Muradin Talents

Last updated on Feb 21, 2026 at 10:27 by Elitesparkle 28 comments
General Information

Welcome to our Talents page for Muradin. Here, we give you an overview of how strong each of Muradin's talents is. Then, we present several viable builds, before analyzing each talent row separately, so that you can make informed decisions.

1.

Muradin's Talent Build

Level Choices
1 Dwarf Block ? Third Wind Give 'em the Axe! ?
4 Sledgehammer ? Reverberation Thunder Burn ?
7 Perfect Storm ? Heavy Impact Skullcracker ?
10 Avatar Haymaker ?
13 Bronzebeard Rage Healing Static ? Thunder Strike ?
16 Dwarf Launch Stoneform ? Imposing Presence ?
20 Unstoppable Force ? Grand Slam ? Mountain King Hardened Shield ?
2.

Muradin's Talent Build Cheatsheet

Dwarf Toss Build

Recommended
Level 1 Give 'em the Axe! Icon Dwarf Block Icon ? Third Wind Icon ?
Level 4 Reverberation Icon Sledgehammer Icon ? Thunder Burn Icon ?
Level 7 Heavy Impact Icon Skullcracker Icon ?
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Bronzebeard Rage Icon
Level 16 Dwarf Launch Icon Stoneform Icon ? Imposing Presence Icon ?
Level 20 Mountain King Icon Grand Slam Icon ? Hardened Shield Icon ?

Muradin's Dwarf Toss Build is quite versatile as it is designed to increase your damage output, your survivability, and your utility when necessary. When played properly, it can create a lot of space and be very impactful in team fights.

Bronzebeard Rage Icon Bronzebeard Rage at Level 13 is a key Talent in this Build as it allows you to deal a lot of damage while also healing yourself in the process. Note that it requires you to have good aim with Storm Bolt Icon Storm Bolt.

If the opponents do not have any Hero with fast-hitting Basic Attacks but they have at least one Hero with slow but heavy-hitting Basic Attacks, you should pick Dwarf Block Icon Dwarf Block at Level 1 to be more durable. If your team lacks sustain healing or does not have a Healer at all, you should consider picking Third Wind Icon Third Wind at Level 1.

Heavy Impact Icon Heavy Impact at Level 7 can be used as a setup for Storm Bolt Icon Storm Bolt when going for aggressive plays whereas Skullcracker Icon Skullcracker at Level 7 can be situationally picked as an interrupt against enemy Heroes who rely on channeled Abilities (notably Yrel).

Thunder Clap Build

Situational
Level 1 Give 'em the Axe! Icon Dwarf Block Icon ? Third Wind Icon ?
Level 4 Thunder Burn Icon
Level 7 Heavy Impact Icon Skullcracker Icon ?
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Healing Static Icon
Level 16 Stoneform Icon Dwarf Launch Icon ? Imposing Presence Icon ?
Level 20 Mountain King Icon Grand Slam Icon ? Hardened Shield Icon ?

Muradin's Thunder Clap Build is designed to increase your survivability at the cost of damage output, in order to survive against team compositions that can take down any target, regardless of how much maximum Health they have.

Compared to other Builds, you will have more self-healing in team fights because of Healing Static Icon Healing Static at Level 13 combined with Thunder Burn Icon Thunder Burn at Level 4.

If the opponents do not have any Hero with fast-hitting Basic Attacks but they have at least one Hero with slow but heavy-hitting Basic Attacks, you should pick Dwarf Block Icon Dwarf Block at Level 1 to be more durable. If your team lacks sustain healing or does not have a Healer at all, you should consider picking Third Wind Icon Third Wind at Level 1.

Heavy Impact Icon Heavy Impact at Level 7 can be used as a setup for Storm Bolt Icon Storm Bolt when going for aggressive plays whereas Skullcracker Icon Skullcracker at Level 7 can be situationally picked as an interrupt against enemy Heroes who rely on channeled Abilities (notably Yrel).

