Jade Harvester Witch Doctor BiS Gear, Gems, and Paragon Points

Last updated on Sep 13, 2023 at 09:00 by Deadset 31 comments

Below, we detail the items and gems that you should use for your Jade Harvester Witch Doctor in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for Patch 2.7.6 and Season 29.


Best in Slot Gear and Alternatives

The build incorporates the complete bonuses of the Raiment of the Jade Harvester set, taking five of the six available pieces and cubing a Ring of Royal Grandeur Ring of Royal Grandeur. Crit Chance is necessary along with Intelligence and Vitality on Jade Harvester's Wisdom Jade Harvester's Wisdom. Cooldown reduction is important for the Jade Witch Doctor, and it is advisable to get it on the Jade Harvester's Mercy Jade Harvester's Mercy, where it accompanies the Crit stats, as well as on the Jade Harvester's Joy Jade Harvester's Joy. The latter will also provide you with skill damage, as Haunt % can be rolled on both the Jade Harvester's Joy Jade Harvester's Joy and the Jade Harvester's Peace Jade Harvester's Peace. Jade Harvester's Courage Jade Harvester's Courage (which you likely skip) and Jade Harvester's Swiftness Jade Harvester's Swiftness remain pure toughness slots, prioritizing high Vitality and Armor. Note that stacking Armor benefits you because of the balancing of sources of mitigation, as All Resistance is already abundant on an Intelligence-based character.

Armor set-wise, you will also be crafting and equipping two of the three pieces of the Captain Crimson set (Captain Crimson's Silk Girdle Captain Crimson's Silk Girdle, and either the Captain Crimson's Thrust Captain Crimson's Thrust or Captain Crimson's Waders Captain Crimson's Waders). You will complete their full bonus via Ring of Royal Grandeur Ring of Royal Grandeur in the Cube. This set provides CDR as well as RCR bonuses, and then scales your damage dealt and damage reduced according to both stats, respectively — bringing a massive boon to the build.

In your jewelry slots, you will be sporting one of the 2.4 reworks, the Endless Walk set. The The Compass Rose The Compass Rose ring and The Traveler's Pledge The Traveler's Pledge amulet add a unique mechanic that slowly increases your damage by up to a 100% if you remain stationary, and drains it away and increases your damage reduction while moving. This mirrors the Jade Harvester playstyle, which goes from extended periods of drawing aggro with Haunt spam into a more static Soul Harvest Soul Harvest, Piranhado Piranhado and Horrify Horrify rotation. The Ring of Emptiness Ring of Emptiness will occupy your second ring slot; this legendary jewelry piece dramatically increases your damage against enemies affected by Haunt Haunt or Locust Swarm Locust Swarm, matching the natural rotation of the build.

Introduced in Patch 2.4, Lakumba's Ornament Lakumba's Ornament is a targeted bracer for Jade Harvester Witch Doctors. Synergizing with the bonuses of the Sacred Harvester Sacred Harvester (discussed below), it offers a baseline of 60% DR that stacks up to 80% with an easy 10 monster harvest during the Rift clear. Note the variance in the roll of its legendary bonus — 1 to 3 Soul Harvest Soul Harvest stacks required for the base DR to trigger. Aim for the lowest, 1 stack required roll.

The appropriately named Sacred Harvester Sacred Harvester is the best-in-slot weapon for a Jade Witch Doctor in Greater Rifts, as its unique bonus extends the number of Soul Harvest Soul Harvest stacks from 5 to 10. Considering that the build benefits from all Soul Harvest Soul Harvest runes, the Damage, Toughness and Utility bonuses gained from this Ceremonial Knife are second to none when it comes to progression content.

Two off-hand items offer very valuable bonuses to the build, and can be worn or cubed depending on your better roll. Shukrani's Triumph Shukrani's Triumph makes Spirit Walk Spirit Walk last until you attack 3 times, or an elite is within 20 yards of you, resulting in outstanding mobility right until you decide to engage in a fight, putting you in a very advantageous position. It also offers a damage multiplier while you are in Spirit Walk Spirit Walk; and while you will lose this form when you attack, you still get a grace period as if you just popped the skill on its own (2 seconds with base Spirit Walk Spirit Walk, 3 seconds with Jaunt Jaunt), giving you another short period of damage multiplication. Vile Hive Vile Hive increases the damage of Locust Swarm Locust Swarm by up to 60% and grants you the Pestilence Pestilence rune for free, allowing you to slot the protective Cloud of Insects Cloud of Insects on your bar. Simply wear your best rolled mojo between those two, and cube the other. There is also an all-out offense option where you equip Shukrani's Triumph Shukrani's Triumph, slot Pestilence Pestilence on your bar, and use The Furnace The Furnace in your weapon Cube slot — at the cost of a chunk of your survivability.


