Welcome to our Talents page for Zarya. Here, we give you an overview of how strong each of Zarya's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Zarya's Talent Build
|1||? ✓ ? ?|
|4||? ? ✓ ?|
|7||✓ ? ✘︎ ✘︎|
|13||? ✓ ✘︎ ?|
|16||? ✓ ?|
|20||? ? ? ✓|
Zarya's Talent Build Cheatsheet
Shield Ally BuildRecommended
Zarya's Shield Ally Build is based on a variety of Talents that empower Shields for allied Heroes and for yourself. Some of them also increase your damage output a bit.
Level 1 will be chosen based on how much Energy you can generate, Level 4 is mostly about what kind of threat you expect from the enemy team, and Level 13 allows you to empower your own survivability in various ways.
Among the alternatives, you have two powerful Talents that can counter some enemy Abilities: Unstoppable Competitor at Level 13 to make yourself Unstoppable and Cleansing Shield at Level 16 to remove crowd control effects from allied Heroes. Do not hesitate to pick them when appropriate.
Level 1 Talents for Zarya
Quest: For every 5 enemy Heroes hit by Particle Grenade, its recharge rate lowers by 0.4375 seconds, up to 3.5 seconds.
Reward: Once Particle Grenade has hit 40 enemy Heroes, its radius is increased by 15%.
Demolitions Expert is a good Talent that increases Zarya's damage output from the distance.
Demolitions Expert has good synergy with Pinpoint Accuracy at Level 7.
Every 5 (+4% per level) damage done by allies while under Shield Ally contributes 1 Energy, up to 40 Energy per Shield.
Together We Are Strong is a strong Talent that converts part of the damage done by Heroes affected by Shield Ally into Energy, something that may be useful to keep her Energy high when the enemy team does not have a lot of burst damage.
Zarya's Basic Attack deals 50% additional damage to enemies in melee range.
Feel the Heat is a good Talent that increases the damage that Zarya can deal with her ranged Basic Attacks to enemies in melee range, therefore it is worth picking only if the enemy team consists of many melee Heroes.
Regen Globes now instantly grant 20 Energy.
Quest: Spend 150 seconds at or above 50 Energy.
Reward: Gain an additional 20 maximum Energy.
The higher maximum Energy will indirectly increase her maximum damage and help Energy-based Talents to come online. While it will be harder to top off the Energy bar, this weakness will be compensated by the Regeneration Globes effects mentioned above, unless you are fighting in a zone where there is a lack of them nearby.
Level 4 Talents for Zarya
Personal Barrier absorbs an additional 140 (+4% per level) damage.
I Am the Strongest is a decent Talent that offers additional self-protection, useful when you expect to play more in melee range than usual or when you are scared of being focused down by the enemy team. That said, when playing Zarya, you should usually prefer Talents that increase the survivability of allied Heroes rather than your own.
Quest: Regeneration Globes increase Shield Ally absorb amount by 15, up to 300 permanently.
Reward: After collecting 20 Regen Globes, permanently reduce the cooldown of Shield Ally by 2 seconds.
Shield Ally increases the allied Hero's Movement Speed by 50% for the duration.
Upon expiration or breaking, Personal Barrier and Shield Ally grant 75 Physical Armor against the next 2 Hero Basic Attacks for 6 seconds, reducing the damage taken by 75%.
Defensive Shielding is a situational Talent that helps against Heroes Heroes with slow but heavy-hitting Basic Attacks (such as The Butcher) but it is completely useless against Heroes with fast-hitting Basic Attacks (like Tracer).
Level 7 Talents for Zarya
Particle Grenade deals 30 (+4% per level) more damage and Slows Movement Speed by 25% for 2 seconds to enemies hit by the center of the blast.
Pinpoint Accuracy is a strong Talent that increases the damage done with Particle Grenade and makes it Slow enemies hit, but those effects will happen only when hitting the target with the center of the projectile.
Upon expiration or breaking, Personal Barrier explodes, dealing 110 (+4% per level) damage to nearby enemies.
Explosive Barrier is a good Talent that provides a good amount of damage when focusing a melee Hero standing nearby, something that is certainly good when combined with Feel the Heat that shines in the same scenario.
While above 40 Energy, Zarya's Basic Attack size is increased by 35%.
To the Limit is a weak Talent because it does not increase the range of Zarya's Basic Attacks, but only the size. While it looks like it has synergy with Feel the Heat, actually it does not provide any additional value to that Talent.
Damage absorbed by Zarya's Shields contributes 20% more Energy.
Hit Me is a weak Talent because it provides no value once you reach full Energy but it helps you get there, something you do not really need because Zarya is already good enough at generating Energy without the help of any Talent, so you better pick something else to further increase her overall value instead.
Level 10 Talents for Zarya
In this section we discuss when and why to pick a given Heroic Ability. If you want to read how they work in detail and/or you are looking for some tips on how to use them, check them in the Abilities and Strategy page.
- Cooldown: 60 seconds
Launch a gravity bomb that detonates after 1 second and draws enemy Heroes toward the center for 2.5 seconds.
Graviton Surge is a good Heroic Ability that provides a powerful area of effect crowd control that will magnetize towards its center any enemy Hero within its range, denying them from moving and nothing else.
Contrary to what you may expect when looking at its animation, the effect provided does not have a Knockback attached to it, therefore it will not deny enemy Heroes from casting Abilities for the duration and it will not interrupt any channeled Ability already in progress (such as Holy Word: Salvation by Anduin).
- Cooldown: 45 seconds
Launch a gravity bomb that deals 124 (+4% per level) damage and creates an expulsion zone for 3.5 seconds. Enemies who enter the affected area are knocked back and have their Movement Speed reduced by 50% for 1 second.
