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Chromie Talents

Last updated on Sep 21, 2017 at 17:43 by Kendric 19 comments

Table of Contents

Chromie Image

General Information

On this page, we present the viable talent choices for playing Chromie in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Chromie guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Chromie's Talent Build

Level Choices
1 Mounting Sand Deep Breathing Timewalker's Pursuit
2 Bronze Talons Enveloping Assault Timely Surprise
5 Mobius Loop ? Dragon's Eye Chrono Sickness ?
8 Slowing Sands Temporal Loop
11 Bye Bye! Here and There Time Out
14 Shifting Sands Fast Forward Quantum Overdrive
18 Pocket of Time Stuck in a Loop Piercing Sands Andorhal Anomaly
Create your own build and share it with friends!

2. Chromie's Common Talent Paths

Bronze Talons Build (talent calculator link)

Level 1 Timewalker's Pursuit Icon
Level 2 Bronze Talons Icon
Level 5 Dragon's Eye Icon
Level 8 Slowing Sands Icon
Level 11 Time Out Icon
Level 14 Quantum Overdrive Icon
Level 18 Piercing Sands Icon

The Bronze Talons Build is a fairly safe way to build Chromie. It offers decent damage amplification with talents such as Dragon's Eye Icon Dragon's Eye and Quantum Overdrive Icon Quantum Overdrive, while also offering decent crowd control with Slowing Sands Icon Slowing Sands to zone out enemy melee Assassins and Warriors. If the enemy team consists of several squishy ranged Heroes, Temporal Loop Icon Temporal Loop becomes a useful alternative. Since Chromie does have a variety of great talents at her disposal, we strongly suggest reading the Talents page for more details by clicking on the link below.

3. Level 1 Talents for Chromie

Chromie Mounting Sand
Mounting Sand (Level 1) World of Warcraft Chromie

Hitting 3 or more consecutive Sand Blasts without missing counts as hitting 3 Heroes.

Chromie Deep Breathing
Deep Breathing (Level 1) World of Warcraft Chromie

Quest: Every time Dragon's Breath hits a Hero increase its damage by 3, up to 60.

Reward: After hitting 20 Heroes, increase its damage by an additional 140 and also increase Chromie's sight radius by 100%.

Chromie Timewalker's Pursuit
Timewalker's Pursuit (Level 1) World of Warcraft Chromie
  • Cooldown: 25 seconds

Activate to reveal the targeted area for 2 seconds. Enemies seen are revealed for 4 seconds.

Quest: Gathering a Regeneration Globe increases Chromie's Mana Regeneration by 0.1, up to 1.5.

Reward: After gathering 15 Globes Chromie also gains 5% Spell Power.

3.1. Discussion

Timewalker's Pursuit Icon Timewalker's Pursuit is the most diverse Level 1 talent, which provides Mana regeneration and a solid 5% Ability Power increase upon completion. Its activatable component proves to be exceptionally useful in more competitive game modes, such as Hero League and Team League.

Mounting Sand Icon Mounting Sand can be a useful talent if you manage to land Sand Blast Icon Sand Blast consistently. The fact that you lose all of the talent's value if you miss one makes it way too unreliable and risky to pick, though.

Deep Breathing Icon Deep Breathing usually takes too long to get completed. As such, Timewalker's Pursuit Icon Timewalker's Pursuit is the safer and more powerful choice.

4. Level 2 Talents for Chromie

Chromie Bronze Talons
Bronze Talons (Level 2) World of Warcraft Chromie

Increase Chromie's Basic Attack range by 35%. Using Sand Blast increases the damage of her next Basic Attack by 250%.

Chromie Enveloping Assault
Enveloping Assault (Level 2) World of Warcraft Chromie

Increase Dragon's Breath's radius by 25%.

Chromie Timely Surprise
Timely Surprise (Level 2) World of Warcraft Chromie

Increase Time Trap's cast range by 33%. Additionally, the cooldowns of Sand Blast and Dragon's Breath are reset when Time Trap is triggered.

