Welcome to our Talents page for Tyrande. Here, we give you an overview of how strong each of Tyrande's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Tyrande's Talent Build
|1||? ✔ ✘|
|4||✘ ✘ ✔|
|7||✔ ? ✘|
|13||? ✔ ✘|
|16||✔ ✔ ✘|
|20||✘ ? ✔ ?|
Tyrande's Talent Build Cheatsheet
The Standard Build does not focus on any of Tyrande's Abilities. Elune's Chosen will increase her healing capabilities greatly, while talents like Lunar Blaze and Harsh Moonlight increases her playmaking and follow up potential. At level 10, Shadowstalk is the default pick, but in maps like Volskaya Foundry or Infernal Shrines, Starfall can be a good option, and is excellent against heavy melee compositions. At level 16, consider picking Celestial Attunement against crowd controls, otherwise, go for Empower.
Tyrande's Ranger Build is completely focused on maximizing her Sentinel's power. While Ranger and Empower add some decent extra damage to Sentinel, Harsh Moonlight will greatly reduce the damage and movement speed of up to two enemies. After Level 13, Sentinel can be used either to peel teammates, to engage enemies, or to slow down fleeing Heroes so your allies can easily finish them.
Level 1 Talents for Tyrande
Sentinel pierces the first Hero hit. Its width is increased by 25% and deals up to 250% more damage based on distance traveled.
Increase Lunar Flare's range by 30%.
Quest: Hitting a Hero with Lunar Flare increases its damage by 5%, up to 100%.
Passive: Basic Attack damage increased by 15%.
Activate to reset the cooldown of Hunter's Mark, increase the bonus of Trueshot Aura to 25%, and apply it to other nearby allied Heroes for 5 seconds.
Lunar Blaze is the standard choice for this tier. It gets better when your team features several sources of crowd control, such as Stuns, Roots, and Slows. The best way to stack up Lunar Blaze is usually to wait until the target is either slowed, rooted, or stunned by one of your allies to guarantee an easier hit. The extra range allows Tyrande to be ready to follow a tank without risking herself.
Ranger greatly increases Sentinel's damage. The piercing property from it is excellent to stall objective channels, while also doubling the value obtained from Harsh Moonlight and Empower. It is a good Talent to get if you are going for a Sentinel-oriented build.
Level 4 Talents for Tyrande
If Light of Elune's second charge is cast on a different target from the first, it heals for 80% more.
Tyrande's Basic Attacks heal her for 2.5% of her maximum Health. Basic Attacks against targets with Hunter's Mark heal the attacker for 2% of their maximum Health.
- Cooldown: 30 seconds
Activate to make Tyrande's Basic Attacks heal target allied Hero for 175% of the damage dealt. Lasts for 8 seconds.
Everlasting Light comes with a crippling condition, since it can only unfold its maximum value if Tyrande does not heal the same target twice. Unfortunately, that is often mandatory in order to save an ally from certain death.
Mark of Mending can be a decent Talent in Battlefield of Eternity, in which it can be used at Immortal, so all your team will be healed by their Basic Attacks on it. But we still recommend to go for Elune's Chosen instead, since it is more reliable and will be better over all.
Elune's Chosen is a recommended talent, not necessarily because of Tyrande's strong Basic Attacks, but more because of the talent's long duration of 8 seconds and its relatively short Cooldown of 30 seconds. The additional single-target healing, over time, really adds up and adds some great utility to Tyrande during team fights.
Level 7 Talents for Tyrande
Basic Attacks decrease the cooldown of Light of Elune by an additional 0.75 seconds.
Light of Elune grants the target 10 Spell Armor for 2 seconds. This effect stacks up to 2 times.
Increase the cast range and duration of Hunter's Mark by 25%. Tyrande's Basic Attacks against targets with Hunter's Mark splash to nearby enemy Heroes.
Moonlit Arrows is the standard pick here, because it will get value in all matches. It is a solid pick against any team composition, and will always add more healing to Tyrande.
Kaldorei Resistance is an overall good talent and can be picked against heavy Mage compositions that exclusively rely on Ability damage.
Huntress' Fury's splash damage is not always noticeable, and it does not interact with Elune's Chosen. This Talent could be good with other Hunter's Mark Talents, but it is not recommend because of how strong the normal build is for her.
Level 10 Talents for Tyrande
- Mana: 75
- Cooldown: 90 seconds
Grant all allied Heroes Stealth for 10 seconds and heal them for 380 (+4% per level) Health over 10 seconds. Remaining stationary for at least 1.5 seconds while Stealthed grants Invisible.
- Mana: 75
- Cooldown: 80 seconds
Deal 92 (+4% per level) damage per second and Slow enemies by 20% in an area. Lasts 6 seconds.
At this level, Heroic abilities become available. Both have already been described in the Abilities section.
Shadowstalk is a strong Heroic Ability for two major reasons. Firstly, it enhances Tyrande's and her allies' escape capabilities significantly. Secondly, it allows experienced players and teams to execute deadly ambushes and ganks on enemy Heroes.
