Kerrigan Build Guide “Long live the real Queen.”

Last updated on Oct 01, 2018 at 17:13 by Micekrispies 29 comments
General Information

Welcome to our guide for Kerrigan, a Melee Assassin in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.

1. Kerrigan's Overview

Kerrigan is a melee assassin that utilizes a devestating combo of Primal Grasp Icon Primal Grasp and Impaling Blades Icon Impaling Blades to Stun and damage groups of enemies. Kerrigan is able to deal very high burst damage to her target, although she is vulnerable to burst damage herself due to her low health pool and lack of defensive abilities. One of Kerrigan's greatest strengths is her ability to roam the map in search of ganks, as simply one or two successful picks will provide her team a significant experience lead that can many times snowball into an easy victory.

2. Kerrigan's Strengths and Weaknesses

V Strengths
  • +Excellent burst damage and crowd-control
  • +Strong inititaition by means of Ravage Icon Ravage
  • +Excels at ganking opponents right from the get-go
  • +Deceptively tanky due to Assimilation Icon Assimilation and Assimilation related talents
X Weaknesses
  • -Incredibly vulnerable to crowd-control
  • -Very reliant on ability cooldowns
  • -Low sustained damage
  • -High skill cap/learning curve
  • -No means of escape (without Psionic Shift Icon Psionic Shift)
  • -Waveclear dependent on the use of core Basic Abilities

3. Kerrigan's Talent Build Cheatsheet

Basic Attack Build

Talent calculator »
Level 1 Fury of the Swarm Icon
Level 4 Kinetic Fulmination Icon
Level 7 Bladed Momentum Icon
Level 10 Maelstrom Icon Summon Ultralisk Icon ?
Level 13 Volatile Power Icon Psionic Barrier Icon ?
Level 16 Painful Spikes Icon
Level 20 Psionic Shift Icon

As the name implies, the Basic Attack Build favors Talent options that give Kerrigan the most utility possible relying heavily on Basic Attacks. The splash damage component of Fury of the Swarm Icon Fury of the Swarm will allow for viable waveclear when Kerrigan finds herself alone, especially during the early game. Fury of the Swarm also works very well with Volatile Power Icon Volatile Power in providing Kerrigan with much needed shields via Assimilation Icon Assimilation. Lastly, the combination of Kinetic Fulmination Icon Kinetic Fulmination and Painful Spikes Icon Painful Spikes brings phenominal burst damage potential after having successfully landed Kerrigan's W/E combo.

Primal Grasp Build

Talent calculator »
Level 1 Fury of the Swarm Icon
Level 4 Psionic Pulse Icon
Level 7 Queen of Blades Icon
Level 10 Maelstrom Icon Summon Ultralisk Icon ?
Level 13 Volatile Power Icon Psionic Barrier Icon ?
Level 16 Painful Spikes Icon
Level 20 Psionic Shift Icon

The key component to a successful Primal Grasp Icon Primal Grasp build is the Talent Psionic Pulse Icon Psionic Pulse. This Talent significantly increases Kerrigan's burst damage, and pairs flawlessly with Queen of Blades Icon Queen of Blades to significantly reduce the cooldown of Ravage Icon Ravage (as each burst triggers the cooldown reduction).

Ravage Build

Talent calculator »
Level 1 Siphoning Impact Icon
Level 4 Sharpened Blades Icon
Level 7 Boundless Fury Icon
Level 10 Maelstrom Icon Summon Ultralisk Icon ?
Level 13 Volatile Power Icon Psionic Barrier Icon ?
Level 16 Mounting Potency Icon
Level 20 Psionic Shift Icon

The Ravage Build is comprised of Talents that provide Kerrigan a well-rounded balance of damage and mobility. Siphoning Impact Icon Siphoning Impact allows Kerrigan to stack up a rather large Assimilation Icon Assimilation shield very quicky with her additional charges of Ravage. This build does take some time to ramp up in effectiveness, as Kerrigan will need to farm stacks of Sharpened Blades Icon Sharpened Blades to generate the most damage output (100 minions need to be killed without taking into account enemy hero takedowns). Mounting Potency Icon Mounting Potency also relies on the wise use of Ravage's charges to build up the maximum damage potential.

4. Kerrigan's Synergies and Counters

V Kerrigan synergizes with
Kerrigan works best with allies who are able to prevent her from being immediately killed by the enemy after engaging onto a target with Ravage Icon Ravage. Also, Heroes that are able to followup on her Primal Grasp/Impaling Blades combo with additional crowd-control and burst damage are always a bonus.
X Kerrigan is countered by
Kerrigan is countered by Heroes who are able to prevent her target of focus from being immediately killed, which most often will leave her vulnerable and without means of escape deep within the enemy backline. She will also struggle against teams with multiple sources of strong crowd-control that will lock her up after she initiates.

