Typhon Frost Hydra Wizard Skills and Runes

Last updated on Apr 02, 2021 at 09:00 by Deadset 27 comments

On this page, we explain how to choose and use your skills when playing Typhon Frost Hydra Wizard in Diablo 3. Updated for Patch 2.7 and Season 23.

Active Skills
Left Mouse Button Spectral Blade Icon Spectral Blade Barrier Blades Barrier Blades Right Mouse Button Hydra Icon Hydra Frost Hydra Frost Hydra 1 Teleport Icon Teleport Safe Passage Safe Passage 2 Blizzard Icon Blizzard Apocalypse Apocalypse 3 Black Hole Icon Black Hole Absolute Zero Absolute Zero 4 Storm Armor Icon Storm Armor Shocking Aspect Shocking Aspect
Passive Skills
1.

Rotation

You will start runs with an activation of Storm Armor Storm Armor, which is to be kept up throughout the rift. Make sure to pre-summon Hydra Hydra to max out your Typhon 6-piece set bonus prior to making your first engagement with enemies. Once you come across a decent pack of monsters, prepare the pull with a Black Hole Black Hole to clump them up, then close the distance — either by walking or engaging with Teleport Teleport — in order to trigger the bonuses of the Audacity Audacity passive, pre-cast a Blizzard Blizzard to trigger the bonuses of Winter Flurry Winter Flurry, and buff up your Fragment of Destiny Fragment of Destiny effect and Arcane Dynamo Arcane Dynamo passive with Spectral Blade Spectral Blade prior to summoning Hydra Hydras. Re-buff and re-cast Hydra Hydras manually as they expire.

2.

Skills and Runes

Your primary damage dealing skill and namesake of the build is, of course, Hydra Hydra. You have some freedom in your rune selection, but the highlighted version in this guide is the Cold damage variation based on the rune Frost Hydra Frost Hydra due to the cone-shape of its damage output.

You will be taking Blizzard Blizzard by necessity due to the revised powers of Winter Flurry Winter Flurry — now transformed into a Hydra Hydra-specific source that amplifies the summons' damage against enemies within the Blizzard Blizzard radius. You have two viable rune options; either Apocalypse Apocalypse for the enlarged Area of Effect, or the longer lasting Unrelenting Storm Unrelenting Storm.

With the revised powers of Fragment of Destiny Fragment of Destiny — now improving the damage of Hydra Hydras with a stacking mechanic depending on Spectral Blade Spectral Blade, you will have to include this primary attack by necessity. The rune of choice is Barrier Blades Barrier Blades, which supplements the shield-based protection of the build and synergizes nicely with Ashnagarr's Blood Bracer Ashnagarr's Blood Bracer.

Black Hole Black Hole will be taken into the build as means of crowd controlling the enemy and building up large pulls. You should take the rune Absolute Zero Absolute Zero for the elemental damage buff it provides to Cold spells, synergizing with your main damage dealer.

Sometimes immediate repositioning will be required — evading a bad affix, engaging a larger pack of enemies to maximize the Frost Hydra Frost Hydra AoE, or simply to gain a temporary Toughness buff in a rough fight. Teleport Teleport will cover you for all these purposes, along with the damage reduction of the Safe Passage Safe Passage rune.

Rounding skills out, you will be adding Storm Armor Storm Armor to the build. With a fire-and-forget duration of 10 minutes and a negligible damage proc, it can be easily overlooked if not for the massive damage reduction properties of Halo of Karini Halo of Karini (see this build's gear page for more information). You will be taking the rune Shocking Aspect Shocking Aspect for the superior uptime of the procs for the Karini buff. Alternatively, you can consider Scramble Scramble for the additional movement speed.

This concludes the overview of the Active Skills, now let us look through the Passives.

Arcane Dynamo Arcane Dynamo offers a whopping 60% multiplicative increase of your next spender with fully stacked Flashes of Insight, enforcing a rotation of Spectral Blade Spectral Blade stacking (both this passive as well as the Fragment of Destiny Fragment of Destiny effect) prior to putting a Hydra Hydra down.

Added with similar reasoning to Magic Weapon Magic Weapon Deflection Deflection (mainly Squirt's Necklace Squirt's Necklace buff maintenance), Galvanizing Ward Galvanizing Ward introduces a solid damage buffer that benefits from the doubled effectiveness via Ashnagarr's Blood Bracer Ashnagarr's Blood Bracer.

Audacity Audacity brings a sizable 30% multiplicative damage increase against enemies within 15 yards — a near-melee range prerequisite that you fulfill naturally through the playstyle of the build, as enemies close in on you while you channel.

Elemental Exposure Elemental Exposure rounds out your passive selection with a final, decent damage increase. Notice that the passive bumps damage in 5% increments per element used; you fulfill the fire with Mammoth Hydra Mammoth Hydra, cold with Blizzard Blizzard and arcane with Barrier Blades Barrier Blades. The final bump will come from the damage type of your weapon, Serpent's Sparker Serpent's Sparker — a lucky roll (or reroll) of the base damage from another type (i.e. physical or arcane) into lightning will bring the last piece of the damage buff.

3.

Changelog

  • 02 Apr. 2021: Revised skill selection.
  • 20 Nov. 2020: Revision of item, skill and passive recommendations, alongside advice for Season 22 changes.
  • 01 Jul. 2020: No changes required for Season 21.
  • 10 Mar. 2020: Guide added.
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