Rathma Army of the Dead Necromancer Nephalem Rift Speed Farming Variation
Nephalem Rift Speed Farming
The Rathma Army of the Dead Necromancer can deal reasonably well with
Nephalem Rift Speed Farming, with reliable AoE damage and great mobility
offered by the combination of Blood Rush and cooldown resetting items.
We have solo speed GR rankings
and solo speed T16 rankings if
you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
Active Skills |
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Passive Skills |
Adapting Rotation
When you are speed farming regular rifts, parts of your playstyle will adapt to the lowered challenge and focus more on speed and utility.
This build alteration uses the Dead Storm rune on
Army of the Dead for a consistent destructive force centered on the
character, allowing for precise obliteration of priority targets and jumping
from pack to pack with close to zero downtime.
Similarly to the base build, you should call upon your summons and maximize
their numbers as soon as possible — all 7 Command Skeletons and
the 10
Revives — so you get the most out of your Rathma set
bonus and chunk the massive
Army of the Dead cooldown. With the
additional help of
Messerschmidt's Reaver, your main source of damage
—
Army of the Dead
Dead Storm — should be up at all times,
feeding kills into its cooldown resetting powers and forcing you to jump from
pack to pack with
Blood Rush as quickly as possible to maintain the
streak. To facilitate that, you will be running two additional low maintenance
skills — the passive curse of
Frailty
Aura of Frailty and the
occasional pop of
Bone Armor
Harvest of Anguish for the speed boost.
Adapting Skills
Most of the skill and passive selection will overlap with the base Greater Rift progression build, with minor adaptations to accommodate the purposes of a Physical damage-centric build.
Army of the Dead is still the centerpiece of the build, but you should alter its rune to the character-centric, destructive AoE circle of
Dead Storm, which fits the lightning-fast destruction in standard rifts very well.
Command Skeletons stays in the build as one half of the summoned army necessary for the Rathma set bonuses. The preferred rune continues to be
Frenzy, for the hastened resets of
Army of the Dead.
Revive is also a mandatory inclusion in a Rathma build, and you should run the helpful damage reduction aspect of
Personal Army.
Bone Armor stays in the build for its damage reduction aspects, and you should add a movement speed angle to it with the rune
Harvest of Anguish for the purposes of rift speed farming.
Blood Rush
Potency remains in the build as a vital movement tool, taking you quickly from one pack to the next to maintain the
Messerschmidt's Reaver kill bonuses.
- In order to allow you to focus on simple movement from pack to pack, your
final skill slot will be dedicated to the passive culling powers of
Frailty
Aura of Frailty.
- Your passive lineup will be spread evenly between sources of utility
(
Fueled by Death for the additional speed and
Blood is Power for the Cooldown Reduction) and defense (
Dark Reaping for the reliable source of health and resources and
Final Service for a cheat death failsafe.)
Adapting Gear
The build remains firmly rooted in the combination of the Bones of Rathma set (5 pieces) and the
craftable Cpt. Crimson set (2 pieces), their full set bonuses attained via a
Ring of Royal Grandeur in the Cube. You will also maintain the weapon and
offhand combo from the main build — the Jesseth Arms set,
Jesseth Skullscythe and
Jesseth Skullshield. Most of the jewelry
choices will remain the same, with
Squirt's Necklace and
Krysbin's Sentence providing valuable damage multipliers. Your final
jewelry slot will vary between solo and group play, with the pulling powers of
Briggs' Wrath in solo play, and the pickup radius enhancing powers of
Avarice Band when partied up (you attain the
Avarice Band worn
by your follower in solo play due to the Emanate mechanics).
Note that while you might have Nemesis Bracers on your follower and
attain their powers from the Emanate mechanics in solo play, you might want to
have them on your character during group play. In order to do so, you can
place them in the armor slot of the Cube and wear
Fate's Vow on your
character, and wear the
Goldwrap belt for additional protection. Of
course, this means that you drop the Cpt. Crimson set.
Slot | Pieces | Stat Priority |
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Head |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Amulet |
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Ring #1 |
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Ring #2 |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gems
Keep Bane of the Trapped for its valuable damage multiplication
powers, and add the consistent, speed farming-oriented damage increasing and
damage reducing properties of
Bane of the Powerful in your second jewelry
socket. Finish the legendary gem setup with
Boon of the Hoarder, which
— in conjunction with
Avarice Band, and potentially
Goldwrap as well — will keep your pockets full and your speed
boosted as you clear the rift.
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
Both Fate's Vow and
Ring of Royal Grandeur remain cornerstone
pieces of the build and are firmly affixed to your Cube setup.
Fate's Vow brings a massive additive damage increase (hence the
incentive to exclude skill damage rolls on gear, as it falls in the same
category) to
Army of the Dead, plus granting you the highest base damage
rune,
Unconventional Warfare, for free.
Ring of Royal Grandeur
grants you the full bonuses of the Rathma and Cpt. Crimson sets mixture.
