Necromancer Bones of Rathma Fresh 70 Starter Build (Patch 2.6.8 / Season 20)
This build is a starter build for fresh Level 70 Necromancers who have access to the Bones of Rathma set.
This guide is part of our Necromancer Seasonal Progress Guide, which also includes a leveling build and other early builds for fresh 70 characters.
Fresh 70 Build
|Bone Spikes Sudden Impact Skeletal Mage Singularity 1 Blood Rush Metabolism 2 Frailty Scent of Blood 3 Command Skeletons Dark Mending 4 Devour Cannibalize|
How to Play the Build: Skills and Rotation
The starter Rathma set build is a natural continuation of the leveling and fresh 70 Necromancer build, as the set's pet theme falls perfectly in line with the summon-heavy beginner build.
Parts of the skill and passive selection will overlap with the Leveling and Fresh 70 Build, but others will have to adapt to the set you are currently equipping. Abilities that synergize with set bonuses and complementary items take precedence.
- You will maintain Command Skeletons and Skeletal Mage, as the summons will be responsible for the bulk of your damage reduction from the Rathma set 4-piece bonus, as well as the majority of your damage.
- Skeletal Mage will also empower itself and your skeletons through the 6-piece bonus. The rune of choice is Singularity, whose unique property consumes your entire resource reserve for 3% extra damage per Essence spent. This results in 1860% extra damage per full resource dump on a reasonably equipped character — a staggering damage difference to the other Skeletal Mage runes. On the other hand, this requires you make an active use of an Essence generator; our recommendation is the hard CC-laden Bone Spikes Sudden Impact.
- Since Command Skeletons's role as a damage skill will diminish the further you progress the build, you can increase their utility greatly by swapping to the Dark Mending rune.
- In earlier farming difficulties, you can make a judgment call of the enemies' threat level and either stay with the Potency rune of Blood Rush, or change to the superior mobility of the Metabolism rune.
- You will need to make a second judgment call in the curses section; whether to stay with the all-out offense of the Frailty Scent of Blood, or dramatically increase your toughness with Decrepify Wither. Curses are especially important defense-wise due to the common Necro-specific belt Dayntee's Binding.
- While it is not necessary to do it from the get-go, we highly recommend that you get used to a manually cast Devour. With respect to endgame, rune choices like Cannibalize offer significant benefits over the lazier, but stripped down Devouring Aura.
- Passives can remain the same as your leveling build: an extension of summons duration from Extended Servitude and your Essence pool from Overwhelming Essence, as well as an increase of damage based on the number of cursed characters from Spreading Malediction. If you opt for an early Reaper's Wraps craft (recommended), you can experiment with Life from Death instead of Fueled by Death to enjoy a great boost to your resource management.
The build above is specifically created not to require any additional sets or legendary items. In order to transition to a late game-oriented spec using the same set, we have listed the top three priority items to obtain when starting out with this set.
- Reaper's Wraps — this is a craftable legendary bracer which offers massive resource restoration through the consumption of health globes, assisted by Life from Death passive. The recipe for its creation drops off the Act V final boss, Malthael.
- Circle of Nailuj's Evol — this legendary ring doubles the number and extends the duration of your Skeletal Mage summons, making it an inseparable part of any Rathma build.
- Dayntee's Binding — the solitary Necromancer-specific belt compensates its lack of flashy offensive powers with a mighty defensive bulwark — 50% extra damage reduction as long as there is an enemy afflicted by your curses.
End-Game Bones of Rathma Builds
The mini-guide above is simply meant to acquaint you with the set and how a build with just the Haedrig's Gift (or a newly found set), and no supporting legendaries would play out. We have the following endgame-oriented builds that use the set, and encourage you to explore these much stronger playstyles!
- 13 Mar. 2020: Reviewed for Season 20.
- 22 Nov. 2019: Page added.
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