Gazlowe Talents
Welcome to our Talents page for Gazlowe. Here, we give you an overview of how strong each of Gazlowe's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Gazlowe's Talent Build
| Level | Choices | 
|---|---|
| 1 |  ✓  ?  ? | 
| 4 |  ✓  ?  ? | 
| 7 |  ✓  ?  ? | 
| 10 |  ?  ✓ | 
| 13 |  ✘︎  ✓  ? | 
| 16 |  ?  ✓  ✘︎ | 
| 20 |  ✘︎  ✓  ?  ? | 
Gazlowe's Talent Build Cheatsheet
Standard Build
RecommendedGazlowe's Standard Build focuses on creating extra Turrets through the Scrap
from  Goblin Fusion, while also adding more sustain
to the Hero from
 Goblin Fusion, while also adding more sustain
to the Hero from  Rock It Sock It's Shields.
 Rock It Sock It's Shields.
At Level 10, we recommend getting  Grav-O-Bomb 3000 due
to the great potential to win teamfights with it. However, if your plan is to constantly
split-push,
 Grav-O-Bomb 3000 due
to the great potential to win teamfights with it. However, if your plan is to constantly
split-push,  Robo-Goblin might be
a better option.
 Robo-Goblin might be
a better option.
Xplodium Build
SituationalGazlowe's Xplodium Build allows him to follow up his Tank's engages from anywhere, while also dealing high damage from afar. This build does not have as much early game presence as the Standard one, but it gets extremely powerful at Level 16 and Level 20.
This build is a good option if you are not in the solo lane or if your team features a tank with good engage tools, such as E.T.C. or Anub'arak.
Level 1 Talents for Gazlowe
 ✓
      ✓
     Gazlowe
      Gazlowe
    Increase the cast range of Xplodium Charge by 30% and its damage by 35%. Hitting an enemy Hero increases Movement Speed by 20% for 3 seconds.
 ?
      ?
     Gazlowe
      Gazlowe
    Increase maximum Scrap by 2. Basic Attacks against enemy Heroes, Mercenaries, or Monsters accelerates Reduce, Reuse, Recycle Scrap regeneration by 1.5 seconds.
 ?
      ?
     Gazlowe
      Gazlowe
    Casting Basic Abilities cause Gazlowe's next Basic Attack within 6 seconds to deal 60% more damage. Stores up to 2 charges.
Discussion
 Rocket Boots greatly increase Gazlowe's follow up
potential while also adding more damage and mobility to himself. This Talent is
excellent when you are paired with Tanks who can
engage from a relatively high distance (like Diablo
and Anub'arak). It is also good in normal situations, as it makes Gazlowe's
main crowd control easier to hit.
 Rocket Boots greatly increase Gazlowe's follow up
potential while also adding more damage and mobility to himself. This Talent is
excellent when you are paired with Tanks who can
engage from a relatively high distance (like Diablo
and Anub'arak). It is also good in normal situations, as it makes Gazlowe's
main crowd control easier to hit.
 Big Game Hunter's extra scrap allows Gazlowe to instantly
build 3 turrets, adding more presence into his teamfighting potential, and more
sustain when paired with
 Big Game Hunter's extra scrap allows Gazlowe to instantly
build 3 turrets, adding more presence into his teamfighting potential, and more
sustain when paired with  Rock It Sock It. It
also increases the rate in which the scrap is regenerated, as long as you keep
attacking a Monster (like Tomb of the Spider Queen's Webweavers), Mercenary
or Hero. With this Talent, you can solo any Mercenary Camp without losing Health
and will be much more present in Objective, like Infernal Shrines, due
to being able to regain Scrap by attacking the Monsters spawned by it.
 Rock It Sock It. It
also increases the rate in which the scrap is regenerated, as long as you keep
attacking a Monster (like Tomb of the Spider Queen's Webweavers), Mercenary
or Hero. With this Talent, you can solo any Mercenary Camp without losing Health
and will be much more present in Objective, like Infernal Shrines, due
to being able to regain Scrap by attacking the Monsters spawned by it.
