Imperius Talents

Last updated on Jul 12, 2019 at 10:39 by Kendric 10 comments
General Information

Welcome to our Talents page for Imperius. Here, we give you an overview of how strong each of Imperius' talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.

1. Imperius's Talent Build

Level Choices
1 Impaling Light Consuming Flame Burn the Impure
4 Sovereign Armor Battle Hunger Press Forward ?
7 Flash of Anger Blaze of Glory Holy Fervor
10 Angelic Armaments Wrath of the Angiris
13 Pathetic Mortals Divine Rage Heat of Battle
16 Celestial Swiftness Melting Touch Valorous Pursuit
20 Heavenly Host Unrelenting Descent Brand of Solarion Impervious

2. Imperius' Talent Build Cheatsheet

Angelic Armaments Build

Talent calculator »
Level 1 Burn the Impure Icon Consuming Flame Icon ?
Level 4 Battle Hunger Icon Sovereign Armor Icon ?
Level 7 Blaze of Glory Icon
Level 10 Angelic Armaments Icon
Level 13 Divine Rage Icon
Level 16 Melting Touch Icon Valorous Pursuit Icon ?
Level 20 Heavenly Host Icon

The Angelic Armament Build focuses on Imperius' self-healing and team fight utility. His first major power spike arrives after unlocking Angelic Armaments Icon Angelic Armaments at Level 10. This Heroic Ability protects Imperius with a massive shield, allowing him to charge right into the enemy team's ranks. At Level 13, Divine Rage Icon Divine Rage significantly lowers Molten Armor Icon Molten Armor's cooldown, which greatly increases Imperius' survivability. Furthermore, it possesses great synergy with Melting Touch Icon Melting Touch at Level 16. Alternatively, Valorous Pursuit Icon Valorous Pursuit is a good choice if there is need for additional mobility. This is usually the case when the enemy team features a lot of crowd control and/or slow nimble targets that otherwise could not be chases. Imperius' second major power spike comes with Level 20. Heavenly Host Icon Heavenly Host turns Angelic Armaments Icon Angelic Armaments into an amazing team fighting ability protecting all nearby allied Heroes with a potent shield.

Celestial Charge Build

Talent calculator »
Level 1 Impaling Light Icon
Level 4 Sovereign Armor Icon
Level 7 Flash of Anger Icon
Level 10 Angelic Armaments Icon
Level 13 Divine Rage Icon
Level 16 Melting Touch Icon Celestial Swiftness Icon ? Valorous Pursuit Icon ?
Level 20 Impervious Icon

The Celestial Charge Build aims to maximize Imperius' burst damage after successfully landing Celestial Charge Icon Celestial Charge. This comes with a somewhat great risk great reward playstyle, which can be extremely rewarding if working out fine, but can also feel slightly underwhelming if the enemy team has several nimble Heroes that can dodge Imperius' Celestial Charge Icon Celestial Charge easily. Thus, we advise to carefully analyze the enemy team composition first, before committing to this Build.

After the obvious Level 1 choice, Impaling Light Icon Impaling Light, to increase Imperius' damage, Sovereign Armor Icon Sovereign Armor at Level 4 is a great follow-up, as it boosts Imperius' durability significantly. At Level 7, Flash of Anger Icon Flash of Anger syngergizes well with Impaling Light Icon Impaling Light to further increase damage dealt. For Level 13 we recommend Divine Rage Icon Divine Rage, as it is exceptionally strong if combined with Sovereign Armor Icon Sovereign Armor. Level 16 remains completely situational and thus we do not have a clear favorite for this tier. At Level 20, Impervious Icon Impervious' Unstoppable effect makes this talent a golden one that eliminates one of the greatest weaknesses of this Build, which is enemy crowd control that can prevent Imperius from using Celestial Charge Icon Celestial Charge in the first place.

3. Level 1 Talents for Imperius

Imperius Impaling Light
Impaling Light (Level 1) Diablo Imperius

Celestial Charge's final damage is increased by 50% and cooldown is reduced by 1 second for each Valorous Brand on the target when the Stun completes.