For Standard (T16) Rift Speed Farming, few other items bring as much value
as the cooldown reduction staples in the game. Place
Messerschmidt's Reaver in the weapon Cube slot to enjoy a snowballing
effect as you mow down monsters around you, feeding into the instantaneous
resets of the
Army of the Dead cooldown.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during standard rift farming for keys is the Enchantress due to her numerous utility bonuses, allowing you to smooth out your speed runs even further.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
Your recommended potion is Bottomless Potion of the Tower, whose
Armor-increasing properties complement the naturally high All Resistances stat
of Necromancers (due to Intelligence scaling Resistances) for optimal
survivability.
Season 35 Theme — Eternal Conflict
This Season revives the Pandemonium Kill Streak buff from Season 19. Each stack grants a bonus to movement speed and damage, capping at +50% movement speed and +100% damage at 1000 kills. Hitting specific kill thresholds unleashes powerful effects. Read more in our dedicated Season of the Eternal Conflict Mechanics Guide!
While speedfarming sees limited use from this theme, Greater Rift
pushing benefits significantly. Effects like Geysers (150),
Meteors (400), and Angels (500) can clear elites and Rift
Guardians instantly. Players may reset streaks after 150 kills to repeatedly
trigger Geysers or push for 500+ kills near boss fights, often using
Nemesis Bracers to spawn extra enemies.
Because the most potent effects (Geysers, Meteors, Angels) can obliterate Rift Guardians instantly up to GR150, players can retool builds for efficiency and comfort. Here’s how:
Legendary Gem Considerations
Since you can rely on killstreak procs to clear the Rift Guardian,
Bane of the Stricken can be safely omitted in favor of:
- Another generic damage-scaling legendary gem (
Bane of the Trapped for builds with any form of crowd control and/or melee range,
Zei's Stone of Vengeance for far ranged builds,
Taeguk for channeling builds,
Simplicity's Strength for primary attack-focused builds,
Enforcer for pet-oriented builds, etc.)
- A survivability-oriented legendary gem (
Esoteric Alteration,
Molten Wildebeest's Gizzard), or additional utility (
Gogok of Swiftness for CDR-reliant builds,
Pain Enhancer for attack speed-heavy builds, or
Wreath of Lightning for extra movement speed).
Equipment and Skill Flexibility
Adjust your equipment to items that favor durability, health sustain, and ease of movement. Consider adjusting non-essential skills for the build to ones that pull, reposition, or otherwise displace enemies to facilitate large pulls of enemy packs. In more concrete terms, this means:
- For class-specific items, Necromancers should consider
Dayntee's Binding if it's absent from the build; this is a powerful damage reduction item that incentivizes you to be mindful of utility skills by spreading curses on as large of an enemy pull as possible (especially in conjunction with popular Necro passives such as
Spreading Malediction). This synergizes well with the killstreak theme.
- For additional options that balance between defense and offense, the
class-specific amulet
Wisdom of Kalan extends the
Bone Armor stack maximum and can fit into several builds, while other helpful cross-class jewelry includes
Unity (combined with the same ring on the follower plus a follower immortality token), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose).
- Situational items that can bolster your defenses include
Stone Gauntlets, the drawbacks of which are negated via CC-immunity effects like
Ice Climbers, or the Altar of Rites CC-immunity node. The class-specific
Razeth's Volition and the class-agnostic
Aquila Cuirass are powerful and popular choices for low Essence-spending builds, especially ones built around generators like LoD Poison Scythe. A final niche consideration is
Mantle of Channeling, which balances between defense and offense for channeling builds, often built around
Iron Rose.
- Utility items like
Nemesis Bracers are essential as more elites mean more killstreak maintenance and faster progression. When soloing, they should be equipped by your follower; in groups, at least one party member should commit to wearing them. When focusing strictly on speed,
Steuart's Greaves can be a powerful inclusion for scouting, but builds that are locked into other items for the slot can turn to niche options like
Warzechian Armguards or
Krelm's Buff Belt. To facilitate large pulls, consider using a Follower equipped with
The Ess of Johan, a proc-based analogue to an enemy-pulling skill (albeit outside your control).
- Skill-wise, make sure to include at least one movement skill tool like
Blood Rush. While Necromancers lack an easily available enemy-pulling tool (Rathma Necros build around
Army of the Dead
Death Valley, but are an exception), a stunning skill like
Bone Armor
Dislocation can help manage large packs of enemies and doubles as a
Krysbin's Sentence proc. Take a look if you can include passives like
Final Service (for a cheat-death) or
Fueled by Death (for extra movement speed).
Changelog
- 03 Jun. 2025: Added Season 35 Eternal Conflict killstreak recommendations.
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 22 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Guide revised to reflect Funerary Pick changes, and added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 08 Dec. 2021: Added Season 25 Soul Shard recommendations.
- 22 Jul. 2021: Added S24 Ethereal recommendation.
- 29 Mar. 2021: Guide added.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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