Expulsion Zone is a strong Heroic Ability that can be used in several ways, both offensively and defensively. If used offensively, Expulsion Zone can trap enemy Heroes inside choke points or break the enemy team's formation by isolating primary targets from the rest of their allies. If used defensively, Expulsion Zone can cover your own or your allies' retreat by keeping pursuing enemies at bay. It can also block enemies from entering certain locations, which can buy your team precious seconds to secure a Map Objective.
Level 13 Talents for Zarya
Personal Barrier makes Zarya Unstoppable for up to 2 seconds.
Unstoppable Competitor is a good Talent that can make Zarya Unstoppable when needed, however, the buff ends if the Shield gets destroyed by damage. Pick it when playing against Heroes with scary crowd control effects.
Upon expiration or breaking, Personal Barrier grants Zarya 75 Spell Armor for 3 Seconds, reducing the damage taken from Abilities by 75%.
Pick it when you need protection from burst damage against a team that can break Shields (for example Varian with Shattering Throw at Level 13) and/or when you will need a better and more frequent protection from burst damage compared to what Pain is Temporary gives you.
While at or above 75 Energy, Zarya gains 20 Armor, reducing all damage taken by 20%.
Endurance Training is a weak Talent that provides a low but constant amount of Armor that can be useful when team fights take a lot of time to end. You will rarely need this Talent because it does not give enough value compared to the other options in the same Tier.
- Mana: 1
- Cooldown: 30 seconds
Activate to consume all Energy and gain a Shield that absorbs 0.5% of Zarya's maximum Health per Energy consumed and lasts for 3 seconds. Zarya may only have one personal Shield active on herself at a time.
Pain is Temporary is a good Talent that can save Zarya's life if she finds herself in a dangerous situation. It is very important to mention that this Shield works like Personal Barrier, which means that any damage absorbed will contribute to Energy generation. Pick it when you are not scared of enemy crowd control effects but they can deal a lot of burst-damage of any kind.
Level 16 Talents for Zarya
Causes Shield Ally to remove all disabling effects and reduces its cooldown by 3 seconds.
Since it does not give Unstoppable (meaning that it does not work like Cleanse by Rehgar), it cannot be pre-emptively cast on an allied Hero in order to prevent the application of disabling effects that will hit them while the Shield is up.
Pick this Talent when the enemy team is counting on crowd control effects to take down Heroes.
Shield Ally now grants an untalented Shield to a nearby ally upon impact.
Gain Train is a strong Talent that makes Shield Ally give an untalented Shield to one allied Hero who is nearby the main target. Pick this Talent when you do not need the powerful effect coming from Cleansing Shield and you need more Shields to protect your team from damage spread on multiple targets.
While at or above 75 Energy, Zarya's cooldowns regenerate 25% faster.
Born in Battle is a decent Talent that allows Zarya to use her Basic and Heroic Abilities more often when having high Energy. Pick this Talent if you do not need anything else from this Tier.
Level 20 Talents for Zarya
Increases Graviton Surge's duration by 1 second and it Silences Heroes caught in its area.
Gravity Kills is a good Talent that adds a Silence effect to Graviton Surge, something that can win games on its own. We definitely recommend this Talent when the corresponding Heroic Ability is picked.
Reduce Expulsion Zone's cooldown by 25 seconds and increase its duration by 1.5 seconds.
Pick this Talent when you want more crowd control, especially if you are playing on Maps with narrow areas (such as Cursed Hollow) and/or your team's strategy revolves around aggressively contesting a Capture Point (for example a Boss).
All Particle Grenade charges are returned at once.
- Cooldown: 60 seconds
Activate to reset the cooldown of Personal Barrier and Shield Ally.
First of all, it adds great defensive value during late-game team fights, when every death can make the difference between victory and defeat because being able to apply a Shield to yourself and allied Heroes more frequently can really change the course of battle.
Secondly, by having two additional Shields, she is able to keep her Energy high, which significantly enhances her offensive capabilities as well.
- 25 Feb. 2021: New layout.
- 23 Feb. 2021: Builds and Talent Descriptions updated.
- 16 Feb. 2021: Builds updated.
- 12 Jul. 2020: Talent Descriptions modified to better describe when to pick them.
- 16 Apr. 2020: Talent Build partially revised to match new standards.
- Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 14 Feb. 2020: Updated Zarya's talents and revised the guide in accordance with the latest Balance Update.
- 20 Nov. 2019: Applied minor changes to Zarya's talents and maps sections to keep it up to date.
- 23 May 2019: Updated Zarya's talents and builds in accordance with the latest Balance Update.
- 16 Apr. 2017: Added a new Anti Melee build, and updated some talent discussions to account for this build.
- 31 Jan. 2017: Changed some talent recommendations for Level 4 and 7.
- 24 Nov. 2016: Swapped Pain is Temporary and Unstoppable Competitor in talent recommendations.
- Enthusiast Gaming Acquires Icy Veins
- Activision Blizzard Q1 2021 Earnings Call
- Masters Clash Championship Schedule: May 1-2
- Masters Clash Championship Schedule: April 24-25
- New Leadership for Overwatch After Jeff Kaplan Leaves Blizzard
- Masters Clash Championship Recap: April 17-18
- Masters Clash Championship Schedule: April 17-18
- David Kim Leaves Blizzard (WoW Principal Designer and Former Diablo 4 Lead Systems Designer)
- Heroes of the Storm Malthael
- Returning to Heroes of the Storm as a healer and finding peace
- Heroes of the Storm Tier List
- How do I get out of Bronze/Silver?
- Heroes of the Storm Tyrael
- Heroes of the Storm ARAM Tier List
- Heroes of the Storm Malfurion
- Heroes of the Storm Falstad