Imperius Consuming Flame
Consuming Flame (Level 1) Diablo Imperius

Increase the center damage of Solarion's Fire by an additional 100% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.

Imperius Burn the Impure
Burn the Impure (Level 1) Diablo Imperius

Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.

3.1. Discussion

Consuming Flame Icon Consuming Flame helps Imperius fight one of his greatest weaknesses in the early game, which is waveclear. The increased Movement Speed Slow amount after its completion is quite noticeable as well while the additional Mana Regeneration is a nice-to-have bonus.

Burn the Impure Icon Burn the Impure amplifies Imperius' early game damage output tremendously. The additional percentage damage works particularly well with Molten Armor Icon Molten Armor if Imperius maintains a consistent Basic Attack sequence after each tick.

Impaling Light Icon Impaling Light is a core choice for a Celestial Charge Icon Celestial Charge-centric Build. The extra damage and cooldown reduction it provides synergizes very well with follow-up talents such as Flash of Anger Icon Flash of Anger at Level 7 or Celestial Swiftness Icon Celestial Swiftness at Level 16.

4. Level 4 Talents for Imperius

Imperius Sovereign Armor
Sovereign Armor (Level 4) Diablo Imperius

Molten Armor grants 25 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.

Imperius Battle Hunger
Battle Hunger (Level 4) Diablo Imperius

Increase the healing of Valorous Brand by 50%.

Imperius Press Forward ?
Press Forward (Level 4) Diablo Imperius

Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).

4.1. Discussion

Battle Hunger Icon Battle Hunger allows Imperius to heal tremendous amounts from enemy Heroes, which proves to be a valuable asset at any stage of the game.

Sovereign Armor Icon Sovereign Armor can be a worthwhile choice if the enemy team consists of burst damage that requires immediate protection rather than sustained healing, which Battle Hunger Icon Battle Hunger would provide.

Press Forward Icon Press Forward is a very useful talent during duels in the laning phase, but with almost zero value during team fights, where Regeneration Globes are rarely found, which makes it a situational choice at best.

5. Level 7 Talents for Imperius

Imperius Flash of Anger
Flash of Anger (Level 7) Diablo Imperius

Consuming a mark from Celestial Charge deals 180 (+4% per level) damage around the target and grants Imperius 300 (+4% per level) point Shield for 4 seconds.

Imperius Blaze of Glory
Blaze of Glory (Level 7) Diablo Imperius

Solarion's Fire leaves a line of scorched earth along its center, exploding after 2 seconds and dealing 125 (+4% per level) damage. This explosion benefits from and consumes Valorous Brand marks.

Imperius Holy Fervor
Holy Fervor (Level 7) Diablo Imperius
  • Cooldown: 30 seconds

Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

5.1. Discussion

Flash of Anger Icon Flash of Anger provides good synergy with Impaling Light Icon Impaling Light at Level 1. It further boosts Imperius' burst damage while also adding a little bit of protection.

Blaze of Glory Icon Blaze of Glory's bonus damage is quite impressive, as it can also benefit from previously applied Valorous Brand Icon Valorous Brands.

Holy Fervor Icon Holy Fervor's duration is a bit too short and its cooldown a bit too long for it to become a recommended talent.

6. Level 10 Talents for Imperius

Imperius Angelic Armaments
Angelic Armaments (Level 10) Diablo Imperius
  • Mana: 70
  • Cooldown: 70 seconds

Summon a ring of blazing swords that grants 1000 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.

Imperius Wrath of the Angiris
Wrath of the Angiris (Level 10) Diablo Imperius
  • Mana: 80
  • Cooldown: 80 seconds

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 (+4% per level) damage and Stunning them for 1 second.

6.1. Discussion

Angelic Armaments Icon Angelic Armaments comes with everything an aggressive Bruiser like Imperius needs. Its massive shield prevents enemies from bursting him down. The activatable damage component can wreak havoc on the enemy team's backline, making him an even scarier foe to face.

Wrath of the Angiris Icon Wrath of the Angiris is too unreliable and can be dodged too easily due to its channeled activation animation. It is a high risk high reward talent with an even higher cooldown than Angelic Armaments Icon Angelic Armaments.

