Welcome to our Talents page for Leoric. Here, we give you an overview of how strong each of Leoric's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.
Leoric's Talent Build
|1||✔ ? ?|
|4||✔ ✘ ✔|
|7||✔ ✔ ✔|
|13||✔ ✔ ✔|
|16||✔ ✔ ✘|
|20||✔ ? ? ✔ ✘|
Leoric's Talent Build Cheatsheet
Wraith Walk BuildTalent calculator »
The Wraith Walk Build provides a powerful and unique playstyle that allows Leoric to severly cripple the enemy team's combat performance while diving deep into the enemy team's backline using Wraith Walk. Hitting hostile Assassins and Warriors over and over again reducing their damage by 50% allows the rest of your team to seize the initiative. At Level 20, Buried Alive becomes a really powerful talent that allows you to trap and silence targets, which can single-handedly decide the outcome of late game team fights.
Life Leech BuildTalent calculator »
The Life Leech Build is particularly good against enemy Heroes with a large health pool, such as Diablo or Arthas. We generally recommend this Build if the enemy team features several melee Heroes (ideally 3 or more), as March of the Black King gets exceptional value against them. Make sure to cast Drain Hope on a relatively immobile target in order to prevent your target from escaping its reach. At Level 4, Kneel, Peasants! can be replaced by Ghastly Reach, which has outstanding synergy with Consume Vitality at Level 1, if the map does not require a lot of waveclear. At Level 13, Unyielding Despair is a great tool to maintain your damage and self-sustain by reducing Drain Hope's cooldown.
Level 1 Talents for Leoric
Skeletal Swing's cooldown is reduced by 2 seconds. Enemy Heroes hit heal Leoric for 4% of his maximum Health.
When a nearby friendly or enemy Minion dies, Leoric restores 1.25% of his maximum Health and 6 Mana.
- Cooldown: 120 seconds
Activate to heal Leoric for 30% of his maximum Health over 5 seconds. Regeneration Globes lower the cooldown of this Ability by 20 seconds.
Consume Vitality is a good talent because the additional healing on Skeletal Swing can be quite useful during both the laning phase and late game team fights. It also lays the foundation for future synergy with other Skeletal Swing related talents.
Ossein Renewal is a very efficient defensive talent on smaller maps like Dragon Shire or Tomb of the Spider Queen, on which it is relatively easy to collect Regeneration Globes in order to reduce its cooldown significantly.
Fealty Unto Death is a useful talent while laning or if your team is very push-oriented. Yet, it does not contribute anything to Leoric's role as a Warrior when fighting for Map Objectives or Mercenary Camps on larger maps such as Cursed Hollow or Garden of Terror without any Minions nearby. On smaller maps like Towers of Doom or Tomb of the Spider Queen, however, there are generally enough Minions nearby to make Fealty Unto Death a solid choice.
Level 4 Talents for Leoric
Increase the range of Skeletal Swing by 25%.
Increase the Slow of Skeletal Swing by 20%.
Skeletal Swing deals 100% more damage to Minions, Mercenaries, and Monsters.
Kneel, Peasants! adds an astounding amount of waveclear to Leoric's Skeletal Swing, which makes it a formidable choice on push heavy maps like Braxis Holdout or Tomb of the Spider Queen. Keep in mind that Kneel, Peasants! also works against Mercenaries, which allows Leoric to clear Camps much more easily.
Level 7 Talents for Leoric
Increase the healing from Drain Hope to 25% of Leoric's maximum Health. If Drain Hope lasts its full duration, Leoric instantly heals for an additional 5% of his maximum Health.
Drain Hope no longer reduces Leoric's Movement Speed. If Drain Hope lasts its full duration, gain 30% Movement Speed for 4 seconds.
Increase the range of Drain Hope by 25%.
Hopelessness can be picked in almost any situation. However, it is particularly useful if the enemy team consists of several high mobility and ranged Heroes that have an easy time running away from Leoric's Drain Hope.
Drain Momentum offers a significant Movement Speed bonus, which allows you to both chase and escape enemy Heroes much more efficiently.
Level 10 Talents for Leoric
- Mana: 90
- Cooldown: 50 seconds
Create an unpassable tomb for 4 seconds.
- Mana: 75
- Cooldown: 50 seconds
Leoric becomes Unstoppable and walks forward, swinging his mace 3 times. Enemies hit take 250 (+4% per level) damage, and Heroes hit heal Leoric for 12% of his maximum Health.
At this level, Heroic abilities become available. Both Heroic Abilities have already been described in the abilities section.
Entomb is a strong Heroic Ability, yet it requires certain team compositions in order to shine on the battlefield. If your team lacks Heroes who can provide decent follow-up damage, Entomb often becomes a hindrance rather than a benefit during team fights. For that reason, make sure your team consists of at least one or two burst-heavy melee or ranged Assassins, such as The Butcher or Jaina, in order to secure quick and clean kills on imprisoned enemy targets.
March of the Black King is a short-range Heroic Ability that causes Leoric to become immune to any form of crowd control. The damage and self-sustain it provides him with allow him to wreak havoc within the enemy lines.
