Witch Doctor Leveling Build Guide (Patch 2.6.8 / Season 20)

Last updated on Mar 13, 2020 at 09:00 by Deadset 12 comments

Welcome to our Witch Doctor leveling guide, where we give you an efficient build for easily leveling to Level 70, with plenty of explanations.

This guide is part of our Barbarian Seasonal Progress Guide, which also includes early builds for fresh 70 characters.

1.

Leveling Build

Active Skills
Left Mouse Button Haunt Icon Haunt Resentful Spirits Resentful Spirits Right Mouse Button Acid Cloud Icon Acid Cloud Acid Rain Acid Rain 1 Soul Harvest Icon Soul Harvest Vengeful Spirit Vengeful Spirit 2 Spirit Walk Icon Spirit Walk Severance Severance 3 Summon Zombie Dogs Icon Summon Zombie Dogs Burning Dogs Burning Dogs 4 Gargantuan Icon Gargantuan Humongoid Humongoid
Passive Skills

Note that while the skills and runes recommended in the build are specifically chosen to be available at an early level and remain a solid pick throughout the leveling and early character progression, you will have to temporarily work with other skills as the build gradually unlocks. To familiarize yourself with the class, experimentation is strongly encouraged.

1.1.

Video Guide

The following video guide was created to accompany the present written guide and demonstrate how to play the build in-game.

2.

Rotation

The build begins farming runs with an activation of Summon Zombie Dogs Summon Zombie Dogs and Gargantuan Gargantuan, who are to be kept at your side at all times and re-summoned when killed — which, in the lower difficulties, is almost impossible. You assume an aggressive playstyle, rushing ahead of the pack of minions while dropping Acid Cloud Acid Clouds and Haunt Haunting as much as your Mana allows, as well as Soul Harvest Soul Harvesting big enemy packs to buff yourself up and deal some additional damage. Whenever you feel endangered or have no enemies in sight, you should have a Spirit Walk Spirit Walk available to reposition.

3.

Skills, Runes, and Passives

The basis of every build lies in its chosen damage dealing skills. As they invariably require resource or cooldown management mechanics of some sort, and such are scarce for low level and less geared characters, you will focus on fewer damage dealing abilities early on. The typical early game build will feature dominant damage dealing skill/s (in the Witch Doctor's case, summoning skills are extremely effective), a mobility skill, buffs and/or shields, and resource generators (either active or passive). The recommended split is:

  • Slots 1 and 2 — Summoning skills: The Witch Doctor is one of the strongest early game characters due to his summons, one-time cast abilities that put minions at your side — acting autonomously and dealing considerable damage of their own. You acquire Summon Zombie Dogs Summon Zombie Dogs at level 4, and you will augment them with a stronger damage rune — Rabid Dogs Rabid Dogs as soon as it unlocks at level 12. Further down the leveling line (level 40), you will swap it out to the strongest damage dealing rune, Burning Dogs Burning Dogs. You will complement the dogs' DoTs with the bigger burst of Gargantuan Gargantuan, available at level 19. The most consistent Gargantuan Gargantuan rune, Humongoid Humongoid, unlocks right after at level 22, and you will stick to it throughout the Witch Doctor journey.
  • Slots 3 and 4 — Supplementary DPS: While the minions are responsible for a chunk of your damage and protection, you will be far from idle: the build assumes a proactive, leader of the pack attitude, with the Witch Doctor spreading deadly DoTs and minions cleaning up. Haunt Haunt will be your bread and butter — a cheap and powerful self-spreading DoT, acquired at level 12. For the entirety of your leveling process, you should take advantage of the doubling effect of Resentful Spirits Resentful Spirits (level 23), making the skill even easier on your Mana. It will allow you to run a second hard-hitting spender in the face of Acid Cloud Acid Cloud, unlocking at level 22. Enlarge its effect with the rune Acid Rain Acid Rain at level 26, and stick to it for the remainder of your leveling.
  • Slot 5 — Mobility: Spirit Walk Spirit Walk is the solitary mobility skill for Witch Doctors, and you will add it to the build at level 16. You get the safer, longer-lasting Jaunt Jaunt rune early on (level 23), but it is advisable to switch to the speedfarm-oriented Severance Severance rune as soon as it becomes available at level 47.
  • Slot 6 — Utility: Soul Harvest Soul Harvest is a signature Witch Doctor self-buff, with a base damage increasing effect and additional utility gained through runes. Note its near-melee range and try to time your Spirit Walk Spirit Walk to dive in and out of an enemy pack, maximizing your benefits and minimizing your losses. Soul Harvest Soul Harvest unlocks early on at level 9, and you can freely experiment with its runes throughout the leveling process. Since early game farming is mostly about quick kill speed and movement efficiency, the best runes are Soul to Waste Soul to Waste (level 39) and Vengeful Spirit Vengeful Spirit (level 49).
  • Passives: You can freely experiment with damage buffing (Gruesome Feast Gruesome Feast, Pierce the Veil Pierce the Veil) and damage reducing (Jungle Fortitude Jungle Fortitude, Bad Medicine Bad Medicine) passives early on, until better passives kick in mid-leveling. At level 30, you gain the Witch Doctor cheat death, Spirit Vessel Spirit Vessel, and Fetish Sycophants Fetish Sycophants — another summoning skill, hidden among your passives. Easily maxed out with Haunt Haunt spam, this passive will amass a Fetish army at your side and lay waste to your enemies with an efficiency comparable to your other summons. One of the best movement speed passives in the game, Fierce Loyalty Fierce Loyalty, becomes available to you at level 45 — a solid addition to an early farming setup. Finally, you will add Grave Injustice Grave Injustice at level 50 to gain access to kill-based cooldown reduction and resource regeneration, an amazing bonus you will likely keep all the way into the endgame.
4.

Gear and Stats Priorities

As the leveling process in Diablo 3 is relatively quick, specific legendary recommendations are impossible. During leveling finding upgrades is frequent, so your gear will be swapped in and out within the span of a few minutes. Following the in-game comparison system and the stat priorities outlined in the tables below will result in a solid character throughout the leveling journey.

Note that skill damage and elemental damage recommendations only apply if the majority of your damage is done through that skill or element. For alt characters however, sockets take priority above all other attributes, since you can slot high level gems and benefit massively from their stat increase. For the purposes of an alt character, leveling a Gem of Ease Gem of Ease to level 25 and socketing it in a level 70 weapon will be the single biggest boost you can provide to the leveling process.

5.

Changelog

  • 13 Mar. 2020: Reviewed for Season 20.
  • 22 Nov. 2019: Page added.
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