Welcome to our Talents page for Garrosh. Here, we give you an overview of how strong each of Garrosh's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Garrosh's Talent Build
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Garrosh's Talent Build Cheatsheet
Garrosh's Groundbreaker Build gives him more survivability in the form of Shields when hitting enemy Heroes with Groundbreaker.
Wrecking Ball BuildSituational
The bonus damage comes from the combination of Unrivaled Strength at Level 1 and Mortal Combo at Level 16, however, you also need Titanic Might at Level 20 to have access to this combo: throw at least 2 enemy Heroes with Wrecking Ball, use Groundbreaker on them, and then throw them on the stop two more times.
Garrosh's Bloodthirst Build gives him more survivability while also reducing the damage and healing done by enemy Heroes, allowing him to easily out-trade the enemy team.
The survivability comes in the form of healing when hitting enemy Heroes with Bloodthirst empowered with multiple Talents, including Seasoned Soldier at Level 16 that increases your maximum Health as well.
Level 1 Talents for Garrosh
Quest: Stun Heroes with Groundbreaker.
Reward: After Stunning 5 Heroes, Groundbreaker's Stun deals an additional 165 (+4% per level) damage over 3 seconds to Heroes.
Reward: After Stunning 15 Heroes, permanently reduce Groundbreaker's cooldown by 2 seconds.
Warbreaker is a strong Quest-based Talent that provides bonus damage and cooldown reduction to Groundbreaker, something that makes it a solid choice to empower Garrosh's survivability in combination with Defensive Measures at Level 13. Contrary to most Quests, the bonus damage is scaling with Team Level.
Increase Wrecking Ball's throw range by 25% and its damage by 125%.
Unrivaled Strength is a good Talent that slightly increases how far the target will be thrown by Wrecking Ball while also increasing the damage done to them by a solid amount, about 50% more than Warbreaker after Quest completion and about the same as Body Check.
- Cooldown: 15 seconds
Activate to deal 111 (+4% per level) damage to a target enemy and Slow them by 35% for 3 seconds. Enemy Heroes hit receive 30% reduced healing for 3 seconds.
Body Check is a situational Active-based Talent that can be used to counter high amount of burst healing in the enemy team (for example against Whitemane). Body Check also applies a Slow and deals a decent amount of damage, about 50% less than Warbreaker after Quest completion and about the same as Unrivaled Strength.
Level 4 Talents for Garrosh
Increase Bloodthirst's damage against non-Heroes by 70%. Killing enemies with Bloodthirst resets its cooldown and refunds its Mana cost.
In For the Kill is a decent Talent that empowers Garrosh's ability to clear enemies who have low maximum Health (like Minions or Skeletal Defenders on Infernal Shrines).
Basic Attacks against Heroes reduce the cooldown of Bloodthirst by 2 seconds.
- Cooldown: 40 seconds
Activate to become Unstoppable for 1.5 seconds.
Active it when you expect a Stun or Silence to hit you because you cannot self-remove them with it or use it when you are already affected by a Root or Slow because they do not stop you from casting Abilities.
Level 7 Talents for Garrosh
Groundbreaker reduces the Attack Speed of Heroes hit by 40% for 4 seconds.
Intimidation is a situational Talent that allows you to reduce the Attack Speed of enemy Heroes hit with either the inner or outer area of Groundbreaker, so it does not matter if you do not Stun them in the process.
Basic Attacks against Heroes reduce the target's Spell Power by 40% for 2.5 seconds.
Oppressor is a good Talent that makes your Basic Attacks apply a debuff to enemy Heroes that reduces both the damage and healing done with their Abilities.
- Cooldown: 45 seconds
Activate to throw a nearby ally and grant them 25 Armor for 3 seconds. Deals 91 (+4% per level) damage to nearby enemies upon impact and Slows them by 30% for 2.5 seconds.
While in flight, allied Heroes are Unstoppable.
Into the Fray is a strong repositioning tool that works exactly like Wrecking Ball but with an allied target. You can use it both offensively to help a strong frontline allied Hero engage or defensively to peel a vulnerable teammate away from a threatening enemy. While in the air, the targeted allied Hero is Unstoppable (for example Temporal Loop gets countered by it, if timed correctly).
Level 10 Talents for Garrosh
- Mana: 40
- Cooldown: 50 seconds
Silence nearby Heroes and force them to attack Garrosh for 2 seconds.
The first of Garrosh's Heroic Ability options, Warlord's Challenge is a very strong source of AoE crowd control. Once cast, all enemies caught within a small radius around Garrosh will become silenced and forced to attack Garrosh for a 2-second duration.
- Mana: 25
- Charges: 3
- Recharge Time: 8 seconds
Deal 50 (+4% per level) damage to nearby enemies and Slow them by 40% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.
Stores up to 3 charges.
Decimate, Garrosh's second Heroic Ability option, focuses more on sustained AoE damage. Unfortunately, this is not what Garrosh usually needs to provide, as his strengths lie in locking enemy Heroes down and isolating them in order for his team to gain a tactical advantage. Decimate does not contribute to either of these strengths. That said, Decimate can be useful when playing Garrosh as Bruiser, so when your team has another Tank.
