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Tyrande Strategy, Tips, and Tricks

Last updated on Jul 20, 2015 at 21:50 by Kendric 25 comments

Table of Contents

Tyrande Image

General Information

On this page, you will learn how to optimally play Tyrande in a competitive environment in Heroes of the Storm. Everything you need to know is explained, from general gameplay to specific tips and tricks.

The other pages of our Tyrande can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Grand Master in both Hero and Team League, playing most Warrior and Support. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called HGC Hightlights. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. General Tyrande Strategy

The fact that Tyrande is a very versatile Hero allows her to fulfill several roles at the same time. No matter if you are providing vision using Sentinel Icon Sentinel, healing injured allies with Light of Elune Icon Light of Elune, or slowing several enemies casting Starfall Icon Starfall, playing Tyrande always requires you to stay very observant throughout the whole game. Also, we cannot stress enough how much of a teamplayer Tyrande is due to her poor waveclear and her lack of mobility which makes her an easy target if she is caught off guard while being on her own.

During the mid-late game, Tyrande's tasks may vary depending on the situation she finds herself in, however, they will mostly include:

  • sustaining her allies using Light of Elune Icon Light of Elune in order to win team fights and to keep pushes going;
  • casting Lunar Flare Icon Lunar Flare to interrupt Heroes like Li-Li or Nazeebo while channeling their Heroic Abilities;
  • scouting, poking, and dismounting distant or retreating enemies using Sentinel Icon Sentinel;
  • securing kills by weakening primary targets with Hunter's Mark Icon Hunter's Mark.

Map awareness is very important for multiple reasons when playing Tyrande. If not laning, you want to rotate between lanes in order to assist your teammates with ganks during the early stages of the game, preferably on exposed enemy Heroes without innate escape spells such as Jaina or Kael'thas. If laning, try to bully your laning opponent(s) using Hunter's Mark Icon Hunter's Mark to deal more damage to them. The Ranger's Mark Icon Ranger's Mark talent at Level 1 proves to be a very useful talent to help you in that regard.

After both teams reached Level 10, laning becomes a little bit less important which means you should focus on sticking together with the rest of your team to fight for Map Objectives. Like other support Heroes, Tyrande has to rely on good positioning to avoid getting killed before the team fight even starts, since she does not have any escape mechanisms. However, if you manage to keep a healthy distance from enemy Heroes, it will become much more difficult for them to escape the stun of Lunar Flare Icon Lunar Flare and the movement speed slow of Starfall Icon Starfall.

2. When Not Team Fighting

While team fights do occur quite frequently in Heroes of the Storm, it is equally important to know what you are supposed to do during the rest of the game. One of the most underrated strengths of Tyrande is the fact that she is capable of scouting from a safe distance thanks to her Sentinel Icon Sentinel ability. Being able to track the enemy team's moves can prove to be crucial in order to catch them off guard and thus gain the upper hand in an ensuing team fight. Thus, we strongly suggest casting this ability as soon as it is available and using it to reveal important locations on the map, such as static Map Objectives or Mercenary Camps. If no Map Objectives are currently available, or if your team is about to capture one, your next goal should be to make sure that all lanes are soaked, especially if your team still needs to reach Level 10.

How to position yourself when moving around with your teammates is another thing we consider worth mentioning. While marching through enemy territory, you should always walk behind a Warrior and in the vicinity of the healer. If you are not entirely sure about the enemy team's position, you should avoid face-checking bushes at all cost. Instead, make sure check them first with the help of Sentinel Icon Sentinel. We cannot stress enough how important good positioning is when playing Tyrande, since she innately lacks escape abilities that would allow her to dash or teleport over short distances.

3. When Team Fighting

Playing Tyrande effectively during a team fight can be a challenging, yet very rewarding experience, as a timely placed Hunter's Mark Icon Hunter's Mark, followed by the stun provided by Lunar Flare Icon Lunar Flare, has the potential to allow your team a solid engagement on exposed and weakened enemy Heroes. In general, we like to distinguish between three types of team fights to make things easier, especially for newer and less experienced players.