It is important to note that March of the Black King requires careful aim and precise timing in order to reach its maximum efficiency. If used too early, enemies can simply dodge or escape it, since Leoric marches quite slowly while swinging his mace. On the contrary, if used too late, March of the Black King's self-sustain may not be enough to keep him alive if he is already on the brink of death. As a rule of thumb, we recommend looking for narrow passages and choke points in order to hit as many enemy Heroes as possible.
Level 13 Talents for Leoric
Drain Hope's cooldown is reduced by 0.5 seconds for every 1 second it is active. If Drain Hope lasts its full duration, its cooldown is reduced by an additional 3 seconds.
Increase Wraith Walk's duration by 100%. Enemy Heroes that come in contact with the wraith deal 50% less damage for 4 seconds.
Basic Attacks against enemy Heroes deal bonus damage equal to 2.5% of the Hero's maximum Health and heal Leoric for twice that amount.
Unyielding Despair offers great synergy with Drain Momentum, as the latter allows you to fully channel Drain Hope more easily. If you make sure to constantly target low-mobility Heroes, the cooldown reduction from Unyielding Despair can make Leoric exceptionally hard to kill.
Ominous Wraith offers a strong damage reduction effect on opponents who get hit by Wraith Walk. Make sure to hit enemy priority targets, especially Assassins, with Wraith Walk and it will drastically reduce their combat performance.
Spectral Leech is a situational talent and works exceptionally well against multiple high-health Warriors or melee Assassins.
Level 16 Talents for Leoric
If Drain Hope lasts its full duration, it instantly deals an additional 15% of the target's maximum Health as damage. This damage does not heal Leoric.
Wraith Walk increases the damage of the next Skeletal Swing within 5 seconds by 50%. Each enemy Hero hit by this Skeletal Swing reduces the cooldown of Wraith Walk by 7 seconds.
Increase Leoric's Attack Speed by 20%.
Repeatable Quest: Nearby enemy Minion deaths grant 0.3% permanent Attack Speed, and Takedowns grant 3% permanent Attack Speed, up to 30%.
Royal Focus should usually only be picked with Ominous Wraith at Level 13. Combined, these two talents have great synergy, since Royal Focus grants much-needed cooldown reduction to trigger the benefits of Ominous Wraith more often.
Mithril Mace offers a strong Attack Speed boost, which is amazing on Leoric. However, during the later stages of the game you usually do not have much time to use your Basic Attacks extensively against enemy Heroes, which renders Mithril Mace a nice talent on paper but with little relevance in actualy gameplay.
Level 20 Talents for Leoric
The duration of Entomb is lowered by 1 second, but enemies trapped inside are Silenced and take 50 (+4% per level) damage every 1 second.
The final swing of March of the Black King also applies Drain Hope to nearby enemy Heroes.
Gain 50 Armor while Drain Hope is active. If Drain Hope lasts its full duration, retain the Armor bonus for 2 seconds.
Deal 40 (+4% per level) damage per second to nearby enemies. The damage and area is increased by 100% while Drain Hope is active.
- Cooldown: 30 seconds
Activate to become Protected for 3 seconds, preventing all damage.
Buried Alive's damage is a nice bonus but what makes this talent really outstanding is the Silence effect it provides. Consequently, it is an excellent choice against Heroes with either high mobility or self-healing, as they are completely defenseless when caught in the Entomb.
Burning Despair offers a significant amount of extra damage in a medium-sized area around Leoric. With Drain Hope active on an enemy Hero, the damage gets amplified even more, which can turn Leoric into one of the scariest AoE damage Warriors in the game. We recommend picking Hopelessness at Level 7 to maximize the duration of Drain Hope and the extra damage from Burning Despair.
Death March is a high-risk high-reward talent, as it fully relies on March of the Black King's last swing to be close to as many enemy Heroes as possible. Yet, March of the Black King's relatively low cooldown makes this talent very forgiving if it does not land perfectly. Keep in mind that any instance of Drain Hope applied by Death March will be a fully talented one, causing Leoric to become a very scary foe to face.
Hardened Bones is a decent talent on Leoric, as it provides you with a solid amount of extra protection. Bear in mind that you need to channel Drain Hope until the end to further benefit from this talent. However, we want to highlight that you should not overextend and chase your target too far just to trigger the bonus armor duration.
Shroud of the Dead King's 3-seconds of damage immunity sound tempting, however, it comes with a very long cooldown of 75 seconds. Furthermore, the Protected status will cause good opponents to simply ignore Leoric, which can often be somewhat counter productive, as you normally want enemies to attack you when playing him.
- 25 Nov. 2019: Revised Leoric's guide and applied changes to his Drain Life Build. Entomb and Buried Alive are now prioritized.
- 12 Jun. 2019: Updated Leoric's talents and builds to better reflect the current state of the game.
- 13 Nov. 2018: Updated Leoric's talent builds and talents section.
- 08 Jan. 2018: Updated builds and talent recommendations to reflect changes in meta.
- 12 Sep. 2017: Changed Hopelessness from Not Recommended to Recommended.
- 08 Sep. 2017: Updated Ominous Wraith discussion.
- 07 Sep. 2017: Completely overhauled and updated Leoric's talents in accordance with the Kel'Thuzad patch.
- 03 Jul. 2017: Updated Royal Focus' and Lingering Apparition's descriptions.
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