Desired Stats, Breakpoints and Other Notes

For Offense stats, try to obtain Haunt % bonus on the Chest, Shoulders and Off-hand (maximum of 45%), Poison (or Cold) elemental damage on the amulet and wrists (maximum of 40%), Crit Chance and Crit Damage within a 1:10 ratio (ideally over 60% and 450%, respectively), and Area Damage of 130%+ (everywhere on gear you can reasonably get it — both Rings, Shoulders, Gloves and Off-hand). While Attack Speed is a stat that affects the overall DPS of the build due to the Jade set 2-piece bonus encouraging Haunt Haunt spam, it is not a reasonable stat to chase after during GR progression; you can settle on the 30 frame breakpoint with no IAS outside Paragons, a stacked Gogok of Swiftness Gogok of Swiftness and the Enchantress Focused Mind Focused Mind attack speed buff. Your IAS breakpoint will improve with Echoing Fury Echoing Fury during speedruns, where you will be able to reach the 19 frame breakpoint for significantly faster Haunt Haunt spread.

For Defense stats, aim for a life pool of 800k-900k; dropping as much as you can for offense as you grow accustomed to the build. You will mostly sustain through the Siphon Siphon rune of Soul Harvest Soul Harvest, plus some incidental Life per Second via the Cpt. Crimson 2-piece and Blood Ritual Blood Ritual bonuses.

All augmentations on gear should be done with your main stat, Intelligence.

Note that the stat suggestions below portray an ideally rolled item with stats listed in relative order of importance. The first four of them are main stats, and the latter two — secondary stats. If your item lacks and is unable to be rerolled into the primary stats outlined below, especially for a stat higher on the list, strongly consider its replacement. Perfecting Secondary stats is mostly a case of hyper-optimization and is not a case for discarding an item, except where noted.

Slot Pieces Stat Priority
  1. Intelligence
  2. Socket
  3. Critical Hit Chance
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
  1. Intelligence
  2. Haunt % Damage
  3. Area Damage
  4. Cooldown Reduction
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
  1. Intelligence
  2. 3 Sockets
  3. Haunt % Damage
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
  1. Intelligence
  2. Critical Hit Chance
  3. Poison % Damage
  4. Life per Hit or Vitality
  5. Reduced Damage Melee Attacks (Secondary stat)
  1. Intelligence (or Cooldown Reduction at high Paragon)
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  1. Intelligence
  2. Vitality
  3. Life %
  4. Armor
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
  1. Intelligence
  2. 2 Sockets
  3. Vitality
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Physical or Lightning Resistance (Secondary Stat)
  1. Intelligence
  2. Vitality
  3. Armor
  4. All Resistance
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Poison % Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Area Damage
  5. Average Damage
  6. Physical or Lightning Resistance (Secondary Stat)
  7. Life per Kill (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Area Damage
  5. Average Damage
  6. Physical or Lightning Resistance (Secondary Stat)
  7. Life per Kill (Secondary Stat)
  1. High Weapon Damage
  2. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  3. Intelligence (or % Damage at high Paragons)
  4. Area Damage
  5. Increased Attack Speed
  1. High Damage Range
  2. Intelligence
  3. Critical Hit Chance
  4. Haunt % Damage
  5. Area Damage

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.


Paragon Points

In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that, dump as much as you comfortably can into Intelligence, but feel free to invest into Maximum Mana if you want to ease your Haunt Haunt spam, and Vitality if you feel yourself lacking.

In the Offense section, max out Attack Speed, Crit Damage, Crit Chance and Cooldown Reduction in that order. In Defense, prioritize Armor, then Life %, then All Resistance, and finish off with Life Regeneration. In Utility, build up Area Damage and Resource Cost Reduction first, then finish off with Globe Radius and Life on Hit.

Slot Paragon Points
  1. Movement Speed up to 25% cap
  2. Intelligence
  3. Maximum Mana (up to personal preference)
  4. Vitality (up to personal preference)
  1. Attack Speed
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cooldown Reduction
  1. Armor
  2. Life %
  3. All Resistance
  4. Life Regeneration
  1. Area Damage
  2. Resource Cost Reduction
  3. Globe Radius
  4. Life on Hit

Season 29: Paragon Cap

Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.

On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.