3.1. Team Fights Started By Your Team

Lunar Flare Icon Lunar Flare is your only hard engaging Basic Ability, which means that you should make sure to land it before approaching your target. Landing a good Lunar Flare becomes even more important if your team lacks crowd control abilities in general. You should always use Sentinel Icon Sentinel to grant better vision for your teammates before starting a team fight.

When playing Tyrande, it is of utmost importance to constantly check two factors before fully committing to a larger fight. First of all, you have to make sure that your teammates, especially the Warrior player, are within reach so you can mutually benefit from each other's crowd control abilities. Unlike more mobile support Heroes such as Rehgar or Brightwing, Tyrande usually does not have to worry about getting separated from her team, but we still recommend double checking your teammates' position on the Minimap before casting Hunter's Mark Icon Hunter's Mark or Starfall Icon Starfall to guarantee a decent follow-up. Next, you need to determine if the enemy team decides to fight back or not. If they do, follow up with Lunar Flare Icon Lunar Flare and cast Starfall as early as possible to get as much damage done as possible. However, if the enemy team decides to retreat from you, you should remain calm and refrain from casting any long cooldown abilities, such as Protective Shield Icon Protective Shield or Storm Shield Icon Storm Shield. If you spot fleeing enemies that are at the brink of death, use Sentinel Icon Sentinel to dismount or even kill them.

3.2. Team Fights Started By The Enemy Team

Although Tyrande is usually played as an offensive Supporter, she is also capable of protecting her allies quite efficiently. If one of your teammates gets caught off guard by an enemy Warrior or melee Assassin, you should immediately try to assist them by casting Protective Shield Icon Protective Shield on the engaged teammate to provide instant support against burst damage. Next, we suggest using Light of Elune Icon Light of Elune to further protect them and allow them to reposition themselves. If you realise that your healer has trouble keeping your team alive, we suggest picking up the Overflowing Light Icon Overflowing Light talent at Level 13, as talents will greatly increase the effectiveness of your own heals.

Starfall Icon Starfall can be a very useful tool to slow down charging enemies away from your Assassins and Specialists in the backline, but you should keep in mind that it does not entirely stop them. If you need additional means to stop aggressive enemy bruisers and melee Assassins, we recommend picking up Shrink Ray Icon Shrink Ray at Level 13.

3.3. Skirmishes

Skirmishes are fights in which neither of the teams really commits to going all in. Most of the time you will encounter skirmishes around Map Objectives or in the vicinity of Mercenary Camps. Unlike in team fights, when playing Tyrande you may want to hold on to your skills and see how events are going to unfold. Keep your Basic Abilities and talent-based abilities, Lunar Flare Icon Lunar Flare and Protective Shield Icon Protective Shield in particular, ready in case one of your allies gets caught a little too deep. Save your Starfall Icon Starfall until the real battle begins. A skirmish will probably end up in a team fight sooner or later if neither one of the teams decides to retreat.

4. Summary of Tips and Tricks

  • Using Hunter's Mark Icon Hunter's Mark shortly before landing Lunar Flare Icon Lunar Flare increases its damage significantly.
  • Use Sentinel Icon Sentinel as often as possible. The vision it provides helps your team in making better decisions.
  • Use Sentinel Icon Sentinel to dismount distant enemies in order to catch up to them.
  • Starfall Icon Starfall is particularly efficient on choke points and narrow paths, so choose its location wisely.
  • Avoid using Light of Elune Icon Light of Elune on just yourself. Instead, always use it on nearby allied Heroes, Minions, or Mercenaries, since Tyrande will always heal herself for the same amount anyway.
  • Only go for an aggressive Owl Build when you get the feeling that your team does not need additional protection.
  • Always mind your positioning when playing Tyrande. If caught by surprise, she is one of the easiest Heroes to get taken down.
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