Li Li Talents
Welcome to our Talents page for Li Li. Here, we give you an overview of how strong each of Li Li's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Li Li's Talent Build
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Li Li's Talent Build Cheatsheet
Cloud Serpent BuildRecommended
Li Li's Cloud Serpent Build turns you into a battle Healer who can provide a considerable amount of healing and deal a decent amount of damage at the same time, a combination that is particularly suited for drawn-out team fights.
The combination of Wind Serpent at Level 4 and Lightning Serpent at Level 13 allows her to constantly pressure the enemy team with low but steady damage, especially if you can trigger Fast Feet for Serpent Sidekick at Level 1. All the damage done this way contributes to heal allied Heroes who have Cloud Serpent on them.
Healing Brew BuildBeginner
Li Li's Healing Brew Build is designed to increase sustain healing, something that helps against damage over time effects (Lunara comes to mind).
Blinding Wind BuildSituational
Li Li's Blinding Wind Build is designed to increase the chances to save allied Heroes from immediate danger, however, always keep in mind that Li Li has been intentionally designed in a way that does not let her handle burst damage well enough.
The best Talents to quickly help allied Heroes during short team fights are Let's Go! at Level 7, Pick Me Up at Level 16, and Mistweaver at Level 20. Gale Force at Level 13 partially helps with that as well, but it also help you trade better with the enemy team by increasing the damage you can deal with Basic Attacks in a short period of time.
Level 1 Talents for Li Li
Healing Brew's cooldown is reduced by 1 second and its Mana cost is refunded if it heals a Hero under 50% Health.
Pick this Talent when you want to be as little dependent on Fast Feet as possible for safety reasons because, contrary to the other options in the same Tier, Free Drinks does not require you to take damage in order to work.
While we find this Talent interesting regardless of your Build, it has synergy with other Healing Brew-based Talents: The Good Stuff at Level 7, Two For One at Level 16, and Pick Me Up at Level 16 as well.
Cloud Serpent no longer costs Mana and while Fast Feet is active its cooldown refreshes an additional 75% faster.
When you have this Talent, keep in mind that each Hero can have only one Cloud Serpent active on them and therefore you should usually swap target each time, unless you really want to refresh it on a specific Hero because they will move too far from you and/or because it will get more value than on others.
As they obviously benefit from the cooldown reduction it provides, consider picking this Talent only if you plan to pick multiple Cloud Serpent-based Talents later on: Wind Serpent at Level 4, Lightning Serpent at Level 13, and Blessings Of Yu'lon at Level 16.
Increase Fast Feet's duration by 150% and increase Mana regeneration by 150% while Fast Feet is active.
The increased duration helps you keep Fast Feet active for longer while taking damage less often, making it way easier to keep your Trait active.
Level 4 Talents for Li Li
Cloud Serpent grants its bearer 10% increased Movement Speed. Casting Blinding Wind increases this bonus to 20% for 3 seconds.
Passive: Cloud Serpent attacks 25% faster.
Wind Serpent is a strong Talent that you can use to increase the Movement Speed of allied Heroes while casting Cloud Serpent on them. You can further increase the Movement Speed provided by casting Blinding Wind. In additon to that, each summoned Cloud Serpent will have slightly more Attack Speed.
The healing boost provided by this Talent is not that far from what you would get by going for Surging Winds, in case you need the Movement Speed bonus but you do not intend to pick any other Cloud Serpent-based Talent.
If Blinding Wind hits 2 Heroes, its cooldown is reduced by 2 seconds and Li Li gains 10% Spell Power for 10 seconds.
Surging Winds is a good Talent that, after hitting 2 enemy Heroes with Blinding Wind, slightly reduces its cooldown and gives you Spell Power, increasing both your damage and healing output for a few seconds.
Activate to gain Fast Feet, 30 Armor, and 30% Movement Speed for 3 seconds.
Passive: While Fast Feet is active, Li Li gains 10 Armor.
Level 7 Talents for Li Li
Healing Brew heals for an additional 42 (+4% per level) over 3 seconds. While Fast Feet is active, this heal amount is increased by 100%.
Increase the number of enemies hit by Blinding Wind from 2 to 3. Blinding Wind deals 75% additional damage if all 3 enemies hit are Heroes.
When using this Talent, in order to meet its condition to deal bonus damage, all you need to do is try to have 3 Heroes within range before casting Blinding Wind. Put your mouse cursor on its icon to check how big it is and remember it while playing.
The increased number of targets has synergy with Gale Force and especially Hindering Winds at Level 13, but notice that you can pick only one of them as they are on the same Tier. You can also pair it with Surging Winds at Level 4 as it helps you cast Blinding Wind a bit more often.
- Cooldown: 40 seconds
Activate to heal an allied Hero for 160 (+4% per level) and make them Unstoppable for 1 second. Let's Go's cooldown is affected by Fast Feet.
Cannot be used on Li Li.
Let's Go! is a strong Talent that you can activate to make a target allied Hero (other than yourself) Unstoppable for a second and heal them for a small amount, but with a shorter range compared to a generic Cleanse. The cooldown of this Ability is 40 seconds and can be reduced via Fast Feet. Li Li can also activate Let's Go! while channeling any Heroic Ability.