 One Man Wrecking Crew helps Gazlowe to beat the opposing
Offlaner on Maps such as Dragon Shire or Braxis Holdout.
However, most of Gazlowe's damage is tied to his Basic Abilities, and since he has no
gap-closer, you will be dependent on enemies to dive you,
in order to get the small value of One Man Wrecking Crew.
 One Man Wrecking Crew helps Gazlowe to beat the opposing
Offlaner on Maps such as Dragon Shire or Braxis Holdout.
However, most of Gazlowe's damage is tied to his Basic Abilities, and since he has no
gap-closer, you will be dependent on enemies to dive you,
in order to get the small value of One Man Wrecking Crew.
Level 4 Talents for Gazlowe
 ✓
      ✓
     Gazlowe
      Gazlowe
    Casting Rock-It! Turret grants Gazlowe a Shield that absorbs up to 200 (+4% per level) damage for 2.5 seconds.
 ?
      ?
     Gazlowe
      Gazlowe
    Heroes hit by Deth Lazor or Xplodium Charge take an additional 2% of their maximum Health in damage. Gazlowe is healed for 150% of the damage dealt.
 ?
      ?
     Gazlowe
      Gazlowe
      - Cooldown: 30 seconds
Activate to gain 40 Armor for 3 seconds, reducing damage taken by 40%, and reduce damage dealt by all nearby enemy Heroes and Summons by 50% for 3 seconds.
Discussion
 Rock It Sock It is the main Talent to improve Gazlowe's
survivability. The Shield duration is much bigger than the
 Rock It Sock It is the main Talent to improve Gazlowe's
survivability. The Shield duration is much bigger than the  Rock-It! Turret's
Cooldown, so it can be wasted if you create more than one Turret instantly. After
getting this Talent, you should only spawn a secondary turret if the Shield from
the previous one already expired or was destroyed.
 Rock-It! Turret's
Cooldown, so it can be wasted if you create more than one Turret instantly. After
getting this Talent, you should only spawn a secondary turret if the Shield from
the previous one already expired or was destroyed.
 Hyperfocus Coils adds more damage to
 Hyperfocus Coils adds more damage to  Deth Lazor
and
 Deth Lazor
and  Xplodium Charge, which can be useful if you are playing
around following your Tank. Still, it does not add as much
self-sustain as
 Xplodium Charge, which can be useful if you are playing
around following your Tank. Still, it does not add as much
self-sustain as  Rock It Sock It
does, and should only be picked with good setup to hit your Abilities.
 Rock It Sock It
does, and should only be picked with good setup to hit your Abilities.
 EZ-PZ Dimensional Ripper basically makes Gazlowe invincible
for 3 seconds, but in most situations the extra self-sustain from the other options will
be more consistent. On the other hand, it is a great option against a
dive composition, since the damage reduction will stop their momentum
during the dive.
 EZ-PZ Dimensional Ripper basically makes Gazlowe invincible
for 3 seconds, but in most situations the extra self-sustain from the other options will
be more consistent. On the other hand, it is a great option against a
dive composition, since the damage reduction will stop their momentum
during the dive.
Level 7 Talents for Gazlowe
 ✓
      ✓
     Gazlowe
      Gazlowe
    Generate 3 Scrap for each Hero hit by Deth Lazor.
 ?
      ?
     Gazlowe
      Gazlowe
    Deth Lazor can now store up to 2 charges. Each enemy Hero hit by Deth Lazor reduces its cooldown by 0.75 seconds.
 ?
      ?
     Gazlowe
      Gazlowe
    Deth Lazor and Xplodium Charge Slow enemies hit by 35% for 3 seconds. Rock-It! Turret Basic Attacks against enemies Slowed in this way extend the Slow duration by 0.5 seconds.
Discussion
 Goblin Fusion is an excellent way to add more damage, self-healing, and
presence in the teamfight. The extra scrap is converted to more turrets, which is
the main source of damage and self-sustain from the Hero. After getting this Talent, you
should never use
 Goblin Fusion is an excellent way to add more damage, self-healing, and
presence in the teamfight. The extra scrap is converted to more turrets, which is
the main source of damage and self-sustain from the Hero. After getting this Talent, you
should never use  Deth Lazor with full scraps; place one or two
turrets before using it, so you do not waste the extra resources you get.
