Marauder Cluster Arrow Demon Hunter Rockets-based Progression Variation
Cluster Arrow Rockets Progression Build
The far range Cluster Arrow playstyle relies on the power of rockets, and is one of the oldest and safest Demon Hunter builds: demolishing the enemy through a long range barrage of death.
Active Skills |
---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive Skills |
Adapting Rotation
Your overall strategy will not change from the Fire-based build, only the
range at which you fight; you will still be focusing on dropping your entire
Sentry reserve in key points around the battlefield, creating chokepoints
for monsters to be decimated by the
Cluster Arrow barrage. Carefully timed
Vengeance plus regular generator shots remains your method of Hatred
upkeep, and regular usage of
Companion nets you the positives of all
the runes at your side. Use
Vault in between fights to find the next
best engagement.
Adapting Skills
A large part of your active skill selection remains the same as the
Fire-based build: Vengeance remains an all-too-valuable self-buff,
and you will time its use to important engagements;
Companion and
Sentry
Polar Station are an integral parts of Marauder builds; and
Vault
Tumble is still an irreplaceable movement tool.
If you prefer fighting at a longer range, adjust Cluster Arrow to the
rockets-based, physical
Shooting Stars. This rune is better at bursting
down single targets, but you can also use the cold
Maelstrom for its
healing side effect.
In your passives, staples like Custom Engineering,
Ambush and
Cull the Weak are natural choices for any Sentry-based build. As you focus
on a rocket-based variation with
Shooting Stars however, it is only
natural to swap
Steady Aim from the Fire-based base build for the
synergy with the
Ballistics passive. Doubling the effectiveness of the
rockets splitting off
Cluster Arrow, and even giving you a free homing
rocket every few attacks, this passive is a sizable multiplicative boost.
Adapting Gear
You will maintain the entirety of your gear selection from the Fire-based
main build. You take advantage of the full 6-piece
Marauder bonus,
incorporating five of the six available set items and mixing in the craftable
Captain Crimson's Trimmings set — Captain Crimson's Silk Girdle and
one more of your choosing, according to your weaker Marauder set piece (either
Captain Crimson's Thrust or
Captain Crimson's Waders). This set
provides CDR as well as RCR bonuses, and then scales your damage dealt and
damage reduced according to both stats, respectively — bringing a massive
boon to the build. You complete both set bonuses with a
Ring of Royal Grandeur in the Cube.
The cubed Ring of Royal Grandeur leaves space for the valuable damage
multiplication of the Bastions of Will set,
Focus and
Restraint. The preferred amulet for this build is
Squirt's Necklace;
rewarding high-range and evasive builds that demolish their enemies from afar,
this legendary piece greatly amplifies both damage dealt and damage taken.
Cornerstone Marauder pieces like Zoey's Secret and
Wraps of Clarity are still taken in the build to provide the majority of
your damage reduction. Naturally, the dedicated Cluster Arrow legendaries —
Manticore and
Bombardier's Rucksack — are still part of the
build.
While it is Multishot-centric by default, Yang's Recurve also brings a
massive (up to 50%) innate Resource Cost Reduction roll, making it desirable for
Cluster Arrow builds as well. Its other desired stats are high damage
range, high Dexterity, Attack Speed and Area Damage.
Slot | Pieces | Stat Priority |
---|---|---|
Head |
|
|
Shoulders |
|
|
Torso |
|
|
Wrists |
|
|
Hands |
|
|
Waist |
|
|
Legs |
|
|
Feet |
|
|
Amulet |
|
|
Ring #1 |
|
|
Ring #2 |
|
|
Weapon |
|
|
Off-hand |
|
To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Paragon Points
In the Core section, max out Movement Speed to the 25% cap. Normally this is
done by dumping the first 50 Core Paragon points into Movement Speed, but if
your boots have an imperfect roll with Movement Speed as a stat that you cannot
replace, adjust the necessary point investment accordingly by simply subtracting
your roll from the 25% max. Since this is a Marauder setup, remember to spend
Paragon points on Movement Speed only until the 15% boost, as the remaining 10%
for the 25% cap are already passively provided by
Companion
Ferret Companion.
After you take care of Movement Speed, dump as much as you comfortably can into Dexterity, but feel free to invest into Vitality if you feel yourself lacking in toughness. Investing into Max Hatred should not be necessary.
