Warning It appears that you may be blocking the ads, and we are fine with it (read more here). That said, it would really be awesome if you decided to whitelist our website or make a donation :) You can also send us Bitcoins (1DEkropiHPWBmfJxogFaXQscfzhmdpTti4)!

Hanzo Build Guide “Ryuu ga waga teki wo kurau!”

Last updated on Jan 10, 2018 at 10:44 by Straften 27 comments

Table of Contents

Hanzo Image

General Information

Welcome to our Hanzo guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Hanzo in a competitive environment, whether you play on your own or with a team.

About the Author

Straften is a Grand Master ranked player in both Hero League and Team League. He has a passion for theorycrafting, and regularly tests new features early on the PTR. He explains his strategy, reasoning, and implementation in these guides.

1. Quick Reference

Scatter Arrow Build (talent calculator link)

Level 1 Simple Geometry Icon
Level 4 Serrated Arrows Icon
Level 7 Never Outmatched Icon
Level 10 Dragon's Arrow Icon Dragonstrike Icon ?
Level 13 Mounted Archery Icon
Level 16 Piercing Arrows Icon
Level 20 Play of the Game Icon The Dragon Awakens Icon ?

Scatter Arrow Icon Scatter Arrow Build focuses on Talents that improve Scatter Arrow, transforming it into your primary Ability. This build works best on maps that have narrow corridors, where Scatter Arrow's ricochets are more likely to hit enemies. Of the 3 builds, this one has the worst waveclear and Hero damage during the laning phase. By Level 7, you will be able to use Scatter Arrow quite often, thanks to Never Outmatched Icon Never Outmatched. With Never Outmatched and Serrated Arrows Icon Serrated Arrows, you can solo smaller Mercenary camps (like Siege Giants and Hellbats), or help your team to quickly capture a Boss.

This build really comes online at Level 16, when you get Piercing Arrows Icon Piercing Arrows. With this Talent, Scatter Arrow can be shot into terrain through an enemy Hero. This opens up many more angles for Scatter Arrow, and makes it much harder for enemies to prevent it from colliding with terrain. Piercing Arrows also makes it much more efficient to capture larger Mercenary camps, like Knights and Goliaths. Mounted Archery Icon Mounted Archery will help you rotate between Mercenary camps with haste, further increasing the map pressure you can create.

At Level 10, you should usually take Dragon's Arrow Icon Dragon's Arrow. It enables you to split-capture Mercenary Camps during the late game, and still show up to team fights on time via Play of the Game Icon Play of the Game. It also has a much lower cooldown than Dragonstrike Icon Dragonstrike. Dragonstrike Icon Dragonstrike can also work well with this build. The Scatter Arrow build shines at objectives located in confined spaces, and the same can be said for Dragonstrike. The Dragon Awakens Icon The Dragon Awakens makes it possible to reset Dragonstrike quickly enough to cast it more than once in a team fight.

Basic Attack Build (talent calculator link)

Level 1 Redemption Icon
Level 4 Ignore All Distractions Icon
Level 7 Sharpened Arrowheads Icon
Level 10 Dragon's Arrow Icon Dragonstrike Icon ?
Level 13 Fleet of Foot Icon Ninja Assassin Icon ?
Level 16 Flawless Technique Icon Giant Slayer Icon ?
Level 20 Play of the Game Icon The Dragon Awakens Icon ? Perfect Agility Icon ?

The Basic Attack Build takes Talents that dramatically improve Hanzo's sustained damage. As with any ranged Basic Attack strategy, you want to position yourself near maximum range while delivering Basic Attacks to enemy Heroes.

Redemption Icon Redemption significantly increases Hanzo's otherwise sluggish attack speed. This is important for a playstyle centered around Basic Attacks, and works well with the other Talents you will be taking. Ignore All Distractions Icon Ignore All Distractions serves as the primary PvE tool for this build. Because it causes your Basic Attacks to instantly kill Minions, it will get more value when used on Minions with more Health. Remember that it increases your Basic Attack range each time you Basic Attack a Minion; use this range to harass nearby enemy Heroes. This can be very useful while pushing or defending structures. Ignore All Distractions does not help against Mercenaries; you should consider taking the Scatter Arrow build if you wish to capture camps.

Sharpened Arrowheads Icon Sharpened Arrowheads is an excellent way to enhance your damage, and will increase your team's damage as well. Each consecutive Basic Attack or Storm Bow arrow against an Enemy Hero will reduce their armor for several seconds. This has very strong synergy with Flawless Technique Icon Flawless Technique, and gives Hanzo much needed finishing power.

Storm Bow Build (talent calculator link)

Level 1 Target Practice Icon
Level 4 Explosive Arrows Icon
Level 7 The Dragon Hungers Icon
Level 10 Dragon's Arrow Icon Dragonstrike Icon ?
Level 13 Ninja Assassin Icon
Level 16 Piercing Arrows Icon
Level 20 Play of the Game Icon Perfect Agility Icon ?

The Storm Bow Icon Storm Bow Build has excellent poke damage, good waveclear, and very long range. This build requires accurate and successful Storm Bow hits in order to be effective. It will be more difficult to use against highly mobile Heroes, as they are likely to avoid skillshots. This build should never be used against Abathur; the slug can easily prevent you from ever completing Target Practice Icon Target Practice.

