Monk Leveling Build Guide (Patch 2.7.7 / Season 31)
Welcome to our Monk leveling guide, where we give you an efficient build for easily leveling to Level 70, with plenty of explanations.
This guide is part of our Monk Seasonal Progress Guide, which also includes early builds for fresh 70 characters.
Diablo 4 Leveling Builds
Looking for a leveling build for Diablo 4? Follow one of the links below!
Leveling Build
| Active Skills | 
|---|
   
   
   | 
  
| Passive Skills | 
Note that while the skills and runes recommended in the build are specifically chosen to be available at an early level and remain a solid pick throughout the leveling and early character progression, you will have to temporarily work with other skills as the build gradually unlocks. To familiarize yourself with the class, experimentation is strongly encouraged.
Rotation
The build revolves around the AoE efficiency of 
 Exploding Palm 
 Shocking Grasp,
whose explosion is triggered by 
 Sweeping Wind for minor enemies or
 Lashing Tail Kick for elites and big packs. The basic strategy is to close
the gap into a pack of enemies using 
 Dashing Strike, and begin applying
and triggering 
 Exploding Palms with your offensive abilities. While the
resource costs will be massive, especially for undergeared characters, the build
will successfully maintain Spirit through the highest Spirit generator,
 Fists of Thunder 
 Quickening, the constant regeneration coming from
 Inner Storm, the 
 Exalted Soul passive and the synergy between
 Mantra of Healing 
 Circular Breathing with 
 Chant of Resonance.
Skills, Runes, and Passives
The basis of every build lies in its chosen damage dealing skills. As they invariably require resource or cooldown management mechanics of some sort, and such are scarce for low level and less geared characters, you will focus on fewer damage dealing abilities early on. The typical early game build will feature a dominant damage dealing skill, a mobility skill, buffs and utility skills, and resource generators (either active or passive). The recommended split is:
- Slot 1 — AoE Damage: The AoE effectiveness of
 Exploding Palm (level 13) is the focal point of the build; this signature
Monk ability applies a 9-second DoT on an enemy, with a powerful explosion
triggering if the target dies within the duration of the bleeding effect. While
you can temporarily work with lower level runes like 
 The Flesh is Weak
(level 18) and 
 Strong Spirit (level 25), the recommended rune for early
game is 
 Shocking Grasp (level 44), which applies 
 Exploding Palm to
an additional target for each cast, doubling its efficiency per Spirit spent. You
will be assisting the 
 Exploding Palm DoT to trigger the explosions with a
hard-hitting Spirit spender and some supplementary DPS. - Slot 2 — Damage Spirit Spender: 
 Lashing Tail Kick is the
first Spirit spender to unlock for Monks, available at level 2. It also has the
highest DPS per Spirit point spent ratio, especially with its Fire rune
 Vulture Claw Kick — helpfully unlocking at level 7. You can skyrocket
its damage even further with a gambling strategy outlined below, in the gearing
section. - Slot 3 Supplementary DPS/Utility: Against enemies with smaller health
pools, the 
 Exploding Palm trigger can be realistically achieved with a
helpful push from 
 Sweeping Wind (level 21). 
 Sweeping Wind will
provide you with a constant source of AoE damage and is a great learning tool for
Diablo combat dynamics, as it sustains for free as long as you keep fighting.
This encourages you to stay mobile and aware of the playing field. You can
experiment with the runes as you go up in levels, but it is recommended that you
stick with 
 Inner Storm as soon as you hit level 46; this rune will provide
you with 8 Spirit per second, and will still deliver enough DPS for trash
enemies. - Slot 4 — Spirit Generator: With hefty costs of 50 Spirit per
 Vulture Claw Kick and 40 Spirit per 
 Exploding Palm, you will have
to balance your resources carefully; early on, the best tool at your disposal
are simply the class' base generators. You can boost the damage of the default
 Fists of Thunder with the 
 Thunderclap rune at level 6, and
stick with it all the way to level 42. At that point, you unlock the
 Quickening rune, increasing Spirit generation to 20, a value only
rivaled by 
 Crippling Wave 
 Rising Tide (level 36). You will stay with
 Quickening for the remainder of your leveling. - Slot 5 — Mobility: Monks are blessed with the most fluid
movement tool in the game, 
 Dashing Strike, as early as level 9. With two
charges stored by default and the additional speed utility of the
 Way of the Falling Star rune (first rune you attain at level 15),
 Dashing Strike skill will take you in and out of danger better than any
other skill in the game. - Slot 6 — Mantra: Last but not least, picking a Mantra will
provide background benefits with little need of active control, and will also
grant a powerful synergy with your passives. Earlier on you can gain some decent
protection out of 
 Mantra of Salvation (level 19), augmented by the Armor
boost of 
 Hard Target (level 24). As soon as you hit level 38 however,
swap to 
 Mantra of Healing 
 Circular Breathing to add another source of Spirit
regeneration to the build. Note that you can viably alternate this slot for
 Mystic Ally 
 Air Ally and your 
 Chant of Resonance passive for
 Unity, depending on your success with a gambling strategy outlined
below, in the gearing section. - Passives: At level 13, you will expand your pool with 50 Spirit and
add a 4 Spirit per second regenerative effect with 
 Exalted Soul. You will
get another 4 Spirit per second at level 20, from the synergy between
 Chant of Resonance and your currently active Mantra (likely
 Mantra of Salvation at the time). The staple Toughness passive of Monks,
 Harmony, arrives at level 45; it fuels your All Resistance with 40% of
the single elemental resistance per piece of gear (i.e. 100 Fire Resistance roll
on the boots will add 100 to your sheet Fire Resistance and add 40 to your other
resists.) You can finalize your passives at level 66 by adding the
 Momentum, a 20% additive damage increase as long as you stay
mobile when fighting. The 25-yard requirement is not a long distance and occurs
naturally when farming, while also serving you as a gear check. If you rarely
benefit from its bonus, it means you are pushing against the limits of your gear
and lowering the difficulty for efficient farming speed is highly advisable. 
The Blood Shard gambling strategy mentioned above hinges on a key gearing slot
for starter Monks, the boots. Two pairs of boots with extremely powerful
legendary effects — 
 The Crudest Boots and 
 Rivera Dancers
— have a level requirement of 8, making them available to drop very early
on, or be gambled as early as level 1. This allows you to gamble all your
Challenge Rift Blood Shards on your fresh Monk on boots — quickly yielding
 The Crudest Boots and/or 
 Rivera Dancers from the tiny RNG pool of a
starting character. There is another solid leveling legendary for the class, but
in another slot — 
 Gungdo Gear, an 
 Exploding Palm-augmenting
bracer with a level 10 requirement, meaning it can also be gambled at level 1.
Though the pool of Monk bracers is diluted even early on, the other possible
gambles can also be quite helpful (
 Pinto's Pride and 
 Cesar's Memento),
so do not be shy to gamble leftover Blood Shards on the slot. All these items
will sport level 1 stats that will make them obsolete for endgame, but their
bonuses are powerful enough to carry you throughout leveling, and are to be cubed
immediately at level 70.
Gear and Stats Priorities
As the leveling process in Diablo 3 is relatively quick, specific legendary recommendations are impossible. During leveling finding upgrades is frequent, so your gear will be swapped in and out within the span of a few minutes. Following the in-game comparison system and the stat priorities outlined in the tables below will result in a solid character throughout the leveling journey.
The table below is meant to point you in a general correct direction and is by no means indicative of the exact rolls you want to go for. They can vary greatly from build to build and it is always preferable to refer to our exact guide page. If you simply use the rolls below however, and roll for skill damage on the applicable pieces:
 Exploding Palm, 
 Wave of Light, 
 Tempest Rush,
 Lashing Tail Kick on helms and boots;
 Sweeping Wind, 
 Cyclone Strike, 
 Mystic Ally,
 Dashing Strike, 
 Seven-Sided Strike on shoulders and chest;
 Deadly Reach, 
 Way of the Hundred Fists,
 Fists of Thunder, 
 Crippling Wave on belt and pants.
Wherever it says 'Elemental damage', match it to the rune of your damaging skill of choice. You will come out with a functional spec, and probably not too far off from what we would recommend in a dedicated build!
| Slot | Stat Priority | 
|---|---|
| Head | 
      
