Vyr Archon Wizard Nephalem Rift Speed Farming Variation
Nephalem Rift Speed Farming
The Vyr Archon Wizard can deal reasonably well with Nephalem Rift Speed Farming, mostly thanks to the great mobility offered by the Teleport rune of Archon gained via the 2-piece bonus. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
|Arcane Torrent Static Discharge Magic Weapon Deflection 1 Archon Slow Time 2 Teleport Wormhole 3 Storm Armor Scramble 4 Explosive Blast Flash|
When you are speed farming regular rifts, parts of your playstyle will adapt to the lowered challenge and focus more on speed and utility.
Before starting the farming run, apply the two protective buffs — Storm Armor Scramble and Magic Weapon Deflection. Prior to your first Archon activation, strive to max out the Chantodo stacks to their 20 stack cap via Explosive Blast and Arcane Torrent, then enter Archon form. From then on, Archon stacks should be overlapping due to The Swami effect and the ease of demolishing the difficulty, so for any subsequent Archon re-activations you will not need more than a few Chantodo stacks.
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to cross over great distances faster and more efficiently take precedence.
- Archon naturally stays as the focal point of the build, taken with the Cold rune Slow Time.
- Swap the progression-oriented Black Hole to the extra maneuverability of Teleport Safe Passage (or even Wormhole). You can turn this skill into a spammable spender with a Cubed Aether Walker, assisting this build in bounties (although we do not recommend it for the purpose).
- Storm Armor will be retained in the build, but you should alter the proc-heavy Shocking Aspect rune (helpful to keep up the Halo of Karini defense, which is a non-issue in T16) to the additional movement speed of Scramble.
- Arcane Torrent Static Discharge and Explosive Blast Flash will be used mostly as Chantodo buildup material, finishing off the occasional enemy in your Archon downtime.
- Magic Weapon Deflection and Galvanizing Ward will be maintained as staple pieces of your protective lineup. As for the remainder of your passives, the multiplicative close range buff of Audacity and the Cooldown Reduction of Evocation remain cornerstone inclusions. Add to them the speed farm mainstay Illusionist for a nice movement speed increase every time you teleport or slow time.
You will still be taking advantage of the full 6-piece set bonuses of Vyr, but you will only take 5 set pieces and get the complete bonus through a Ring of Royal Grandeur. This allows you to wear The Swami on your character, and take advantage of the near-infinite toughness of a Goldwrap in the Cube armor slot. To complement the Archon build, you will maintain the Chantodo's Resolve set — Chantodo's Will and Chantodo's Force as your main- and off-hand.
You will maintain the combination of Squirt's Necklace and Halo of Karini from the progression build, but you should alter the timing-sensitive damage bonuses of Convention of Elements to the weaker, but consistent elemental damage increase form a Cold Stone of Jordan.
When farming for keys in solo games, you will be using the extra movement speed from the environment destruction-based boosts of Warzechian Armguards in the place of the overly defensive, progression-oriented Ashnagarr's Blood Bracer. When key farming in groups you lose your follower utility, and will need to spawn extra elites yourself by wearing Nemesis Bracers. You should also wear your own The Flavor of Time to extend the effects of Pylon pickups; we still recommend using Squirt's Necklace for the damage amplification however, so this means one of these amulets will be cubed and you will lose out the toughness utility of Goldwrap outlined below. This should have no significant impact in a well-equipped farming group.
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Season 29: Paragon Cap
Season 29 introduces a season-specific cap to stat benefits from Paragon levels, all while updating how Paragon point distribution is handled. For the duration of this Season, you can only assign 800 Paragon stat points to your character, removing the long-standing practice of main-stat stacking (with some gearing implications — see below) after you reach Paragon 800.
On top of that, you could only allocate 50 Paragon stat points to each of the four stats in a given Paragon category (Core, Offense, Defense, and Utility). In Season 29, you can allocate up to the full 200 points per category into any attribute, allowing you to more easily reach necessary build breakpoints (as outlined in the Gear page of the guide) for Cooldown Reduction, Resource Cost Reduction, etc.
With the changes to Paragon in mind, we recommend using the following Paragon distribution for this build:
- Core: Movement Speed: 200 points.
