Imperius Talents

Last updated Yesterday at 17:00 by Elitesparkle 11 comments
General Information

Welcome to our Talents page for Imperius. Here, we give you an overview of how strong each of Imperius's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.

1.

Imperius's Talent Build

Level Choices
1 Impaling Light ? Consuming Flame Burn the Impure ?
4 Sovereign Armor Battle Hunger ? Press Forward ?
7 Flash of Anger ? Blaze of Glory ✘︎ Holy Fervor
10 Angelic Armaments ? Wrath of the Angiris
13 Pathetic Mortals ? Divine Rage Heat of Battle ?
16 Celestial Swiftness ? Melting Touch Valorous Pursuit ?
20 Heavenly Host ? Unrelenting Descent Brand of Solarion ? Impervious ?
2.

Imperius's Talent Build Cheatsheet

Basic Attacks Build

Recommended
Level 1 Consuming Flame Icon Burn the Impure Icon ?
Level 4 Sovereign Armor Icon Battle Hunger Icon ? Press Forward Icon ?
Level 7 Holy Fervor Icon
Level 10 Wrath of the Angiris Icon Angelic Armaments Icon ?
Level 13 Divine Rage Icon
Level 16 Melting Touch Icon

Imperius's Basic Attacks Build improves your waveclear in the early game and your burst damage in the late game.

The additional waveclear and Mercenary clear comes from Consuming Flame Icon Consuming Flame at Level 1 and particularly Holy Fervor Icon Holy Fervor at Level 7.

The cooldown reduction provided by Divine Rage Icon Divine Rage at Level 13 allows you to get more value from Melting Touch Icon Melting Touch at Level 16, Holy Fervor Icon Holy Fervor at Level 7, and Sovereign Armor Icon Sovereign Armor at Level 4 while fighting enemy Heroes.

We recommend choosing this Build when playing Imperius as Solo Laner, especially on Maps where waveclear is too good to pass, but it can also be used when playing as Tank there.

Molten Armor Build

Situational
Level 1 Impaling Light Icon Burn the Impure Icon ?
Level 4 Sovereign Armor Icon Battle Hunger Icon ? Press Forward Icon ?
Level 7 Flash of Anger Icon
Level 10 Angelic Armaments Icon Wrath of the Angiris Icon ?
Level 13 Divine Rage Icon
Level 16 Melting Touch Icon

Imperius's Molten Armor Build is all about improving your burst damage during team fights, at the cost of macro.

Melting Touch Icon Melting Touch at Level 16 allows you to reduce the Armor of enemy Heroes and Divine Rage Icon Divine Rage at Level 13 lets you use it more often.

Avoid going for this Build when playing Imperius as Solo Laner on Maps where waveclear is important to have. We recommend this Build when playing Imperius as Tank, especially if your team lacks Armor reduction effects.

Celestial Charge Build

Situational
Level 1 Impaling Light Icon Burn the Impure Icon ?
Level 4 Sovereign Armor Icon Battle Hunger Icon ? Press Forward Icon ?
Level 7 Flash of Anger Icon
Level 10 Angelic Armaments Icon Wrath of the Angiris Icon ?
Level 13 Pathetic Mortals Icon
Level 16 Celestial Swiftness Icon

Imperius's Celestial Charge Build allows you to reduce the damage done by enemy Heroes once you get to the mid game and also provides a high amount of damage.

The damage boost comes from Celestial Swiftness Icon Celestial Swiftness at Level 16 whereas Pathetic Mortals Icon Pathetic Mortals at Level 13 reduces the damage done by enemy Heroes. In addition to that, both Talents help you stick on your target by increasing your Movement Speed and by Slowing down enemy Heroes respectively.

Avoid going for this Build when playing Imperius as Solo Laner on Maps where waveclear is important to have. You can go for this Build while playing Imperius as Tank, especially if you need damage reduction effects.

3.

Level 1 Talents for Imperius

Imperius Impaling Light ?
Impaling Light (Level 1) Diablo Imperius

Celestial Charge's final damage is increased by 75% and its cooldown is reduced by 1.25 seconds for each Valorous Brand on the target when the Stun completes.

Impaling Light Icon Impaling Light is a good Talent that, based on how many Valorous Brands are up when its Stun ends, increases the damage dealt by and reduces the cooldown of Celestial Charge Icon Celestial Charge, indirectly empowering any related Talent.

