Seismic Slam Barbarian BiS Gear, Gems, and Paragon Points

Last updated on Jun 14, 2018 at 15:54 by Deadset 4 comments

Table of Contents

General Information

Below, we detail the items and gems that you should use for your Seismic Slam Barbarian in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.1 and Season 15.

The other pages of our Seismic Slam Barbarian guide can be accessed from the table of contents on the right.

1. Best in Slot Gear and Alternatives

This build takes the combined power of the Might of the Earth and Immortal King sets, taking 5 pieces and 3 pieces of each set respectively and cubing a Ring of Royal Grandeur Ring of Royal Grandeur to reduce the number of items for set bonus completion by one. The Immortal King's Boulder Breaker Immortal King's Boulder Breaker, Immortal King's Tribal Binding Immortal King's Tribal Binding and Spires of the Earth Spires of the Earth are taken as mandatory, since they do not conflict between the two sets. Aside from the aforementioned IK pieces, take one more of your choosing (e.g. Immortal King's Eternal Reign Immortal King's Eternal Reign) and finish off the rest of the slots with Might of the Earth pieces.

Rolls-wise, this Seismic Slam Seismic Slam-centric build takes good advantage of SS skill bonuses on your helm and boots. Pure toughness rolls are preferred on the chest and pants. Survivability stats are also taken on the Immortal King's Tribal Binding Immortal King's Tribal Binding, along with Life per Fury Spent as the fourth primary. The usual double Crit stats are taken on the Immortal King's Irons Immortal King's Irons, alongside Strength and Area Damage; Area Damage is also sought after on the Spires of the Earth Spires of the Earth. Finally, aim for high damage range and damage % bonus on the Immortal King's Boulder Breaker Immortal King's Boulder Breaker.

The ability to cube Ring of Royal Grandeur Ring of Royal Grandeur opens a powerful offensive combo in the jewelry: the Endless Walk set, The Compass Rose The Compass Rose and The Traveler's Pledge The Traveler's Pledge amulet. This 2.4 rework adds a unique mechanic that slowly increases your damage by up to a 100% if you remain stationary, and drains it away and increases your damage reduction while moving. This mechanic follows closely the Seismic Slam Barb playstyle, as you alternate between Leap Leap bursts of movement in search of the next big fight with extended periods of stationary Seismic Slam Seismic Slam spam. Seek double Crit stats, Area Damage and an open Socket for The Compass Rose The Compass Rose and double Crit stats, Cold elemental damage and an open Socket on The Traveler's Pledge The Traveler's Pledge amulet.

Significantly buffed in Patch 2.6.1, Band of Might Band of Might offers supreme mitigation for the build: 80% damage reduction, towering over other defensive staples like Unity Unity and its 50% DR. It is also independent of the presence of a follower, and has a modest requirement of casting Leap Leap at least once every 8 seconds.

Bracers of Destruction Bracers of Destruction are a crucial piece for the playstyle. These bracers are tailored for a Seismic Slam Seismic Slam playstyle, increasing the skill's damage against the first five enemies struck by 500%. Keep in mind the item's specific targeting requirements and try to position yourself so that priority targets are struck first. The preferred stats are Strength, Vitality, Crit Chance and Cold elemental damage, along with as high of a Seismic Slam Seismic Slam damage roll as you can find.

Slot Pieces Stat Priority
Head
  1. Strength
  2. Socket
  3. Crit Chance
  4. Seismic Slam %
Shoulders
  1. Strength
  2. Vitality
  3. Area Damage
  4. All Resistance
  5. Life %
Torso
  1. 3 Sockets
  2. Strength
  3. Vitality
  4. Reduced Damage from Elites
  5. All Resistance
Wrists
  1. Strength
  2. Critical Hit Chance
  3. Cold Damage
  4. Vitality
Hands
  1. Strength
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
Waist
  1. Strength
  2. Vitality
  3. All Resistance
  4. Life per Fury Spent
  5. Life %
Legs
  1. 2 Sockets
  2. Strength
  3. Vitality
  4. All Resistance
  5. Armor
Feet
  1. Strength
  2. Vitality
  3. Seismic Slam %
  4. All Resistance
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cold Damage
  5. Strength
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Flat Damage Increase
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Flat Damage Increase
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. Strength
  4. Damage %
  5. Area Damage

2. Paragon Points

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap
  2. Maximum Fury
  3. Strength
  4. Vitality
Offense
  1. Critical Hit Chance
  2. Critical Hit Damage
  3. Attack Speed
  4. Cooldown Reduction
Defense
  1. All Resistance
  2. Life %
  3. Armor
  4. Life Regeneration
Utility
  1. Area Damage
  2. Life on Hit
  3. Gold Find
  4. Resource Cost Reduction (can be skipped)

3. Gems

While Seismic Slam Seismic Slam offers some range and safety, it is not nearly enough to go full glass cannon; as such, add the strongest mitigation gem available, Esoteric Alteration Esoteric Alteration. This gem improves your elemental resistances with every level, and provides you with a last line of defense against one shots through its level 25 property.

Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem gets procced by the built-in Chill of Seismic Slam Seismic Slam Permafrost Permafrost rune, and also procs itself with its level 25 property when in melee range.

Bane of the Stricken Bane of the Stricken occupies the third and final jewelry socket during GR progression. Building up your damage multiplicatively in prolonged fights and with a level 25 bonus specifically targeting Rift Guardians, this gem is designed to assist AoE heavy builds in their struggle against single target, high HP enemies — a category Seismic Slam Seismic Slam falls firmly into.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

Hidden away in the weapon Cube slot, Fury of the Vanished Peak Fury of the Vanished Peak is a cornerstone item for a Seismic Slam Seismic Slam build, since this two handed mighty weapon is the basis of your Fury management cost reduction mechanic, and also offers a massive skill damage bonus.

In the armor Cube slot, Fury of the Ancients Fury of the Ancients ties nicely with the Immortal King 4-piece set bonus and supplies you with the Ancients' Fury Ancients' Fury rune for free. This item is a staple in your Fury management and toughness, since it allows you to slot the protective Together as One Together as One rune.

In a MotE / Immortal King hybrid, you will need a Ring of Royal Grandeur Ring of Royal Grandeur — a cache legendary ring from Act I bounties — to tie the two sets together. The ability to run with 6-piece MotE bonuses and 4-piece IK bonuses, dodging the undesirable guaranteed stats on the Grandeur by cubing its power, is a major power spike for the build.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

5. Changelog

  • 28 Feb. 2018: Added the guide.
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