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Inarius Bone Storm Necromancer Skills and Runes

Last updated on Jun 26, 2017 at 21:00 by Deadset

Table of Contents

General Information

Below, we explain how to choose and use your skills when playing Inarius Bone Storm Necromancer in Diablo 3. Updated for patch 2.6.1 and Season 12.

The other pages of our Inarius Bone Storm Necromancer guide can be accessed from the table of contents on the right.

Active Skills
Left Mouse Button Grim Scythe Icon Grim Scythe Cursed Scythe Cursed Scythe Right Mouse Button Blood Rush Icon Blood Rush Potency Potency 1 Decrepify Icon Decrepify Dizzying Curse Dizzying Curse 2 Bone Armor Icon Bone Armor Dislocation Dislocation 3 Corpse Lance Icon Corpse Lance Brittle Touch Brittle Touch 4 Land of the Dead Icon Land of the Dead Frozen Lands Frozen Lands
Passive Skills

1. Rotation

The Bone Storm build is unique in its approach to combat, relying in equal parts on the damage of the Bone Armor Bone Armor tornado, legendary gem damage proc mechanics and supplementary DPS from Corpse Lance Corpse Lance. You will open the run with an activation of Bone Armor Bone Armor, trying to catch as many monsters in the initial radius as possible to maximize your damage reduction stacks. You will then close the distance to enemies with Blood Rush Blood Rush, ideally pre-applying the Decrepify Decrepify curse, and begin the Grim Scythe Grim Scythe onslaught. In turn, this will lead to a cascade of Mirinae, Teardrop of the Starweaver Mirinae, Teardrop of the Starweaver and Pain Enhancer Pain Enhancer procs boosted by the Inarius 6-piece damage buff, decimating your enemies. Weave casts of Corpse Lance Corpse Lance on priority targets (larger trash monsters, elites, champions) as you generate Corpses, or spam it to your heart's content during Land of the Dead Land of the Dead uptime.

2. Skills, Runes and Passives

Bone Armor Bone Armor is the basis of Inarius set builds, tying into the damage reduction mechanic of the set and producing the swirling bone tornado effect of the 6-piece. Note the increased damage against enemies in the tornado radius, which practically ensures Inarius builds are played at melee range. Due to its stacking mechanic per affected enemy, you will be trying your best to catch as many enemies in its radius, especially in the initial application of a run. This is also a harshly punishing mechanic against Rift Guardian deaths, since you will have to build up the stacks one by one in most cases. The preferred rune is Dislocation Dislocation, whose two second stun will provide a moment of respite in the thick of battle, as well as an additional source of Krysbin's Sentence Krysbin's Sentence procs.

In order to get in range for the tornado, it is recommended to close distances with the Necromancer mobility tool, Blood Rush Blood Rush. Couple it with the toughness rune Potency Potency for a brief survivability spike on every engagement.

Grim Scythe Grim Scythe Cursed Scythe Cursed Scythe is one of the most utility-loaded primary skills in the Necromancer arsenal. By default, it has a chance to apply the base effect of all three curses — Decrepify Decrepify, Leech Leech and Frailty Frailty — without the need to slot them on your bar. In case you do, it also inherits the chosen rune — an effect you will take advantage of to spread the Dizzying Curse Dizzying Curse effect. This primary gets boosted further by Trag'Oul's Corroded Fang Trag'Oul's Corroded Fang, ensuring the curse application and amplifying damage against affected targets.

You have a degree of freedom when deciding your equipped curse. The all-out offense choice is Frailty Frailty, which coupled with the Aura of Frailty Aura of Frailty rune will inflict immediate killing blows to enemies below 15% health all around you. This however ensures that you need to do a triple Cursed Scythe Cursed Scythe attack on every fresh engagement to ensure you will afflict some enemies with Decrepify Decrepify for the Dayntee's Binding Dayntee's Binding proc. We recommend slotting Decrepify Decrepify on your bar and pre-casting it on packs as a safer and more reliable option. Coupled with the Dizzying Curse Dizzying Curse rune, it also has the potential to bring a higher Krysbin's Sentence Krysbin's Sentence uptime, empowering your damage.

Corpse Lance Corpse Lance will be a major source of supplementary single target DPS in the build. Feeding off the trash Corpses produced by your tornado clearing power, it will serve a powerful punch on larger, more threatening enemies like elites. During Land of the Dead Land of the Dead uptime however, it turns into your major source of DPS that can 100-to-0 elites and Guardians on the vast majority of difficulties — or at very least, whittle them down severely in the highest tiers of GR progression. The rune of choice is Brittle Touch Brittle Touch, whose scaling crit chance benefits all your damage sources.

Finally, Land of the Dead Land of the Dead — one of the Necromancer's longest cooldowns — will bring a brief moment of omnipotence to any Corpse-reliant build. While this Inarius build manages to spread its damage evenly across a lot of sources, Land of the Dead Land of the Dead still manages to bring valuable burst to your Corpse Lance Corpse Lance; especially noticeable against high health, priority targets. The rune of choice is Frozen Lands Frozen Lands, which brings a reliable (if poorly worded) crowd control component to the skill, ensuring consistent procs of both Krysbin's Sentence Krysbin's Sentence and Ancient Parthan Defenders Ancient Parthan Defenders while active.

This concludes the overview of the Active Skills, now let us look through the Passives.

Stand Alone Stand Alone is a staple passive of non- or low-summoner builds. This Inarius Necro variant will take full advantage of the lack of minions on its side, and enjoys the full 100% armor bonus.

Adding an offense angle to the otherwise strictly defensive Decrepify Decrepify, Spreading Malediction Spreading Malediction offers an additive damage bonus against enemies affected by the curse — a boon that scales excellently with density.

As the build incorporates the power of the Reilena's Shadowhook Reilena's Shadowhook — scaling damage per point of resource — the inclusion of the flat Essence increase of Overwhelming Essence Overwhelming Essence is a no-brainer.

You have a degree of freedom in your final passive slot. Blood is Power Blood is Power comes as the default recommendation to help you get your high priority cooldown, Land of the Dead Land of the Dead, as often as possible. Alternatively, you can lean on Swift Harvesting Swift Harvesting to speed up autoattacks, since a huge portion of your damage hinges on quick, successive primary skill attacks that trigger legendary gem damage procs. Last but not least, if you play Hardcore — or simply do not trust your current survivability — take the Necromancer cheat death, Final Service Final Service.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

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