Storm Bolt Build

Situational
Level 1 Give 'em the Axe! Icon Dwarf Block Icon ? Third Wind Icon ?
Level 4 Sledgehammer Icon
Level 7 Perfect Storm Icon
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Bronzebeard Rage Icon
Level 16 Dwarf Launch Icon Stoneform Icon ? Imposing Presence Icon ?
Level 20 Mountain King Icon Grand Slam Icon ? Hardened Shield Icon ?

Muradin's Storm Bolt Build is quite versatile as it is designed to increase your damage output, your survivability, and your utility when necessary. When played properly, it can create a lot of space and be very impactful in team fights.

Bronzebeard Rage Icon Bronzebeard Rage at Level 13 is a key Talent in this Build as it allows you to deal a lot of damage while also healing yourself in the process. Note that it requires you to have good aim with Storm Bolt Icon Storm Bolt.

If the opponents do not have any Hero with fast-hitting Basic Attacks but they have at least one Hero with slow but heavy-hitting Basic Attacks, you should pick Dwarf Block Icon Dwarf Block at Level 1 to be more durable. If your team lacks sustain healing or does not have a Healer at all, you should consider picking Third Wind Icon Third Wind at Level 1.

After unlocking Storm Bolt Icon Storm Bolt's pierce from Muradin's Baseline Quest, Perfect Storm Icon Perfect Storm at Level 7 can be used to reset Storm Bolt Icon Storm Bolt's cooldown by hitting an enemy Hero behind a non-Hero who is low on Health. The damage bonus against non-Heroes from Sledgehammer Icon Sledgehammer at Level 4 increases the chances this will result in a cooldown reset.

ARAM Build

ARAM
Level 1 Give 'em the Axe! Icon Dwarf Block Icon ? Third Wind Icon ?
Level 4 Reverberation Icon Sledgehammer Icon ? Thunder Burn Icon ?
Level 7 Heavy Impact Icon Skullcracker Icon ?
Level 10 Avatar Icon Haymaker Icon ?
Level 13 Bronzebeard Rage Icon
Level 16 Dwarf Launch Icon Stoneform Icon ? Imposing Presence Icon ?
Level 20 Mountain King Icon Grand Slam Icon ? Hardened Shield Icon ?

Muradin's ARAM Build is quite versatile as it is designed to increase your damage output, your survivability, and your utility when necessary. When played properly, it can create a lot of space and be very impactful in team fights.

Bronzebeard Rage Icon Bronzebeard Rage at Level 13 is a key Talent in this Build as it allows you to deal a lot of damage while also healing yourself in the process. Note that it requires you to have good aim with Storm Bolt Icon Storm Bolt.

If the opponents do not have any Hero with fast-hitting Basic Attacks but they have at least one Hero with slow but heavy-hitting Basic Attacks, you should pick Dwarf Block Icon Dwarf Block at Level 1 to be more durable. If your team lacks sustain healing or does not have a Healer at all, you should consider picking Third Wind Icon Third Wind at Level 1.

Heavy Impact Icon Heavy Impact at Level 7 can be used as a setup for Storm Bolt Icon Storm Bolt when going for aggressive plays whereas Skullcracker Icon Skullcracker at Level 7 can be situationally picked as an interrupt against enemy Heroes who rely on channeled Abilities (notably Yrel).

3.

Level 1 Talents for Muradin

Muradin Dwarf Block ?
Dwarf Block (Level 1) World of Warcraft Muradin

Casting Dwarf Toss grants 3 charges of Block. Each Block charge grants 75 Physical Armor against a single enemy Hero Basic Attack, reducing the damage taken by 75%.

Dwarf Block Icon Dwarf Block is a situational Talent that gives Physical Armor in the form of Block charges immediately after casting Dwarf Toss Icon Dwarf Toss.

When you are in a safe area and you do not expect to be in danger for a dozen of seconds, you can Dwarf Toss Icon Dwarf Toss just to get 3 Block stacks from this Talent because they do not expire over time. Always do this once before the game stars, and every time you use your Hearthstone. You can occasionally also do it while on the battlefield, but only when you are safe and you will not need to use Dwarf Toss Icon Dwarf Toss soon.