Explosive Arrows enhances your waveclear and gives you a stronger presence in lanes; you can easily hit enemies with explosions if they position themselves near their Minions. Take The Dragon Hungers Icon The Dragon Hungers at Level 7 to increase your Ability damage whenever Storm Bow hits. One of the drawbacks of Ninja Assassin Icon Ninja Assassin in the other builds is that Natural Agility can remove you from their effective ranges. However, Ninja Assassin works very well with the long range poke provided by Target Practice.

Piercing Arrows Icon Piercing Arrows has several synergies with the rest of the Talents in the build. When you pair Explosive Arrows with Piercing Arrows, it becomes possible to cause two explosions with each Storm Bow arrow. There must be sufficient space between Minions for this to occur, but it allows you to clear Minion waves very quickly during the late game. Piercing Arrows also enables you to hit Heroes near their Minions with Storm Bow and an explosion, effectively dealing double damage to them. Piercing Arrows also has synergy with Ninja Assassin Icon Ninja Assassin, because you can completely reset Natural Agility's cooldown with a well placed shot.

See our Talents page for further information Create your own build and share it with friends!

Synergies and Counters

Hanzo synergizes with

Both of Hanzo's Heroics are excellent follow-ups, and can prove devastating to enemies caught by setup Heroics like Zeratul's Void Prison Icon Void Prison, E.T.C.'s Mosh Pit Icon Mosh Pit, or Zarya's Graviton Surge Icon Graviton Surge.

Hanzo is countered by

Hanzo has very limited mobility during combat, and must keep his distance from enemies in order to survive. Hanzo will struggle to shake highly mobile Heroes when they get within melee range of him, especially if they can follow him over walls when he uses Natural Agility Icon Natural Agility to escape.


Hanzo's stronger maps Cursed Hollow Dragon Shire Garden of Terror Sky Temple Towers of Doom
Hanzo's average maps Battlefield of Eternity Blackheart's Bay Hanamura Infernal Shrines Tomb of the Spider Queen Volskaya Foundry
Hanzo's weaker maps Braxis Holdout Haunted Mines Warhead Junction

Hanzo does well on maps that feature objectives in small areas where movement is restricted by terrain walls. This makes all of his skillshots easier to land, and provides several surfaces for him to split Scatter Arrow with. He can also use Natural Agility Icon Natural Agility on one of the several surrounding terrain features to escape threats. By the same reasoning, Hanzo can struggle on maps that feature large areas that are free of terrain features.

TL;DR Tips

  • Use Natural Agility Icon Natural Agility as a shortcut around long walls, or to escape danger.
  • Use Storm Bow Icon Storm Bow to poke enemies from a safe distance.
  • Move back and forth to keep enemies near Storm Bow Icon Storm Bow's maximum range as it channels.
  • Scatter Arrow Icon Scatter Arrow can be used to quickly dismount enemies or prevent hearthing, as it does not require channeling.
  • Always check bushes and vents with Sonic Arrow Icon Sonic Arrow or Scatter Arrow Icon Scatter Arrow before entering them.
  • Use your Heroic Abilities to follow-up your allies.
See our Abilities page for further information

2. Overview

Hanzo is a long-ranged Assassin who must land skillshots from precise angles in order to deal damage effectively. He excels in areas that have many terrain features, where his Abilities are most effective. Sonic Arrow Icon Sonic Arrow and Scatter Arrow Icon Scatter Arrow give Hanzo exceptional vision utility, and allow him to keep track of enemy movements beyond the fog of war.

3. Strengths

  • Can poke from very long range
  • Can clear Minion waves quickly from a safe distance
  • Has a low cooldown escape
  • Has great follow-up Heroic Abilities

4. Weaknesses

  • Somewhat locked into build paths after Level 1 Talent choice
  • Limited usefulness of Basic Abilities and Basic Attacks without Talents
  • Poor waveclear until Level 4
  • No self-sustain

5. Role in the Current Meta

Hanzo can build for long range poke or sustained damage, has strong vision utility, and has access to powerful follow-up Heroics. Hanzo can also solo claim Mercenary Camps very effectively with the Scatter Arrow build. He can fit into many different team compositions for various reasons. Hanzo is best picked late in the draft when it is clear that one of his builds can be exploited for its specific strenghts. It is not ideal to lock him early in the draft, as his limited mobility leaves him vulnerable to Heroes who can follow him when he uses Natural Agility to escape.

6. Reading Further

To take things further, we have 2 more pages that you can read:

7. ChangeLog

+ show all entries - show only 10 entries
  • 10 Jan. 2018 (talents page): Talent choices and descriptions updated to reflect Blaze patch changes.
  • 10 Jan. 2018 (this page): Builds updated to reflect Blaze patch changes.
  • 04 Jan. 2018 (talents page): Updated Talents to reflect meta changes.
  • 04 Jan. 2018 (this page): Updated builds to reflect meta changes.
  • 12 Dec. 2017 (this page): Added Hanzo guide.
Force desktop version
Force mobile version