LoD Blood Nova Necromancer BiS Gear, Gems, and Paragon Points

Last updated on Sep 13, 2023 at 09:00 by Deadset 21 comments

Below, we detail the items and gems that you should use for your LoD Blood Nova Necromancer in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.6 and Season 29.

1.

Best in Slot Gear and Alternatives

This Blood Nova Necromancer build is based on the Legacy of Dreams power, which offers significant flexibility when it comes to item choice. Stat-wise, focus on pieces that have Death Nova skill damage increase, as well as Cooldown Reduction and Increased Attack Speed. A final consideration would be to pay attention to Pickup Radius in your secondary stats — while not mandatory, it will greatly help to extend the radius of Aura of Frailty Aura of Frailty to more closely match the wider Blood Nova Blood Nova radius (see this build's skills page for more information).

The Legacy of Dreams power allows you to run any legendary item combination while not losing out on the damage amplification and reduction associated with the traditional 6-piece sets. You can obtain this power in two ways; the older way is equipping the two rings — The Wailing Host The Wailing Host and Litany of the Undaunted Litany of the Undaunted — as your only active set bonus. The newer (and more powerful, since it also opens your ring slots for legendary jewelry) method is the Legacy of Dreams Legacy of Dreams legendary gem.

In a setup with Legacy of Dreams Legacy of Dreams, you will be wearing Convention of Elements Convention of Elements and Krysbin's Sentence Krysbin's Sentence as your rings, as well as your better roll between Haunted Visions Haunted Visions and Wisdom of Kalan Wisdom of Kalan as your amulet. Convention of Elements Convention of Elements will provide a massive damage increase during the Physical cycle of its rotation, with an improved uptime compared to other classes due to the Necromancer's three element rotation. Krysbin's Sentence Krysbin's Sentence is a Necromancer-specific item that amplifies damage as long as you have a hard crowd control active; it is a major driving force behind the inclusion of Land of the Dead Land of the Dead Frozen Lands Frozen Lands. Rounding out the jewelry, your best-in-slot amulets are class-specific ones: Wisdom of Kalan Wisdom of Kalan, whose unique property increases the defensive capabilities of Bone Armor Bone Armor, and Haunted Visions Haunted Visions, which offers a build-defining legendary power that makes your Simulacrum Simulacrum summons last forever at the cost of a negligible life drain effect. Simply wear your better roll between the two amulets, and cube the other.

You have two major options in your helm slot — either to boost your damage directly with a worn Physical damage Andariel's Visage Andariel's Visage, or reduce your vital cooldowns with a Leoric's Crown Leoric's Crown (socketed with a Flawless Royal Diamond Flawless Royal Diamond for CDR). Our general recommendation is Leoric's Crown Leoric's Crown, as its general reduction of skill downtime reduces the reliance on Rift composition and particular timing with your cooldowns. Nevertheless, both are seen as viable choices for the slot.

For your shoulders, Mantle of Channeling Mantle of Channeling has been updated to include Siphon Blood Siphon Blood, which ties nicely into the base mechanics of the build and provides you with a hefty damage increasing and damage reducing bonuses while channeling.

The remainder of your armor pieces can be roughly split into three categories: protective, offensive and utility pieces.

  • Three of your major armor slots will be dedicated to protecting this all-in, dive into the fray build. Aquila Cuirass Aquila Cuirass is a staple defensive piece, which reduces incoming damage by half, as long as you remain near your resource cap; this requirement is effectively guaranteed, since you trigger Blood Nova Blood Nova with a non-spending primary skill, Siphon Blood Siphon Blood, and its interaction with Iron Rose Iron Rose. Stone Gauntlets Stone Gauntlets are one of the most effective protective pieces in the game, bumping your armor by 50% at a significant (and stacking) mobility penalty — one which you will completely negate with the immobilization immunity of Ice Climbers Ice Climbers. Note that Stone Gauntlets Stone Gauntlets only drop on Strength-based classes (Barbarian, Crusader) — this means you will have to farm or gamble for them on a Strength class alt.
  • Your belt and leg slots will be filled with damage boosting legendaries. The Witching Hour The Witching Hour compensates its lack of unique bonuses with its innate Crit Damage and Attack Speed rolls, making for a glassy, but DPS-efficient piece. Blackthorne's Jousting Mail Blackthorne's Jousting Mail provide an elemental damage increase, which is fairly unique for the slot — as long as it does not form its set bonus with another Blackthorne item, thus breaking the LoD bonus, this will be your best-in-slot item.
  • Finally, we have a utility item in the face of Krelm's Buff Bracers Krelm's Buff Bracers, which protect you from Knockbacks and Stuns — a deadly form of crowd control for the generally squishy Necromancer. If you intend to push this build to its limits, you can also consider altering this slot to Ancient Parthan Defenders Ancient Parthan Defenders to take advantage of the extra protection during your stuns and freezes.

Lastly, your weapon and offhand duo will be Funerary Pick Funerary Pick and Iron Rose Iron Rose. Funerary Pick Funerary Pick skyrockets the viability of Siphon Blood Siphon Blood as an Essence generator, providing a massive 300% damage multiplier against affected targets, and double that against singular foes. It also amplifies the effects of the Power Shift Power Shift rune and spreads its buff to all of your skills, resulting in a near-omnipotent Primary skill. Iron Rose Iron Rose is a cornerstone piece of the build, allowing you and your Simulacrum Simulacrums to "cast" Blood Nova Blood Novas for free from channeling Siphon Blood Siphon Blood with a guaranteed proc.