7. Level 13 Talents for Imperius

Imperius Pathetic Mortals
Pathetic Mortals (Level 13) Diablo Imperius

Stunning enemy Heroes with Celestial Charge reduces their damage by 35% for 4 seconds.

Imperius Divine Rage
Divine Rage (Level 13) Diablo Imperius

Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.

Imperius Heat of Battle
Heat of Battle (Level 13) Diablo Imperius

Increase Molten Armor's healing against Heroes by 2% for every 1% Health Imperius is missing.

7.1. Discussion

Divine Rage Icon Divine Rage significantly lowers Molten Armor Icon Molten Armor's cooldown, which greatly increases Imperius' survivability. Furthermore, it possesses great synergy with both Melting Touch Icon Melting Touch and Sovereign Armor Icon Sovereign Armor at Level 16.

Heat of Battle Icon Heat of Battle comes with stronger healing the lower Imperius' health pool is, making it a strong sustaining tool that could also trick opponents into overextending on Imperius.

Pathetic Mortals Icon Pathetic Mortals's damage reduction is not bad per se, however, we consider this talent a bit underwhelming, especially since both of the other Level 13 talents are really strong.

8. Level 16 Talents for Imperius

Imperius Celestial Swiftness
Celestial Swiftness (Level 16) Diablo Imperius

Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.

Imperius Melting Touch
Melting Touch (Level 16) Diablo Imperius

Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.

Imperius Valorous Pursuit
Valorous Pursuit (Level 16) Diablo Imperius
  • Cooldown: 20 seconds

Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.

8.1. Discussion

Melting Touch Icon Melting Touch has strong synergy with Divine Rage Icon Divine Rage, which allows Imperius to consistently lower nearby enemies' armor.

Celestial Swiftness Icon Celestial Swiftness increases Imperius' Attack and Movement Speed after stunning foes using Celestial Charge Icon Celestial Charge. While this boosts his damage output, we usually only recommend this talent if other Celestial Charge Icon Celestial Charge-related talents were picked.

Valorous Pursuit Icon Valorous Pursuit is a flashy talent that can be used in a variety of ways. If used offensively, Imperius can efficiently chase down fleeing enemies. If used defensively, it can be a great tool to help allies in need or evacuate Imperius out of a dangerous situation.

9. Level 20 Talents for Imperius

Imperius Heavenly Host
Heavenly Host (Level 20) Diablo Imperius

Nearby allied Heroes gain 600 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 (+4% per level) damage.

Imperius Unrelenting Descent
Unrelenting Descent (Level 20) Diablo Imperius

Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 5 seconds.

Imperius Brand of Solarion
Brand of Solarion (Level 20) Diablo Imperius

Reduce the duration of Valorous Brand to 3 seconds, but it is no longer consumed when triggered.

Imperius Impervious
Impervious (Level 20) Diablo Imperius
  • Cooldown: 75 seconds

Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.

9.1. Discussion

Heavenly Host Icon Heavenly Host turns Angelic Armaments Icon Angelic Armaments into an amazing team fighting ability. Similar to Storm Shield Icon Storm Shield, it protects every allied Hero in Imperius' vicinity every 60 seconds, which is too good to be neglected.

Impervious Icon Impervious can be a great choice if the enemy team focuses heavily on killing on Imperius or if a Celestial Charge Icon Celestial Charge centric Build was chosen. Then, the Unstoppable effect makes it much easier for Imperius to approach his opponents and set up a strong Celestial Charge Icon Celestial Charge combo.

Brand of Solarion Icon Brand of Solarion offers great utility, however, we found the other Level 20 choices to be slightly more impactful.

Unrelenting Descent Icon Unrelenting Descent requires Wrath of the Angiris Icon Wrath of the Angiris to be picked at Level 10, which is something we currently do not recommend.

10. Changelog

  • 12 Jul. 2019: Updated Imperius' Talents and Builds in accordance with the latest Balance Update.
  • 10 Jun. 2019: Revised the Imperius guide and applied several minor updates.
  • 28 Jan. 2019: Changed Burn the Impure from from Situational to Recommended and updated the Build accordingly.
  • 10 Jan. 2019: Changed Sovereign Armor from Situational to Recommended.
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