Tyrande Talents
Welcome to our Talents page for Tyrande. Here, we give you an overview of how strong each of Tyrande's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Tyrande's Talent Build
| Level | Choices |
|---|---|
| 1 |
|
| 4 |
|
| 7 |
|
| 10 |
|
| 13 |
|
| 16 |
|
| 20 |
|
Tyrande's Talent Build Cheatsheet
Hunter Build
RecommendedTyrande's Hunter Build focuses on maximizing
Hunter's Mark uptime to enable multiple
Lunar Flare casts during team fights. It also
provides strong healing through the Level 4 and Level 7 Talents, especially
when you can attack without being punished.
This build encourages frequent use of
Lunar Flare
during team fights, enabled by the cooldown reduction from
Ranger's Mark. In most fights, place
Hunter's Mark on the enemy Tank to
heal your frontline while applying pressure. When your frontline engages,
use
Hunter's Mark and immediately activate
Trueshot Aura. Save the refreshed
Hunter's Mark to follow up
on another target if the original Mark target can no longer be hit.
Ranger Build
SituationalTyrande's Ranger Build is completely focused on maximizing her
Sentinel's
power. While
Ranger and
Empower
add some decent extra damage to Sentinel,
Harsh Moonlight
will greatly reduce the damage and Movement Speed of up to two enemies.
After Level 13, Sentinel can be used either to peel
teammates, to engage enemies, or to Slow down fleeing Heroes so your allies
can easily finish them.
Since this build revolves around
Sentinel,
prioritize stacking
Lunar Flare early and secure the
20-Hero hits milestone quickly to unlock piercing for the mid
and late-game. At Level 20,
Commander of Sentinels adds a second
Sentinel charge, turning Tyrande into a serious
threat once that milestone is reached.
ARAM Build
ARAMTyrande's ARAM Build focuses on maximizing
Sentinel
value. Differently from normal builds, at Level 4, it takes
Everlasting Light, as it is the only option that
provides reliable healing value without forcing Tyrande to risk positioning
to land Basic Attacks. To enable Sentinel's piercing, prioritize stacking
Lunar Flare quickly and reach the first 20-Hero hits
milestone as soon as possible.
Level 1 Talents for Tyrande
Sentinel width is increased by 25% and deals up to 250% more damage based on distance traveled.
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.5 seconds.
Activate to grant Tyrande and nearby allied Heroes 40% increased Attack Damage for 5 seconds, and to reset the cooldown of Hunter's Mark.
Discussion
Ranger greatly increases Sentinel's damage.
However, it requires the second milestone of
Lunar Flare's
Quest (hitting 20 Heroes) to be completed before it becomes impactful. As a
result, it is mostly a late-game option, especially
when paired with
Commander of Sentinels at Level 20.
Moonlit Arrows is the only option in this tier that
directly increases your healing frequency. However, unlike the other two
options, it is mainly valuable in the early game,
as it has limited synergy with other Talents.
Trueshot Aura is a strong Talent because the
Hunter's Mark cooldown reset alone provides
significant value and has excellent synergy with other Mark-oriented Talents.
On top of that, the 40% damage increase for 5 seconds is a major bonus that
helps your team quickly burst an immobilized
target.
Level 4 Talents for Tyrande
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Tyrande's Basic Attacks against Marked targets heal other allied Heroes near the enemy for 4% of their maximum Health.
- Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Discussion
Everlasting Light is the only option in this tier
that improves your healing when you cannot reliably hit enemies with Basic
Attacks. However, unlike the other options, it does not increase healing when
you are forced to repeatedly heal a single target, which can be crippling
when trying to keep an ally alive.
Mark of Mending is excellent with a good frontline, as it
constantly heals 4% of maximum Health of your whole team. It also excels in
Battlefield of Eternity, in which it can be used at Immortal
to quickly heal your whole team. However, if your team has Heroes that demand
good single-target healing,
Elune's Chosen will still
be a better option.
Elune's Chosen is a great Talent, not
necessarily because of Tyrande's strong Basic Attacks, but more
because of its long duration of 8 seconds and its
relatively short cooldown of 30 seconds. The additional single-target healing,
over time, really adds up and adds some great utility to Tyrande during team
fights.
Level 7 Talents for Tyrande
- Mana: 65
- Cooldown: 13 seconds
Hitting an enemy Hero with Lunar Flare grants 20% Spell Power for 10 seconds.
Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
Tyrande's Basic Attacks against targets with Hunter's Mark bounce to nearby enemy Heroes.
Passive: Increase Hunter's Mark duration by 1 second, and its cast range by 25%.
Discussion
Elune's Gift is a good Talent when paired with
Ranger. However, it is not recommended for a
Lunar Flare build, as that build relies more on
Hunter's Mark Talents to enable frequent cooldown
resets.
Kaldorei Resistance is a good Talent and can be picked
against heavy Mage compositions that exclusively rely on Ability damage.
Huntress' Fury's splash damage is not always noticeable, and it does
not interact with
Elune's Chosen, but it greatly reduces the cooldown of
Light of Elune. This Talent is excellent when paired with
Trueshot Aura, as the extra damage and the extra
Hunter's Mark
increase its efficacy. Furthermore, with this Talent you can use your Hunter's Mark on Minions or Mercenaries
close to enemy Heroes, to maximize the Cooldown Reduction of
Light of Elune
when attacking that marked target.
Level 10 Talents for Tyrande
- Mana: 85
- Cooldown: 90 seconds
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
- Mana: 85
- Cooldown: 80 seconds
Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
Discussion
In this section we discuss when and why to pick a given Heroic Ability. If you want to read how they work in detail and/or you are looking for some tips on how to use them, check them out on the Abilities and Strategy page.
