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Witch Doctor Zunimassa's Haunt Fresh 70 Starter Build (Patch 2.6.8 / Season 20)

Last updated on Mar 13, 2020 at 09:00 by Deadset 12 comments

This build is a starter build for fresh Level 70 Witch Doctors who have access to the Zunimassa's Haunt set.

This guide is part of our Witch Doctor Seasonal Progress Guide, which also includes a leveling build and other early builds for fresh 70 characters.

1.

Fresh 70 Build

Active Skills
Left Mouse Button Haunt Icon Haunt Consuming Spirit Consuming Spirit Right Mouse Button Piranhas Icon Piranhas Piranhado Piranhado 1 Gargantuan Icon Gargantuan Humongoid Humongoid 2 Soul Harvest Icon Soul Harvest Soul to Waste Soul to Waste 3 Spirit Walk Icon Spirit Walk Severance Severance 4 Fetish Army Icon Fetish Army Legion of Daggers Legion of Daggers
Passive Skills
2.

How to Play the Build: Skills and Rotation

The Zunimassa starting build is roughly similar to the leveling and Fresh 70 build, but takes into account the Fetish Army Fetish Army-centric nature of the set and leans heavily into the pet strengths of the set bonuses. You will be replacing Summon Zombie Dogs Summon Zombie Dogs from the leveling spec with Fetish Army Fetish Army Legion of Daggers Legion of Daggers as early as the 2-piece bonus; this will provide a significantly larger menagerie at your side, and one that is able to dish out more damage overall. With this extra DPS added to the build — and because you will not be needing to keep up massacre DoT streaks from your leveling strats — you will drop Acid Cloud Acid Cloud for the grouping tool Piranhas Piranhas Piranhado Piranhado. The earlier you learn how to work the only mass displacement in your arsenal, the better — most endgame builds incorporate that skill.

The remaining active skill changes mostly revolve around rune swaps, and you can retain the skills you used from leveling. If survival becomes problematic as you push your early game gear to its limits, you should swap the Haunt Haunt rune from Resentful Spirits Resentful Spirits to Consuming Spirit Consuming Spirit. In theory, any resource-efficient will fulfill the requirement of the Zunimassa 6-piece, so if you stumble upon Mantle of Channeling Mantle of Channeling, you can also try Firebats Firebats Vampire Bats Vampire Bats. Soul Harvest Soul Harvest can vary between the extra survivability of Languish Languish and the bonus movement speed from Soul to Waste Soul to Waste, depending on your needs.

Spirit Walk Spirit Walk Severance Severance stays as a solid movement tool. Gargantuan Gargantuan will also remain in the build and will benefit from the Zunimassa bonuses, providing the bulk of your damage. This makes finding or gambling The Short Man's Finger The Short Man's Finger a big priority in the early game.

In the passives, you can stay on Fetish Sycophants Fetish Sycophants for a while, but exchange it for Confidence Ritual Confidence Ritual as soon as you find a Belt of Transcendence Belt of Transcendence — a common legendary that basically provides a superior, guaranteed proc version of the Fetish passive. You can also stay on Fierce Loyalty Fierce Loyalty for as long as you feel comfortable, but it is likely you will need the extra damage from Midnight Feast Midnight Feast until you optimize gear. Spirit Vessel Spirit Vessel and Grave Injustice Grave Injustice are staples in your passive selection, and should not be swapped out.

3.

Gear and Builds Using This Set

The build above is specifically created not to require any additional sets or legendary items. In order to transition to a late game-oriented spec using the same set, we have a rough list of high priority items to obtain, as well as a link to the build they pertain to. Note that while the link will take you to a Helltooth set build, it will also work with the Zunimassa's set, albeit with a lower Greater Rift potential.

4.

Changelog

  • 13 Mar. 2020: Reviewed for Season 20.
  • 22 Nov. 2019: Page added.
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