Akkhan Condemn Crusader BiS Gear, Gems, and Paragon Points

Last updated on Jan 08, 2024 at 09:00 by Deadset 39 comments

Below, we detail the items and gems that you should use for your Akkhan Condemn Crusader in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.7 and Season 30.

1.

Best in Slot Gear and Alternatives

The backbone of every Condemn Crusader is, of course, the Akkhan set. Cooldown Reduction takes priority on the slots where you can get it — certainly on the gloves, where it accompanies the Crit stats, as well as on the shoulders. The latter should also serve as a source of skill damage, as Condemn % can be rolled on both the shoulder and the chest pieces. The helm is largely a stat stick, where high Strength, Vitality and Crit Chance rolls are ideal.

Armor set-wise, you will also be crafting and equipping two of the three pieces of the Captain Crimson set (Captain Crimson's Silk Girdle Captain Crimson's Silk Girdle, and one more of your choosing — either Captain Crimson's Thrust Captain Crimson's Thrust, or Captain Crimson's Waders Captain Crimson's Waders). You will attain the complete set bonuses of this dual-set amalgamation via Ring of Royal Grandeur Ring of Royal Grandeur in the Cube. The Captain Crimson set provides CDR as well as RCR bonuses, and then scales your damage dealt and damage reduced according to both stats — bringing a massive boon to the build.

Note that you can shift around Akkhan and Cpt. Crimson pieces according to your best rolls, as long as you maintain the equipped ratio of 5 Akkhan pieces and 2 Cpt. Crimson pieces. The sample split in the table below is one of the two possible combinations.

As far as jewelry is concerned, you will be running a powerful offensive combo: the Bastions of Will set, Focus Focus and Restraint Restraint. This set is unmatched in damage potential with its 2.25 independent multiplier as long as you alternate between generating and spender attacks, a requirement which you fulfill by alternating Condemn Condemn with your generator of choice (see this build's skills page for more information). Seek double Crit stats, Cooldown Reduction and an open Socket as the best-in-slot stats for both Focus Focus and Restraint Restraint.

A Phalanx Phalanx-specific item, Warhelm of Kassar Warhelm of Kassar, finds its place in the build thanks to the RoRG set item reduction. This legendary helm more than halves the cooldown of Phalanx Phalanxes, allowing for easy 100% uptime of the skill.

Constantly triggered by the set-induced Mass Verdict Mass Verdict rune of Judgment Judgment, Strongarm Bracers Strongarm Bracers provide a source of damage multiplication against displaced enemies.

Blade of Prophecy Blade of Prophecy is the mandatory weapon for the playstyle: a two-handed sword tailored for a build based around Condemn Condemn. Its lifelong power (two additional Condemn triggers when at least two targets are present in the initial Condemn Condemn radius) has been bolstered by a substantial skill damage boost of up to 800%.

You have two crucial shields for the build: Unrelenting Phalanx Unrelenting Phalanx and Frydehr's Wrath Frydehr's Wrath. Simply wear your better-rolled shield between the two, and extract the other in the weapon slot of Kanai's Cube.

  • Frydehr's Wrath Frydehr's Wrath is the former Season 1 exclusive legendary item. It turns the cooldown-based Condemn Condemn into a spender — an extremely potent effect, as proven by the Fires of Heaven Fires of Heaven rune from the Holy Shotgun build. Crit Chance and Cooldown Reduction rolls on this Crusader shield are mandatory for an endgame setup, and the shield has been strengthened in 2.6.1 with an up to 800% Condemn damage affix as well.
  • On top of its modest (but innate) skill damage bonus, Unrelenting Phalanx Unrelenting Phalanx offers a simple and very potent unique effect: Phalanx Phalanx now casts twice. In this build's case, this means double the Bowmen Bowmen summons, and double the Condemn Condemns from their arrows.
1.1.

