Unhallowed Essence Multishot Demon Hunter BiS Gear, Gems, and Paragon Points

Last updated on Aug 28, 2019 at 09:00 by Deadset 70 comments
General Information

Below, we detail the items and gems that you should use for your Unhallowed Essence Multishot Demon Hunter in Diablo 3 and why. We also list your paragon points and Kanai's Cube items. Updated for patch 2.6.6 and Season 18.


Best in Slot Gear and Alternatives

The build incorporates the complete Unhallowed Essence set bonus, taking five of the six available pieces and cubing a Ring of Royal Grandeur Ring of Royal Grandeur. Rolls-wise, this Multishot Multishot-centric playstyle takes good advantage of Cooldown Reduction, Skill and Area Damage affixes. You will be trying to reach a 37% CDR breakpoint for permanent uptime of Vengeance Vengeance, attainable from Paragon points, Flawless Royal Diamond Flawless Royal Diamond in the helm and 3 other items with max CDR rolls, distributed as you see fit (i.e. on shoulders, quiver and one ring).

The BiS roll for Fiendish Grips Fiendish Grips includes double Crit stats alongside Dexterity and Area Damage. Discipline in the secondary and Hatred Regeneration in the primary stats are the notable requirements on the Cage of the Hellborn Cage of the Hellborn. Area Damage and CDR rolls will be helpful on the Unsanctified Shoulders Unsanctified Shoulders. The Accursed Visage Accursed Visage and Hell Walkers Hell Walkers can roll Multishot % bonus, and it is mandatory to seek the skill bonus at least on the boots.

Armor set-wise, you will also be crafting and equipping two of the three pieces of the Captain Crimson set (the Captain Crimson's Thrust Captain Crimson's Thrust, Captain Crimson's Silk Girdle Captain Crimson's Silk Girdle and Captain Crimson's Waders Captain Crimson's Waders). You will complete their full bonus via Ring of Royal Grandeur Ring of Royal Grandeur in the Cube. This set provides CDR as well as RCR bonuses, and then scales your damage dealt and damage reduced according to both stats, respectively — bringing a massive boon to the build.

The cubed RoRG leaves space for a potent combo in the jewelry: the Bastions of Will set, Focus Focus and Restraint Restraint. This ring set adds an impressive 2.25independent damage multiplier as long as you alternate between a primary and spender attacks; thus, learn to weave frequent Evasive Fire Evasive Fire shots in your Multishot Multishot spam. In the stats, aim for Crit Chance, Crit Damage, and an open Socket.

The preferred option for this build is Squirt's Necklace Squirt's Necklace; rewarding high-range and evasive builds that demolish their enemies from afar, this legendary piece greatly amplifies both damage dealt and damage taken. The former favorite, Hellfire Amulet of Dexterity Hellfire Amulet of Dexterity, is still a viable choice — especially if you roll a helpful fifth passive like Steady Aim Steady Aim or Awareness Awareness. Another strong option is the grouping of The Ess of Johan The Ess of Johan, which greatly eases AoE. Regardless of your choice, the desired stats are Crit Chance, Crit Damage, an open Socket, and appropriate elemental damage (Fire in Greater Rifts, Cold in speedfarm).

Created as a direct answer to the excessive frailty of the Demon Hunter class, the Wraps of Clarity Wraps of Clarity bracer reduces damage taken for several seconds after using a Hatred Generator. Along with the Bastions of Will set, this item fortifies the position of Evasive Fire Evasive Fire in the build, and serves as a constant reminder to alternate your primary and secondary skill.

Tailor-made for Multishot Multishot builds, the Yang's Recurve Yang's Recurve bow features too many helpful affixes to ignore. Naturally rolling with up to 50% Resource Cost Reduction, it is already a strong contender for expensive spender builds. What seals the deal is the unique property of the bow, speeding up Multishot by 50% and turning the solid attack rate into an unyielding barrage. The other desired stats are high damage range, high Dexterity, % Damage and Discipline in the secondary stats.

No less important than its weapon counterpart, the Dead Man's Legacy Dead Man's Legacy is a Multishot Multishot-specific quiver that picks damage up almost where Ambush Ambush leaves off. With an optimal roll, this quiver will apply a second Multishot Multishot hit as soon as your enemy reaches below 60% health, including the rockets from Arsenal Arsenal. An ideal roll would also include a high Multishot % bonus (up to 200% with the 2.6.1 rework), Cooldown Reduction and Discipline in the secondary stats.

