Marauder Cluster Arrow Demon Hunter Rockets-based Progression Variation
On this page, we explain everything that is specific to the Rockets-based Progression variant of Marauder Cluster Arrow Demon Hunter. Updated for patch 2.6.10 and Season 22.
Cluster Arrow Rockets Progression Build
The far range Cluster Arrow playstyle relies on the power of rockets, and is one of the oldest and safest Demon Hunter builds: demolishing the enemy through a long range barrage of death.
|Evasive Fire Focus Cluster Arrow Shooting Stars 1 Vengeance Seethe 2 Vault Tumble 3 Companion No rune chosen 4 Sentry Polar Station|
Your overall strategy will not change from the Grenade-based build, only the range at which you fight; you will still be focusing on dropping your entire Sentry reserve in key points around the battlefield, creating chokepoints for monsters to be decimated by the Cluster Arrow barrage. Permanent Vengeance plus regular generator shots remains your method of Hatred upkeep, and regular usage of Companion nets you the positives of all the runes at your side. Use Vault in between fights to find the next best engagement.
A large part of your active skill selection remains the same as the Grenade-based build: Vengeance remains an all-too-valuable self-buff, and you will still be striving for its permanence through 37%+ CDR on gear; Companion and Sentry Polar Station are an integral parts of Marauder builds; and Vault Tumble is still an irreplaceable movement tool.
If you prefer fighting at a longer range, adjust Cluster Arrow to the rockets-based, physical Shooting Stars. This rune is better at bursting down single targets, but you can also use the cold Maelstrom for its healing side effect.
Operating at a safer range, the Shooting Stars and Maelstrom variations of the build can afford to drop the survivability Hardened rune from Evasive Fire and optimize resource gain with the restorative Evasive Fire Focus. Of course, in Season 22, where you have an option to introduce Odyssey's End to the build with the 4th Cube slot, you should use Entangling Shot with the extra Hatred generation of Justice is Served.
In your passives, staples like Custom Engineering and Cull the Weak are natural choices for any Sentry-based build. As you focus on a rocket-based variation with Shooting Stars however, it is only natural to swap Grenadier from the Grenade-based base build for the synergy with the Ballistics passive. Doubling the effectiveness of the rockets splitting off Cluster Arrow, and even giving you a free homing rocket every few attacks, this passive is a sizable multiplicative boost. The safe range of this build also nudges you to drop Numbing Traps for the smattering of extra damage from Steady Aim.
The build uses the full Marauder 6-piece bonus, equipping the entire set and leaving the jewelry slots for the valuable damage multiplication of the Bastions of Will set, Focus and Restraint. The preferred amulet for this build is Squirt's Necklace; rewarding high-range and evasive builds that demolish their enemies from afar, this legendary piece greatly amplifies both damage dealt and damage taken.
Cornerstone Marauder pieces like Zoey's Secret and Wraps of Clarity are still taken in the build to provide the majority of your damage reduction. Naturally, the dedicated Cluster Arrow legendaries — Manticore and Bombardier's Rucksack — are still part of the build.
Rolls-wise, note that Sentry % bonuses are desirable on the chest, shoulders and quiver, since Sentries in rocket-based builds shoot duplicate skills that benefit from relevant damage multipliers (unlike Grenade-based versions).
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
In the Core section, max out Movement Speed to the 25% cap. Normally this is done by dumping the first 50 Core Paragon points into Movement Speed, but if your boots have an imperfect roll with Movement Speed as a stat that you cannot replace, adjust the necessary point investment accordingly by simply subtracting your roll from the 25% max. After that dump as much as you comfortably can into Dexterity, but feel free to invest into Vitality if you feel yourself lacking in toughness, or Maximum Hatred if you want to play around with a bigger resource pool.
In the Offense section, max out Cooldown Reduction (priority in order to hit the CDR breakpoint for permanent Vengeance), Crit Damage, Crit Chance, and Attack Speed in that order. In Defense, prioritize All Resistance, then Life %, then Armor, and finish off with Life Regeneration. In Utility, build up Area Damage and Life on Hit first, then finish off with Resource Cost Reduction and Globe Radius.
The far range Shooting Stars and Maelstrom variations of the Cluster Arrow build can more easily afford to slot a third damage multiplier gem in their final jewelry socket — the long distance champion Zei's Stone of Vengeance.
When it comes to gear gems, you will start out progression by slotting the highest available level of Emeralds in the chest and pants sockets. Ideally, these will all be Flawless Royal Emeralds as soon as possible. As you grow in Paragon (bulking up Dexterity in the Core section) and aim for higher tier and more dangerous GRs, you will transition those gems into the defensive Flawless Royal Diamond. There is no specific breakpoint where you do that; the rule of thumb is to make the change as soon as you feel the lack of toughness impede your progress. Since you are chasing a specific CDR breakpoint, slot a Flawless Royal Diamond in your helm. In your weapon, use a Flawless Royal Emerald for the Crit Damage boost.
|Torso and Pants|
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
Your weapon Cube slot will be taken up by Dawn by necessity, as its massive Vengeance cooldown reduction will enable permanence of this important skill. The jewelry Cube slot will be taken by Convention of Elements, whose rotating damage boost you will have to internalize in order to make the most of your appropriate elemental cycle.
The armor Cube slot of a rocket Cluster Arrow variation will carry either Visage of Gunes or The Cloak of the Garwulf. Visage of Gunes is a generic protective option, storing the damage reduction bonus from Dark Heart and allowing you to run the resource powerhouse Seethe on your bar. If you have a well-rolled Zoey's Secret, you can opt for the flavorful The Cloak of the Garwulf. It will cause a minor toughness loss (less than 3% with a perfect 9% Zoey's Secret), but brings more damage and two more meat shields in front of the Demon Hunter — indirectly resulting in a toughness gain.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
You have two valuable legendary potions in the build; either slot Bottomless Potion of Kulle-Aid to break up Waller affixes, which potentially ruin both your damage output and escape options, or a Bottomless Potion of the Leech for the extra life sustain through the temporary Life per Hit bonus.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Complete overhaul of the guide for Season 19.
- 23 Aug. 2019: Updated amulet recommendation to Squirt's Necklace.
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