zDPS Demon Hunter Support Build with Unhallowed Essence (Patch 2.4.2 / Season 8)
Fulfilling an unusual role with surprising effectiveness, the Support Demon Hunter build emerges from wudijo's theorycrafting hands to compete in the damage-buffing, globe-generating metagame. Note that this utility heavy build is strictly multiplayer oriented, a zero DPS spec that plays part of a composition with other damage dealing party members.
the build requires the following set pieces:
- Helm: 
 Accursed Visage; - Shoulders: 
 Unsanctified Shoulders; - Gloves: 
 Fiendish Grips; - Pants: 
 Unholy Plates. 
This build is no longer competitive. We are leaving it on the website for documentation purposes and in case it becomes relevant again.
About the Author
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
Multiplayer Progression Build
| Active Skills | 
|---|
   
   
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| Passive Skills | 
Rotation
The Support Demon Hunter assumes a scouting position in the group, searching the rift grounds ahead
for elite packs, finding and taking pylons at the appropriate times, and drawing monsters towards the group.
All the while, he maintains defensive buffs on the DPS and supports the group damage output with Crit and
additive damage bonuses. You will always be a step ahead of the group, aggroing and pulling monsters towards
them with 
 Grenade Cache volleys; be mindful of the amount of monsters that you pull in, and find a balance
between a good pack and endangering the group. When a major fight has been formed, it is a goodtime for your
 Multishot 
 Wind Chill crit bonuses to shine — using it prematurely will slow the monsters down too much
on their way towards the fight. Use 
 Vault sparingly, mostly to keep up 
 Elusive Ring damage reduction
and improve your scouting. Keep up the 
 Companion 
 Wolf Companion buff at all times and snipe low health targets
with the 
 Marked for Death debuff, spreading the bonuses with the 
 Contagion rune. As far as your protective
utility is concerned, keep a 
 Sentry 
 Guardian Turret on the DPS at all times.
Strategy, Skills, and Runes
The general recommendation for your aggroing attack is the generator 
 Grenade 
 Grenade Cache, which you will use for fast
AoE pulls and maintenance of the 
 Fortress Ballista defensive bonuses. While it will hurt your Toughness, you can alternatively
run 
 Entangling Shot for the additive damage buff of 
 Odyssey's End. Spreading 
 Chain Gang from one enemy to another
with well-placed shots will refresh the duration of the bonuses.
When you form a large enough fight, you will interweave 
 Multishot into your primary attack spam. The skill itself
brings a sizable increase to Critical Hit Chance against affected monsters through 
 Wind Chill, and is taken a step
further through the rune's chilling property and subsequent interaction with the 
 Iceblink legendary gem, bringing another
10% Critical Hit Chance to the group. Note that the rune and gem have similar uptime on the crit bonuses (3 seconds and 3.5 seconds
respectively), so make a habit of 
 Multishotting big fights at least once every 3 seconds.
 Vault is not only taken as a movement skill, but also as means of protection from the cubed 
 Elusive Ring.
While 
 Vault should be used sparingly during fights to keep up your defenses, you can cover a great distance when scouting
through the resource-reducing 
 Tumble rune.
In contrast with a Marauder set build, 
 Sentry is not taken as the basis of your damage output, but as a protective
buff for your DPS from the rune 
 Guardian Turret. Reducing incoming damage by 25% for anyone caught within the 15-yard
protective bubble, multiplying with the 
 Numbing Traps passive for a total of 43.75% DR, and with a generous
30-second duration per turret, this skill makes it easier to keep your DPS companions alive.
 Marked for Death is a cheap, 3 Discipline per activation debuff increasing damage additively against the affected
target by 20%. Picking a weaker or low health target to apply 
 Marked for Death to is important, as you will use
the spreading effect of the 
 Contagion rune to great effect.
With multiple utilities to pick from, the Support Demon Hunter chooses a damage buff role for the 
 Companion skill
through the 
 Wolf Companion rune. Once activated, it produces a multiplicative damage increase for a 10-second window,
and should be activated as soon as it is available; as the only significant cooldown in the build, it will reach permanent
uptime through 
 Obsidian Ring of the Zodiac resets.
This concludes the overview of the Active Skills, now let us look through the Passives.
Taking the notorious frailty of Demon Hunters into account, as well as the daring role of the Support Demon Hunter —
scouting, aggroing, vaulting through packs — a cheat death is a priority in your passive choices. Demon Hunters have
 Awareness: a second life on a decent 60-second cooldown, coupled with a brief window of invulnerability and life
