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Rolands Sweep Attack Crusader Skills and Runes

Last updated on Jul 02, 2017 at 05:13 by Deadset

Table of Contents

General Information

Below, we explain how to choose and use your skills when playing Rolands Sweep Attack Crusader in Diablo 3. Updated for patch 2.6 and Season 11.

The other pages of our Rolands Sweep Attack Crusader guide can be accessed from the table of contents on the right.

Active Skills
Left Mouse Button Sweep Attack Icon Sweep Attack Trip Attack Trip Attack Right Mouse Button Condemn Icon Condemn Vacuum Vacuum 1 Steed Charge Icon Steed Charge Endurance Endurance 2 Iron Skin Icon Iron Skin Flash Flash 3 Laws of Valor Icon Laws of Valor Unstoppable Force Unstoppable Force 4 Akarat's Champion Icon Akarat's Champion Prophet Prophet
Passive Skills

1. Rotation

The build approaches fights with the unrelenting assault of Sweep Attack Sweep Attack, doubling as a tool of destruction and crowd control with the Trip Attack Trip Attack rune. While the Golden Flense Golden Flense flail will help you balance resources, another indispensable tool for Wrath management will be Laws of Valor Laws of Valor Unstoppable Force Unstoppable Force, used on cooldown. Standing face to face with the enemy has its costs, and it is paid in strong defensive abilities like Iron Skin Iron Skin and Akarat's Champion Akarat's Champion; the former is to be used on cooldown, while the latter should be activated as a strategic boost against elites and Rift Guardians. The AoE focus of Sweep Attack Sweep Attack mandates the use of repositioning tools: Condemn Condemn Vacuum Vacuum for short range pulls, and Steed Charge Steed Charge for long range repositioning. Use both liberally during fights, with a single purpose in mind: creating the biggest brawl possible, where the Sweep Attack Sweep Attack Crusader thrives.

2. Skills, Runes and Passives

The primary damage dealer of the build is Sweep Attack Sweep Attack, empowered by both the Roland's set bonuses and the dedicated shield for the skill — Denial Denial. As previously mentioned, the bigger of a fight you engage in, the more this skill shines — and to counterbalance the danger from numerous enemies in GRs, we will be taking the Trip Attack Trip Attack rune. One of the most consistent stuns in the game, this rune is taken to new heights by its interaction with the Ancient Parthan Defenders Ancient Parthan Defenders, which further reduce incoming damage.

You will be taking Condemn Condemn in the build, but not as a damage-dealing skill — your priority is the crowd-control of Vacuum Vacuum. This rune choice not only procs Strongarm Bracers Strongarm Bracers in speedruns, but also the Bane of the Trapped Bane of the Trapped gem, while grouping enemies near you to maximize the benefits of the Sweep Attack Sweep Attack AoE. It goes without saying, but in high progression environments this skill can expose you to a lot of danger as well by grouping enemies on top of you, which you counteract with the hard crowd control of the Trip Attack Trip Attack stun.

Often times, you will stumble into one of the following scenarios: a monster pack that is too small to be worth your time; or you have leftover enemies from a bigger fight; or an isolated elite pack that will be disadvantageous to fight alone. In these cases, you have two options: efficiently seeking the next big fight with the Endurance Endurance rune of Steed Charge Steed Charge, or employing the pull of Draw and Quarter Draw and Quarter in the hopes of dragging the enemy into better density. Keep in mind that crowd control gets less effective over time, and previously Vacuum Vacuumed enemies will be far less susceptible to dragging, in certain situations negating the benefits of the Draw and Quarter Draw and Quarter rune.

One of the stronger aspects of the Roland's set is the Laws and Defensive skills cooldown reduction, triggered as you fight with Sweep Attack Sweep Attack or Shield Bash Shield Bash. This utility cannot be ignored, and dictates the use of two skills in the respective categories: Iron Skin Iron Skin and Laws of Valor Laws of Valor.

Iron Skin Iron Skin is a staple damage reduction tool, cutting incoming damage in half and removing enemy collision through the Flash Flash rune. With the Roland's 2-piece bonus, the standard 30-second cooldown will be promptly cut down through fighting alone, and the ability to chain cast it will not be uncommon. As such, do not hesitate to re-apply Iron Skin Iron Skin as soon as it becomes available.

Another mainstay of the generally resource intensive Crusader class is Laws of Valor Laws of Valor Unstoppable Force Unstoppable Force. Cutting down the Wrath cost of all skills in half, the Active part of the law will stabilize your resource spending in the unfavorable (but inevitable) single target situations. Even the passive Attack Speed bonus, which is rarely valued in two-handed Crusader builds, is surprisingly synergistic as it translates into CDR for Roland's.

The signature Crusader steroid Akarat's Champion Akarat's Champion is incorporated once again — but unlike Akkhan set based builds, you cannot rely on its permanent uptime. In the Roland's setups, it becomes a strategic cooldown, so plan your riskiest engages around its availability. Increasing your damage multiplicatively by 35% and supplying you with 5 Wrath per second as a base effect, the skill also takes on a defensive role through the tanky Prophet Prophet rune, allowing you near-invincibility for a 20-second window. Layering you with 150% additional Armor and a free life, this rune will rotate with the Indestructible Indestructible passive to keep you alive.

This concludes the overview of the Active Skills, now let us look through the Passives.

Heavenly Strength Heavenly Strength allows you to wield two-handed weapons in one hand, and have a shield in the other. It is a natural inclusion in a Sweep Attack Sweep Attack build, where the Golden Flense Golden Flense reigns as the best-in-slot weapon.

You have some freedom in choosing your utility passive; you can solidify your Wrath management by including Long Arm of the Law Long Arm of the Law, doubling the duration of the active effects of Laws and ensuring near-permanent uptime of Laws of Valor Laws of Valor. Should you struggle for healing, you can incorporate Wrathful Wrathful — if you lean on Unstoppable Force Unstoppable Force only in emergency single target situations (as you should), you will receive the full recovery benefits of this passive, and gain a solid source of regeneration.

Indestructible Indestructible is the cheat death passive available to Crusaders, and arguably the strongest such passive of any class. With a standard 60-second cooldown, it will prevent the lethal outcome of a sudden damage spike — a common sight in Greater Rift progression. On top of that, it provides you with a 5-second window of invulnerability, 35% damage increase and an immense Life per Kill boost. To top things off, it will trigger second after Prophet Prophet in the chain of proc mechanics, essentially adding a third life while Akarat's Champion Akarat's Champion is active.

Last but not least, Finery Finery is added as a well rounded boost to both damage and Toughness. Providing with a 1.5% Strength increase for your every socket, including weapon and jewelry, it amounts to a hefty boost with an assumed average of 10 sockets across a well equipped character.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

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