Desired Stats, Breakpoints and Other Notes

For Offense stats, try to obtain Condemn % bonus on both the chest and shoulders (maximum of 30%), Phalanx % bonus on both the helm and boots (maximum of 30%), Physical or Holy elemental damage on both the amulet and wrists (depend on your Condemn Condemn rune of choice; maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio (ideally over 60% and 450%, respectively). Area Damage can be ignored, as it does not work with Phalanx Phalanx-triggered Condemn Condemns. Attack Speed, however, is now a priority. You should aim to hit the 18-frame breakpoint on Phalanx Phalanx Bowmen Bowmen for a fully optimized build. This is achieved with a maximized Attack Speed roll on your weapon, the Blade of Prophecy Blade of Prophecy (remember — weapon attack speed rolls are multiplicative in nature), as well as two more Attack Speed rolls on gear (12% Increased Attack Speed total from both). When coupled with Paragon points, the passive effect of Laws of Valor Laws of Valor, and the Enchantress Focused Mind Focused Mind buff, this puts you at 1.78 Attacks per Second, and the Phalanx Phalanx Bowmen Bowmen hit the necessary 18 FPA breakpoint. While Cooldown Reduction is still very useful, from Patch 2.7.4 onward Akkhan Crusaders no longer have a specific CDR breakpoint to aim for, and simply obtain in in all slots where it can co-exist and/or does not conflict with more important DPS stats. To put it simply, this is all CDR-capable slots (shoulders, hands, rings, main-hand, off-hand) except the amulet.

For Defense stats, aim for a life pool between 700-900k; dropping as much as you can for offense as you grow accustomed to the build. The sustain in this build will come mostly from the free Penitence Penitence rune of Judgment Judgment.

All augmentations on gear should be done with your main stat, Strength.

Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.

Slot Pieces Stat Priority
Head
  1. Strength
  2. Socket
  3. Critical Hit Chance
  4. Phalanx % Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Shoulders
  1. Strength
  2. Cooldown Reduction
  3. Condemn Damage
  4. All Resistance or Resource Cost Reduction
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Torso
  1. Strength
  2. 3 Sockets
  3. Condemn Damage
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Wrists
  1. Strength
  2. Critical Hit Chance
  3. Physical or Holy Damage
  4. Vitality
  5. Melee or Missile Damage Reduction (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
Hands
  1. Strength (replaced by Attack Speed at High Paragons)
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Waist
  1. Strength
  2. Vitality
  3. All Resistance
  4. Life %
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Legs
  1. Strength
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Feet
  1. Strength
  2. Phalanx % Damage
  3. Vitality
  4. All Resistance
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Physical or Holy Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction or Attack Speed
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction or Attack Speed
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. High Weapon Damage
  3. Strength
  4. Attack Speed
  5. Cooldown Reduction
  6. Life per Kill (Secondary Stat)
Off-hand
  1. Strength
  2. Critical Hit Chance
  3. Cooldown Reduction
  4. Phalanx % Damage
  5. Physical or Lightning Resistance (Secondary Stat)

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

1.2.

Altar of Rites

The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.

Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

Altar of Rites Planner

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.

2.

Paragon Points

In the Core section, max out Movement Speed to the 25% cap Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that dump as much as you comfortably can into Strength, but feel free to invest into Vitality if you feel yourself lacking in toughness. Points in Maximum Wrath should not be necessary.

In the Offense section, max out Cooldown Reduction, Crit Chance, Crit Damage and Attack Speed in that order. In Defense, prioritize All Resistance, then Life %, then Armor, and finish off with Life Regeneration. In Utility, build up Pickup Radius and Resource Cost Reduction first, then finish off with Life on Hit and Area Damage.

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Strength
  3. Vitality
  4. Maximum Wrath (not needed)
Offense
  1. Cooldown Reduction
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Attack Speed
Defense
  1. All Resistance
  2. Life %
  3. Armor
  4. Life Regeneration
Utility
  1. Globe Radius
  2. Resource Cost Reduction
  3. Life on Hit
  4. Area Damage
2.1.

Season 30 Soul Shards

In Season 30, your helm and weapon sockets will be taken over by the supremely powerful Soul Shards. For this build, we recommend the following:

  • Helm: Sliver of Terror with "You cast a devastating Ring of Fire after killing 100 enemies" as its Rank 3 power. For optimization benefits, aim for Strength or Melee/Ranged Damage Reduction on its Rank 2 roll.
  • Weapon: Essence of Anguish with "When you deal Poison damage to an enemy, they receive 50% increased Poison damage from all sources for 10 seconds" as its Rank 3 power. For optimization benefits, aim for Holy Skills % Increase or Weapon Damage Increase on its Rank 2 roll. Note that Essence of Anguish requires dealing Poison damage to trigger its Base Power; in this build, you accomplish this either by re-rolling the weapon damage range (the two numbers displayed just under the big total DPS number; the first Primary stat roll of any weapon) of your own weapon to Poison, or doing the same to your follower's weapon.
3.