Level 13 Talents for Garrosh
If Groundbreaker Stuns a Hero, Garrosh gains a 350 (+4% per level) Shield for 6 seconds.
The bonus Shield provided allows Garrosh to become an even stronger frontline Hero and makes him even harder to burst down.
When hitting a Hero, Bloodthirst heals for an additional 15% of Garrosh's maximum Health over 3 seconds.
Bloodcraze is a good Talent that tends to be outclassed by Defensive Measures as a defensive Level 13 Talent option. However, Bloodcraze is still considered situational as it may be advantageous to Garrosh against highly mobile melee targets who are difficult to knock-up with casts of Groundbreaker (such as Illidan). Rather than losing out completely on the benefits of Defensive Measures by not being able to Stun an enemy Hero with Groundbreaker, Garrosh may still receive the additional passive Healing granted by his targeted Basic Ability Bloodthirst.
- Cooldown: 30 seconds
Armor Up can be activated to increase its Armor bonus by 100% for 3 seconds.
The 100% bonus Armor can come in clutch, preventing Garrosh from being taken down especially if he finds himself under heavy fire without the immediate assistance of his team. Remember that Armor cannot go above or below 75. As a consequence, this Talent will give its maximum value when Garrosh has about 30% maximum Health or less.
Level 16 Talents for Garrosh
Hitting a Hero with Groundbreaker's Stun and throwing them with Wrecking Ball within 3 seconds reduces Wrecking Ball's cooldown by 10 seconds, regardless of order.
Throwing an enemy Hero with Wrecking Ball after Stunning them with Groundbreaker will result in the two Abilities being ready to use again at around the same time, allowing you to reposition enemy Heroes every 8 seconds—6 seconds with Warbreaker at Level 1—while fighting.
Combine it with Titanic Might at Level 20 and, when catching two Heroes with Wrecking Ball and hitting them with Groundbreaker right after, you will be able to throw them on the spot two more times. Unrivaled Strength at Level 1 increases the damage done this way.
Wrecking Ball Stuns enemies near the impact area for 0.5 seconds.
You can also throw an enemy towards an enemy Hero to use this Talent as a ranged Stun, useful to interrupt enemies attempting to channel a powerful Ability (for example Holy Word: Salvation by Anduin) or to catch enemy Heroes who are trying to flee.
Gain 5% maximum Health, increase Groundbreaker's Slow duration by 1 second, and Bloodthirst gains an additional charge.
Seasoned Soldier is a good Talent that passively increases Garrosh's maximum Health by 103 (increasing with level), boosts the Slow duration of Groundbreaker from 2 to 3 seconds, and provides an additional Charge of Bloodthirst.
While the first and second effects are not that impactful, the third effect is a huge boost to Garrosh's survivability. You can empower this Talent by combining it with Thirst for Battle at Level 4 and Bloodcraze at Level 13.
Level 20 Talents for Garrosh
Increase the duration of Warlord's Challenge by 0.5 seconds. If an enemy Hero is killed while Taunted by Warlord's Challenge, its cooldown is reduced by 45 seconds.
Heroes hit by Decimate deal 40% less damage for 3 seconds.
The fact that Decimate has multiple charges and a cooldown reduction component allows you to potentially keep the debuff active for a dozen of seconds on multiple enemy Heroes within range.
Avoid using multiple Charges on the same enemy Heroes in quick succession because the second damage reduction effect will not stack with the first one, but only refresh its duration.
Wrecking Ball now throws the 2 closest enemies.
Titanic Might is a strong Talent that doubles the power of Wrecking Ball, especially if your team has access to burst damage to follow up on your engage. Throwing two enemy Heroes means you will easily be able to hit both of them with Warlord's Challenge.
Body Check gains an additional charge and its healing reduction is increased by an additional 45%.
Inner Rage is a decent Talent that increases the value of Body Check by adding a second Charge and empowering the healing reduction component. For obvious reasons, this Talent can only be picked if Body Check was chosen at Level 1.
Avoid using both Charges on the same enemy Hero in quick succession because the second healing reduction effect will not stack with the first one, but only refresh its duration.
Pick this Talent only if you desperately need healing reduction effects to get kills, so when the enemy team has multiple Healers and your team lacks damage.
- 05 May 2021: Bloodthirst Build's Description improved.
- 24 Apr. 2021: Builds updated.
- 27 Feb. 2021: Build Tags updated.
- 25 Feb. 2021: New layout.
- 16 Feb. 2021: Builds updated.
- 24 Oct. 2020: Builds updated.
- 16 Jul. 2020: Builds and Descriptions changed according to the latest Balance Update.
- 11 Apr. 2020: Talent Build partially revised to match new standards.
- Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
- Talent Descriptions modified to better describe when to pick them.
- 10 Jun. 2019: Revised the Garrosh guide and fixed minor issues. The guide is, overall, up-to-date.
- 25 May 2019: Updated Garrosh's talents and builds due to a major overhaul of the guide.
- 24 Dec. 2017: Talents page updated to reflect the Dec. 20 balance patch notes, particularly the Groundbreaker Ability changes.
- 17 Oct. 2017: The increased duration of Warlord's Challenge by the Level 20 Talent Death Wish has been removed.
- 01 Sep. 2017: Full Descriptions have been added to Talent page.
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