Block charges are especially valuable when facing Heroes with slow but heavy-hitting Basic Attacks (such as Hanzo) and terrible when playing against Heroes with fast-hitting Basic Attacks (D.Va, Genji, Kharazim, Lúcio, Tassadar, Tracer, and Tychus). Heroes with Clones (for example Nova) can consume them faster too, however, it is generally not a problem because their AI will not always target you.

Muradin Third Wind
Third Wind (Level 1) World of Warcraft Muradin

Increases Health Restoration rate to 90 (+4% per level) per second, and raises Health threshold to 60% Health for improved 180 (+4% per level) per second Restoration.

Third Wind Icon Third Wind is a good Talent that allows Muradin to get an even more favorable trade when damaging enemy Heroes and getting damaged in return because he will get his Health back for free by staying far from the action for a dozen of seconds, a strategy that is extremely valuable on his best Maps (for example Battlefield of Eternity).

Muradin Give 'em the Axe! ?
Give 'em the Axe! (Level 1) World of Warcraft Muradin

Attacking a Hero that is Stunned, Rooted, or Slowed increases Muradin's Basic Attack damage by 40% for 3 seconds.

Give 'em the Axe! Icon Give 'em the Axe! is a good Talent that increases the damage done by your Basic Attack for a few seconds when hitting enemy Heroes who are Stunned, Rooted, or Slowed. This effect allows Muradin to pressure enemy Heroes on his own.

Even though allied Heroes with access to the required crowd control effects can help with it, Muradin can trigger this Talent on his own by relying on the following Abilities and Talents:

4.

Level 4 Talents for Muradin

Muradin Sledgehammer ?
Sledgehammer (Level 4) World of Warcraft Muradin

Storm Bolt deals 500% damage to non-Heroic enemies. Stormbolt cooldown is reduced by 1.5 seconds.

Sledgehammer Icon Sledgehammer is a situational Talent that slightly reduces Storm Bolt Icon Storm Bolt's cooldown and heavily increases the damage done by Storm Bolt Icon Storm Bolt when used against non-Heroic enemies. This includes Minions, Mercenaries, Monsters, and Summons.

We find this Talent to be a nice tool for clearing Mercenary Camps featuring exactly 2 Mercenaries (for example, Siege Giants on Cursed Hollow) because, after unlocking Storm Bolt Icon Storm Bolt's pierce from Muradin's Baseline Quest, you can easily hit both of them at the same time with it. If someone else in your team is taking care of Mercenary Camps, you do not need to pick this Talent for that.

The best Maps for this Talent are:

Muradin Reverberation
Reverberation (Level 4) World of Warcraft Muradin

Increases the Attack Speed Slow of Thunder Clap from 30% to 50% and the duration from 2.5 seconds to 3.5 seconds. Each enemy Hero hit reduces your Heroic Ability cooldown by 5%.

Reverberation Icon Reverberation is a good Talent that empowers Thunder Clap Icon Thunder Clap against Heroes who rely on Basic Attacks and reduces the cooldown of your Heroic Ability by a small amount—by 4.5 seconds when playing Avatar Icon Avatar and by 2 seconds when playing Haymaker Icon Haymaker.

The cooldown reduction provided by this Talent may be occasionally useful on Battlegrounds where there is more frequent action, usually because the Objective is constantly active or tends to spawn again within 70-80 seconds, which is slightly lower than Avatar Icon Avatar's cooldown.

When having this Talent, if you are fighting and your Heroic Ability is still on cooldown for a dozen of seconds or less, keep an eye on it because it may become available and make the difference between losing or winning the battle!

Muradin Thunder Burn ?
Thunder Burn (Level 4) World of Warcraft Muradin

Hitting an enemy Hero with Thunder Clap triggers a second Thunder Clap explosion 2 seconds later in the same location that deals 72 (+4% per level) damage.

Thunder Burn Icon Thunder Burn is a good Talent that makes Thunder Clap Icon Thunder Clap explode a second time, for a portion of its damage, 2 seconds after hitting an enemy Hero with the first explosion.

The second explosion heals yourself as much as the first explosion if you have Healing Static Icon Healing Static at Level 13 or deals 75% damage of the first explosion to isolated enemy Heroes if you have Thunder Strike Icon Thunder Strike at Level 13. Remember that it is possible that the enemy Heroes dodge the first explosion, unless you use Storm Bolt Icon Storm Bolt to keep them there.

