Arachyr Firebats Witch Doctor Speed Farming Variation
Angry Chicken Speed Farming
The Arachyr Firebats deals reasonably well with Normal Rift farming all the way through the highest Torment difficulties. With the appropriate gear modifications outlined below, it should also prove as a reliable and capable bounty farming build. We have solo speed GR rankings and solo speed T16 rankings if you want to know more about which builds are best for speed farming.
Within the limited scope of regular difficulties, the necessary damage and toughness to triumph over the enemy is significantly smaller. Thus, your best course of action is to improve utility and speed.
Active Skills |
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Passive Skills |
Adapting Rotation
When you are speed farming regular rifts, parts of your playstyle will adapt to the lowered challenge and focus more on speed and utility.
You still begin runs by Soul Harvesting the nearest enemy pack,
preferably from the safety of
Spirit Walk. Whether you wear
Lakumba's Ornament for extra protection or not, harvesting will speed
you up with the
Soul to Waste rune.
Horrify is also used for a
movement speed buff via the rune
Stalker. Refresh both buffs and try
not to let them fall off. You are at a significant combat advantage with the
powers of
Shukrani's Triumph, which allows you near limitless mobility
in your
Spirit Walk state, and when you decide to engage, it multiplies
your damage — more than enough to oneshot packs during speed farming. To
ensure their destruction, pre-pull with
Piranhado to render them
helpless and spread
Locust Swarm on them to trigger the damage
multiplication from
Ring of Emptiness.
Adapting Skills
Parts of the skill and passive selection will overlap with the base Greater Rift progression build, but others will have to change according to the task at hand. Ability to cross over great distances faster and more efficiently take precedence.
Firebats is still your main damage dealer, taken with the highest damage rune —
Cloud of Bats. This is a 15-yard radius channeling skill, whose damage ramps up over a 3-second period and whose attack speed gets snapshotted at the start of channeling with any applicable buffs.
- A proc for
Ring of Emptiness will also be quite helpful to cement your ability to oneshot enemies; our default recommendation is to take
Locust Swarm with the superior spread of the
Pestilence rune, and to focus on
Firebats damage on gear. You can however viably alternate the rune to the fiery
Searing Locusts and take advantage of the Arachyr set damage multiplication for this skill as well; if you opt to do so, consider rolling
Locust Swarm damage on your shoulders and chest, and using
Vile Hive over
Shukrani's Triumph.
- You should exchange the lengthier effect of the
Jaunt rune on
Spirit Walk for the faster movement of
Severance.
- You should exchange the unnecessarily tanky
Languish rune of
Soul Harvest for the boost of speed coming from
Soul to Waste. With similar argumentation, swap the
Horrify rune from
Frightening Aspect to
Stalker.
- You can keep some crowd control in the build with
Piranhas
Piranhado, clumping up enemies for the ease of
Firebats destruction.
- In your passives, replace the progression-oriented
Blood Ritual for a cheat death failsafe from
Spirit Vessel. Replace
Confidence Ritual with
Gruesome Feast, as it undeniably offers the strongest damage increase among its peers, provided you can keep it stacked with health globes — an easy task when farming. Keep
Grave Injustice for the cooldown reduction utility, and
Creeping Death to reduce the need to reapply
Locust Swarm.
Adapting Gear
The foundation of the build will closely resemble the GR progression build,
as you still rely on the 6-piece set bonus of Arachyr to deal damage. You will
be equipping all 6 available pieces of the set, freeing up your jewelry slots
for damage and utility-oriented amulet and rings, as well as allowing you to
equip speedfarm-oriented gear in your rermaining armor slots. Your weapon and
offhand can stay on the same pieces from GR progression, as both
Sacred Harvester and
Shukrani's Triumph provide generically
useful bonuses for speed farming as well.
You will keep Ring of Emptiness from the GR progression build, as it
provides a time- and pacing-agnostic damage bonus at the mere cost of
including
Locust Swarm in the build. Another great ring for GR speed
farming is
Rechel's Ring of Larceny, whose movement speed bonus will be
triggered constantly via
Horrify. The third suggested ring for the
setup is a Fire damage
Stone of Jordan, which provides a consistent
elemental and elite damage bonus. You should have the SoJ equipped, since its
elemental and elite bonuses cannot be extracted in the Cube; pair it with your
better rolled item between
Ring of Emptiness and
Rechel's Ring of Larceny, and cube the worse one.
It should be noted that Avarice Band is a supremely useful legendary
item that, in conjunction with
Goldwrap and
Boon of the Hoarder,
will form a gold triumvirate that keeps you safe and showered in gold as you
farm up T16s. When you are farming solo however, this ring can be equipped on
your Follower, and its power will "Emanate" to you (meaning you gain the
benefits of the item as if you wore it yourself). That being said, in group
farming you will need to wear the
Avarice Band yourself, replacing the
SoJ, since you cannot have a Follower in parties.