In the Offense section, max out Crit Damage, Crit Chance, Cooldown Reduction and Attack Speed in that order. In Defense, prioritize All Resistance, then Life %, then Armor, and finish off with Life Regeneration. In Utility, build up Area Damage and Resource Cost Reduction first, then finish off with Life per Hit and Globe Radius.
Slot | Paragon Points |
---|---|
Core |
|
Offense |
|
Defense |
|
Utility |
|
Adapting Gems
Bane of the Trapped is a potent source of additional damage, as it is its
own multiplier in your total damage calculation. The gem will be procced by
Polar Station chills and
Spider Companion slows, as well as your AI
companion, usually armed with
Thunderfury, Blessed Blade of the Windseeker.
Introduced in Season 4, Bane of the Stricken occupies a firm spot in your
jewelry sockets during highest end progression. Building up your damage
multiplicatively in prolonged fights and with a level 25 bonus specifically
targeting Rift Guardians, this gem is designed to assist AoE heavy builds in 1v1
combat.
Cluster Arrow builds fare better than most in that regard, so you
can gamble on the overall bonus of
Bane of the Powerful not only during
speedfarm, but as far into the high tiers as you are willing.
Your final legendary gem slot is more flexible; you can either try to maximize
your damage with smart positioning and the range-based damage multiplication of
Zei's Stone of Vengeance, or use the defensive bulwark of
Esoteric Alteration due to the relatively short fighting range of the
build.
When it comes to gear gems, you will start out progression by slotting the
highest available level of Emeralds in the chest and pants sockets. Ideally, these
will all be Flawless Royal Emeralds as soon as possible. As you grow in
Paragon (bulking up Dexterity in the Core section) and aim for higher tier and
more dangerous GRs, you will transition those gems into the defensive
Flawless Royal Diamond. There is no specific breakpoint where you do that;
the rule of thumb is to make the change as soon as you feel the lack of
toughness impede your progress. The build benefits from at least some cooldown
reduction, so slot a
Flawless Royal Diamond in your helm. In your weapon,
use a
Flawless Royal Emerald for the Crit Damage boost.
Slot | Gems |
---|---|
Jewelry | |
Helm |
|
Torso and Pants |
|
Weapon |
|
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
One of the signature vanilla Demon Hunter crossbows, Manticore,
received a facelift in Patch 2.4 to complement Marauder
Cluster Arrow
builds for pushing high GRs. Besides rolling up to 300% additional
Cluster Arrow damage, it offers the unique property of reducing the
skill's resource cost in half — an indispensable bonus with the gluttonous
base 40 Hatred per shot. As previously discussed, you can alter the build to
drop
Yang's Recurve and wield the
Manticore, which lets you cube
Dawn; its power reduces
Vengeance's cooldown by 65%, enabling
permanent uptime at the 37% Cooldown Reduction breakpoint.
Zoey's Secret belt is tailored to the Marauder set bonuses, and offers
a unique source of protection: up to 9% damage reduction for every active
Companion, cutting incoming damage by 63% in the base version of the
build.
In order to mix in the Marauder set with the craftable Captain Crimson set,
you will need a Ring of Royal Grandeur: a cache legendary ring from Act I
bounties, to tie the two set bonuses
together.
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
For Greater Rift progression with this build, we recommend the Templar for his essential heal and cheat death abilities. The Templar is a preferable choice due to the lacking sustain in this build, as well as the general squishiness of Demon Hunters in high Greater Rift progression.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are
Bottomless Potion of Amplification (the highest pure health recovery pot,
as its healing amplification procs itself for 75% health restoration), or
Bottomless Potion of Rejuvenation (for the extra resource recovery proc
when used below half HP — useful in a resource-intensive build such as
this one). Pick whichever you feel helps you out the most.
Season 35 Theme — Eternal Conflict
This Season revives the Pandemonium Kill Streak buff from Season 19. Each stack grants a bonus to movement speed and damage, capping at +50% movement speed and +100% damage at 1000 kills. Hitting specific kill thresholds unleashes powerful effects. Read more in our dedicated Season of the Eternal Conflict Mechanics Guide!
While speedfarming sees limited use from this theme, Greater Rift
pushing benefits significantly. Effects like Geysers (150),
Meteors (400), and Angels (500) can clear elites and Rift
Guardians instantly. Players may reset streaks after 150 kills to repeatedly
trigger Geysers or push for 500+ kills near boss fights, often using
Nemesis Bracers to spawn extra enemies.