Slot Pieces Stat Priority
Head
  1. Intelligence
  2. Socket
  3. Critical Hit Chance
  4. Death Nova %
  5. Vitality
Shoulders
  1. Intelligence
  2. Cooldown Reduction
  3. Vitality
Torso
  1. Intelligence
  2. 3 Sockets
  3. Vitality
  4. Reduced damage from Elites
  5. Armor
Wrists
  1. Intelligence
  2. Critical Hit Chance
  3. Physical Damage %
  4. Vitality
Hands
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Attack Speed
  4. Intelligence
  5. Vitality
Waist
  1. Intelligence
  2. Critical Hit Damage (if The Witching Hour The Witching Hour)
  3. Critical Hit Chance (if The Witching Hour The Witching Hour)
  4. Vitality
Legs
  1. Intelligence
  2. 2 Sockets
  3. Physical Damage %
  4. Vitality
Feet
  1. Intelligence
  2. Death Nova %
  3. Vitality
  4. Armor
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Physical Damage %
  5. Intelligence
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
Weapon
  1. High Damage Range
  2. Intelligence
  3. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  4. Cooldown Reduction
  5. Area Damage
Off-hand
  1. Intelligence
  2. Critical Hit Chance
  3. Cooldown Reduction
  4. Death Nova %

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

2.

Paragon Points

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Intelligence
  3. Vitality
  4. Maximum Essence
Offense
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Cooldown Reduction
  4. Attack Speed
Defense
  1. Armor
  2. Life %
  3. All Resistance
  4. Life Regeneration
Utility
  1. Life on Hit
  2. Area Damage
  3. Resource Cost Reduction
  4. Globe Radius
2.1.

Season 29: Paragon Cap

Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.

On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.

With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:

  • Core: Movement Speed: 200 points.
  • Offense: Critical Hit Chance and Critical Hit Damage: Allocate points so they are as close to the desirable 1:10 ratio between the two stats, as displayed in your Character Details sheet. For weapon-and-offhand builds, this is usually achieved with the full 200 points spent into Critical Hit Damage.
  • Defense: Life and All Resistance: Allocate points to maximize survivability; for Necromancers, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and Armor (to complement the naturally high All Resistance stat of Intelligence-based characters).
  • Utility: Area Damage: 200 points.
2.1.1.

Season 29: Gearing Considerations

In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:

  • Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion Guardian's Aversion (Wrists), Guardian's Case Guardian's Case (Waist), and Guardian's Gaze Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur Ring of Royal Grandeur (found from Act I bounty caches).
  • Endless Walk:This is a jewelry set consisting of The Traveler's Pledge The Traveler's Pledge (Amulet) and The Compass Rose The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set (Focus Focus and Restraint Restraint) and Squirt's Necklace Squirt's Necklace with acceptable losses to DPS.
  • Unity Unity: A character wearing this ring, along with another Unity Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor Enchanting Favor), will reduce their damage taken by 50%. Unity Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
3.

Gems

Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation.

Bane of the Stricken Bane of the Stricken occupies a guaranteed spot in your jewelry sockets during high end progression. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in 1v1 combat. This Blood Nova Blood Nova-based build falls firmly in that category. In lower tier runs, you can freely substitute this gem with Bane of the Powerful Bane of the Powerful.

Your final slot is best occupied by the Legacy of Dreams Legacy of Dreams legendary gem, which provides a scaling bonus for each legendary item equipped, as long as you have no set bonuses equipped. This bonus is multiplied for Ancient or Primal quality items, and when the gem is maxed out, it matches the Legacy of Nightmares (The Wailing Host The Wailing Host and Litany of the Undaunted Litany of the Undaunted rings) set bonus. This potent bonus allows you to play around with all your gear slots for synergistic legendary powers at the cost of a gem slot; in the older LoN setup, this socket would be occupied by Gogok of Swiftness Gogok of Swiftness.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

For more information about gems, please refer to our guide on gems.

4.

Kanai's Cube

The Weapon slot in the Cube will be occupied by Bloodtide Blade Bloodtide Blade, a key legendary power for the build; it scales your damage multiplicatively for each enemy within a 25-yard radius, matching the Blood Nova Blood Nova circle.

Tucked away in your armor Cube slot, Dayntee's Binding Dayntee's Binding will reduce incoming damage in half as long as there is an enemy afflicted by one of your Curses, which is all but guaranteed with your constantly active Aura of Frailty Aura of Frailty.

As previously mentioned, you will cube your worse rolled amulet between Haunted Visions Haunted Visions and Wisdom of Kalan Wisdom of Kalan, and wear the other.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.

5.

Follower

The recommended follower for this build during solo GR progression is the Scoundrel due to his powerful crit buff, allowing you brief windows of extra damage that are well suited to the strengths of this build.

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

6.

Legendary Potion

Your recommended potion is Bottomless Potion of the Tower Bottomless Potion of the Tower, whose Armor-increasing properties complement the naturally high All Resistances stat of Necromancers (due to Intelligence scaling Resistances) for optimal survivability.

7.

Changelog

  • 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
  • 14 Apr. 2022: Guide reviewed for Season 26.
  • 08 Dec. 2021: Added Season 25 Soul Shard recommendations.
  • 22 Jul. 2021: Added S24 Ethereal recommendation.
  • 01 Apr. 2021: Minor gear revision and added follower recommendation.
  • 19 Nov. 2020: Added S22 Cube recommendation.
  • 19 Jul. 2020: Guide revised to reflect the changes to Haunted Visions, Mantle of Channeling and Iron Rose.
  • 12 Mar. 2020: No changes necessary for Season 20.
  • 22 Nov. 2019: Reviewed for Season 19.
  • 23 Aug. 2018: Item recommendations revised for Season 18.
  • 12 May 2019: Guide added.
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