5.

Level 7 Talents for Muradin

Muradin Perfect Storm ?
Perfect Storm (Level 7) World of Warcraft Muradin

Storm Bolt's cooldown is reset and 25 Mana is refunded if an enemy dies within 3 seconds of being hit by it. This effect has an 8.5 second cooldown.

Perfect Storm Icon Perfect Storm is a good Talent that resets Storm Bolt Icon Storm Bolt's cooldown and restores 25 Mana whenever an enemy dies within 3 seconds of being hit by it. This effect has a 8.5-second cooldown.

This effect can be triggered by killing non-Heroes too, however, that is only useful after unlocking Storm Bolt Icon Storm Bolt's piece from Muradin's Baseline Quest. When fighting enemy Heroes near non-Heroes, try to aim Storm Bolt Icon Storm Bolt so that it hits an enemy Hero and a non-Hero at the same time. If the non-Hero dies but the Hero does not die, you will be able to cast a second Storm Bolt Icon Storm Bolt on that Hero.

If you pick Sledgehammer Icon Sledgehammer at Level 4, it will be more likely that non-Heroes hit by Storm Bolt Icon Storm Bolt will die within 3 seconds, increasing the likelihood that Storm Bolt Icon Storm Bolt's cooldown will be reset. This synergy is particularly good when playing against Heroes who can spawn Summons (such as Anub'arak and Zagara) and/or when playing on Battlegrounds that feature Monsters with low maximum Health (notably Guardians on Infernal Shrines).

Muradin Heavy Impact
Heavy Impact (Level 7) World of Warcraft Muradin

Enemies hit by Dwarf Toss are Slowed by 80% for 1.5 seconds.

Heavy Impact Icon Heavy Impact is a strong Talent that makes Dwarf Toss Icon Dwarf Toss apply a huge Slow effect to all enemies hit when landing.

You can use the Slow provided to peel for your team, to increases the chance that Storm Bolt Icon Storm Bolt will hit, to get a good angle for Haymaker Icon Haymaker by walking around the enemy Hero you intend to hit, or for body-blocking.

Muradin Skullcracker ?
Skullcracker (Level 7) World of Warcraft Muradin

Every 3rd Basic Attack against the same enemy deals 90% bonus damage and Stuns them for 0.25 seconds.

Skullcracker Icon Skullcracker is a situational Talent that causes every third Basic Attack to hit harder and briefly Stun the target. The bonus damage also works on non-Heroes, even though they do not get Stunned.

You can use Skullcracker Icon Skullcracker's brief Stun as an interrupt. For doing so, you have to hold your third Basic Attack until you will need its Stun effect. While this is the correct way to use Skullcracker Icon Skullcracker as an interrupt, note that it makes you lose damage and not get the cooldown reduction for Storm Bolt Icon Storm Bolt.

The best Heroes to use Skullcracker Icon Skullcracker against are:

You can also use its short Stun as a setup for your own Storm Bolt Icon Storm Bolt against enemy Heroes who have a way to dodge it but can be easily hit with Basic Attacks. This is generally not needed because Thunder Clap Icon Thunder Clap is usually enough for that.

6.

Level 10 Talents for Muradin

In this section we discuss when and why to pick a given Heroic Ability. If you want to read how they work in detail and/or you are looking for some tips on how to use them, check them out on the Abilities and Strategy page.

Muradin Avatar
Avatar (Level 10) World of Warcraft Muradin
  • Mana: 80
  • Cooldown: 90 seconds

Transform for 20 seconds, gaining 1000 Health.

Avatar Icon Avatar is a strong Heroic Ability that heavily boosts Muradin's survivability by increasing his maximum Health, therefore it has synergy with percent-based healing effects and suffers percent-based damage.

In case you picked it, remember to use Stoneform Icon Stoneform during Avatar to increase its effectiveness from 30% to around 40% of Muradin's baseline maximum Health. Sometimes you will have to wait a bit for their cooldowns to be aligned again.