Slot Pieces Stat Priority
  1. Dexterity
  2. Socket
  3. Critical Hit Chance
  4. Vitality
  5. Multishot Multishot %
  1. Dexterity
  2. Area Damage %
  3. Cooldown Reduction
  4. Vitality
  1. Max Discipline (Secondary stat)
  2. Dexterity
  3. 3 Sockets
  4. Vitality
  5. Reduced damage from Elites
  6. All Resistance
  7. Hatred Regeneration
  1. Dexterity
  2. Critical Hit Chance
  3. Fire Damage %
  4. Vitality
  1. Dexterity
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Area Damage
  5. Attack Speed
  1. Dexterity
  2. Vitality
  3. All Resistance
  1. Dexterity
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Evasive Fire Evasive Fire %
  1. Dexterity
  2. Multishot Multishot %
  3. Vitality
  4. All Resistance
  1. Critical Hit Damage
  2. Critical Hit Chance
  3. Socket
  4. Fire Damage %
  5. Dexterity
Ring #1
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Dexterity
  5. Area Damage %
Ring #2
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Dexterity
  5. Area Damage %
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. Weapon Damage
  3. % Weapon Damage
  4. Max Discipline (Secondary stat)
  5. Resource Cost Reduction
  1. Dexterity
  2. Critical Hit Chance
  3. Max Discipline (Secondary stat)
  4. Multishot Multishot %
  5. Cooldown Reduction

Paragon Points

Slot Paragon Points
  1. Movement Speed up to 25% cap
  2. Dexterity
  3. Maximum Hatred (up to personal preference)
  4. Vitality
  1. Cooldown Reduction
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Attack Speed
  1. All Resistance
  2. Life %
  3. Armor
  4. Life Regeneration
  1. Area Damage
  2. Resource Cost Reduction
  3. Life on Hit
  4. Gold Find


Bane of the Trapped Bane of the Trapped is a potent source of additional damage, as it is its own multiplier in your total damage calculation. The gem will be procced by Zei's Stone of Vengeance Zei's Stone of Vengeance, Thrill of the Hunt Thrill of the Hunt, crowd control secondary stats on your gear (Slow %, Freeze %), or Wind Chill Wind Chill in speedfarming.

Zei's Stone of Vengeance Zei's Stone of Vengeance is another independent multiplier, whose range-dependent amplification can be easily maxed out by the long reach of Multishot Multishot. The level 25 property will add some minor control and safety to the build, as well as another proc for Bane of the Trapped Bane of the Trapped.

Bane of the Powerful Bane of the Powerful's duration scales very well with levels, and having a low uptime on a decently leveled gem is a telling sign that the rift is unfavorable anyway (winding layout, lacking density, insufficient elites). The gem's default 20% damage increase has been reworked into multiplicative, and the level 25 bonus now increases AND reduces elite damage by 15%, making it a well-rounded choice for many builds. For extremely high end pushing, swap this gem out for Bane of the Stricken Bane of the Stricken to assist you in taking down the Rift Guardian.

Slot Gems
Torso and Pants

Kanai's Cube

The previously affix-less Dawn Dawn turns into one of the most attractive Demon Hunter crossbows to consume in the cube. With Vengeance Vengeance reworked into a universally desired buff, reducing its cooldown up to 65% and achieving permanent uptime through gear is an opportunity you cannot pass lightly.

Working alongside Dawn Dawn, the new helm Visage of Gunes Visage of Gunes allows you to store a convenient damage reduction bonus from Dark Heart Dark Heart in the Cube and work on your resource management through Seethe Seethe on the skill bar. The old favorite for the slot, Cindercoat Cindercoat, remains a strong alternative with its 30% cost reduction to Fire skills; it will result in a longer Multishot Multishot Arsenal Arsenal resource dump (preferred for pushing GR limits), but takes you to the glass cannon extremities.

In the Unhallowed Essence / Captain Crimson mixture, you will need a Ring of Royal Grandeur Ring of Royal Grandeur: a cache legendary ring from Act I bounties, to tie the two sets together. The ability to run with one full 6-piece set bonus and an additional 3-piece bonus, dodging the undesirable guaranteed stats on the Grandeur by cubing its power, is a tremendous boost to the build.



For more information regarding followers, we advise you to read our Follower Guide, which contains detailed advice for choosing the skills and the gear of your follower.



  • 28 Aug. 2019: Minor correction to recommended gear.
  • 23 Aug. 2019: Now using Captain Crimson and Squirt's Necklace.
  • 16 May 2019: Guide was reviewed and approved for Season 17.
  • 17 Jan. 2019: Added suggestions for the baseline Ring of Royal Grandeur for Seasonal characters.
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