Early on in character progression, you can keep Lakumba's Ornament
for the immense damage reduction it provides to the build. When you have
progressed your character and are comfortable with
Goldwrap mechanics
and relying on procs to survive, you can swap
Lakumba's Ornament out for
Warzechian Armguards, which provide you with an additional speed boost
based on environmental destruction. The former favorite for the slot,
Nemesis Bracers, are still quite valuable to the build; when soloing,
they should be equipped on the follower however, since their power can be
transferred to you via the Emanate mechanic.
Slot | Pieces | Stat Priority |
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Head |
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Shoulders |
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Torso |
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Wrists |
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Hands |
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Waist |
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Legs |
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Feet |
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Ring #1 |
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Ring #2 |
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Amulet |
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Weapon |
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Off-hand |
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To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.
Altar of Rites
The former Season 28 theme, the Altar of Rites, has been revised and re-added to Diablo 3 as a permanent character progression mechanic. — For virtually all builds and players of all skill levels — from casual to advanced — we recommend progressing through the Altar tree using the path outlined below. The suggested path is geared towards maximum quality of life first, then amplifying damage, and then mopping up the tree with defensive and edge case utility nodes.
Note that while they require reaching them with a Seal, Legendary Potion Powers are not part of the Seal cost system; Potions unlock with a separate resource called Primordial Ashes, obtained from salvaging Legendary or Set items of Primal (red bordered) quality. Upgrade them as soon as possible, and in the order shown below (courtesy of Caleko's Altar of Rites planner).

You can read more on the Altar of Rites, Seals and Legendary Potion Powers in our dedicated Altar of Rites Mechanics guide.
Adapting Gemming
Bane of the Trapped is a universally useful damage multiplication gem
that matches the fighting range of this build for the application of its
bonuses. Other legendary gems that are meant for prolonged fights should be
replaced by utility;
Taeguk should be replaced by
Boon of the Hoarder, whose interaction with the
Avarice Band and
Goldwrap will keep you rich, safe and sped up throughout the run.
Bane of the Stricken should give way to
Molten Wildebeest's Gizzard,
whose shielding mechanics will safeguard your
Squirt's Necklace damage
bonus.
Slot | Gems |
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Jewelry | |
Helm |
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Torso and Pants |
|
Weapon |
For more information about gems, please refer to our guide on gems.
Adapting Kanai's Cube
The weapon Cube selection remains the same as the soloing spec —
Staff of Chiroptera. It sports a unique affix that provides a 2.5 damage
multiplier, doubles the skill's attack speed (cutting the frames per animation
in half), and provides a Resource Cost Reduction multiplier that enables its
prolonged channeling.
Our default recommendation for the Firebats-reliant speedrunning
spec is to store
Bakuli Jungle Wraps for the massive damage multiplier
to
Firebats against enemies affected by
Locust Swarm or
Piranhas. In an alternative setup that splits damage duties with
Locust Swarm (as described above), you can consider slotting
Quetzalcoatl in this slot, which practically doubles the damage of
your DoTs.
Your jewelry Cube slot will be occupied by your worse rolled item between
Rechel's Ring of Larceny (massive speed boost whenever you Fear an enemy
with
Horrify), and
Ring of Emptiness (massive damage
multiplication against enemies affected by either
Haunt or
Locust Swarm).
The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.
Follower
The recommended follower for this build during T16 key farming is the
Enchantress due to her cooldown reduction buff from
Prophetic Harmony, as well as the
Focused Mind attack speed buff.
For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.
Legendary Potion
The preferred potions for this build are Bottomless Potion of Kulle-Aid
(allowing you to break down Waller affixes that impede your positioning) and
Bottomless Potion of the Tower (whose Armor-increasing properties
complement the naturally high All Resistances stat of Witch Doctors). Pick
whichever you feel helps you out the most.
Season 35 Theme — Eternal Conflict
This Season revives the Pandemonium Kill Streak buff from Season 19. Each stack grants a bonus to movement speed and damage, capping at +50% movement speed and +100% damage at 1000 kills. Hitting specific kill thresholds unleashes powerful effects. Read more in our dedicated Season of the Eternal Conflict Mechanics Guide!
While speedfarming sees limited use from this theme, Greater Rift
pushing benefits significantly. Effects like Geysers (150),
Meteors (400), and Angels (500) can clear elites and Rift
Guardians instantly. Players may reset streaks after 150 kills to repeatedly
trigger Geysers or push for 500+ kills near boss fights, often using
Nemesis Bracers to spawn extra enemies.