4.1. Discussion

Bronze Talons Icon Bronze Talons is a recommended talent for two important reasons. Firstly, it increases Chromie's Basic Attack range, which allows her to keep a safer distance from enemy Heroes, which can be crucial to her survival on the battlefield. Secondly, the additional damage this talent provides can not be underestimated. Consequently, there are no downsides to Bronze Talons, making it the best choice at Level 2.

Enveloping Assault Icon Enveloping Assault could only be your go-to choice if you went for Deep Breathing Icon Deep Breathing at Level 1, which we do not recommend in the first place.

Timely Surprise Icon Timely Surprise's value is too dependant on your opponents stepping into Time Trap Icon Time Trap, which makes it too unreliable to become a recommended talent.

5. Level 5 Talents for Chromie

Chromie Mobius Loop ?
Mobius Loop (Level 5) World of Warcraft Chromie

Reduce Dragon’s Breath's Mana cost and cooldown by 50%, but also reduce its damage by 25%.

Chromie Dragon's Eye
Dragon's Eye (Level 5) World of Warcraft Chromie

Dragon’s Breath deals 25% more damage to enemies in the center.

Chromie Chrono Sickness ?
Chrono Sickness (Level 5) World of Warcraft Chromie

Reduce Time Trap's cooldown and Mana cost by 50%. After the Time Stop ends, the enemy is also Slowed by 50% for 4 seconds.

5.1. Discussion

Dragon's Eye Icon Dragon's Eye is a really solid talent overall. It adds a lot of extra damage if you manage to aim your Dragon's Breath Icon Dragon's Breath precisely. Unfortunately, the other talents on this tier do not add a lot of damage or utility, which is why Dragon's Eye is our go-to choice.

Mobius Loop Icon Mobius Loop is a talent that we primarily recommend taking if you are not experienced on Chromie yet. Due to the reduced cooldown and Mana cost it provides on Dragon's Breath Icon Dragon's Breath, it makes missing the ability a lot more forgiving. Once you get more familiar with Chromie's kit, we advise you to take Dragon's Eye Icon Dragon's Eye instead.

Chrono Sickness Icon Chrono Sickness offers some utility against teams that rely a lot on high mobility Warriors and melee Assassins. The slow it provides allows Chromie to keep a healthy distance to those Heroes more easily.

6. Level 8 Talents for Chromie

Chromie Slowing Sands
Slowing Sands (Level 8) World of Warcraft Chromie
  • Cooldown: 0 seconds

Place a sand vortex that greatly Slows enemies inside it. The longer it is active the more it Slows, up to 60% after 3 seconds.

Chromie Temporal Loop
Temporal Loop (Level 8) World of Warcraft Chromie
  • Mana: 60
  • Cooldown: 70 seconds

Choose an enemy Hero. After 3 seconds, they will teleport back to the location where Temporal Loop was cast on them.

6.1. Discussion

Slowing Sands Icon Slowing Sands is a great choice on Maps that feature several choke points like Cursed Hollow or Towers of Doom. Besides, Slowing Sands gains a lot of value if the enemy team composition consists of multiple melee Assassins and Warriors, which will likely stay close to each other during team fights. It is of utmost importance, however, to remember to manually re-cast the ability depending on the enemy team's location.

Temporal Loop Icon Temporal Loop allows Chromie to execute deadly burst damage against a single trapped target. In order to successfully do that, however, you need to carefully watch the timer on Temporal Loop. As soon as the little clock shows less than 40% of the remaining time, you should start casting Dragon's Breath Icon Dragon's Breath followed by Sand Blast Icon Sand Blast. Keep in mind that Temporal Loop can also be cast defensively to trap an engaging melee Assassin or Warrior in order for Chromie to escape. All in all, this Heroic Ability requires some practise and experience, yet if mastered and used well, it is an extremely powerful weapon in Chromie's arsenal.

7. Level 11 Talents for Chromie

Chromie Bye Bye!
Bye Bye! (Level 11) World of Warcraft Chromie

Reduce the cast time of Hearthstone by 75%, and it is not interrupted by taking damage.

Chromie Here and There
Here and There (Level 11) World of Warcraft Chromie
  • Cooldown: 30 seconds

Activate to swap Chromie's position with her Sand Blast Echo.