We recommend picking this Talent when the enemy team relies on crowd control and burst damage paired together to take down Heroes and win team fights because Li Li does not have better tools than this to deal with this kind of threat.
Level 10 Talents for Li Li
- Mana: 80
- Cooldown: 20 seconds
Channel for up to 6 seconds. Every 0.25 seconds, increase the cooldown of Jug of 1,000 Cups by 2 seconds, up to 50 additional seconds, and heal the lowest Health nearby allied Hero for 66 (+4% per level) Health.
Jug of 1,000 Cups is a strong Heroic Ability that provides a massive amount of healing for you and your team.
When you are the only Healer in your team, you should almost always choose this Talent.
- Mana: 60
- Cooldown: 50 seconds
Li Li channels for 2 seconds, summoning a Water Dragon that hits the nearest enemy Hero within 12 range and all enemies near them, dealing 300 (+4% per level) damage and slowing their Movement Speed by 70% for 4 seconds.
When you are not the only Healer in your team, you should rate this Heroic Ability higher. That said, even in that case, you should not automatically pick it because your team could still need more healing.
Level 13 Talents for Li Li
Cloud Serpent attacks bounce to hit 2 additional targets for 13 (+4% per level) damage and 10 (+4% per level) healing.
Lightning Serpent is a strong Talent that empowers the Basic Attacks of your Cloud Serpents by making them bounce from an enemy to another, for a total of 3 enemies hit at most. Each bounce will increase the healing done from Cloud Serpent by 50%, up to 100% when hitting 3 enemies.
Increase Blinding Wind's Blind duration by 0.75 seconds. Li Li's Basic Attacks against Blinded Heroes deal 100% increased damage.
- first of all, the Blind it provides will last slightly longer, basically denying one additional Basic Attack per Hero hit;
- secondly, it will make you deal way more Attack Damage to enemy Heroes affected by Blinds, even if they have been applied by allied Heroes!
Pick this Talent when you are facing Heroes who focus on Basic Attacks to deal damage and/or to increase your own damage on whoever is getting focused down by your team and help them to quickly secure the kill.
Increase Blinding Wind's Slow amount to 30% and its duration to 2 seconds.
Level 16 Talents for Li Li
Increases the number of allies healed by Healing Brew to 2, but increases the cooldown by 1 second.
The ability to heal 2 targets at the same time will drastically increase the sustain healing you can provide to your team when facing Heroes who can deal a lot of poke damage spread on multiple targets (such as Lunara).
Healing Brew's healing for Heroes is increased by 33% if they are under 50% Health.
We recommend to pick this Talent when facing burst damage because it will help you save allied Heroes who are almost dead.
Cloud Serpent grants its bearer 10% increased healing received and heals them for an additional 0.5% of their maximum Health each time it attacks.
Pick this Talent in conjunction with other Cloud Serpent-based Talents to get the most value out of it, especially if your team has multiple Heroes with high maximum Health.
Level 20 Talents for Li Li
Jug of 1,000 Cups heals two allies at a time.
Keep in mind that this Talent will not increase your healing output on a single target, but only make it work on two targets at the same time. If you want to empower your single target healing, your only option in this Tier is Mistweaver, a versatile Talent that also provides good area of effect healing.
After hitting a target with Water Dragon, another Water Dragon is summoned at the point of impact.
- Cooldown: 30 seconds
Activate to heal nearby allied Heroes for 149 (+4% per level). Basic Attacks and Cloud Serpent attacks reduce the cooldown of Mistweaver by 1 second.
Mistweaver is a good Talent that, on a short cooldown which can also be reduced with Basic Attacks done by you and your Cloud Serpent, can be activated to heal all Heroes within range. Contrary to the majority of Active Talents, Mistweaver can be activated while channeling any Heroic Ability.
Even if not that much, this Talent can help Li Li to deal with burst damage, something she otherwise struggles to mitigate. Do not hesitate to use it for healing a single target if they are in danger.
Gain 35 Armor while Stunned, Silenced, or Rooted.
Passive: Increase Fast Feet's cooldown refresh rate to 75%.
Shake It Off is a situational Talent that passively increases the cooldown refresh rate bonus you get from Fast Feet and makes Li Li harder to kill when hit by some crowd control effects—Stun, Silence, and Root—by giving her a considerable amount of Armor for a few seconds.
Pick this Talent only if you have a hard time surviving in the late game against a team composition featuring a lot of crowd control effects.
- 08 Mar. 2021: Builds updated.
- 06 Mar. 2021: Guide reviewed for the latest Balance Update.
- 27 Feb. 2021: Build Tags updated.
- 25 Feb. 2021: New layout.
- 05 Oct. 2020: Talent Descriptions modified to explain some interactions.
- 12 Jul. 2020: Cloud Serpent Build modified and then changed from Not Recommended to Situational.
- 16 Apr. 2020: Talent Build partially revised to match new standards.
- Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 17 Oct. 2019: Updated Talent discussion and builds to account for balance patch.
- 10 May 2018: Updated Talent discussion to reflect balance patch.
- 27 Mar. 2018: Updated Wind Serpent to reflect functionality change in Fenix patch.
- 16 Nov. 2017: Updated Wind Serpent and The Good Stuff discussions.
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