore, it is important to zone the enemy team's carries as much as possible, which can typically only be done with an aggressive playstyle.

6. Reading Further

To take things further, we have 2 more pages that you can read:

7. ChangeLog

  • 29 Jan. 2018 (abilities page): Added Falling Sword to the page.
  • 02 Nov. 2017 (talents page): Changed Subdue from Not Recommended to Recommended.
  • 29 Sep. 2017 (talents page): Updated Johanna's talents for Ana's patch.
  • 04 May 2017 (talents page): Updated Heaven's Fury's talent description and recommendation.
  • 17 Mar. 2017 (this page): Guide updated for Probius' patch and moved to the new format.
  • 29 Jan. 2017 (talents page): Changed Blessed Hammer from Not Recommended to Recommended and updated Johanna's Builds.
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