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Corpse Lance Necromancer Group Progression Variation

Last updated on Mar 12, 2020 at 09:00 by Deadset 28 comments

On this page, we explain everything that is specific to the Group Progression variant of Corpse Lance Necromancer. Updated for patch 2.6.8 and Season 20.

1.

Pestilence Corpse Lance Group Variation

In groups, the Pestilence Corpse Lance build assumes the role of an elite hunting, Rift Guardian killing menace. Note that this variation of the build is strictly meant to be played with Support teammates and an accompanying AoE DPS player.

2.

Adapting Skills

Active Skills
Left Mouse Button Grim Scythe Icon Grim Scythe Cursed Scythe Cursed Scythe Right Mouse Button Blood Rush Icon Blood Rush Molting Molting 1 Devour Icon Devour Satiated Satiated 2 Corpse Lance Icon Corpse Lance Brittle Touch Brittle Touch 3 Simulacrum Icon Simulacrum Reservoir Reservoir 4 Land of the Dead Icon Land of the Dead Frozen Lands Frozen Lands
Passive Skills

You will still obtain the damage reduction benefits of Dayntee's Binding Dayntee's Binding, but instead of a self-cast Decrepify Decrepify, you will rely on the curse application of Grim Scythe Grim Scythe Cursed Scythe Cursed Scythe. This alteration will allow you to more easily stack Bane of the Stricken Bane of the Stricken, while simultaneously enjoying the benefits of the base effects of all three curses: Decrepify Decrepify, Leech Leech and Frailty Frailty.

You will also alternate your final passive slot into Eternal Torment Eternal Torment, turning your 30 second curses into an indefinite debuff on affected enemies.

3.

Adapting Gear

Taking the easily stacking Crit Chance of the Brittle Touch Brittle Touch rune one step further from the following spec, the group variation eschews all Crit Chance from gear in favor of full investement in Crit Damage, Cooldown Reduction and Increased Attack Speed.

Since Nemesis Bracers Nemesis Bracers will be worn by Support teammates, you should alternate your wrist slot to the Attack Speed-enhancing Lacuni Prowlers Lacuni Prowlers.

Slot Pieces Stat Priority
Head
  1. Intelligence
  2. Socket
  3. Vitality
  4. Life %
Shoulders
  1. Intelligence
  2. Corpse Lance %
  3. Cooldown Reduction
  4. Vitality
Torso
  1. Intelligence
  2. 3 Sockets
  3. Vitality
  4. Corpse Lance %
  5. Armor
Wrists
  1. Intelligence
  2. Cold Damage
  3. Vitality
  4. Armor
Hands
  1. Intelligence
  2. Critical Hit Damage
  3. Cooldown Reduction
  4. Increased Attack Speed
  5. Vitality
Waist
  1. Intelligence
  2. Vitality
  3. Armor
  4. Life %
Legs
  1. Intelligence
  2. 2 Sockets
  3. Vitality
  4. Armor
Feet
  1. Intelligence
  2. Vitality
  3. Armor
  4. All Resistance
  5. Movement Speed
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Cold Damage
  4. Attack Speed
  5. Intelligence
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Cooldown Reduction
  4. Average Damage
  5. Increased Attack Speed
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Cooldown Reduction
  4. Average Damage
  5. Increased Attack Speed
Weapon
  1. High Damage Range
  2. Intelligence
  3. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  4. Cooldown Reduction
  5. Max Essence (Secondary Stat)
  6. % Weapon Damage
Off-hand
  1. Intelligence
  2. Cooldown Reduction
  3. Max Essence (Secondary Stat)
  4. Increased Damage vs. Elites

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

4.

Adapting Gemming

Relying entirely on Support teammates for his health sustain, the group variant of the Pestilence Lancer spec uses Bane of the Stricken Bane of the Stricken in place of Molten Wildebeest's Gizzard Molten Wildebeest's Gizzard. The former is a staple for builds that specialize in taking down the Rift Guardian in groups, which is your exact role in this setup.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon
5.

Changelog

  • 12 Mar. 2020: No changes necessary for Season 20.
  • 22 Nov. 2019: Reviewed for Season 19.
  • 23 Aug. 2019: Reviewed and approved for Season 18.
  • 12 May 2019: Guide was reviewed and approved for Season 17.
  • 26 Nov. 2017: Added the group progression variant.
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