With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:

  • Core: Movement Speed: 200 points.
  • Offense: Cooldown Reduction: 200 points.
  • Defense: Life and All Resistance: Allocate points to maximize survivability; for Witch Doctors, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and Armor (to complement the naturally high All Resistance stat of Intelligence-based characters).
  • Utility: Area Damage: 200 points.

Season 29: Gearing Considerations

In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:

  • Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion Guardian's Aversion (Wrists), Guardian's Case Guardian's Case (Waist), and Guardian's Gaze Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur Ring of Royal Grandeur (found from Act I bounty caches).
  • Endless Walk:This is a jewelry set consisting of The Traveler's Pledge The Traveler's Pledge (Amulet) and The Compass Rose The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set (Focus Focus and Restraint Restraint) and Squirt's Necklace Squirt's Necklace with acceptable losses to DPS.
  • Unity Unity: A character wearing this ring, along with another Unity Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor Enchanting Favor), will reduce their damage taken by 50%. Unity Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.


Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property, and is otherwise triggered by Haunt Haunt and Languish Languish.

Gogok of Swiftness Gogok of Swiftness offers a spread of three stats, all of which are valuable to the build; Cooldown Reduction makes your Soul Harvest Soul Harvest available faster, the scaling Dodge chance helps with survivability, and the Attack Speed increase helps with the Haunt Haunt spam.

Introduced in Season 4, Bane of the Stricken Bane of the Stricken occupies the third and final jewelry socket. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies. Jade Harvester Witch Doctors are no exception.

When it comes to gear gems, you will start out progression by slotting the highest available level of Topazes in the chest and pants sockets. Ideally, these will all be Flawless Royal Topaz Flawless Royal Topazes as soon as possible. As you grow in Paragon (bulking up Intelligence in the Core section) and aim for higher tier and more dangerous GRs, you will transition those gems into the defensive Flawless Royal Ruby Flawless Royal Ruby, scaling the lacking Armor of an Intelligence-based character (Intelligence scales Resistances). There is no specific breakpoint where you do that; the rule of thumb is to make the change as soon as you feel the lack of toughness impede your progress. Since this build is relatively CDR dependent, you should slot a Flawless Royal Diamond Flawless Royal Diamond in your helm. In your weapon, use a Flawless Royal Emerald Flawless Royal Emerald for the Crit Damage boost.

Slot Gems
Torso and Pants

For more information about gems, please refer to our guide on gems.


Kanai's Cube

As previously mentioned, you will wear your better roll between Vile Hive Vile Hive and Shukrani's Triumph Shukrani's Triumph, and store the legendary power of your worse rolled item in the Cube.

Tucked away in the armor slot of the Cube, the Quetzalcoatl Quetzalcoatl voodoo mask is a key piece that doubles the pace of your Haunt Haunt and Locust Swarm Locust Swarm DoTs, ties into the Creeping Death Creeping Death passive bonus and produces the signature Jade burst.

In the Jade Harvester / Captain Crimson mixture you will need a Ring of Royal Grandeur Ring of Royal Grandeur, a cache legendary ring from Act I bounties, to tie the two sets together. The ability to run with one full 6-piece set bonus and an additional 3-piece bonus, dodging the undesirable guaranteed stats on the Grandeur by cubing its power, is a tremendous boost to the build.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.



The recommended follower for this build during solo GR progression is the Enchantress due to her cooldown reduction buff from Prophetic Harmony Prophetic Harmony, as well as the Focused Mind Focused Mind attack speed buff. The latter is very helpful in reaching the attack speed breakpoints described above.

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.


Legendary Potion

The preferred potions for this build are Bottomless Potion of Kulle-Aid Bottomless Potion of Kulle-Aid (allowing you to break down Waller affixes that impede your positioning) and Bottomless Potion of the Tower Bottomless Potion of the Tower (whose Armor-increasing properties complement the naturally high All Resistances stat of Witch Doctors). Pick whichever you feel helps you out the most.



  • 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
  • 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
  • 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
  • 14 Apr. 2022: Guide reviewed for Season 26.
  • 06 Dec. 2021: Enriched the guide and added Season 25 Soul Shard recommendations.
  • 22 Jul. 2021: Added S24 Ethereal recommendation.
  • 01 Apr. 2021: Added follower recommendation.
  • 19 Nov. 2020: Added Cube recommendations for Season 22.
  • 01 Jul. 2020: No changes required for Season 21.
  • 12 Mar. 2020: No changes necessary for Season 20.
  • 22 Nov. 2019: Reviewed for Season 19.
  • 23 Aug. 2019: Item recommendations have been revised for Season 18.
  • 17 May 2019: Guide was reviewed and approved for Season 17.
  • 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
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