Kerrigan Build Guide “Long live the real Queen.”
Welcome to our guide for Kerrigan, a Melee Assassin in Heroes of the Storm. Within these pages, you will find everything required to understand how best to play this hero, in both different map styles and team compositions.
Kerrigan's Overview
Kerrigan is a Melee Assassin that utilizes a devestating combo of
Primal Grasp and
Impaling Blades to
Stun and damage groups of enemies. Kerrigan is able
to deal very high burst damage to her target,
although she is vulnerable to burst damage herself due to her low Health pool and lack
of defensive Abilities. One of Kerrigan's greatest strengths is her Ability to
roam the battlefield in search of ganks, as simply one
or two successful picks will provide her team a significant Experience lead that can many
times snowball into an easy victory.
Kerrigan's Strengths and Weaknesses
Excellent burst damage and crowd-control
Strong inititaition by means of
RavageExcels at ganking opponents right from the get-go
Deceptively tanky due to
Assimilation and Assimilation-related TalentsGreat against Spell Damage dealers because of
Psionic Barrier
Incredibly vulnerable to crowd-control
Very reliant on Ability cooldowns
High skill cap and learning curve
No means of escape (without
Psionic Shift)Very dependent on completing the first part of
Ravage's QuestHigh mana cost for low cooldown Abilities
Kerrigan's Talent Build Cheatsheet
Primal Grasp Build
RecommendedPrimal Grasp Build consists in constantly having stacked spell armor
through
Psionic Barrier and
Psionic Pulse.
It should be the choice when facing more than one spell damage
dealer, since it will greatly reduce their damage against Kerrigan.
After Level 13, to get the most out of this build, you should learn the pulse timings from
Primal Grasp and
Psionic Pulse.
Primal Grasp pulses 2.5 seconds after being used,
while the second pulse from
Psionic Pulse happens
4.5 seconds after the cast. Each pulse will increase Kerrigan's Movement
Speed and spell armor, while also extending the
duration of the existing bonuses from
Psionic Barrier.
During fights, Kerrigan should use
Ravage shortly
before each pulse to hit as many targets as possible and keep these bonuses
active.
Combo Build
SituationalARAM Build
ARAMKerrigan's ARAM Build is focused on adding as much survivability and damage
as possible when fighting against 5 enemies at once. While
Siphoning Impact paired with
Boundless Fury greatly increases the Shields provided
by
Assimilation,
Psionic Pulse
in combination with
Psionic Barrier will provide enough
Spell Armor to make those Shields and Kerrigan's
Health last much longer.
When playing without a Healer,
Assimilation Mastery
can be a good Level 1 choice, as it provides strong sustain and helps with
Mana management, allowing Kerrigan to use her combo more often.
Kerrigan's Synergies and Counters
Kerrigan's Maps
Kerrigan is best suited for smaller Battlegrounds that are oriented primarily
around team fighting, as that is where she excels most. She also thrives on
these Maps because shorter rotations allow her to stack
Ravage's Quest quickly through frequent wave clears
and skirmishes. Maps that contain multiple bushes with paths that
lead behind the enemy team will more easily allow Kerrigan to flank
her opponents. Kerrigan should avoid larger Maps where fights are rarer and it
is harder to keep her Quest progress consistent.
Kerrigan's Tips and Tricks
- Kerrigan should always use her Basic Abilities wisely in order to conserve Mana.
- In fights, always use
Impaling Blades and
Primal Grasp together. Use Primal Grasp to pull enemies into Impaling Blades' area-of-effect.
Primal Grasp will always pull enemies the same distance. Take this into account when placing
Impaling Blades.
Ravage can be used on enemy Structures or Summons to close the gap between enemy Heroes or to retreat from a compromised position.- Kerrigan excels with allied Heroes that can follow-up on her burst damage and crowd-control, however is weak against enemy teams with a strong frontline and lots of lockdown.
- Attempt to flank enemies whenever possible to take advantage of an enemy Hero's poor positioning.