regeneration when triggered.
As previously noted, 
 Numbing Traps will synergize with your 
 Sentry to bring sizable Damage Reduction to party members
fighting in proximity to a 
 Guardian Turret. On top of that, you will enjoy its additional synergy with the chilling
effect of 
 Wind Chill, and 
 Multishot's huge AoE will make the reduction of enemy damage infinitely easier to apply.
 Tactical Advantage is the basis of your scouting prowess, providing a whopping 60% Movement Speed increase for 2 seconds
after using a mobility-oriented skill. In this build, you will trigger it with 
 Vault for the signature nimbleness of the Support
Demon Hunter.
The last passive slot is more flexible, with no necessary choice overshadowing the rest; you are advised to experiment and find one to
your liking. 
 Blood Vengeance will improve your resource stability, which is vital to maintain the 
 Aquila Cuirass damage
reduction. 
 Perfectionist is a well-rounded choice for personal defense. 
 Custom Engineering will double the duration of Sentries
for your convenience, and give you more leeway when spreading the turrets with its additional charge.
Best in Slot Gear and Alternatives
Typical for the support position, this spec uses a mixture of sets and utility legendaries to maximize Toughness, Cooldown and
Resource management. You will be incorporating four pieces of the Unhallowed Essence set, striving to reach the 4-piece set bonus for
a 60% reduction of incoming damage. You will focus on Cooldown and Resource Cost Reduction stats on both 
 Fiendish Grips and
 Unsanctified Shoulders, while running pure Toughness stats on 
 Accursed Visage and 
 Unholy Plates.
Two primary skill-oriented items will complement the Support DH setup nicely. While the damage half of the 
 Hunter's Wrath affix
will be lost on the build, the increase of primary attack speed will result in faster, more consistent pulls. 
 Wraps of Clarity on
the other hand will serve as an additional layer of protection 5 seconds after you use a Hatred generating attack, a generously long
duration with virtually permanent uptime in this build's rotation.
A notable deviation in gearing is taking the 2-piece bonus of the Marauder set (i.e. 
 Marauder's Carapace and 
 Marauder's Treads)
plus 
 Zoey's Secret belt, resulting in a sizable increase of your Toughness. Unfortunately this will lead to difficulties in monster management,
as your pets will block pathing and draw unnecessary attention. Only resort to this itemization alternative if you really struggle with survival.
Gearing towards Resource Cost Reduction and considering the 
 Blood Vengeance passive are no coincidences; to maintain the
 Aquila Cuirass legendary bonus, you have to remain above the 90-95% resource mark. As long as you keep up resource stability in
these restrictively high values, this chest armor will reward you with 50% damage reduction.
The feet slot will be taken by the 
 Illusory Boots; a staple support piece that provides valuable freedom of movement, allowing
you to ignore enemy collision and Waller affixes. 
 Illusory Boots enable you to conserve 
 Vault for the 
 Elusive Ring buff
and control over an established big fight, and simply run through monsters in the meantime. Further in its favor, it is an Act II specific cache
legendary item, making farming and maximizing this piece relatively easy compared to other pieces.
Tasked with increasing damage rather than dealing any, the support Demon Hunter can focus on pure utility in the jewelry.
 Obsidian Ring of the Zodiac is a powerful tool for cooldown resets, and you will provide permanent uptime of 
 Wolf Companion through
the constant 
 Grenade and 
 Multishot spam. In your remaining slot, you can take the revamped 
 Oculus Ring — it now provides up
to the impressive 85% multiplicative damage buff in a circular area for your DPS party members to stand in (while its wording is vague,
it does trigger off assists, and will thus work on support characters).
To complete the jewelry, you have a number of options for the amulet slot. Arguably your best pick would be a well rolled
 Hellfire Amulet of Dexterity, with a helpful fifth passive like 
 Hot Pursuit.  Alternatively, you can obtain an immunity amulet for a highly
lethal source of elemental damage. 
 Xephirian Amulet, which renders you immune to lightning, or 
 The Star of Azkaranth against
fire, are the most desirable options. In the stats aim for Crit Chance, high Toughness and an open Socket.
The preferred weapon for the build is the tanky 
 Fortress Ballista, which adds a massive, 30% max life shield sustainable through attacks.
 Fortress Ballista's companion in the offhand is the 
 Bombardier's Rucksack quiver, whose legendary power will allow you to spread two
additional 
 Guardian Turrets over the course of every significant fight — offering significantly better coverage and flexibility on the
battlefield.
| Slot | Pieces | Stat Priority | 
|---|---|---|
| Head | 
      