  | 
  
| Shoulders | 
      
  | 
  
| Torso | 
      
  | 
  
| Wrists | 
      
  | 
  
| Hands | 
      
  | 
  
| Waist | 
      
  | 
  
| Legs | 
      
  | 
  
| Feet | 
      
  | 
  
| Amulet | 
      
  | 
  
| Rings | 
      
  | 
  
| Weapons | 
      
  | 
  
Note that skill damage and elemental damage recommendations only apply if the
majority of your damage is done through that skill or element. For alt characters
however, sockets take priority above all other attributes, since you can slot
high level gems and benefit massively from their stat increase. For the purposes
of an alt character, leveling a 
 Gem of Ease to level 25 and socketing it
in a level 70 weapon will be the single biggest boost you can provide to the
leveling process.
Changelog
- 10 Jan. 2024: Reviewed for Season 30.
 - 15 Sep. 2023: Reviewed for Season 29.
 - 22 Feb. 2023: Reviewed for Season 28.
 - 10 Dec. 2021: Reviewed for Season 25.
 - 23 Jul. 2021: Reviewed for Season 24.
 - 02 Apr. 2021: Reviewed for Season 23.
 - 13 Mar. 2020: Reviewed for Season 20.
 - 22 Nov. 2019: Page added.
 
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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 - Season 34 Official Preview
 - Diablo 3 Season 33 Unintentionally Prematurely Ended
 - The Darkening of Tristram Returns January 3rd
 - Diablo 3 Season 33, Shades of the Nephalem, Official Preview
 

