Welcome to our Talents page for Lunara. Here, we give you an overview of how strong each of Lunara's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Lunara's Talent Build
|1||✔ ✔ ✔|
|4||✘ ✘ ✔|
|7||✔ ✘ ✘|
|13||✘ ✔ ? ✔|
|16||✘ ? ✔ ✔|
|20||? ✘ ✔ ?|
Lunara's Talent Build Cheatsheet
Standard Auto Attack BuildRecommended
The Standard Auto Attack Build is where Lunara shines the brightest. Focus on stacking up her poison on all enemies rewards you greatly once at 3 stacks, slowly withering the enemies down. Leaping Strike is the most viable Heroic ability due to the small burst damage it has and also allows you to stick on a target in case they were to flee.
Level 1 Talents for Lunara
After remaining in a bush for 5 seconds, Wisp's vision radius is increased by 200% and reveals the surrounding area.
Nature's Toxin reveals enemies for its duration.
After not Basic Attacking or taking damage for 4 seconds, increase the Move Speed bonus of Dryad's Swiftness by 10%..
Sentinel Wisp provides an incredible amount of vision and stealth-detection as long as the Wisp remains hidden in a Bush. This can be used to secure objectives or to scout out the enemy team.
Natural Perspective is a very useful talent, which allows you to follow the enemy team's movements and warns you in time, should enemies try to engage on you. Keep in mind that it also makes landing skillshots for your allies a lot easier, since the vision from Natural Perspective enables them to predict the movement paths of their targets.
Hippity Hop offers a significant Movement Speed boost which allows Lunara to rotate around the map much more quickly. This prevents her from getting caught out of position and allows her to follow up on her teammates more easily.
Level 4 Talents for Lunara
Increases Noxious Blossom's range by 25% and its radius by 20%. Hitting an enemy Hero with Noxious Blossom increases Lunara's Movement Speed by 15% for 3 seconds. This stacks with other Movement Speed bonuses.
While at least one enemy is afflicted by Nature's Toxin, heal for 9 (+4% per level) per second. When an enemy Hero has 3 stacks of Nature's Toxin, increase this healing by 19 (+4% per level) per second.
Increases Nature's Toxin's damage by 125% to non-Heroes.
Nature's Culling is good when clearing Minion waves in order to relieve lane pressure. By the same token, it causes Lunara to deal a significant amount of extra damage against enemy Structures and Mercenaries, which makes her a very strong pusher.
Blossom Swell increases Noxious Blossom's radius and range. While this is not bad per se, the additional damage cannot compete against the overall utility Nature's Culling offers against Map Objectives, Bosses, Structures, and Mercenaries.
Siphoning Toxin is only recommended in Quick Match when your team does not have any Healers. In competitive play, however, there is no place for this talent, since the healing it provides is too little to be worth mentioning.
Level 7 Talents for Lunara
Using Noxious Blossom causes Lunara's next Basic Attack to hit up to 4 enemies. These extra attacks can apply Nature's Toxin.
Noxious Blossom deals 100% more damage to enemies afflicted by Nature's Toxin, increased to 150% against enemies with 3 stacks.
Using Crippling Spores increases the damage of Lunara's next 4 Basic Attacks by 50%.
Choking Pollen requires you to land your Noxious Blossom in order to benefit from its bonus damage. Consequently, it depends on your aim, which makes it a hit or miss talent, whereas Splintered Spear is much more reliable.
Wild Vigor usually performs worse than Splintered Spear in terms of actual damage increase. While Wild Vigor only adds a bit of additional single-target damage, Splintered Spear provides crippling AoE damage with strong damage amplification if used with Unfair Advantage at Level 16.
Level 10 Talents for Lunara
- Mana: 35
- Charges: 3
- Recharge Time: 15 seconds
Send forth vines that deal 176 (+4% per level) damage to all enemies in a line.
Stores up to 3 charges.
- Mana: 50
- Charges: 2
- Recharge Time: 20 seconds
Leap over an enemy, Slowing them by 80% for 0.35 seconds and dealing 271 (+4% per level) damage.
Stores up to 2 charges.
Thornwood Vine is a strong poking ability, which allows Lunara to spread Nature's Toxin from a safe distance. Due to its large casting range, Thornwood Vine enables Lunara to outmatch most other ranged Assassins.
While not team fighting, Thornwood Vine is also a great ability to clear Minion waves very quickly. However, always track the number of charges and make sure to have at least 1 charge ready before major team fights.
Leaping Strike adds a lot of mobility to Lunara's kit, which allows her to escape dangerous situations more quickly. Thus, it is our prefered choice when playing Lunara as it offers her a lot of utility. During the animation of Leaping Strike, Lunara gets a small frame of unstoppable. If timed correctly, Leaping Strike can be used to negate some enemy spells if they are cast before you leap.