Muradin Haymaker ?
Haymaker (Level 10) World of Warcraft Muradin
  • Mana: 60
  • Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.

Haymaker Icon Haymaker is a situational Heroic Ability that should mostly be used to push a dangerous enemy Hero away from your team and fight with a numerical advantage for a few seconds.

Do not pick this Talent when the enemy team can easily kill you because Avatar Icon Avatar will help you against team compositions that want to focus you.

7.

Level 13 Talents for Muradin

Muradin Bronzebeard Rage
Bronzebeard Rage (Level 13) World of Warcraft Muradin

Deal 15 (+4% per level) damage per second to nearby enemies and heal for 75% of the damage dealt. Hitting an enemy Hero with Storm Bolt increase this damage by 200% for 3 seconds.

Bronzebeard Rage Icon Bronzebeard Rage is a strong Talent that provides a small amount of area of effect damage and self-healing, increased for a few seconds after hitting enemy Heroes with Storm Bolt Icon Storm Bolt.

If you wish to make this Talent more reliable, you can combine it with either Heavy Impact Icon Heavy Impact or Skullcracker Icon Skullcracker at Level 7 because they help you connect Storm Bolt Icon Storm Bolt.

Muradin Healing Static ?
Healing Static (Level 13) World of Warcraft Muradin

Muradin heals for 6% of his maximum Health for each Hero hit by Thunder Clap.

Healing Static Icon Healing Static is a good Talent that provides self-healing to Muradin when hitting enemy Heroes with Thunder Clap Icon Thunder Clap, especially if he is surrounded by multiple enemy Heroes.

The second explosion of Thunder Clap Icon Thunder Clap generated by Thunder Burn Icon Thunder Burn at Level 4 also benefits from this Talent, so it can deal more damage to isolated enemy Heroes. Remember that the second explosion will not happen if you do not hit at least one Hero with the first one.

Muradin Thunder Strike ?
Thunder Strike (Level 13) World of Warcraft Muradin

Thunder Clap deals 200% more damage if only one target is hit.

Passive: Increase the duration of Dwarf Toss's Armor by 2 seconds.

Thunder Strike Icon Thunder Strike is a decent Talent that drastically increases the damage done by Thunder Clap Icon Thunder Clap if it hits a single enemy, regardless of it being a Hero or not. Furthermore, it makes the Armor you receive from Dwarf Toss Icon Dwarf Toss last longer.

The second explosion of Thunder Clap Icon Thunder Clap generated by Thunder Burn Icon Thunder Burn at Level 4 also benefits from this Talent. Remember that the second explosion will not go off if you do not hit a Hero with the first explosion and that the bonus damage will not happen if another enemy enters the area.

8.

Level 16 Talents for Muradin

Muradin Dwarf Launch
Dwarf Launch (Level 16) World of Warcraft Muradin

Increase the range of Dwarf Toss by 30%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 2 seconds.

Dwarf Launch Icon Dwarf Launch is a strong Talent that heavily increases the distance covered by Dwarf Toss Icon Dwarf Toss, allowing Muradin to engage from a high distance.

The small cooldown reduction provided by this Talent slightly helps you mitigate the fact you are wasting your only form of escape to engage, however, this bonus is so low that will not be enough to allow a quick retreat right after jumping aggressively but you will have to stay there for multiple seconds before having Dwarf Toss Icon Dwarf Toss available again.

Muradin Stoneform ?
Stoneform (Level 16) World of Warcraft Muradin

Activate to heal Muradin for 30% of his maximum Health over 10 seconds. Second Wind is disabled during this time.

Stoneform Icon Stoneform is a good Talent that increases Muradin's survivability by a solid amount, especially if you chose Avatar Icon Avatar at Level 10.

Considering it has a long cooldown, do not waste it out of combat and make sure to have it available before engaging the enemy team.

Ideally, you want to activate it during Avatar Icon Avatar in order to regenerate a larger amount of Health per second.

Muradin Imposing Presence ?
Imposing Presence (Level 16) World of Warcraft Muradin
  • Cooldown: 20 seconds

Activate to reduce the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.

Passive: Heroes and Summons that attack your Hero have their Attack Speed Slowed by 20% for 2.5 seconds.