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| Shoulders | 
      
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| Torso | 
      
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| Wrists | 
      
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| Hands | 
      
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| Waist | 
      
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| Legs | 
      
  | 
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| Feet | 
      
  | 
    
      
  | 
  
| Amulet | 
      
  | 
    
      
  | 
  
| Ring #1 | 
      
  | 
  |
| Ring #2 | 
      
  | 
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| Weapon | 
      
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| Off-hand | 
      
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Paragon Points
| Slot | Paragon Points | 
|---|---|
| Core | 
      
  | 
  
| Offense | 
      
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| Defense | 
      
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| Utility | 
      
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Gems
Your three jewelry sockets will be taken up by the legendary gems 
 Esoteric Alteration, 
 Iceblink
and 
 Gem of Efficacious Toxin.
 Esoteric Alteration is one of the strongest sources of elemental mitigation, bringing a welcome Toughness improvement to
this frontline build. Increasing your elemental resistances with every gem level, as well as providing you with a near-impenetrable
last line of defense through the level 25 property, 
 Esoteric Alteration pulls you through the vast majority of elite affix
damage spikes.
 Iceblink serves a twofold purpose: first, it adds a potent, scaling slow effect to the simple chill from 
 Wind Chill;
and second, it offers a reliable source of 10% additional group-wide Crit Chance through its level 25 property.- The recommended gem for your third and final jewelry slot is 
 Gem of Efficacious Toxin, for the party-wide damage increase
against — and reduced damage from — enemies affected by its poisonous DoT. 
| Slot | Gems | 
|---|---|
| Jewelry | |
| Helm | |
| Torso and Pants | 
      
  | 
  
| Weapon | 
Kanai's Cube
The Kanai's Cube recommendations are as follows: 
 Solanium for the weapon slot, 
 Nemesis Bracers for the armor slot,
and 
 Elusive Ring for the jewelry slot.
- The recommended item for the weapon slot is 
 Solanium, whose Health Globe on Crit bonuses will feed nicely into Globe-reliant
bonuses for your DPS teammates, such as the 
 Gruesome Feast passive for Witch Doctors. - Stored in the Cube, 
 Nemesis Bracers will speed up any run by allowing you an additional elite at every pylon in Greater Rifts.
It should be noted that this slot is interchangeable with 
 Wraps of Clarity, depending on your better rolled item. - The jewelry slot will be taken up by the 
 Elusive Ring, a Patch 2.4 addition that reduces incoming damage by 60% after
casting a mobility skill. You will be keeping this vital bonus up with a 
 Vault at least once every 8 seconds. 
Changelog
- 22 Oct. 2016: Build is no longer competitive.
 - 30 Jul. 2016: Revised the guide to its 2.4.2 skill and item changes.
 - 04 May 2016: Updated the build to its 2.4.1 skill and item changes.
 
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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