Welcome to our Talents page for Tyrande. Here, we give you an overview of how strong each of Tyrande's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Tyrande's Talent Build
|1||✘ ✔ ✔|
|4||✔ ✔ ✘|
|7||✘ ✔ ✔|
|13||? ✔ ✔|
|16||✔ ✔ ✘|
|20||✔ ? ✔ ✔|
Tyrande's Talent Build Cheatsheet
Burst BuildTalent calculator »
The Burst Build focuses on taking down individual enemy team members as quickly as possible from a large distance using Tyrande's Lunar Flare. Aiming the ability carefully is required and it is definitely helpful to have other Heroes in your team that can stun, slow, or root the enemy team. As a rule of thumb, it is usually better to wait for other Heroes to impair the enemy target first and then follow up with Lunar Flare. This also helps stacking up Lunar Blaze at Level 4 as quickly as possible.
Owl Vision BuildTalent calculator »
The Owl Vision Build focuses on providing Tyrande and her allies with plenty of vision around the map, allowing her team to have the upper hand when taking Objectives. The crucial Sentinel-based talents come at Level 4, 13, and 16 with Ranger, Harsh Moonlight, and Empower respectively. While Tyrande may lack the damage provided by other Builds, these talents allow her and her teammates to cripple the enemy team's movement, set up ganks, and take Objectives that otherwise would not be as safe to take.
Level 1 Talents for Tyrande
If Light of Elune's second charge is cast on a different target from the first, it heals for 45% more.
Tyrande's Basic Attacks heal her for 2.5% of her maximum Health. Basic Attacks against targets with Hunter's Mark heal the attacker for 2% of their maximum Health.
- Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Elune's Chosen is a recommended talent, not necessarily because of Tyrande's strong Basick Attacks (although these can be greatly buffed by picking Darnassian Archery at Level 16) but more because of the talent's long duration of 8 seconds and its relatively short cooldown of 30 seconds. The additional single-target healing, over time, really adds up and adds some great utility to Tyrande during team fights.
Mark of Mending is a strong sustain talent, especially if your team features multiple high health Heroes who benefit greatly from the granted healing effect.
Everlasting Light comes with a crippling condition, since it can only unfold its maximum value if Tyrande does not heal the same target twice. Unfortunately, that is often mandatory in order to save an ally from certain death.
Level 4 Talents for Tyrande
Increase Lunar Flare's range by 30%.
Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 100%.
Activate to make the next Sentinel pierce through all Heroes hit.
Passive: Sentinel's width is increased by 25% and deals up to 250% more damage based on distance traveled.
Activate to reset the cooldown of Hunter's Mark and grant 15% increased Basic Attack damage to other nearby allied Heroes for 5 seconds.
Passive: Basic Attack damage increased by 15%.
Lunar Blaze can be a great talent if your team features several sources of crowd control, such as Stuns, Roots, and Slows. The best way to stack up Lunar Blaze is usually to wait until the target is either slowed, rooted, or stunned by one of your allies to guarantee an easier hit.
Trueshot Aura does very little for Tyrande in its passive state. Even when activated, the bonuses are not as impactful as the additional damage granted by Lunar Blaze and the overall utility granted by Ranger.
Level 7 Talents for Tyrande
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
Increase the cast range and duration of Hunter's Mark by 25%. Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby enemies.
Kaldorei Resistance is an overall good talent and can be picked against heavy Mage compositions that exclusively rely on Ability damage. Against heavy crowd control team compositions we tend to recommend Celestial Attunement over it, however, we do want to emphasize that both talents are viable.
Level 10 Talents for Tyrande
- Mana: 75
- Cooldown: 90 seconds
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
- Mana: 75
- Cooldown: 80 seconds
Deal 88 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
At this level, Heroic abilities become available. Both have already been described in the Abilities section.
Shadowstalk is a strong Heroic Ability for two major reasons. Firstly, it enhances Tyrande's and her allies' escape capabilities significantly. Secondly, it allows experienced players and teams to execute deadly ambushes and ganks on enemy Heroes. This makes it particularly rewarding on bigger maps like Cursed Hollow or Sky Temple, on which it is quite hard for the opposing team to predict your current position.