 Deth Lazor with full scraps; place one or two
turrets before using it, so you do not waste the extra resources you get.
 Overload greatly increases Gazlowe's waveclear, and
can be an option if you need to double soak against a
good waveclear Hero. This Talent has good synergy with
 Overload greatly increases Gazlowe's waveclear, and
can be an option if you need to double soak against a
good waveclear Hero. This Talent has good synergy with
 Hyperfocus Coils and
 Hyperfocus Coils and  Firin' Mah Lazorz.
 Firin' Mah Lazorz.
 Master Blaster adds a useful Slow to your damaging Basic Abilities.
Every hit from
 Master Blaster adds a useful Slow to your damaging Basic Abilities.
Every hit from  Rock-It! Turret will increase the Slow duration,
so it is essential to use
 Rock-It! Turret will increase the Slow duration,
so it is essential to use  Focus Turrets! towards targets
recently hit by
 Focus Turrets! towards targets
recently hit by  Deth Lazor or
 Deth Lazor or  Xplodium Charge.
 Xplodium Charge.
Level 10 Talents for Gazlowe
 ?
      ?
     Gazlowe
      Gazlowe
      - Cooldown: 40 seconds
Activate to become Unstoppable for 1.5 seconds.
Passive: Basic Attacks deal 90 (+4% per level) bonus damage over 5 seconds, stacking up to 3 times.
 ✓
      ✓
     Gazlowe
      Gazlowe
      - Cooldown: 60 seconds
After a 1.5 second delay, pull enemies toward the center of an area and deal 220 (+4% per level) damage. Basic Abilities deal 30% more damage for 5 seconds after casting Grav-O-Bomb 3000.
Discussion
In this section we discuss when and why to pick a given Heroic Ability. If you want to read how they work in detail and/or you are looking for some tips on how to use them, check them out on the Abilities and Strategy page.
 Grav-O-Bomb 3000 is one of the most impactful Heroic
Abilities in the game, and essentially makes or breaks the effectiveness of
Gazlowe players in team fight situations. Grav-O-Bomb 3000 is especially good
if one or more of your teammates have access to area of effect Heroic
Abilities, such as
 Grav-O-Bomb 3000 is one of the most impactful Heroic
Abilities in the game, and essentially makes or breaks the effectiveness of
Gazlowe players in team fight situations. Grav-O-Bomb 3000 is especially good
if one or more of your teammates have access to area of effect Heroic
Abilities, such as  Apocalypse,
 Apocalypse,
 Mosh Pit,
 Mosh Pit,
 Leap,
 Leap, Divine Storm, or
 Divine Storm, or
 Void Prison. It is also recommended on Maps where
split pushing is not generally effective, such as
Sky Temple or Towers of Doom.
 Void Prison. It is also recommended on Maps where
split pushing is not generally effective, such as
Sky Temple or Towers of Doom.
Should your team elect to play a more
split-push-oriented playstyle,
 Robo-Goblin allows you to take down Minions,
Structures and Mercenaries at a speed that is second to none, all while being
very difficult for any melee Hero to duel. Picking
Robo-Goblin, however, is never a decision that should be taken lightly, as it
deprives you of
 Robo-Goblin allows you to take down Minions,
Structures and Mercenaries at a speed that is second to none, all while being
very difficult for any melee Hero to duel. Picking
Robo-Goblin, however, is never a decision that should be taken lightly, as it
deprives you of  Grav-O-Bomb 3000, which can
single-handedly turn team fights in your favour.
 Grav-O-Bomb 3000, which can
single-handedly turn team fights in your favour.
Level 13 Talents for Gazlowe
 ✘︎
      ✘︎
     Gazlowe
      Gazlowe
    Primary Rock-It! Turret attacks against Heroes increase Gazlowe's Attack Speed by 40% for 3 seconds.
 ✓
      ✓
     Gazlowe
      Gazlowe
    Rock-It! Turrets attack up to 2 additional enemies for 60% damage and have 30% increased Basic Attack range.