Because the most potent effects (Geysers, Meteors, Angels) can obliterate Rift Guardians instantly up to GR150, players can retool builds for efficiency and comfort. Here’s how:
Legendary Gem Considerations
Since you can rely on killstreak procs to clear the Rift Guardian,
Bane of the Stricken can be safely omitted in favor of:
- Another generic damage-scaling legendary gem (
Bane of the Trapped for builds with any form of crowd control and/or melee range,
Zei's Stone of Vengeance for far ranged builds,
Taeguk for channeling builds,
Simplicity's Strength for primary attack-focused builds,
Enforcer for pet-oriented builds, etc.)
- A survivability-oriented legendary gem (
Esoteric Alteration,
Molten Wildebeest's Gizzard), or additional utility (
Gogok of Swiftness for CDR-reliant builds,
Pain Enhancer for attack speed-heavy builds, or
Wreath of Lightning for extra movement speed).
Equipment and Skill Flexibility
Adjust your equipment to items that favor durability, health sustain, and ease of movement. Consider adjusting non-essential skills for the build to ones that pull, reposition, or otherwise displace enemies to facilitate large pulls of enemy packs. In more concrete terms, this means:
- For general Demon Hunter survivability, staple cross-class options
like
Unity (combined with the same ring on the follower plus a follower immortality token), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose) offer a valuable balance between extra toughness and damage.
Elusive Ring is also a strong class-specific contender, granting up to 60% damage reduction after using a mobility skill — something Demon Hunters do constantly.
- For additional defense, cross-class standouts like
Unity (used with follower and immortality relic for them), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose) are top picks, balancing damage reduction during movement with stationary damage scaling.
- Situational items that can bolster your defenses include
Wraps of Clarity (providing a significant damage reduction after casting a primary, resource-generating skill),
Aquila Cuirass (perfect for builds with minimal resource spending like LoD Rapid Fire), or
Stone Gauntlets (their downside mitigated by wearing
Ice Climbers, or Altar of Rites CC-immunity node), and even niche inclusions like
Zoey's Secret (pet-based mitigation).
- Utility items like
Nemesis Bracers are essential as more elites mean more killstreak maintenance and faster progression. When soloing, they should be equipped by your follower; in groups, at least one party member should commit to wearing them. Edge cases will see the inclusion of
Warzechian Armguards or
Krelm's Buff Belt (more speed for easier scouting and pulls),
Strongarm Bracers (extra damage vs. displaced enemies), and even
Lacuni Prowlers for straight attack speed. To facilitate large pulls, consider using a Follower equipped with
The Ess of Johan, a proc-based analogue to an enemy-pulling skill (albeit outside your control).
- From a skill and passive perspective, always slot at least one movement
tool:
Vault
Tumble or
Smoke Screen
Displacement are popular options, and Shadow set-based builds get
Shadow Power
Shadow Glide for free. Passive-wise, prioritize
Ambush — against low total HP trash enemies, the extra damage to healthy targets can result in some quick killstreak stacks right at the start of a fight. A cheat death coming from
Awareness can also be very handy for killstreak upkeep during risky, daring pulls.
Changelog
- 03 Jun. 2025: Added Season 35 Eternal Conflict killstreak recommendations.
- 19 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 22 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 09 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 08 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 13 Apr. 2022: Guide reviewed for Season 26.
- 09 Dec. 2021: Guide revised and added Season 25 Soul Shard recommendations.
- 21 Jul. 2021: Added S24 Ethereal recommendation.
- 01 Apr. 2021: Minor gearing revision and added follower recommendation.
- 18 Nov. 2020: Added S22 Cube recommendation.
- 30 Jun. 2020: No changes required for Season 21.
- 12 Mar. 2020: No changes necessary for Season 20.
- 21 Nov. 2019: Complete overhaul of the guide for Season 19.
- 23 Aug. 2019: Updated amulet recommendation to Squirt's Necklace.
More Demon Hunter Guides
Builds from Other Classes
This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
- Diablo 3 Season 35: Official Preview
- All Diablo 3 Season 34 Class Guides and Compendium
- Diablo 3 Season 34 Delayed a Week
- Season 34 Official Preview
- Diablo 3 Season 33 Unintentionally Prematurely Ended
- The Darkening of Tristram Returns January 3rd
- Diablo 3 Season 33, Shades of the Nephalem, Official Preview
- Diablo III Patch 2.7.8 Preview: What to Expect in Season 33?