Starfall provides Tyrande with a strong zoning ability. Being able to slow and damage multiple enemies at the same time for 8 seconds is especially useful when fighting over static Map Objectives such as Temples or Tributes. Thus, we recommend casting Starfall on narrow terrain and choke points in order to make it harder for the enemy to escape. Keep in mind that every hit of Starfall also lowers the cooldown of Light of Elune, which can drastically increase Tyrande's healing output. It is excellent against heavy melee compositions as well.
Level 13 Talents for Tyrande
Gain 5% Movement Speed. Light of Elune increases the target's Movement Speed by 20% for 3 seconds.
Sentinel Slows enemies hit by 35% and reduces their damage dealt by 35% for 4 seconds.
Basic Attacks reduce the cooldown of Hunter's Mark by 1 second. Basic Attacks against marked targets reduce the cooldown of Lunar Flare by 3 seconds.
Quickening Blessing can be a useful upgrade to Light of Elune when you are with Sgt. Hammer in your team. 20% extra Movement speed will increase Sgt. Hammer's movement speed while mounted by around 50%. This is the only situation where we recommend going for Quickening Blessing instead of Harsh Moonlight.
Harsh Moonlight is a strong Talent that can be used to reduce a Hero's damage by a significant amount. However, it can also be used offensively since it slows the target, allowing your team to chase it down or follow up with crowd control. Consequently, we recommend Harsh Moonlight as the default Talent, because of how useful and versatile it is.
Ranger's Mark again, might be useful when going for a Hunter's Mark's build, but we do not encourage going for it, because of how much the normal build adds to her.
Level 16 Talents for Tyrande
Light of Elune removes Stuns, Silences, and Slows from its target.
Reduce Sentinel's cooldown by 3 seconds. Heroes hit by Sentinel takes bonus damage equal to 7% of their maximum Health.
Basic Attacks against enemy Heroes grant a stacking 10% increased Attack Damage bonus for 4 seconds.
Empower is a solid talent. The Cooldown reduction comes in handy, while the additional percentage damage adds a bit of extra damage, which is always appreciated. Go for it if enemies do not have crowd controls for you to worry about.
Darnassian Archery's damage amplification is not significant enough to make it a recommended choice at Level 16.
Level 20 Talents for Tyrande
Shadowstalk reveals all enemy Heroes for 10 seconds and heals for 50% more.
Increase the Slow of Starfall to 40% and cause it to apply Hunter's Mark to enemy Heroes while inside of its area of effect.
Increase Basic Attack range by 1. Every 8th Basic Attack casts a free Lunar Flare at a random enemy near Tyrande's position. This prefers Heroic targets.
Increase Attack Speed by 20%. Basic Attacks against enemy Heroes reduce their damage dealt by 8% for 2 seconds. This effect stacks up to 5 times.
Eyes of the Huntress, like Celestial Wrath, is an underwhelming Talent for level 20. It does not add as much as Iceblade Arrows or Shooting Star, and therefore, it is not recommended.
Celestial Wrath can be a powerful upgrade to Starfall against heavy melee compositions. The 15% damage amplification it provides makes it an ideal match for strong Basic Attackers and AoE abilities, such as Kael'thas' Flamestrike or Chromie's Dragon's Breath. But still, we recommend going for Shooting Star or Iceblade Arrows.
Shooting Star is the standard Talent, the additional Basic Attack range helps Tyrande to play a bit more safely while still getting maximum value out of her Basic Attacks, which is always a good thing.
Iceblade Arrows is a decent talent against heavy mobility heroes which will likely dive your teammates, such as Genji or Greymane. With it, you can greatly reduces their effectiveness, since you will not be able to retreat against them.
- 24 Aug. 2020: Builds and Talents updated after recent Balance Patch.
- 04 Jun. 2020: Builds and Talents updated to reflect most recent Balance Patch.
- 12 Apr. 2020: Builds and Talents updated to better reflect current meta.
- 25 Nov. 2019: We are currently evaluating Tyrande's talent changes that came with the most recent Balance Patch for potential updates in the near future.
- 29 Aug. 2019: Overhauled and updated Tyrande's Talent Builds and Talents section in general in accordance with the latest Balance Update.
- 28 Nov. 2018: Swapped Level 7 talents with Level 1 talents, following the changes in today's balance patch.
- 24 Oct. 2018: Changed Elune's Chosen from Not Recommended to Recommended and adjusted Talent Builds accordingly.
- 10 Sep. 2018: Updated Tyrande's talents and talent builds.
- 03 Sep. 2018: Completely overhauled and updated Tyrande's talents section in accordance with her latest rework.
- 12 Sep. 2017: Changed Ranger from Not Recommended to Recommended.
- 03 Sep. 2017: Updated talent descriptions on multiple tiers.
- 16 Jul. 2017: Changed Darnassian Archery from Not Recommended to Recommended.
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