If you want to maximize the benefits of this Talent, you should hit your target with Solarion's Fire Icon Solarion's Fire before using Celestial Charge Icon Celestial Charge on them and then use Molten Armor Icon Molten Armor a moment before the animation of the previous Ability ends.

Imperius Consuming Flame
Consuming Flame (Level 1) Diablo Imperius

Increase the center damage of Solarion's Fire by an additional 125% and its Slow amount by 15%. The first enemy Hero hit with Solarion's Fire restores 30 Mana.

Consuming Flame Icon Consuming Flame is a strong Talent that increases the damage done and Slow applied by Solarion's Fire Icon Solarion's Fire, while also giving some Mana back when hitting any number of enemy Heroes.

Pick this Talent to improve Imperius's waveclear when playing him as Solo Laner, else you will struggle at clearing Minions.

Imperius Burn the Impure ?
Burn the Impure (Level 1) Diablo Imperius

Consuming a Valorous Brand mark deals bonus damage equal to 2.5% of the Hero's maximum Health.

Burn the Impure Icon Burn the Impure amplifies Imperius's early game damage output tremendously. The additional percentage damage works particularly well with Molten Armor Icon Molten Armor if Imperius maintains a consistent Basic Attack sequence after each tick. This is the standard Talent for this tier, will be good against every hero, but excels against enemies with high Health.

4.

Level 4 Talents for Imperius

Imperius Sovereign Armor
Sovereign Armor (Level 4) Diablo Imperius

Molten Armor grants 20 Armor for 1.5 seconds. Damaging an enemy Hero with Molten Armor increases the duration of the Armor by 0.5 seconds.

Sovereign Armor Icon Sovereign Armor is a strong Talent that boosts Imperius's survivability for almost 2 seconds, right after using Molten Armor Icon Molten Armor. It has great synergy with Divine Rage Icon Divine Rage at Level 13, allowing Imperius to be have the Armor almost constantly.

Imperius Battle Hunger ?
Battle Hunger (Level 4) Diablo Imperius

Increase the healing of Valorous Brand by 80%.

Battle Hunger Icon Battle Hunger is a good Talent when paired with Holy Fervor Icon Holy Fervor, greatly increasing Imperius's sustain in fights.

Imperius Press Forward ?
Press Forward (Level 4) Diablo Imperius

Gain 10 Armor while being healed by a Regeneration Globe. Damaging an enemy Hero sets the duration of an active Regeneration Globe on Imperius to 8 seconds (unless it is already higher).

Press Forward Icon Press Forward is a very useful talent during duels in the laning phase, but with almost zero value during team fights, where Regeneration Globes are rarely found. It can be an optimal choice if you are losing the lane in Braxis Holdout or Dragon Shire.

5.

Level 7 Talents for Imperius

Imperius Flash of Anger ?
Flash of Anger (Level 7) Diablo Imperius

Consuming a mark from Celestial Charge deals 150 (+4% per level) damage to the target and nearby enemies and grants Imperius a 250 (+4% per level) point Shield for 4 seconds.

Flash of Anger Icon Flash of Anger is a good Talent that provides a Shield and boosts your damage when hitting enemy Heroes with Celestial Charge Icon Celestial Charge and then consuming the corresponding Mark with a Basic Attack, therefore it has great synergy with Brand of Solarion Icon Brand of Solarion at Level 20.

Imperius Blaze of Glory
Blaze of Glory (Level 7) Diablo Imperius

Solarion's Fire leaves a line of scorched earth along its center, exploding after 2 seconds and dealing 185 (+4% per level) damage. This explosion benefits from and consumes Valorous Brand marks.

Blaze of Glory Icon Blaze of Glory is a weak Talent that increases the damage done by Solarion's Fire Icon Solarion's Fire, but with a short delay. We do not recommend this Talent because it does not provide enough value compared to the other options in the same Tier.

Imperius Holy Fervor
Holy Fervor (Level 7) Diablo Imperius
  • Cooldown: 25 seconds

Activate to cause the next 4 Basic Attacks within 10 seconds to cleave for 30% additional damage.

Passive: Casting Molten Armor grants Holy Fervor for 2 Basic Attacks.

Holy Fervor Icon Holy Fervor is a strong Talent that empowers your Basic Attacks, causing them to deal 130% damage on the main target and cleave for 30% damage. You can manually activate this Talent to buff your next 4 Basic Attacks or cast Molten Armor Icon Molten Armor to empower your next 2 Basic Attacks.