 ?
      ?
     Gazlowe
      Gazlowe
    Gazlowe gains 5% Spell Power for each active Rock-It! Turret, up to a maximum of 15%. Dealing Basic Attack damage extends the duration of Rock-It! Turrets by 1.25 seconds.
Discussion
 Positive Reinforcement's extra Attack Speed would greatly
increase Gazlowe's push capabilities, but unfortunately, it only works when turret hits Heroes.
In fights, due to not having any gap-closers, he has a hard time
getting value from Basic Attacks.
 Positive Reinforcement's extra Attack Speed would greatly
increase Gazlowe's push capabilities, but unfortunately, it only works when turret hits Heroes.
In fights, due to not having any gap-closers, he has a hard time
getting value from Basic Attacks.
 Superior Schematics moves Turrets from being annoying
to being a great threat. This Talent enhances Gazlowe's main Ability, and should
not be skipped if you picked either
 Superior Schematics moves Turrets from being annoying
to being a great threat. This Talent enhances Gazlowe's main Ability, and should
not be skipped if you picked either  Big Game Hunter or
 Big Game Hunter or
 Goblin Fusion.
 Goblin Fusion.
 Overcharged Capacitors is a good Talent to get when
you did not go for scraps focused Talents, since you will not have many turrets up.
It will be better to enhance the other parts of the Hero, like
 Overcharged Capacitors is a good Talent to get when
you did not go for scraps focused Talents, since you will not have many turrets up.
It will be better to enhance the other parts of the Hero, like  Deth Lazor
or
 Deth Lazor
or  Grav-O-Bomb 3000.
 Grav-O-Bomb 3000.
Level 16 Talents for Gazlowe
 ?
      ?
     Gazlowe
      Gazlowe
    Firing Deth Lazor causes all of Gazlowe's Rock-It! Turrets to fire a Deth Lazor of their own that deals 125 (+4% per level) damage.
 ✓
      ✓
     Gazlowe
      Gazlowe
    Reduce the cooldown of Xplodium Charge by 2 seconds. Casting Xplodium Charge creates 3 miniature Rock-It! Turrets that last for 3 seconds.
These Turrets do not drop Scrap or benefit from other Talents.
 ✘︎
      ✘︎
     Gazlowe
      Gazlowe
    Basic Attacks grant Gazlowe 15% Movement Speed for 2 seconds.
Dealing Basic Attack damage to Heroes causes them to take an additional 2.5% of their maximum Health as damage.
Discussion
 Firin' Mah Lazorz has antisynergy with
 Firin' Mah Lazorz has antisynergy with  Rock It Sock It
because it gets value the faster you use Turrets, but the Shield from the Level 4
Talent encourages you to use them spaced, getting much more value from the Shields.
It is not as consistent and reliable as
 Rock It Sock It
because it gets value the faster you use Turrets, but the Shield from the Level 4
Talent encourages you to use them spaced, getting much more value from the Shields.
It is not as consistent and reliable as  Ark Reaktor, but
is useful to have more damage to follow up your
 Ark Reaktor, but
is useful to have more damage to follow up your
 Grav-O-Bomb 3000.
 Grav-O-Bomb 3000.
 Ark Reaktor always guarantees a good amount of damage in
fights, while also reducing the cooldown from
 Ark Reaktor always guarantees a good amount of damage in
fights, while also reducing the cooldown from  Xplodium Charge.
This is the standard choice for this tier. It also empowers others
 Xplodium Charge.
This is the standard choice for this tier. It also empowers others  Xplodium Charge
Talents, having a great synergy with
 Xplodium Charge
Talents, having a great synergy with  Rocket Boots and
 Rocket Boots and
 Bomb Toss.
 Bomb Toss.
 Overklock, like most other Basic Attack Talents, is not recommended,
because Gazlowe has a hard time trying to properly deliver hits on a chosen target.
 Overklock, like most other Basic Attack Talents, is not recommended,
because Gazlowe has a hard time trying to properly deliver hits on a chosen target.