It is quite important to carefully observe the enemy team's position before using Leaping Strike. Do not use Leaping Strike if it would position yourself close to the rest of the enemy team. Instead, use it as an escape mechanism or to finish off retreating enemies.
Level 13 Talents for Lunara
Casting Crippling Spores while at least 2 Heroes are afflicted by Nature's Toxin reduces the cooldown by 4 seconds.
Increases Crippling Spores' Slow duration by 1 second and causes it to no longer decay.
Every 30 seconds, gain 75 Spell Armor against the next enemy Ability and subsequent Abilities for 3 seconds, reducing the damage taken by 75%.
Can be toggled to allow or prevent this talent from triggering automatically.
- Cooldown: 30 seconds
Target an ally to remove all damage over time and disabling effects from them and Lunara. For 2 seconds after, the duration of disabling effects is reduced by 50%.
Let Them Wither paves the way for incredible late-game damage output since it prevents Crippling Spores from decaying. Combined with Unfair Advantage at Level 16, this will greatly improve both Lunara's damage and chasing potential.
Abolish Magic can be a very useful talent if the enemy team is heavy on crowd controls, such as stuns, slows, and roots. Furthermore, it also counters damage over time abilities like Kael'thas' Living Bomb, which can be crucial to save an ally's life.
Greater Spell Shield is an incredibly useful talent if the enemy team has a lot of ability damage at their disposal. Greater Spell Shield can reduce the damage potential of Heroes like Jaina or Chromie significantly, so make sure to carefully analyse the enemy team's composition.
Level 16 Talents for Lunara
Reduce the Mana cost of Noxious Blossom from 60 to 40. While at least 2 enemy Heroes are afflicted with Nature's Toxin, Noxious Blossom's cooldown recharges 100% faster.
Using Crippling Spores increases Lunara's Basic Attack range by 2.75 for 6 seconds.
Crippling Spores grants 30% Attack Speed for 6 seconds. Basic Attacks against enemy Heroes with 3 stacks of Nature's Toxin deal damage equal to 1.5% of their maximum Health.
Nature's Toxin deals 60% more damage to Heroes that are Slowed, Rooted, or Stunned.
Unfair Advantage is a quite reliable talent, since Lunara's Crippling Spores can be manually activated to slow enemy targets, which would then cause them to take increased damage from her Nature's Toxin.
Star Wood Spear allows Lunara to attack from a large distance. This prevents her from exposing herself to the enemy team, which is very important for squishy ranged Assassins in general.
Invigorating Spores causes Lunara to attack faster and deal more damage to high-health tanks. If the enemy team consists of 2 tanks, this is your go-to talent.
Level 20 Talents for Lunara
Thornwood Vine now applies 2 stacks of Nature's Toxin. Increase Thornwood Vine's range by 30% and Lunara's vision radius by 35%..
All Leaping Strike charges are returned every 15 seconds. Leaping Strike can be used on allies.
At 3 stacks, Nature's Toxin deals 40% more damage.
Activate to increase the Movement Speed bonus of Dryad's Swiftness to 80% for 6 seconds.
Forest's Wrath should only be taken if you went for Thornwood Vine at Level 10. However, if you chose Thornwood Vine, the benefits coming from this talent are too important to be ignored. The increased travelling speed and range allows you to cast Thornwood Vine more precisely, while the increased vision radius allows you to spot enemies earlier.
Intensifying Toxin amplifies Lunara's damage on targets that are affected by 3 Stacks of Nature's Toxin. Thanks to talents like Splintered Spear at Level 7, spreading poison damages should not be too hard. As such, Intensifying Toxin becomes quite a reliable talent in the late game. This talent synergizes very well with Lunara's other talents and should be picked in almost all cases.
Galloping Gait adds an incredible amount of mobility to Lunara's kit. The 80% movement speed increase allows her to outrun every Hero in the game, which can be used offensively and defensively. Against teams with several Tanks and melee Assassins, in particular, this talent allows Lunara to survive on the battlefield and keep a healthy distance to enemy initiators.
Boundless Stride provides Lunara with a reliable source of extra mobility, which can be a valuable asset against mobile Assassins like Illidan or Genji. If Unfair Advantage was taken at Level 16, Boundless Stride can proc its extra damage even more frequently. However, since you can easily use an enemy diver to Leaping Strike to safety, this talent isn't as useful as Intensifying Toxin.
- 02 Jul. 2020: Guide has been reviewed and no changes are needed.
- 25 Jul. 2019: Updated Lunara's talents.
- 23 May 2018: Updated Lunara's talents in accordance with her most recent rework.
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