Because the most potent effects (Geysers, Meteors, Angels) can obliterate Rift Guardians instantly up to GR150, players can retool builds for efficiency and comfort. Here’s how:
Legendary Gem Considerations
Since you can rely on killstreak procs to clear the Rift Guardian,
Bane of the Stricken can be safely omitted in favor of:
- Another generic damage-scaling legendary gem (
Bane of the Trapped for builds with any form of crowd control and/or melee range,
Zei's Stone of Vengeance for far ranged builds,
Taeguk for channeling builds,
Simplicity's Strength for primary attack-focused builds,
Enforcer for pet-oriented builds, etc.)
- A survivability-oriented legendary gem (
Esoteric Alteration,
Molten Wildebeest's Gizzard), or additional utility (
Gogok of Swiftness for CDR-reliant builds,
Pain Enhancer for attack speed-heavy builds, or
Wreath of Lightning for extra movement speed).
Equipment and Skill Flexibility
Adjust your equipment to items that favor durability, health sustain, and ease of movement. Consider adjusting non-essential skills for the build to ones that pull, reposition, or otherwise displace enemies to facilitate large pulls of enemy packs. In more concrete terms, this means:
- For class-specific items, Witch Doctors should consider
Lakumba's Ornament; this is a powerful damage reduction item that incentivizes you to be mindful of maintaining stacks of
Soul Harvest. This synergizes well with the killstreak theme by improving survivability while in the middle of large enemy packs.
- For additional options that balance between defense and offense, the
class-specific offhand
Shukrani's Triumph greatly extends the duration of
Spirit Walk, giving you the freedom to reposition optimally. Other helpful cross-class jewelry includes
Unity (combined with the same ring on the follower plus a follower immortality token), and the Endless Walk set (
The Traveler's Pledge and
The Compass Rose).
- Situational items that can bolster your defenses include
Stone Gauntlets, the drawbacks of which are negated via CC-immunity effects like
Ice Climbers, or the Altar of Rites CC-immunity node. The class-agnostic
Aquila Cuirass is a powerful and popular choice for low Mana-spending builds, especially ones built around generators like LoD Poison Dart. Niche options for protection are found in
Vile Hive, allowing for an easy spread of
Locust Swarm
Cloud of Insects, or the incidental tanking of the
Belt of Transcendence meat shield summons.
- Utility items like
Nemesis Bracers are essential as more elites mean more killstreak maintenance and faster progression. When soloing, they should be equipped by your follower; in groups, at least one party member should commit to wearing them. Edge cases will see the inclusion of
Warzechian Armguards or
Krelm's Buff Belt (more speed for easier scouting and pulls),
Strongarm Bracers (extra damage vs. displaced enemies), and
Rechel's Ring of Larceny in speedfarming builds that employ
Horrify. To facilitate large pulls, consider using a Follower equipped with
The Ess of Johan, a proc-based analogue to an enemy-pulling skill (albeit outside your control).
- Skill-wise, make sure to include at least one movement skill tool like
Spirit Walk, ideally in conjunction with an
Shukrani's Triumph, and an enemy-pulling tool like
Piranhas
Piranhado.Take a look if you can include passives like
Spirit Vessel (for a cheat-death),
Grave Injustice (for cooldown reduction and resource regeneration on kill), or enemy density-beneficiaries like
Confidence Ritual and
Gruesome Feast.
Changelog
- 03 Jun. 2025: Added Season 35 Eternal Conflict killstreak recommendations.
- 20 Jan. 2025: Added Season 34 Angelic Crucible recommendations.
- 23 Oct. 2024: Added Season 33 advice for 4th Kanai slot.
- 10 Jul. 2024: Added Season 32 advice for ethereal weapons.
- 10 Apr. 2024: Guide reviewed for Season 31.
- 10 Jan. 2024: Revised guide for the permanent addition of the Altar of Rites, and added Season-specific Soul Shard recommendations.
- 13 Sep. 2023: Added Season 29 Paragon Cap and Gearing recommendations.
- 22 Feb. 2023: Added Season 28 Altar of Rites recommendations.
- 26 Aug. 2022: Added Season 27 Angelic Crucible recommendations.
- 14 Apr. 2022: Guide reviewed for Season 26.
- 06 Dec. 2021: Enriched the guide and added Season 25 Soul Shard recommendations.
- 22 Jul. 2021: No changes required for Season 24.
- 01 Apr. 2021: Minor gear revision and added follower recommendation.
- 19 Nov. 2020: Added Cube recommendations for Season 22.
- 01 Jul. 2020: No changes required for Season 21.
- 14 Mar. 2020: Guide adjusted to reflect the changes to Ring of Emptiness.
- 12 Mar. 2020: No changes necessary for Season 20.
- 22 Nov. 2019: Reviewed for Season 19.
- 23 Aug. 2019: Flavor of Time is now the recommended amulet.
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This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.
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