- Enemies will usually attempt to avoid Kerrigan's
Primal Grasp/
Impaling Blades combo by side-stepping it preemptively. Use this to your advantage when pursuing them by holding onto Kerrigan's combo until her target puts themselves in a bad position, making her combo unavoidable. - Only use
Primal Grasp and
Ravage when clearing waves, since
Impaling Blades is not necessary and costs more mana. - When clearing waves, it is better to focus on getting 7
Ravage stacks, rather than trying to clear the wave as fast as possible. To do this, focus on the Ranged Minions first, while keeping an eye on the Melee Minions' Health.
Kerrigan's Role in the Current Meta
Kerrigan is heavily dependent on completing the first part of
Ravage's Quest as soon as possible. For that reason,
she performs best when rotating with her team, as she can gain stacks from
Minion waves while also threatening pickoffs. Pair her with aggressive Heroes
who can follow up on her engages, help secure takedowns, and protect her when
she commits. If Kerrigan is being countered early and rotations are too risky,
she can become a weak asset until the first part of the Quest is completed. In that
case, it is often better to split-push or Double Soak
during Objectives to accelerate Quest completion. Once the first part is completed,
Kerrigan becomes a major threat, as her Ravage damage is already excellent and
she can quickly punish exposed targets. However, she should still focus on completing
the second part of it, to guarantee her late-game relevance.
Kerrigan benefits the most on smaller Maps, where rotations are shorter and
it is easier to collect Quest stacks while staying near your team, such as
Dragon Shire, Tomb of the Spider Queen, and
Braxis Holdout. On larger Maps, it is harder to rotate safely and
keep up constant pressure, so prioritize waveclear and efficient lane coverage
to keep
Ravage's Quest progressing, then look for
team rotations once you have reached the first milestone.
Changelog
- 29 Jan. 2026 (talents page): Builds and Talents updated after Kerrigan's rework.
- 29 Jan. 2026 (abilities page): Guide updated after Kerrigan's rework.
- 29 Jan. 2026 (this page): Guide updated after Kerrigan's rework.
- 31 May 2025 (talents page): Guide reviewed.
- 31 May 2025 (abilities page): Guide reviewed.
- 31 May 2025 (this page): Guide reviewed.
- 05 Jun. 2022 (this page): Guide updated to reflect meta development.
- 26 Mar. 2021 (talents page): Updated Talent recommendations.
- 26 Feb. 2021 (this page): Updated Ravage Build.
- 20 Jan. 2021 (this page): Guide reviewed after recent balance patch.
- 08 Oct. 2020 (talents page): Builds and Talents updated after recent balance patch.
- 08 Oct. 2020 (this page): Guide updated after recent balance patch.
- 18 May 2020 (this page): Updated tips and counters.
- 09 Apr. 2020 (talents page): Builds and Talent changes to better reflect current meta.
- 01 Oct. 2018 (talents page): Full page updated to reflect changes made in the recent balance patch.
- 01 Oct. 2018 (abilities page): Updated ability page to reflect changes published with the recent balance patch.
- 01 Oct. 2018 (this page): Full guide updated to reflect changes made in the recent balance patch.
- 01 Sep. 2017 (talents page): Level 1 Talent Energizing Grasp and Level 7 Talent Adaption have been removed in accordance to the Aug. 31 Balance update.
- 01 Sep. 2017 (this page): Level 1 Talent Energizing Grasp and Level 7 Talent Adaption have been removed in accordance to the Aug. 31 Balance update.
- 13 Jun. 2017 (talents page): Level 20 Talent Bolt-of-the-Storm replaced with Psionic Shift. Discussion and builds updated accordingly.
- 13 Jun. 2017 (this page): Level 20 Talent Bolt-of-the-Storm replaced with Psionic Shift. Discussion and builds updated accordingly.
- 04 Nov. 2016 (talents page): Kerrigan rework with new guide format.
- 04 Nov. 2016 (this page): Kerrigan rework with new guide format.
More Melee Assassin Guides
Derenash has been playing Heroes of the Storm since 2015 and has achieved Grandmaster in multiple seasons, peaking at Top 1 in Season 3 and 4 of 2018. He participated in the HGC Copa America in 2018 where his team had a strong victory. He is passionate about teaching others about the game, and streams often on Twitch in Portuguese, and you can find him in Wind Striders' Discord as well where he is happy to answer any questions in English or Portuguese.
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