Inna Exploding Palm Monk Skills and Runes
On this page, we explain how to choose and use your skills when playing Inna Exploding Palm Monk in Diablo 3. Updated for patch 2.6.4 and Season 16.
|Way of the Hundred Fists Assimilation Dashing Strike Blinding Speed 1 Serenity Ascension 2 Cyclone Strike Implosion 3 Exploding Palm Impending Doom 4 Mystic Ally Water Ally|
In order to present the build at its strongest, we will begin with the Exploding Palm variation. Created with pushing GR limits in mind, this high-end Monk build takes the signature Exploding Palm ability and spreads it with deadly efficiency through the empowered Mystic Allies of the Inna set.
The EP variation relies heavily on timing Exploding Palm's detonation with the Cold damage rotation of your Convention of Elements. Once enemies are clumped up from Cyclone Strike, assault them with Way of the Hundred Fists to gain the Assimilation damage buff, and keep a close eye on enemy health. During the Lightning and especially during the Physical rotation of Convention of Elements (directly preceding the Cold cycle) seek out lower health trash enemies and apply Exploding Palm to them. As you reach the Cold rotation, make sure that you have Cyclone Striked at least once in the last 5 seconds for the damage buff of Bindings of the Lesser Gods, and ideally that you have Assimilation stacks up. With that out of the way, pop the Mystic Ally cooldown for a spike of damage and do your best to finish off at least one of the Exploding Palmed monsters; this will trigger the immensely buffed detonation of the cold rune Impending Doom.
2. Skills, Runes and Passives
Mystic Ally is a vital part of the build; you will be amplifying your allies' damage with the Inna set bonus and double their number with The Crudest Boots. Selection of a particular rune is not needed — you will receive all five at the same time from the Inna 6-piece bonus. Besides their passive presence, Mystic Ally has an active component on a reasonable 30-second cooldown. Once activated, enemies will be damaged, frozen and knocked up from Fire Ally, Water Ally and Earth Ally respectively, and you will have your health restored from Enduring Ally and Spirit replenished by Air Ally.
The best generator for the build is Way of the Hundred Fists, whose rapid triple attack adds a damage buffing angle to the build with the rune Assimilation. Adding 5% damage for each enemy hit during a brief 5-second window, it synergizes perfectly with the timing, bursty nature of the build. If you draw a big fight and build up your Assimilation stacks directly before hitting the Mystic Ally cooldown, you will enjoy a significant increase to your overall damage.
To clump up enemies for the convenience of your Mystic Allies and to maximize Assimilation stacks, you will be using Cyclone Strike with one of the longest range pulls in the game — the 34-yard Implosion rune. This skill is vital to the build due to the Bindings of the Lesser Gods and Lefebvre's Soliloquy legendary bonuses, explained further in the gearing section.
The damage centerpiece of the build is Exploding Palm, taken with the Cold damage Impending Doom rune — towering over its peers with 6305% weapon damage per detonation, spreading like the plague with the Gungdo Gear unique property.
Serenity is one of the most potent defensive skills in the Monk arsenal, allowing you a brief window of invulnerability on a reasonable 16 second base cooldown. Note that the downtime begins after the active effect expires, preventing permanent uptime exploitation. Thus, take the longer lasting Ascension rune and use this skill in key situations where you expect a lot of burst coming your way, i.e. Molten explosions, Grotesque deaths, etc.
Dashing Strike is an irreplaceable mobility tool in the Monk arsenal, allowing swift and fluid transition between areas, in and out of danger as the rift dictates. With two charges stored by default you can cover decent ground, or open a fight of your choice at an advantage with the defensive bonuses of the Blinding Speed rune.
This concludes the overview of the Active Skills, now let us look through the Passives.
Beacon of Ytar is a solid foundation for high skill uptime, providing a 20% chunk to your Cooldown Reduction. The sizable 60- and 30-second timers for Epiphany and Mystic Ally respectively, are important enough to demand a high CDR goal.
A mainstay in the Monk arsenal of passives, Harmony fuels your All Resistance with 40% of the single elemental resistance per piece of gear (e.g. 100 Fire Resistance roll on the boots will add 100 to your sheet Fire Resistance and add 40 to your other resists). A well geared Monk will usually sport secondary resistances in all the gear slots that are able to roll them, adding significantly to his overall Toughness.
Seize the Initiative is one of the best damage-oriented passives at the disposal of Monks, providing you with a temporary attack speed increase when engaging enemies over 75% health, translating into faster pet attack speed for the Mystic Ally build. As you get more comfortable with the build, you will learn to kite into and pull additional enemies or freshly spawned boss adds to effectively extend the benefits from Seize the Initiative.
To counteract some of the damage spikes the build is exposed to, we will be taking Near Death Experience — the cheat death passive available to Monks. On the standard 60-second cooldown, it will prevent a lethal situation and restore you to 35% Life and Spirit instead. The 2-second immunity to damage and crowd control impairing effects is a nice bonus on top.
- 17 Jan. 2019: Information was reviewed and approved for Season 16 with no changes required.
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