The 25-second cooldown of the active component—which starts after the first empowered Basic Attack gets used—allows you to easily take care of Minions as they spawn once every 30 seconds. We recommend not using Molten Armor Icon Molten Armor too much for clearing Minions because it costs a lot of Mana, however, do not hesitate to use it while clearing neutral or enemy Mercenaries.

6.

Level 10 Talents for Imperius

Imperius Angelic Armaments ?
Angelic Armaments (Level 10) Diablo Imperius
  • Mana: 70
  • Cooldown: 70 seconds

Summon a ring of blazing swords that grants 850 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 (+4% per level) damage to the first enemy hit.

Angelic Armaments Icon Angelic Armaments is a good Heroic Ability which comes with everything an aggressive Bruiser like Imperius needs: its massive Shield prevents enemies from bursting him down while the damage from reactivation can help you securing kills, making him an even scarier foe to face.

Imperius Wrath of the Angiris
Wrath of the Angiris (Level 10) Diablo Imperius
  • Mana: 80
  • Cooldown: 80 seconds

After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.

After 2 seconds, slam the target into the ground, dealing 375 (+4% per level) damage and Stunning them for 1 second.

Wrath of the Angiris Icon Wrath of the Angiris is a strong Heroic Ability which can be used to crowd control enemy Heroes who are relatively easy to hit with skillshots.

If you are still learning how to play Imperius, keep in mind that Wrath of the Angiris Icon Wrath of the Angiris is easy to dodge due to its brief cast time, making it a high-risk high-reward Heroic Ability if not used as a follow-up to allied crowd control.

You may need it for counter specific enemy Abilities (such as Phase Shift Icon Phase Shift by Brightwing) and/or to provide additional crowd control effects to your team.

7.

Level 13 Talents for Imperius

Imperius Pathetic Mortals ?
Pathetic Mortals (Level 13) Diablo Imperius

Stunning enemy Heroes with Celestial Charge reduces their Movement Speed by 25% and their damage by 50% for 4 seconds.

Pathetic Mortals Icon Pathetic Mortals is a situational Talent that drastically reduces the damage done by enemy Heroes hit with Celestial Charge Icon Celestial Charge for multiple seconds while also Slowing them for a moderate amount.

The damage reduction effect is great to shut down enemy Heroes who deal a lot of damage, regardless of their Role. The small Slow provided is nice to have because it can help you land a few more Basic Attacks on retreating enemy Heroes.

Imperius Divine Rage
Divine Rage (Level 13) Diablo Imperius

Consuming a Valorous Brand mark reduces the cooldown of Molten Armor by 1 second.

Divine Rage Icon Divine Rage significantly lowers Molten Armor Icon Molten Armor's cooldown, which greatly increases Imperius's survivability. Furthermore, it possesses great synergy with both Sovereign Armor Icon Sovereign Armor at Level 4 and Melting Touch Icon Melting Touch at Level 16.

Imperius Heat of Battle ?
Heat of Battle (Level 13) Diablo Imperius

Increase Molten Armor's healing against Heroes by 2% for every 1% Health Imperius is missing.

Heat of Battle Icon Heat of Battle is a situational Talent that comes with stronger healing the lower Imperius's Health is. You may need this Talent when playing against Heroes who can inflict a good amount of Percent Damage (for example Tychus with Minigun Icon Minigun).

8.

Level 16 Talents for Imperius

Imperius Celestial Swiftness ?
Celestial Swiftness (Level 16) Diablo Imperius

Gain 20% Movement Speed for 5 seconds after casting Celestial Charge. Gain 40% Attack Speed for 5 seconds for each Hero stunned with Celestial Charge.

Celestial Swiftness Icon Celestial Swiftness increases Imperius's Attack and Movement Speed after stunning foes using Celestial Charge Icon Celestial Charge. This Talent can be good when paired with Brand of Solarion Icon Brand of Solarion and Flash of Anger Icon Flash of Anger. However, it is very dependent on hitting your Celestial Charge, so go for this if you are very confident in doing that.

Imperius Melting Touch
Melting Touch (Level 16) Diablo Imperius

Consuming a Molten Armor mark reduces the target's Armor by 25 for 4 seconds.

Melting Touch Icon Melting Touch Is the default Talent for this tier, it has strong synergy with Divine Rage Icon Divine Rage, which allows Imperius to consistently lower nearby enemies' armor. You can weave attacks between targets in order to reduce armor of them all. This talent will greatly increase your and your teammates' damage.