Starfall provides Tyrande with a strong zoning ability. Being able to slow and damage multiple enemies at the same time for 8 seconds is especially useful when fighting over static Map Objectives such as Temples or Tributes. Thus, we recommend casting Starfall on narrow terrain and choke points in order to make it harder for the enemy to escape. Keep in mind that every hit of Starfall also lowers the cooldown of Light of Elune, which can drastically increase Tyrande's healing output.
Level 13 Talents for Tyrande
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 15% for 3 seconds.
Sentinel Slows the first target hit by 40% and reduces their damage dealt by 40% for 4 seconds.
Basic Attacks reduce the cooldown of Hunter's Mark by 1 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 1.5 seconds.
Ranger's Mark is a good choice if your team features heavy burst damage. Lowering Lunar Flare's cooldown can greatly increase Tyrande's damage output and thus possesses great synergy with Lunar Blaze at Level 4.
Harsh Moonlight is a strong defensive talent that can affect several enemy Heroes and reduce their damage by a significant amount. Consequently, we recommend Harsh Moonlight against aggressive Warriors and Assassins that are usually easy for Tyrande to hit.
Quickening Blessing can be a useful upgrade to Light of Elune which synergizes extremely well with nimble Assassins like Illidan or Valla to make them even more elusive or slow allies like Sgt. Hammer to make them harder to catch.
Level 16 Talents for Tyrande
Light of Elune removes Stuns, Silences, and Slows from its target.
Reduce Sentinel's cooldown by 3 seconds. The first Hero hit by Sentinel takes bonus damage equal to 7% of their maximum Health.
Basic Attacks against enemy Heroes grant a stacking 10% increased Attack Damage bonus for 6 seconds. This bonus is lost when Basic Attacking non-Heroes.
Empower is a solid talent, especially when combined with Ranger at Level 4. The cooldown reduction comes in handy, while the additional percentage damage adds a bit of extra damage, which is always appreciated.
Darnassian Archery's damage amplification is not significant enough to make it a recommended choice at Level 16.
Level 20 Talents for Tyrande
Shadowstalk reveals all enemy Heroes for 2 seconds and heals allies below 50% Health for 50% more.
Starfall applies Hunter's Mark to enemy Heroes while inside of its area of effect.
Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Eyes of the Huntress is a solid choice if you decided to pick Shadowstalk at Level 10. The ability to reveal the entire enemy team allows your team to set up ganks and rotations and on the flip side denies enemies from doing so. The additional healing is a nice extra, which renders this talent very powerful.
Iceblade Arrows is a very safe talent to pick at Level 20 as it only requires Tyrande to use Basic Attacks on enemy Heroes in order to reduce their overall damage dealt. Its 2-second duration is long enough for good Tyrande players to alternate Basic Attacks between several targets, stacking up the damage-debuff simultaneously.
Celestial Wrath can be a powerful upgrade to Starfall. The 15% damage amplification it provides makes it an ideal match for strong Basic Attackers and AoE abilities, such as Kael'thas' Flamestrike or Chromie's Dragon's Breath.
- 29 Aug. 2019: Overhauled and updated Tyrande's Talent Builds and Talents section in general in accordance with the latest Balance Update.
- 28 Nov. 2018: Swapped Level 7 talents with Level 1 talents, following the changes in today's balance patch.
- 24 Oct. 2018: Changed Elune's Chosen from Not Recommended to Recommended and adjusted Talent Builds accordingly.
- 10 Sep. 2018: Updated Tyrande's talents and talent builds.
- 03 Sep. 2018: Completely overhauled and updated Tyrande's talents section in accordance with her latest rework.
- 12 Sep. 2017: Changed Ranger from Not Recommended to Recommended.
- 03 Sep. 2017: Updated talent descriptions on multiple tiers.
- 16 Jul. 2017: Changed Darnassian Archery from Not Recommended to Recommended.
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