Chromie Time Out
Time Out (Level 11) World of Warcraft Chromie
  • Cooldown: 0 seconds

Activate to place Chromie in Stasis and gain Invulnerability for up to 7 seconds. Can be reactivated to end the effect early.

7.1. Discussion

Time Out Icon Time Out is a reliable defense tool against bursty enemy team compositions that feature multiple mobile Assassins. If your survival cannot be guaranteed, Time Out may just be the talent you need in order to survive.

Bye Bye! Icon Bye Bye! comes with a big drawback: it may save Chromie's life at the cost of teleporting her back to base. While this is great if Chromie gets caught while separated from her allies, it causes her team to fight without her in a full five-versus-five team fight. Consequently, we recommend picking Time Out Icon Time Out instead, which provides equal protection but allows Chromie to stay in the fight.

Here and There Icon Here and There provides additional mobility to Chromie's kit but only after she successfully completed stacking Sand Blast Icon Sand Blast, which usually happens between Level 16 and 20. Consequently, Here and There will remain useless for too long to make it a recommended talent.

8. Level 14 Talents for Chromie

Chromie Shifting Sands
Shifting Sands (Level 14) World of Warcraft Chromie

Hitting an enemy Hero with Sand Blast grants 8% Spell Power for 10 seconds, up to a maximum of 40%. The duration is refreshed whenever an enemy is damaged by Sand Blast.

Chromie Fast Forward
Fast Forward (Level 14) World of Warcraft Chromie

If Sand Blast travels at least 75% of its base distance and hits a Hero, its cooldown is reduced to 0.75 seconds.

Chromie Quantum Overdrive
Quantum Overdrive (Level 14) World of Warcraft Chromie
  • Cooldown: 30 seconds

Activate to increase Spell Power by 20% for 10 seconds.

8.1. Discussion

Shifting Sands Icon Shifting Sands is a great talent, especially if you chose a Q-heavy talent build. But even if without it, Shifting Sands provides decent value, since you should be able to hit enemy Heroes during team fights quite easily.

Quantum Overdrive Icon Quantum Overdrive is a great damage boost if your team has plenty of crowd control at their disposal. This guarantees some good hits with Sand Blast Icon Sand Blast and Dragon's Breath Icon Dragon's Breath while Quantum Overdrive is active.

Fast Forward Icon Fast Forward is not a recommended talent, since Sand Blast Icon Sand Blast's cooldown is very short to begin with.

9. Level 18 Talents for Chromie

Chromie Pocket of Time
Pocket of Time (Level 18) World of Warcraft Chromie

Remove Slowing Sands Mana cost and increase the Slow from 60% to 80%.

Chromie Stuck in a Loop
Stuck in a Loop (Level 18) World of Warcraft Chromie

Temporal Loop teleports the target a second time after the first.

Chromie Piercing Sands
Piercing Sands (Level 18) World of Warcraft Chromie

Sand Blast will now hit all Heroes in its path. Additional hits do not grant bonus damage or Quest progress.

Chromie Andorhal Anomaly
Andorhal Anomaly (Level 18) World of Warcraft Chromie

Time Trap gains 2 charges, and when the cooldown finishes, Chromie gains all charges at once. Maximum 3 active Time Traps.

9.1. Discussion

Piercing Sands Icon Piercing Sands greatly amplifies Chromie's damage output, especially against teams that consist of multiple melee Heroes, which tend to clump up during team fights.

Andorhal Anomaly Icon Andorhal Anomaly adds a lot more crowd control to Chromie's kit, especially if the enemy team features multiple hard-engaging threats.

Pocket of Time Icon Pocket of Time provides Chromie with an even more powerful AoE slow, which is usually not really needed, since the basic version of Slowing Sands Icon Slowing Sands is already powerful enough.

Stuck in a Loop Icon Stuck in a Loop is an interesting talent, since it causes Temporal Loop Icon Temporal Loop to teleport the trapped target twice. However, we find this talent not strong enough to compete with Piercing Sands Icon Piercing Sands or Andorhal Anomaly Icon Andorhal Anomaly.

10. ChangeLog

  • 17 Sep. 2017: Here and There was mistakenly marked (recommended, instead of not recommended).
  • 16 Sep. 2017: Updated Chromie's talents in accordance with the Kel'Thuzad update.
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