Shadowstalk
is a strong Heroic Ability for two major reasons. Firstly, it enhances Tyrande's and her allies'
escape capabilities significantly. Secondly, it allows experienced players and teams to execute deadly
ambushes and ganks on enemy Heroes.
Starfall provides Tyrande with a strong zoning tool.
Being able to Slow and damage multiple enemies at
the same time for 8 seconds is especially useful when fighting over static
Objectives such as Temples or Tributes. Thus, we recommend casting Starfall on
narrow terrain and choke points in order to make it
harder for the enemy to escape. Keep in mind that every hit of Starfall also lowers the cooldown
of
Light of Elune, which can drastically increase Tyrande's healing output.
It is excellent against heavy melee compositions as well.
Level 13 Talents for Tyrande
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 3 seconds.
Basic Attacks reduce the cooldown of Hunter's Mark by 2 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 4 seconds.
Discussion
Quickening Blessing is a solid Talent, but it is
not recommended because the other options are more impactful for their
respective builds.
Harsh Moonlight is key for a
Sentinel build, while
Ranger's Mark
is the core pick for a
Hunter's Mark build.
Harsh Moonlight is a strong Talent that can be used to reduce a Hero's damage by
a significant amount. However, it can also be used offensively since it Slows the target,
allowing your team to chase it down or follow up with
crowd control.
Ranger's Mark is an excellent Talent when paired
with
Trueshot Aura, as it significantly boosts
Tyrande's damage, crowd control potential, and
Lunar Flare Quest completion speed. However, do not
force risky positioning just to get
Lunar Flare
resets, as overstepping can lead to unnecessary deaths.
Level 16 Talents for Tyrande
Light of Elune removes Stuns, Silences, and Slows from its target.
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 6% of their maximum Health.
Basic Attacks against enemy Heroes grant a stacking 12% increased Attack Damage bonus for 4 seconds.
Discussion
Celestial Attunement allows Tyrande to counter
crowd control efficiently, as it removes
Stuns, Slows, and
Silences (including Taunt and Fear).
This makes it valuable against Heroes such as Varian and Muradin.
However, it does not cleanse Roots
or Blinds. If the enemy team has few Stuns, Slows, or Silences,
another Talent is usually better.
Empower is a solid Talent. The cooldown reduction comes in handy, while the
additional percent-based damage adds a bit
of extra damage, which is always appreciated. Go for
it if enemies do not have crowd controls for you to worry about.
Darnassian Archery's damage amplification is very noticeable
after a few stacks. However, if you want more reliable output,
Empower usually offers more consistent value through its flat damage and
cooldown reduction.
Level 20 Talents for Tyrande
Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 75% more.
Increase the Slow of Starfall to 60% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.
Sentinel gains a 2nd charge.
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Discussion
Eyes of the Huntress is a valuable Talent in games where
Tyrande is not able to attack frequently, as it grants good healing regardless
of the situation.
Celestial Wrath is a powerful upgrade to
Starfall against most compositions. It applies free
Hunter's Marks, making it an excellent choice with
other Mark-oriented Talents. It is especially effective into low-mobility
teams, as the added Slow makes
Lunar Flare hits more reliable. If the enemy team is
very mobile, the other options are usually better.
Commander of Sentinels is an excellent Talent, but
it is not always the best pick. It becomes impactful only after you complete the
second milestone of
Lunar Flare's Quest (hitting
20 Heroes). It also requires some
Sentinel
Talents, such as
Empower or
Harsh Moonlight, to provide consistent value.
Iceblade Arrows is a decent Talent against heavy mobility Heroes
which will likely dive your teammates, such as Genji or Greymane.
With it, you can greatly reduce their effectiveness, since you will not be able to retreat against them.
Changelog
- 23 Feb. 2026: Builds and Talents updated after recent Balance Patch.
- 08 Dec. 2021: Builds and Talents updated after recent Balance Patch.
- 27 Jul. 2021: Builds and Talents updated after recent Balance Patch.
- 24 Aug. 2020: Builds and Talents updated after recent Balance Patch.
- 04 Jun. 2020: Builds and Talents updated to reflect most recent Balance Patch.
- 12 Apr. 2020: Builds and Talents updated to better reflect current meta.
- 25 Nov. 2019: We are currently evaluating Tyrande's talent changes that came with the most recent Balance Patch for potential updates in the near future.
- 29 Aug. 2019: Overhauled and updated Tyrande's Talent Builds and Talents section in general in accordance with the latest Balance Update.
- 28 Nov. 2018: Swapped Level 7 talents with Level 1 talents, following the changes in today's balance patch.
- 24 Oct. 2018: Changed Elune's Chosen from Not Recommended to Recommended and adjusted Talent Builds accordingly.
- 10 Sep. 2018: Updated Tyrande's talents and talent builds.
- 03 Sep. 2018: Completely overhauled and updated Tyrande's talents section in accordance with her latest rework.
- 12 Sep. 2017: Changed Ranger from Not Recommended to Recommended.
- 03 Sep. 2017: Updated talent descriptions on multiple tiers.
- 16 Jul. 2017: Changed Darnassian Archery from Not Recommended to Recommended.
More Healer Guides
Derenash has been playing Heroes of the Storm since 2015 and has achieved Grandmaster in multiple seasons, peaking at Top 1 in Season 3 and 4 of 2018. He participated in the HGC Copa America in 2018 where his team had a strong victory. He is passionate about teaching others about the game, and streams often on Twitch in Portuguese, and you can find him in Wind Striders' Discord as well where he is happy to answer any questions in English or Portuguese.
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