Gems

Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property, and is otherwise triggered by the massive crowd control offered by Judgment Judgment.

Enforcer Enforcer is a pet-oriented gem that multiplicatively increases the damage of Condemn Condemns inflicted by your Phalanx Phalanxes, making it a no-brainer inclusion in a summon-dependent build.

Introduced in Season 4, Bane of the Stricken Bane of the Stricken takes a firm slot in the third jewelry socket when Greater Rifting. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in their struggle against single-target, high HP enemies. Condemn Condemn is one of the oldest examples of such a build, making the gem mandatory.

When it comes to gear gems, you will start out progression by slotting the highest available level of Rubies in the chest and pants sockets. Ideally, these will all be Flawless Royal Ruby Flawless Royal Ruby as soon as possible. As you grow in Paragon (bulking up Strength in the Core section) and aim for higher tier and more dangerous GRs, you will transition those gems into the defensive Flawless Royal Diamond Flawless Royal Diamond. There is no specific breakpoint where you do that; the rule of thumb is to make the change as soon as you feel the lack of toughness impede your progress. Akkhan Crusaders are highly Cooldown Reduction dependent, so a Flawless Royal Diamond Flawless Royal Diamond should be socketed in your helm. In your weapon, use a Flawless Royal Emerald Flawless Royal Emerald for the Crit Damage boost.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

For more information about gems, please refer to our guide on gems.

4.

Kanai's Cube

As previously mentioned, your weapon Cube slot is interchangeable between Frydehr's Wrath Frydehr's Wrath and Unrelenting Phalanx Unrelenting Phalanx, according to your better rolled item.

Tasker and Theo Tasker and Theo brings a 50% multiplicative attack speed increase to pets, making it a highly desirable inclusion in this Phalanx Phalanx summon-reliant build.

In the Akkhan / Captain Crimson mixture, you will need a Ring of Royal Grandeur Ring of Royal Grandeur: a cache legendary ring from Act I bounties, to tie the two sets together. The ability to run with one full 6-piece set bonus, an additional 3-piece bonus, plus utility legendaries — all the while dodging the undesirable guaranteed stats on the Grandeur by cubing its power — is a tremendous boost to the build.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.

5.

Follower

The recommended follower for this build during solo GR progression is the Enchantress due to her cooldown reduction buff from Prophetic Harmony Prophetic Harmony, as well as the Focused Mind Focused Mind attack speed buff.

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

6.

Legendary Potion

Waller affixes are problematic for Condemn Crusader builds, since they greatly limit your opportunities to maneuver from one pack to the next, back and forth, which is the general playstyle of the build. As such, our general recommendation for your legendary potion is the Bottomless Potion of Kulle-Aid Bottomless Potion of Kulle-Aid, which allows you to break through Waller affixes. Alternatively, Bottomless Potion of the Diamond Bottomless Potion of the Diamond is a straightforward addition that simply layers a short All Resist protective coating after drinking (All Resistance is the preferred form of mitigation stacking for Strength-based characters, since their mainstat scales Armor already.)

7.

Changelog

  • 08 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
  • 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022: Guide reworked for the Akkhan set changes in Season 27, and added Season 27 Angelic Crucible recommendations.
  • 13 Apr. 2022: Guide reviewed for Season 26.
  • 09 Dec. 2021: Added Season 25 Soul Shard recommendations.
  • 23 Jul. 2021: Added S24 Ethereal recommendation.
  • 31 Mar. 2021: Added follower recommendation.
  • 18 Nov. 2020: Revised equipment and Cube recommendations for Season 22.
  • 30 Jun. 2020: No changes required for Season 21.
  • 12 Mar. 2020: No changes necessary for Season 20.
  • 19 Nov. 2019: Guide revised and updated for Season 19.
  • 26 Aug. 2019: Included additional recommendations for craftable sets.
  • 22 Aug. 2019: Item recommendations have been revised for Season 18.
  • 15 May 2019: Guide was reviewed and approved for Season 17.
  • 27 Jan. 2019: Revised Kanai's Cube recommendations for high end pushing.
  • 17 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
  • 26 Nov. 2017: Revised gearing and cube recommendations to be more consistent in Rift Guardian fights.
  • 31 Oct. 2017: Made a number of wording changes following the Akkhan set buffs of Patch 2.6.1. Esoteric Alteration replaces Taeguk and Convention of Elements is now recommended for the Jewelry slot of the Kanai's Cube in place of Unity.
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