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Zul'jin Build Guide “Taz'dingo!”

Last updated on Apr 11, 2017 at 19:11 by Micekrispies 21 comments

Table of Contents

Zul'jin Image

General Information

Welcome to our Zul'jin guide for Heroes of the Storm. Here you will learn everything you need to know in order to play Zul'jin in a competitive environment, whether you play on your own or with a team.

About the Author

Micekrispies is a Grand Master Hero League player who has a passion for the MOBA scene and its community. Having over 6 years of experience in the upper divisions of League of Legends, Micekrispies saw Heroes of the Storm as an exciting new endeavor. His priority is to share his knowledge of the MOBA genre with any and all who desire to learn more. Feel free to drop off a comment in the comments section or check out him out on Twitch where he will gladly answer any of your questions.

1. Quick Reference

Basic Attack Build (talent calculator link)

The Basic Attack Build focuses on maximizing the effectiveness of Zul'jin's core mechanic Berserker Icon Berserker, and the insanely high single-target damage output he is able to maintain with his Basic Attacks. The 20% increase in Basic Attack range provided by You Want Axe? Icon You Want Axe? is integral in allowing Zul'jin to continually rain Basic Attacks down onto his opponents without compromising his positioning. The combination of Recklessness Icon Recklessness, Taz'dingo! Icon Taz'dingo!, and Ferocity Icon Ferocity will cause Zul'jin to tear through his opponents as both his Attack Speed and Attack Damage will be phenomenal for Taz'dingo's entire duration should be become the target of the enemy focus. Amani Resilience Icon Amani Resilience provides Zul'jin with a much needed boost of survivability for when the Unkillable effect of Taz'dingo wears off.

See our Talents page for further information Create your own build and share it with friends!

Synergies and Counters

Zul'jin synergizes with

Zul'jin performs best with Heroes who are able to provide him a strong frontline as well as supports who can help him manage his Health drain. //www.icy-veins.com/heroes/uther-build-guide and //www.icy-veins.com/heroes/tyrael-build-guide work particularly well with Zul'jin as Divine Shield Icon Divine Shield and Sanctification Icon Sanctification can be overlapped with Taz'dingo! Icon Taz'dingo! for a phenomenal results.

Zul'jin is countered by

Zul'jin is heavily countered by enemy Heroes that can dive him, disable him via stuns or silences, and burst him down, especially before he is able to activate Taz'dingo! Icon Taz'dingo!. Heroes with reliable Blinds such as Li Li's Blinding Wind Icon Blinding Wind also severely hinder Zul'jin's effectiveness in battle.


Zul'jin's stronger maps None
Zul'jin's average maps Battlefield of Eternity Blackheart's Bay Braxis Holdout Cursed Hollow Dragon Shire Garden of Terror Haunted Mines Infernal Shrines Sky Temple Tomb of the Spider Queen Towers of Doom Warhead Junction Hanamura
Zul'jin's weaker maps None

Zul'jin's role as a Basic Attack focused ranged assassin makes him a viable pick for most occasions. Nothing about his kit makes him particularly good or bad or any specific map and his viablity in a match should be centered more around the team's composition and it's needs as opposed to the map selection.

TL;DR Tips

  • The damage caused to Zul'jin by activating Berserker Icon Berserker can be used to help him attain his bonus attack speed much faster, however try to never abuse Berserker to the point of leaving Zul'jin with low health in a potentially compromising position.
  • Grievous Throw Icon Grievous Throw will only strike and mark the first two enemies it comes into contact with. When intending to hit an enemy Hero, Zul'jin should avoid casting Grievious Throw at Heroes burried behind enemy minions, mercenaries, or structures.
  • Because Twin Cleave Icon Twin Cleave always travels the same distance in a circular motion, Zul'jin can cast it at an angle to strike enemies close to him who would otherwise avoid its' pathing.
  • Make sure to find a safe stop to take cover before channeling Regeneration Icon Regeneration as damage will interrupt it's effect (this includes aggro on those pesky lane minions!)
  • Although Zul'jin will get the most value from casting Taz'dingo! Icon Taz'dingo! at low Health, it may sometimes be a wiser play to cast Taz'dingo preemptively to avoid enemy ability combos that would otherwise result in certain death.
  • There is a slight delay when casting Guillotine Icon Guillotine, therefore Zul'jin should keep an eye the target's movement path and aim the ability accordingly.
See our Abilities page for further information

2. Overview

Zul'jin is a ranged assassin who relies heavily on his Basic Attacks to deal devastating amounts of single target damage to whomever crosses his path. Much like other ranged assassins, learning how to effectively position within the allied backline is integral to Zul'jin's success; as many times he will end up being the enemy team's primary target of focus.

Although at first glance the Warlord of the Amani might seem relatively easy to master, his Trait Berserker Icon Berserker adds some interesting depth the stereotypically straightforward ranged-assassin pick. Players will constantly need to determine when to sacrifice Zul'jin's very own Health for a massive bonus to his damage output. The ability to balance this mechanic will quickly separate the good Zul'jin players and the great.

3. Strengths

  • Incredibly high single target damage output via Basic Attacks
  • Easy to initially pick-up and play, however lots of room for growth in mechanical skill
  • Taz'dingo! Icon Taz'dingo! provides a nice means of survivablity to the otherwise squishy Hero
  • The bonus Basic Attack range provided by You Want Axe? Icon You Want Axe? makes effective positioning easier than similar ranged assassins
  • Regeneration Icon Regeneration adds nice self-sustain in lane and between teamfights

4. Weaknesses

  • Poor waveclear
  • No gap-closer, very susceptible to enemy Heroes with dive potential
  • Overuse of Berserker Icon Berserker will result in needlessly low Health
  • Effectively useless when Blinded
  • Very limited playstyle

5. Role in the Current Meta

Zul'jin is a solid pick for most team compositions as he will readily fill the need for a ranged assassin who can deal large amounts of sustained damage. Zul'jin is very susceptible to enemy Heroes who are able to dive onto him and disable him with stuns or silences. This is why it is imperative that Zul'jin be accompanied by a strong frontline comprised of Heroes who will be able to peel for him as he dishes out an endless volley of heavy-hitting Basic Attacks. He is also at his best when paired up with a solid support or two who can keep his Health up as he drains it for the Bonus Damage of Berserker Icon Berserker's active. Supports who have means to boost his movement speed or Cleanse Icon Cleanse away stuns, snares, or roots are definitely a bonus as his lack or reliable gap-closer may result in him being easily cornered by the enemy team.

6. Reading Further

To take things further, we have 2 more pages that you can read:

7. ChangeLog

+ show all entries - show only 10 entries
  • 11 May 2017 (talents page): Level 13 Talent Voodoo Shuffle has been changed from "Situational" to "Recommended". It's cooldown change has been noted and discussed.
  • 06 Jan. 2017 (talents page): Added talent discussions.
  • 05 Jan. 2017 (this page): Guide added.
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