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Natalya Marauder Sentry Demon Hunter BiS Gear, Gems, and Paragon Points

Last updated on Nov 17, 2017 at 17:51 by Deadset

Table of Contents

General Information

Below, we detail the items and gems that you should use for your Natalya Marauder Sentry Demon Hunter in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.1 and Season 12.

The other pages of our Natalya Marauder Sentry Demon Hunter guide can be accessed from the table of contents on the right.

1. Best in Slot Gear and Alternatives

The build incorporates a mixture of the Natalya's Vengeance and Embodiment of the Marauder sets, taking five pieces of the former and three of the latter and tying them together with Ring of Royal Grandeur Ring of Royal Grandeur in the Cube to attain the valuable 6- and 4-piece bonuses. Outside of necessary pieces like Natalya's Reflection Natalya's Reflection, Natalya's Slayer Natalya's Slayer and Marauder's Spines Marauder's Spines, you are free to adjust the split of sets according to your preference and best rolled items. An example distribution would be to take Marauder's Visage Marauder's Visage and Marauder's Gloves Marauder's Gloves for the Marauder set, and then Natalya's Embrace Natalya's Embrace, Natalya's Leggings Natalya's Leggings and Natalya's Bloody Footprints Natalya's Bloody Footprintsfor the Natalya set; coupled with the mandatory pieces, they will form all the necessary set bonuses. Rolls-wise, this build values Skill Damage, Area Damage and Resource Cost Reduction rolls greatly. You will be striving to attain Cluster Arrow Cluster Arrow % on your helm and boots, Area Damage and Resource Cost Reduction on shoulders and gloves, and Sentry % on the shoulders and chest.

With Ring of Royal Grandeur Ring of Royal Grandeur taking up the jewelry slot in the Cube and one of your ring slots necessarily taken by Natalya's Reflection Natalya's Reflection, the best way to fill out the remaining jewelry slots is the Endless Walk set, The Compass Rose The Compass Rose and The Traveler's Pledge The Traveler's Pledge. Their power balances between damage reduction while moving, and increasing damage when standing still — a fitting choice for the Natalya Marauder hybrid, which Vault Vaults from battle to battle and then goes into stationary Sentry Sentry-dropping mode.

Occupying your waist slot, Zoey's Secret Zoey's Secret is designed to complement the Marauder 2-piece bonus and scales your damage reduction by up to 9% for every active Companion Companion, cutting incoming damage by more than a half in this minion-heavy build.

The general recommendation for the wrist slot are the Wraps of Clarity Wraps of Clarity; these bracers further reduce damage taken by up to 50% for 5 seconds after using a Hatred Generator. There is a notable alteration in this slot with the Ancient Parthan Defenders Ancient Parthan Defenders (procced by the Freeze of the cubed Frostburn Frostburn and the active use of Flying Strike Flying Strike), which are theoretically able to cut down damage even lower, but demand a quirkier playstyle that involves standing near less threatening enemies to proc the bracer, while focusing higher priority targets that are further away. Adjust to this variant at your discretion.

Extending the utility you get out of the Marauder set bonuses, the Bombardier's Rucksack Bombardier's Rucksack lets you have two additional Sentries. Unlike the Custom Engineering Custom Engineering passive, these additional charges are not immediately available — but you will have enough time to drop them in any significant fight, and the potential increase of your main damage dealers makes this quiver mandatory for the build.

Slot Pieces Stat Priority
Head
  1. Dexterity
  2. Critical Hit Chance
  3. Socket
  4. Cluster Arrow Cluster Arrow %
  5. Vitality
Shoulders
  1. Dexterity
  2. Sentry Sentry %
  3. Resource Cost Reduction
  4. Area Damage
  5. Vitality
Torso
  1. Dexterity
  2. 3 Sockets
  3. Sentry Sentry %
  4. Vitality
  5. Reduced damage from Elites
  6. All Resistance
Wrists
  1. Dexterity
  2. Critical Hit Chance
  3. Cold Damage %
  4. Vitality
Hands
  1. Dexterity
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Resource Reduction
Waist
  1. Dexterity
  2. Vitality
  3. All Resistance
  4. Life %
Legs
  1. Dexterity
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Armor
Feet
  1. Dexterity
  2. Cluster Arrow Cluster Arrow %
  3. Vitality
  4. All Resistance
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Cold Damage %
  5. Dexterity
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Average Damage
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Average Damage
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. Dexterity
  4. % Weapon Damage
  5. Vitality
  6. Resource Cost Reduction
Off-hand
  1. Dexterity
  2. Critical Hit Chance
  3. Sentry Sentry %
  4. Resource Cost Reduction
  5. Area Damage

2. Paragon Points

Slot Paragon Points
Core
  1. Movement Speed up to 25% cap*
  2. Dexterity
  3. Maximum Hatred (up to personal preference)
  4. Vitality
Offense
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Attack Speed
  4. Cooldown Reduction
Defense
  1. All Resistance
  2. Life
  3. Armor
  4. Life Regeneration
Utility
  1. Resource Cost Reduction
  2. Area Damage
  3. Life on Hit
  4. Gold Find

*Spend Paragon points only until the 15% boost from Paragon Points, as the remaining 10% for the 25% cap are already passively provided by Companion Companion Ferret Companion Ferret Companion.

3. Gems

Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. You have multiple ways to proc the gem, most notably the efficient spread of the Polar Station Polar Station Chill, but also the Spider Companion Spider Companion's Slow, the Flying Strike Flying Strike Freeze, and the gem's own level 25 property when in range.

Zei's Stone of Vengeance Zei's Stone of Vengeance is another separate damage multiplier you can add to your overall DPS, with its range-based amplification easily maxing out with the considerable distance you can keep between yourself and the enemy in this CC-heavy build. Its level 25 Stun proc is just icing on the cake, adding another source of safety and Bane of the Trapped Bane of the Trapped procs.

Leaning heavily on Sentry Sentry damage for the bulk of the damage output, this build integrates Enforcer Enforcer as its third and final damage amplification gem. The turrets count as pets and benefit greatly from this multiplicative source of damage, while your Companion Companion summons take advantage of the toughness buff of the level 25 property.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

4. Kanai's Cube

With set piece distribution that heavily locks down the itemization of the build, you will be forced to use the Cluster Arrow Cluster Arrow staple Manticore Manticore in the weapon slot of the Cube for its massive Resource Cost Reduction and skill amplification bonuses.

Complementing the pure Cold damage focus of the build, your prime pick for the armor slot in the Cube is the Frostburn Frostburn gauntlets power, increasing this element by 20% and introducing a massive, 50% chance to freeze enemies struck by Cold skills.

As previously noted, in order to attain the 6-piece bonus of the Natalya set and the 4-piece bonus of the Marauder set, you will have to use the Act I bounty cache legendary Ring of Royal Grandeur Ring of Royal Grandeur in the jewelry slot of the Cube.

5. Follower

For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.

About the Author

This build is presented to you by Deadset, one of the very few professional Diablo 3 players. Deadset regularly publishes video guides on Youtube and streams on Twitch, where you can see how this and other builds play out in practice.

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