Imperius Valorous Pursuit ?
Valorous Pursuit (Level 16) Diablo Imperius
  • Cooldown: 20 seconds

Activate to teleport to an enemy that has been marked by Valorous Brand and gain 25 Armor for 3 seconds.

Valorous Pursuit Icon Valorous Pursuit is a decent Talent that gives you access to mobility on a moderate cooldown. You may occasionally want this Talent as a counter to kite.

9.

Level 20 Talents for Imperius

Imperius Heavenly Host ?
Heavenly Host (Level 20) Diablo Imperius

Nearby allied Heroes gain 600 (+4% per level) Shield for 3 seconds.

If the Shield lasts the full duration, fire a sword at the nearest enemy Hero, dealing 140 (+4% per level) damage.

Heavenly Host Icon Heavenly Host turns Angelic Armaments Icon Angelic Armaments into an amazing team fighting ability. Similar to Storm Shield Icon Storm Shield, it protects every allied Hero in Imperius's vicinity when used.

We recommend choosing Heavenly Host when you feel you need to protect your team, or if you did not go for Burn the Impure Icon Burn the Impure at level 1.

Imperius Unrelenting Descent
Unrelenting Descent (Level 20) Diablo Imperius

Descending from the Heavens restores 30% of Imperius' maximum Health and Mana. Consuming a Valorous Brand reduces the cooldown of Wrath of the Angiris by 10 seconds.

Unrelenting Descent Icon Unrelenting Descent is a strong Talent which restores a good chunk of Health and Mana when hitting enemy Heroes with Wrath of the Angiris Icon Wrath of the Angiris. In addition to that, consuming a Valorous Brand Icon Valorous Brand will reduce its cooldown by 10 seconds.

Assuming you do not get bursted down by the enemy team, the cooldown reduction provided will usually allow you to halve the cooldown of Wrath of the Angiris Icon Wrath of the Angiris.

Imperius Brand of Solarion ?
Brand of Solarion (Level 20) Diablo Imperius

Reduce the duration of Valorous Brand to 5 seconds, but it is no longer consumed when triggered.

Brand of Solarion Icon Brand of Solarion is a good Talent that heavily increases Imperius's damage by making each Valorous Brand stay on enemy Heroes for 5 seconds regardless of it being used.

This kind of effect has synergy with Burn the Impure Icon Burn the Impure at Level 1 and especially Flash of Anger Icon Flash of Anger at Level 7, which will give you even more Shields.

Imperius Impervious ?
Impervious (Level 20) Diablo Imperius
  • Cooldown: 75 seconds

Activate to become Unstoppable and gain 75 Spell Armor for 3 seconds. Hitting Heroes with the center of Solarion's Fire reduces this cooldown by 5 seconds.

Impervious Icon Impervious is a situational Talent which can be activated to give Imperius a huge amount of Spell Armor and to make him Unstoppable for a few seconds.

Consider picking this Talent when playing against Heroes who have the potential to burst you down with their Abilities, especially when paired with Heroes who have access to crowd control effects.

10.

Changelog

  • 03 Aug. 2021: Builds updated.
  • 19 Jun. 2021: Guide reviewed for the latest Balance Update.
  • 10 Mar. 2021: Builds updated.
  • 01 Mar. 2021: Minor fixes.
  • 25 Feb. 2021: New layout.
  • 20 Jan. 2021: Guide reviewed for the latest Balance Update.
  • 01 Dec. 2020: Guide reviewed for the latest Patch.
  • 25 Oct. 2020: Builds and Descriptions updated.
  • 12 Oct. 2020: Guide reviewed for the latest Balance Update.
  • 19 Sep. 2020: Builds updated.
  • 16 Jul. 2020: Updated Talents and Builds to reflect current meta.
  • 19 Jun. 2020: Updated Builds and Talents to better reflect current meta.
  • 15 May 2020: Updated Builds and Talents to reflect Pathetic Mortals' changes.
  • 13 Apr. 2020: Updated Builds and Talents to better reflect current meta.
  • 12 Jul. 2019: Updated Talents and Builds in accordance with the latest Balance Update.
  • 10 Jun. 2019: Revised the Imperius guide and applied several minor updates.
  • 28 Jan. 2019: Changed Burn the Impure from from Situational to Recommended and updated the Build accordingly.
  • 10 Jan. 2019: Changed Sovereign Armor from Situational to Recommended.
Show more
Show less