Marauder Cluster Arrow Demon Hunter BiS Gear, Gems, and Paragon Points
Below, we detail the items and gems that you should use for your Marauder Cluster Arrow Demon Hunter in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.6 and Season 18.
Best in Slot Gear and Alternatives
The build incorporates the complete Embodiment of the Marauder set, taking all six available pieces and opening up the jewelry for strong offensive sets. You will be trying to reach a 37% CDR breakpoint for permanent uptime of Vengeance, attainable from Paragon points, Flawless Royal Diamond in the helm and 3 other items with max CDR rolls, distributed as you see fit (i.e. on shoulders, quiver and one ring).
Stat-wise, the Marauder set can roll Cluster Arrow bonuses on the helm and boots, which you should strive to obtain. Sentry skill % can be obtained on the chest and shoulders, but is more desirable for the rocket-based variations ( Shooting Stars, Maelstrom and Multishot Arsenal); the grenades produced by Sentries in the Cluster Bombs variation do not benefit from Hellcat Waistguard, making their contribution minor compared to your own shots. As a consequence, the chest and shoulders primary rolls are better spent on Life % and Area Damage respectively.
Not skipping on any of the pieces required to obtain the Marauder 6-piece bonus leaves space for a potent combo in the jewelry: the Bastions of Will set, Focus and Restraint. This ring set adds an impressive 2.25 independent damage multiplier as long as you alternate between a primary and spender attacks; thus, learn to weave frequent Evasive Fire shots in your spender spam. The recommended amulet is The Flavor of Time, whose revised legendary power now doubles the duration of Pylons — an extremely potent power that, with careful timing, can turn the progressively harder fights in Greater Rifts greatly in your favor.
Introduced in Patch 2.4, Zoey's Secret belt is tailored to the Marauder set bonuses, and offers a unique source of protection: up to 9% damage reduction for every active Companion, cutting incoming damage by more than a half as a result. Note that this belt is interchangeable with the Hellcat Waistguard in a Cluster Bombs build (you will wear one and cube the other). Hellcat Waistguard has an unlisted 50% chance to proc, irrespective of the skill used or unique affix rolled. The belt increases the number of times grenades "bounce" and deal damage, counting the initial impact as the first bounce (and thus increasing your burst from the get-go). Notably, the final burst is 800% of the base damage, which somewhat lessens the impact of worse belts with lesser bounces, and can even make them preferable for speedfarming to lessen the time between a shot and the final burst. This is especially important considering that grenades are very likely to bounce outside of a fight, or even outright disappear upon collision with a wall or a similar object. Nevertheless, for endgame pushing you will be looking for ideal circumstances — open area rifts, where the perfect 5-bounce Hellcat Waistguard will shine.
The general recommendation for the wrist slot are the Wraps of Clarity; these bracers further reduce damage taken by up to 50% for 5 seconds after using a Hatred Generator. In a rocket build, its duration will be similar to that of Bastions of Will set, creating a rhythm to the buffs that makes them easy to maintain.
Extending the utility you get out of the Marauder set bonuses, the Bombardier's Rucksack lets you have two additional Sentries. Unlike the Custom Engineering passive, these additional charges are not immediately available — but you will have enough time to drop them in any significant fight, and the potential increase of your own damage makes this quiver mandatory for the build. As previously mentioned, in a Cluster Bombs variation grenades from Sentries do not benefit from Hellcat Waistguard, making it (counter-intuitively) sensible to reroll the natural Sentry bonus to another offense stat like Area Damage.
One of the signature vanilla Demon Hunter crossbows, Manticore, received a facelift in Patch 2.4 to complement Marauder Cluster Arrow builds for pushing high GRs. Besides rolling up to 300% additional Cluster Arrow damage, it offers the unique property of reducing the skill's resource cost in half — an indispensable bonus with the gluttonous base 40 Hatred per shot.
*Spend Paragon points only until the 15% boost from Paragon Points, as the remaining 10% for the 25% cap are already passively provided by Companion Ferret Companion.
Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem will be procced by Polar Station chills and Spider Companion slows, as well as your AI companion, usually armed with Thunderfury, Blessed Blade of the Windseeker.
Introduced in Season 4, Bane of the Stricken occupies a firm spot in your jewelry sockets during highest end progression. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in 1v1 combat. Cluster Arrow builds fare better than most in that regard, so you can gamble on the overall bonus of Bane of the Powerful not only during speedfarm, but as far into the high tiers as you are willing.
Due to its low-to-mid fighting range, the Cluster Bombs variant of this build uses the defensive bulwark of Esoteric Alteration for its final gem slot.
|Torso and Pants|
Dawn reduces Vengeance's cooldown by 65%, enabling permanent uptime with a modest investment into Cooldown Reduction — an offer that is hard to ignore with Vengeance's damage, resource and protection bonuses.
In GRs, the jewelry slot will be best taken by the pure damage boost of Convention of Elements, whose rotation of elemental bonuses you will have to keep under close scrutiny. Once the sequence reaches the relevant element for your spec, you will enjoy a significant increase to your damage — so try to adopt a strategy of drawing monster attention during the off cycles, and major Hatred spending during your main elemental cycle.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
- 23 Aug. 2019: Revised item recommendations for Season 18.
- 16 May 2019: Guide was reviewed and approved for Season 17.
- 17 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
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