Level 20 Talents for Gazlowe
 ✘︎
      ✘︎
     Gazlowe
      Gazlowe
    Basic Attacks increase Gazlowe's Armor by 10 for 10 seconds, up to a maximum of 30, and deal 50% bonus damage to Stunned or Slowed enemies.
 ✓
      ✓
     Gazlowe
      Gazlowe
    Increase Grav-O-Bomb 3000's radius by 25% and its damage by 50%. Each enemy Hero pulled reduces its cooldown by 12 seconds.
 ?
      ?
     Gazlowe
      Gazlowe
    Reduce the Scrap cost of Rock-It! Turrets by 1. Regain 2 Scrap for each Scrap pickup.
 ?
      ?
     Gazlowe
      Gazlowe
    Xplodium Charge gains a 2nd charge with a 3 second cooldown between uses and launches 2 more bombs when it detonates.
Discussion
 Mecha-Lord is not particularly useful
against Ranged Assassins that will simply kite him due to
his lack of a gap closer.
Against team compositions featuring more than 2 melee or low-range Heroes,
we recommend getting
 Mecha-Lord is not particularly useful
against Ranged Assassins that will simply kite him due to
his lack of a gap closer.
Against team compositions featuring more than 2 melee or low-range Heroes,
we recommend getting  Grav-O-Bomb 3000 instead.
 Grav-O-Bomb 3000 instead.
 Miniature Black Hole significantly improves the
usability of
 Miniature Black Hole significantly improves the
usability of  Grav-O-Bomb 3000 by making it much more
difficult to avoid. The damage increase and cooldown reduction are nice bonuses as well,
however, the radius increase is what makes this Talent truly shine.
 Grav-O-Bomb 3000 by making it much more
difficult to avoid. The damage increase and cooldown reduction are nice bonuses as well,
however, the radius increase is what makes this Talent truly shine.
 It's Raining Scrap has the potential to allow one to
summon a ridiculous number of
 It's Raining Scrap has the potential to allow one to
summon a ridiculous number of  Rock-It! Turrets. The
Talent, however, competes with
 Rock-It! Turrets. The
Talent, however, competes with  Miniature Black Hole,
which can win a fight by itself. When paired with
 Miniature Black Hole,
which can win a fight by itself. When paired with  Rock It Sock It,
This Talent can be used to provide insane self-sustain to Gazlowe, because you can spawn
a turret and delete it instantly, being able to obtain the Shield many times in the fight.
 Rock It Sock It,
This Talent can be used to provide insane self-sustain to Gazlowe, because you can spawn
a turret and delete it instantly, being able to obtain the Shield many times in the fight.
 Bomb Toss is excellent when paired with
 Bomb Toss is excellent when paired with
 Rocket Boots and
 Rocket Boots and  Ark Reaktor. It enables
Gazlowe to use
 Ark Reaktor. It enables
Gazlowe to use  Xplodium Charge freely, as he will always have another
charge to follow up an engage. The extra bombs spawned
by this Talent provide great zoning. A good thing to note is that
 Xplodium Charge freely, as he will always have another
charge to follow up an engage. The extra bombs spawned
by this Talent provide great zoning. A good thing to note is that
 Xplodium Charge can be used to Stun a target hit by the
extra bombs again.
 Xplodium Charge can be used to Stun a target hit by the
extra bombs again.
Changelog
- 26 Mar. 2021: Updated Talent recommendations.
- 08 Oct. 2020: Talents and Builds updated after recent balance patch.
- 19 Sep. 2020: Guide updated after recent rework.
- 05 Apr. 2020: Description reviewed and updated for Reduce Reuse Recycle.
- 29 Jun. 2017: Added Bruiser build.
- 26 Jun. 2017: Changed Firin' Mah Lazorz from Not Recommended to Situational.
More Bruiser Guides
Derenash has been playing Heroes of the Storm since 2015 and has achieved Grandmaster in multiple seasons, peaking at Top 1 in Season 3 and 4 of 2018. He participated in the HGC Copa America in 2018 where his team had a strong victory. He is passionate about teaching others about the game, and streams often on Twitch in Portuguese, and you can find him in Wind Striders' Discord as well where he is happy to answer any questions in English or Portuguese.
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