LoD Star Pact Wizard BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your LoD Star Pact Wizard in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.7 and Season 19.
Best in Slot Gear and Alternatives
As this is a Legacy of Dreams-based spec, you have a degree of freedom in
picking out your gear (though you certainly have optimal choices, outlined below).
As a rule of thumb, focus on improving elemental damage (Arcane), Cooldown
Reduction and Area Damage, and remember the setup's requirements for ancient
items, as well as its restriction on other set bonuses. You can run individual
set pieces with beneficial stats, as long as they do not form any set bonus.
Keep in mind the scaling of Star Pact with Arcane Power, and try to obtain
a Maximum Arcane Power increase on any slots you can — in this case, your
worn Wizard Hat and Source Off-hand.
The Legacy of Dreams power allows you to run any legendary item combination
while not losing out on the damage amplification and reduction associated with
the traditional 6-piece sets. You can obtain this power in two ways; the older
way is equipping the two rings — The Wailing Host and
Litany of the Undaunted — as your only active set bonus. The newer
(and more powerful, since it also opens your ring slots for legendary jewelry)
method is the
Legacy of Dreams legendary gem.
In a setup with Legacy of Dreams, you will be wearing your two best
rolled rings and cubing the third between
Convention of Elements,
Obsidian Ring of the Zodiac, and
Halo of Arlyse.
Halo of Arlyse
acts as a protective powerhouse during your solo progression attempts through its
interaction with
Ice Armor; if you are playing this setup in groups
however, you can replace this ring with an Arcane damage
Stone of Jordan.
Obsidian Ring of the Zodiac will greatly assist with your
Archon
downtime and eases the valuable overlap of its buffs.
Convention of Elements simply provides a massive damage increase during the
Arcane cycle of its rotation. Rounding out the jewelry, the recommended amulet is
The Flavor of Time, whose revised legendary power now doubles the duration
of Pylons — an extremely potent power that, with careful timing, can turn
the progressively harder fights in Greater Rifts greatly in your favor.
Roughly half of your gear will be dedicated to non-class-specific items,
bringing either protection or utility to the build. The duo of damage reduction
powerhouses — Aquila Cuirass and
Ancient Parthan Defenders
— will greatly improve your survivability through the limited and timed
AP spending of the build, as well as the massive amounts of crowd control at
play in groups. Note that you can viably alternate to
Strongarm Bracers
for a source of additive damage, if you are confident in your toughness. The Act
2 bounty cache legendary
Illusory Boots brings unparalleled mobility by
allowing you to pass freely through mobs — an indispensable bonus to a DPS
build that hinges on dropping
Meteor on the largest stack of monsters
possible (see this build's skills page for
more information). Lastly, you can use whatever ancient legendary glove you
find with the appropriate stats — double Crit stats, Cooldown Reduction
and mainstat rolled off to Area Damage — but
St. Archew's Gage can
bring a useful toughness bonus during elite engagements, and comes as a minor
recommendation.
The other half of your legendaries serve to amplify your overall damage, and
are either Wizard-specific items or other synergistic legendaries.
Swamp Land Waders notably require that you gamble them on a Witch Doctor
alt, and then use them on your Wizard main; while the pants' legendary bonus will
be entirely ignored, their unique ability to roll elemental damage (which you
will reroll to Arcane on your Wiz) is a great boon to the build.
The Swami
and
Fazula's Improbable Chain are necessary inclusions in any
Archon-reliant build, prolonging your Archon stack bonuses and making
said bonuses easier to stack, respectively.
Deathwish,
Mantle of Channeling and
Etched Sigil form a chain of interactions
with an overall similar goal — amplifying the damage of your manually cast
Star Pact while you are channeling.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Paragon Points
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Gems
Bane of the Trapped is a potent source of additional damage, as it is
its own multiplier in your total damage calculation. You will benefit from it
naturally, due to the close fighting range of Metor Wizards as a whole (in
conjunction with the Level 25 property of the gem, which ensures it procs
itself), as well as the myriad of sources of crowd control when playing in a
group.
In solo play, you will have to take down the Rift Guardian by yourself, which
all but necessitates the inclusion of Bane of the Stricken. In group play,
this jewelry socket will have to be dedicated to
Esoteric Alteration; this
gem is included in the build simply to bolster the survivability of an otherwise
frail DPS build in the thick of fights, where it is inevitably exposed to
elemental damage from elite affixes.
Your final slot is best occupied by the Legacy of Dreams legendary gem,
which provides a scaling bonus for each legendary item equipped, as long as you
have no set bonuses equipped. This bonus is multiplied for Ancient or Primal
quality items, and when the gem is maxed out, it matches the Legacy of Nightmares
(
The Wailing Host and
Litany of the Undaunted rings) set bonus. This
potent bonus allows you to play around with all your gear slots for synergistic
legendary powers at the cost of a gem slot; in the older LoN setup, this socket
would be occupied by
Gogok of Swiftness.
Slot | Gems |
---|---|
Jewelry |
|
Helm |
|
Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Kanai's Cube
Your weapon and armor Cube slots will be taken by Meteor-dedicated
legendary powers. In this 4-man, AoE-oriented build, both
The Grand Vizier
and
Nilfur's Boast are taken to strengthen your overall
Meteor
damage, foregoing their resource cost reduction and single target damage bonuses
respectively.
Convention of Elements is a vital part of the build, as its timing
sensitive empowerment of elemental damage necessitates that you pay close
attention to its cycles. The burst damage of the build should strictly be used
during the Arcane cycle of the ring.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Changelog
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Item recommendations have been updated for Season 18.
- 17 May 2019: Guide was revised with additional recommendations for Season 17.
- 10 Mar. 2019: Guide added.
More Wizard Guides
Builds from Other Classes
Farming Guides
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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