Unhallowed Essence Multishot Demon Hunter Speed Farming Variation
Speed Farming
The Unhallowed Essence Multishot Demon Hunter deals with regular Rift farming decently all the way through the highest Torments, making it a viable build for the task. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
Active Skills |
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Passive Skills |
Adapting Rotation
When you are speed farming regular rifts, parts of your playstyle will adapt to the lowered challenge and focus more on speed and utility.
The major dynamic of the build remains unchanged; build up Hatred through
Evasive Fire shots and
Vengeance
Seethe regeneration, and dump
it onto the enemies through a devastating cannonade of
Multishot. You
will be allowed much greater freedom of movement due to the interaction
between
Vault and
Tactical Advantage, and you will fuel your
mobility via your
Avarice Band-augmented pickup radius and its
interaction with
Blood Vengeance. Use
Wolf Companion liberally
to bolster your damage.
Adapting Skills
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to cross over great distances faster and more efficiently take precedence.
- Note that in speed farming, you can optimize
Multishot by switching into
Wind Chill. This cold rune applies a chilling effect prior to dealing damage, proccing
Bane of the Trapped and
Cull the Weak without the need of spending a passive slot on
Thrill of the Hunt. In turn, this allows you better speedrun passives, discussed in the passives section.
Wind Chill's party-wide Crit Chance increase only sweetens the deal.
Vault is still a necessary addition, perhaps even more so during speed farming. Your best rune option to cross great distances is the cheap
Tumble.
Vengeance
Seethe is an omnipresent self-buff in all versions of the build.
- In the regular difficulties, the utility of
Thrill of the Hunt is trumped by the chilling effect of
Multishot
Wind Chill, freeing up the slot for
Blood Vengeance.
Blood Vengeance will not only expand your Hatred pool, but also enables a
Reaper's Wraps-like effect that replenishes both Hatred and Discipline when picking up health globes. This passive will benefit immensely from the cubed
Avarice Band and result in stable resources despite the heavy spending in speedruns.
- Finally,
Ballistics is useless when farming with the rocket-less
Wind Chill rune, so switch this slot into the
Tactical Advantage movement speed buff, which cuts down time spent searching for fights.
Adapting Gear
You will still be taking advantage of the full 6-piece set bonuses of Unhallowed Essence, incorporating
the same split as you would in progression — but instead of the Cpt.
Crimson set,you will be including the Sage's Journey set for Death's Breath
farming. Take Sage's Ribbon and
Sage's Passage, and then complete
both the UE and Sage set bonuses with a
Ring of Royal Grandeur in the
Cube.
In speed farm, it is advisable to abandon the damage reduction from the
Wraps of Clarity in favor of
Warzechian Armguards, for the
environment destruction speed buffs that are easily provided by the AoE of
this build. The former favorites, the elite spawning
Nemesis Bracers,
are still very valuable, but they can now be equipped on the follower while
still getting their bonus via the Emanate mechanics. You should
still equip them in groups, where you cannot have a follower with you. The
Nemesis Bracers value comes from the additional loot — not to
mention progression — coming from the extra elite spawns. They let you
finish standard rifts that much faster, and acquire the coveted GR keys in
greater amounts.
As noted above, your jewelry during farming can be the Bastions of Will set
( Focus and
Restraint); however, once you perfect your
character and no longer want for burst, you should use utility-focused jewelry
instead. A combination of
Avarice Band and a Cold damage
Stone of Jordan is a nice alteration. The union of
Avarice Band
with
Boon of the Hoarder will greatly improve your speed, as well as feed
into your gold reserve for the costly GR empowerments. The Cold SoJ will
simply be a consistent, care-free damage increase as you farm.
Slot | Pieces | Stat Priority |
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Head |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Season 29: Paragon Cap
Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.
On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.
With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:
- Core: Movement Speed: 200 points.
- Offense: Critical Hit Chance and Critical Hit Damage: Allocate points so they are as close to the desirable 1:10 ratio between the two stats, as displayed in your Character Details sheet. For bow-and-quiver builds, this is usually achieved with the full 200 points spent into Critical Hit Damage.
- Defense: Life and All Resistance: Allocate points to maximize survivability; for Demon Hunters, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and All Resistance (to complement the naturally high Armor stat of Dexterity-based characters).
- Utility: Area Damage: 200 points.
Season 29: Gearing Considerations
In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:
- Guardian's Jeopardy: This is a craftable armor set, and the recipe
for its creation drops from Bounty farming. Guardian's 2-piece provides a
decent damage reduction bonus, but the true powerhouse of the set is the
3-piece bonus, which nets you an additional 100% of your main stats from
equipped items. This is a tremendous benefit in an 800 Paragon capped Season.
If the Guardian set can fit into the build with minimal sacrifices (other
craftable sets, tertiary damage multipliers, etc.), consider its
implementation. The available pieces are
Guardian's Aversion (Wrists),
Guardian's Case (Waist), and
Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a
Ring of Royal Grandeur (found from Act I bounty caches).
- Endless Walk:This is a jewelry set consisting of
The Traveler's Pledge (Amulet) and
The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set (
Focus and
Restraint) and
Squirt's Necklace with acceptable losses to DPS.
Unity: A character wearing this ring, along with another
Unity on their follower plus an immortality relic for them (i.e.,
Enchanting Favor), will reduce their damage taken by 50%.
Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
Adapting Gems
Bane of the Trapped and
Zei's Stone of Vengeance both still bring
excellent damage multiplication value to the build in speed farming.
In normal rifts, the third gem slot should be taken by
Boon of the Hoarder. This high utility gem feeds you practically infinite
gold and gives you a massive short-term speed boost while picking it up,
automated by a worn
Avarice Band. It will also render you practically
invulnerable through a worn
Goldwrap.
Slot | Gems |
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Jewelry |
|
Helm | |
Torso and Pants | |
Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
An alternative of Dawn (although not a necessary swap by any means)
in the weapon slot in the Cube during speed farming is the cooldown-resetting
In-geom.
Our default recommendation for the armor Cube slot is Goldwrap,
since its synergy with
Boon of the Hoarder and
Avarice Band will
render you practically invincible during regular Rifts.
Lastly, in order to maintain the valuable 6-piece bonus of Unhallowed
Essence and 3-piece bonus of the Sage set, you will need to cube a
Ring of Royal Grandeur in the jewelry slot.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during standard rift farming for keys is the Enchantress due to her numerous utility bonuses, allowing you to smooth out your speed runs even further.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potion for this build is Bottomless Potion of the Leech
due to its Life per Hit bonuses, which synergize perfectly for the high attack
speed and sustain-through-attacks playstyle of the build.
Changelog
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 21 Jul. 2021: Added S24 Ethereal recommendation.
- 01 Apr. 2021: Minor gear adjustments and added follower recommendation.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Overhauled the page for Season 19.
- 23 Aug. 2019: Squirt's Necklace is now the recommended amulet.
More Demon Hunter Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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