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Monk The Thrill Conquest Build (Season 12 / Patch 2.6.1)

Last updated on Nov 09, 2017 at 17:45 by Deadset 5 comments

Table of Contents

1. Monk Build for The Thrill

Active Skills
Left Mouse Button Lashing Tail Kick Icon Lashing Tail Kick Vulture Claw Kick Vulture Claw Kick Right Mouse Button Dashing Strike Icon Dashing Strike Blinding Speed Blinding Speed 1 Epiphany Icon Epiphany Desert Shroud Desert Shroud 2 Cyclone Strike Icon Cyclone Strike Implosion Implosion 3 Blinding Flash Icon Blinding Flash Replenishing Light Replenishing Light 4 Mantra of Salvation Icon Mantra of Salvation Agility Agility
Passive Skills

This build is specifically created for The Thrill conquest (complete a Greater Rift 45 Solo without any Set items equipped).

The build mimics the staple Lashing Tail Kick spec, and simply excludes the LoN set rings. You will Dashing Strike Dashing Strike from one large engagement to another, drawing enemies in with Cyclone Strike Cyclone Strike and roundhouse kicking them to death with Lashing Tail Kick Lashing Tail Kick. Your more active source of Spirit restoration comes from pops of Blinding Flash Blinding Flash Replenishing Light Replenishing Light, while Epiphany Epiphany provides passive regeneration and survivability in the background.

In your gear, focus on items that provide Fire Damage and a healthy balance of Cooldown and Resource Cost Reduction. The vital part of your equipment pertains to LTK bonuses — Scarbringer Scarbringer, Rivera Dancers Rivera Dancers and Gyana Na Kashu Gyana Na Kashu. It will also be very helpful to equip Lefebvre's Soliloquy Lefebvre's Soliloquy and Cindercoat Cindercoat, and cube The Laws of Seph The Laws of Seph and Obsidian Ring of the Zodiac Obsidian Ring of the Zodiac. The remaining suggestions are merely helpful, but will not make or break the run.

Properly allocated Kanai's Cube choices and decently leveled legendary gems will all but trivialize The Thrill conquest. Do not neglect them.

Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Critical Hit Chance
  3. Socket
  4. Vitality
Shoulders
  1. Dexterity
  2. Resource Cost Reduction
  3. Area Damage
  4. Cooldown Reduction
Torso
  1. Dexterity
  2. 3 Sockets
  3. Vitality
  4. Life Regeneration
  5. Secondary Resistance (Physical preferred)
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Fire Damage
  4. Vitality
Hands
  1. Dexterity
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Resource Cost Reduction
  5. Area Damage
Waist
  1. Dexterity
  2. Vitality
  3. Secondary Resistance (Physical preferred)
  4. Armor
Legs
  1. Dexterity
  2. Vitality
  3. 2 Sockets
  4. Secondary Resistance (Physical preferred)
  5. Armor
Feet
  1. Dexterity
  2. Lashing Tail Kick Lashing Tail Kick Damage
  3. Vitality
  4. Secondary Resistance (Physical preferred)
  5. Armor
Amulet
  1. Socket (guaranteed)
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Fire Damage
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Damage Range
  5. Dexterity
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Damage Range
  5. Dexterity
Weapon #1
  1. High Damage Range
  2. Dexterity
  3. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  4. Resource Cost Reduction
  5. Life per Hit
  6. Area Damage
Weapon #2
  1. High Damage Range
  2. Dexterity
  3. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  4. Resource Cost Reduction
  5. Life per Hit
  6. Area Damage
Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

2. ChangeLog

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  • 09 Nov. 2017: Added guide.
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