5. Kerrigan's Maps

Kerrigan's stronger maps
Alterac Pass Braxis Holdout Dragon Shire Infernal Shrines Tomb of the Spider Queen Volskaya Foundry
Kerrigan's average maps
Battlefield of Eternity Cursed Hollow Garden of Terror Sky Temple Towers of Doom Haunted Mines Hanamura Temple
Kerrigan's weaker maps
Blackheart's Bay Warhead Junction

Kerrigan is best suited for smaller Battlegrounds that are oriented primarily around team fighting, as that is where she excels most. Maps that contain multiple bushes with paths that lead behind the enemy team will more easily allow Kerrigan to flank her opponents. Kerrigan should avoid larger maps where team fights are rare and the ability to split-push is a much more valuable asset to the team.

6. Kerrigan's Tips and Tricks

  • Kerrigan should always use her Basic Abilities wisely in order to conserve Mana.
  • Always use Impaling Blades Icon Impaling Blades and Primal Grasp Icon Primal Grasp together. Use Primal Grasp to pull enemies into Impaling Blades' area-of-effect.
  • Primal Grasp Icon Primal Grasp will always pull enemies the same distance. Take this into account when placing Impaling Blades Icon Impaling Blades.
  • Ravage Icon Ravage can be used on enemy Structures or summoned creatures to close the gap between enemy Heroes or to retreat from a compromised position.
  • Kerrigan excels with allied Heroes that can follow-up on her burst damage and crowd-control, however is weak against enemy teams with a strong frontline and lots of lockdown.
  • Kerrigan is a fantastic early-game Hero. Take advantage of this by ganking early and often by maintaining extreme aggression.
  • Attempt to flank enemies whenever possible to take advantage of an enemy hero's poor positioning.
  • Enemies will usually attempt to avoid Kerrigan's Primal Grasp Icon Primal Grasp/Impaling Blades Icon Impaling Blades combo by side-stepping it preemptively. Use this to your advantage when pursuing them by holding onto Kerrigan's combo until her target puts themselves in a bad position, making her combo unavoidable.

7. Role in the Current Meta

Teams with Kerrigan are generally centered around her, similar to other melee Assassins, such as The Butcher and Illidan. Kerrigan's allies should be made up of Heroes that can assist her in dealing burst damage, Stunning or Rooting enemies, and keeping her alive. Uther is an example of a fantastic support to pair with Kerrigan, while a Hero like Jaina would be a great assassin to provide additional damage and crowd control. Team compositions that include Kerrigan fare exceptionally well against opponents with multiple squishy Heroes, however tend to do poorly against enemies with a strong frontline consisting of multiple tanks or bruisers.

Kerrigan, while decent on all maps, thrives on small, early-game focused maps, such as Dragon Shire, Tomb of the Spider Queen, and Braxis Holdout. She can bully entire enemy teams merely with the her presence and the threat of her high burst damage and crowd-control. This is because of how quickly and easily Kerrigan can roam to different lanes on small maps and how significant early kills are to establishing an experience/objective lead. Kerrigan should always use this to her advantage and play extremely aggressively, ganking as many lanes as often whenever possible. Playing on a larger map forces her to focus more on waveclearing and less on ganking, which is not what Kerrigan should be used for.

8. Changelog

  • 01 Oct. 2018 (talents page): Full page updated to reflect changes made in the recent balance patch.
  • 01 Oct. 2018 (this page): Full guide updated to reflect changes made in the recent balance patch.
  • 01 Oct. 2018 (abilities page): Updated ability page to reflect changes published with the recent balance patch.
  • 01 Sep. 2017 (this page): Level 1 Talent Energizing Grasp and Level 7 Talent Adaption have been removed in accordance to the Aug. 31 Balance update.
  • 01 Sep. 2017 (talents page): Level 1 Talent Energizing Grasp and Level 7 Talent Adaption have been removed in accordance to the Aug. 31 Balance update.
  • 13 Jun. 2017 (this page): Level 20 Talent Bolt-of-the-Storm replaced with Psionic Shift. Discussion and builds updated accordingly.
  • 13 Jun. 2017 (talents page): Level 20 Talent Bolt-of-the-Storm replaced with Psionic Shift. Discussion and builds updated accordingly.
  • 04 Nov. 2016 (this page): Kerrigan rework with new guide format.
  • 04 Nov. 2016 (talents page): Kerrigan rework with new guide format.
Show more
Show less
Force desktop version
Force mobile version