DMO Frozen Orb Wizard BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your DMO Frozen Orb Wizard in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.10 and Season 22.
Best in Slot Gear and Alternatives
The build incorporates the complete Delsere's Magnum Opus set, taking all six available pieces and opening up the jewelry for the Endless Walk set and its damage multiplication bonuses. Area Damage is important for the Frozen Orb Wizard and is a recommended roll on Fierce Gauntlets (along with both Crit stats and Intelligence) and Dashing Pauldrons of Despair (along with Intelligence, Vitality and Life %). Harness of Truth and Leg Guards of Mystery should remain pure Toughness slots. Shrouded Mask and Striders of Destiny can roll Arcane Orb %, and it is recommended to seek the skill bonus on both. Note that stacking Armor benefits you because of the balancing of sources of mitigation, as All Resistance is already abundant on an Intelligence-based character. Notice also the absence of crowd control immunity in the spec (it is a non-Archon build), making Crowd Control Reduction secondary stats (ideally on helm, but can also roll on jewelry) very beneficial.
Not skipping on any of the six available set pieces to obtain the full Delsere's Magnum Opus set bonus allows you to split between offense and defense in the jewelry slots. One of the 2.4 reworks, the Endless Walk set — The Compass Rose ring and The Traveler's Pledge amulet — adds a unique mechanic that slowly increases your damage by up to a 100% if you remain stationary, and drains it away and increases your damage reduction while moving. This is identical to the DMO Frozen Orb playstyle, which teleports long distances into a favorably dense area and then transitions into a stationary primary attack and Arcane Orb rotation (see this build's skills page for more information). Your other ring slot will be taken by the pure damage boost of Convention of Elements, whose rotation of elemental bonuses you will need to learn and time to maximize the benefits of the short-lived Cold cycle.
Introduced in Patch 2.4, The Shame of Delsere belt is an Arcane Power regeneration powerhouse that speeds up your signature spells by 50% and restores up to 12 AP per hit. This bonus will be vital in Greater Rift pushes in order to counteract the gluttonous spending of Arcane Orb.
Ashnagarr's Blood Bracer will be taken to double up the efficiency of your shields — both passive (in the form of Galvanizing Ward) and active (in the form of Spectral Blade Barrier Blades). Note that this slot is interchangeable with the crowd control-oriented Ranslor's Folly, which we have stored in the Cube for the sake of example.
The mandatory weapon of the progression build is the Unstable Scepter, a legendary wand that not only increases Arcane Orb damage, but also has a unique property that detonates Arcane Orbs twice — effectively doubling the spec's damage output.
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem procs itself with its level 25 property when in melee range, but can easily be triggered from afar with your numerous, large radius Slow Times.
Zei's Stone of Vengeance is another independent multiplier, whose range-dependent amplification can be easily maxed out by the long reach of Frozen Orb. The level 25 property will add some minor control and safety to the build, as well as another proc for Bane of the Trapped.
Introduced in Season 4, Bane of the Stricken occupies the third and final jewelry socket. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies. In lower Greater Rifts, when you are not yet pushing against the very limits of your gear, you can alternate this slot to Bane of the Powerful for the dependable overall damage and toughness increase.
|Torso and Pants||
For more information about gems, please refer to our guide on gems.
The revised powers of Wizardspike make it a mandatory inclusion in a Frozen Orb build, albeit tucked away in the Cube. This unassuming dagger now provides both a proc-based chance to hurl an additional Frozen Orb, as well as a massive damage multiplier for the skill itself.
In Season 22, you can add another considerable source of DPS in the form of The Furnace, whose increase of elite damage will prove indispensable in the toughest fights of Greater Rifts — champions and Rift Guardians.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
- 20 Nov. 2020: Revised item and Cube recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Reviewed and approved for Season 18.
- 17 May 2019: Guide was reviewed and approved for Season 17.
- 18 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
- 12 Nov. 2017: Revised the item selection to improve the endgame pushing potential of the build.
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