- Offense: Cooldown Reduction: 200 points.
- Defense: Life and All Resistance: Allocate points to maximize survivability; for Wizards, this is usually achieved by evenly splitting 100 points into Life (directly increasing your Health pool) and Armor (to complement the naturally high All Resistance stat of Intelligence-based characters).
- Utility: Life per Hit: 200 points.
Season 29: Gearing Considerations
In terms of gear, keeping the Paragon cap in mind is paramount, as it stymies the traditional endless supply of main stat after Paragon 800. This means re-rolling mainstat off your gear is no longer desirable, and full equipment augmentation with your main stat is even more critical. Additionally, you should take a careful look at your build and consider if you can fit the following changes to strengthen your damage and survivability:
- Guardian's Jeopardy: This is a craftable armor set, and the recipe for its creation drops from Bounty farming. Guardian's 2-piece provides a decent damage reduction bonus, but the true powerhouse of the set is the 3-piece bonus, which nets you an additional 100% of your main stats from equipped items. This is a tremendous benefit in an 800 Paragon capped Season. If the Guardian set can fit into the build with minimal sacrifices (other craftable sets, tertiary damage multipliers, etc.), consider its implementation. The available pieces are Guardian's Aversion (Wrists), Guardian's Case (Waist), and Guardian's Gaze (Head). Of course, you can wear 2 pieces of the set and complete the full 3-piece bonus with a Ring of Royal Grandeur (found from Act I bounty caches).
- Endless Walk:This is a jewelry set consisting of The Traveler's Pledge (Amulet) and The Compass Rose (Ring), and is randomly found through farming, gambling Blood Shards, and/or Kanai's Cube recipes. The Endless Walk set is a nice compromise between damage bonuses (building up while stationary) and defensive bonuses (building up while moving). It can replace glass cannon choices like the Bastions of Will set ( Focus and Restraint) and Squirt's Necklace with acceptable losses to DPS.
- Unity: A character wearing this ring, along with another Unity on their follower plus an immortality relic for them (i.e., Enchanting Favor), will reduce their damage taken by 50%. Unity can roll excellent offense-oriented stats and has an innate Extra Damage to Elites roll, which somewhat offsets losing all-out offense jewelry.
Bane of the Trapped still bring excellent damage multiplication value to the build in speed farming, and it should be complemented with a Bane of the Powerful for its well-rounded damage increase and damage mitigation bonuses; its limited duration should be of no consequence when you are demolishing the difficulty.
|Torso and Pants||
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
You have some room for choice in your weapons Cube slot; both cooldown reduction powerhouses, Messerschmidt's Reaver (early in a Season) and In-geom (on a fully realized character) are good choices, and can allow you to chain Archon form. Certain rift layouts however, and especially bounties, can counter a kill-based reset mechanic with bad density. If you intend to do bounties on Archon, it is worth considering a slower reset (by a second or two) by wearing an Obsidian Ring of the Zodiac instead of one of your rings and using Aether Walker in the weapon cube slot for the consistent mobility.
Stored in the armor Cube slot, Goldwrap synergizes with Avarice Band and Boon of the Hoarder for a gold-based triumvirate that makes you richer, speeds you up and renders you practically invulnerable, allowing you to focus on killing and looting without regards for your safety. On a fully optimized character, you can consider replacing this slot with Krelm's Buff Belt for the additional movement speed.
Ring of Royal Grandeur will be necessary in order to complete the 6-piece bonus of Vyr's set without losing out on utility legendaries in the Cube.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
The recommended follower for this build during standard rift farming for keys is the Enchantress due to her numerous utility bonuses, allowing you to smooth out your speed runs even further.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Your recommended potion is Bottomless Potion of the Tower, whose Armor-increasing properties complement the shield-based defenses of this build, as well as the naturally high All Resistances stat of Wizards (due to Intelligence scaling resistances) for optimal survivability.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 23 Sep. 2022: Enriched the guide with additional information.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 14 Sep. 2021: Enriched the guide with additional information.
- 22 Jul. 2021: No changes necessary for Season 24.
- 02 Apr. 2021: Adjusted gear recommendations, added follower information.
- 16 Jan. 2021: Page added.
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