Imposing Presence Icon Imposing Presence is a situational Talent that passively reduces the Attack Speed of enemy Heroes attacking Muradin and, when activated, applies a Slow and reduces the Attack Speed of nearby enemy Heroes and Summons.

We find this Talent useful when facing Heroes with Summons (for example Raynor with Raynor's Raider Icon Raynor's Raider at Level 10), when playing against Heroes with high Attack Speed (such as Tracer), or when the enemy team features Heroes with Basic Attacks that can hit multiple times (so D.Va, Genji, and Lúcio).

Attack Speed reduction effects stack additively but a Hero's total Attack Speed cannot be reduced below 25% of their base Attack Speed. Because of this, you should wait 2.5 seconds before using Thunder Clap Icon Thunder Clap on enemy Heroes affected by Imposing Presence Icon Imposing Presence, and vice versa.

9.

Level 20 Talents for Muradin

Muradin Unstoppable Force ?
Unstoppable Force (Level 20) World of Warcraft Muradin

While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.

Unstoppable Force Icon Unstoppable Force is a decent Talent that increases Muradin's survivability by giving him some Armor and allows him to reduce the cooldown of Thunder Clap Icon Thunder Clap and Dwarf Toss Icon Dwarf Toss with each Basic Attack.

Muradin Grand Slam ?
Grand Slam (Level 20) World of Warcraft Muradin

Haymaker gains a 2nd charge and its damage is increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.

Grand Slam Icon Grand Slam is a decent Talent that adds a second charge of Haymaker Icon Haymaker and makes them deal 25% more damage. Furthermore, takedowns on enemy Heroes recently hit by Haymaker restore 1 charge.

Muradin Mountain King
Mountain King (Level 20) World of Warcraft Muradin

Thunder Clap and Dwarf Toss each gain a 2nd charge.

Mountain King Icon Mountain King is a strong Talent that passively gives a second charge of Thunder Clap Icon Thunder Clap and Dwarf Toss Icon Dwarf Toss for you to use when needed.

The second charge of Thunder Clap Icon Thunder Clap is not that useful on its own but can be great when having Reverberation Icon Reverberation at Level 4 for more peeling against Heroes who rely on Basic Attacks, Healing Static Icon Healing Static at Level 13 for self-healing, or Thunder Strike Icon Thunder Strike at Level 13 for dealing more burst damage. When trying to mitigate damage from Basic Attacks, avoid casting Thunder Clap Icon Thunder Clap twice in quick succession (within 2.5 seconds, or within 3.5 seconds if you have Reverberation Icon Reverberation at Level 4) because that will cause the Attack Speed reduction effect to overlap.

The second charge of Dwarf Toss Icon Dwarf Toss allows you to have an escape after using the first charge to engage. When really needed, you can also use both charges for running away. If you have Dwarf Block Icon Dwarf Block at Level 1, you will be able to gain more Block charges while fighting. If you have Heavy Impact Icon Heavy Impact at Level 7, you will be able to use Slow enemy Heroes more often in team fights, or to Slow them and still have a charge to get out. If you have Dwarf Launch Icon Dwarf Launch at Level 16, it will be easier for you to reposition offensively or defensively.

Muradin Hardened Shield ?
Hardened Shield (Level 20) World of Warcraft Muradin
  • Cooldown: 60 seconds

Activate to gain 75 Armor for 4 seconds, taking 75% less damage.

Hardened Shield Icon Hardened Shield is a situational Talent that may be useful when you struggle to survive during team fights in the late game because the enemy team is just focusing you with burst damage and/or because they have too many ways to interrupt Dwarf Toss Icon Dwarf Toss mid-animation.

Pick this Talent when the enemy team can easily kill you, and already did a handful of times during the game. When you feel in danger, we suggest you to activate it as soon as possible, before you get denied by crowd control.

10.

Changelog

  • 21 Feb. 2026: Guide reviewed.
  • 19 Feb. 2026: Guide updated for the lasted Balance Update.
  • 14 Feb. 2026: Guide updated for the lasted Balance Update.
  • 23 Sep. 2025: Guide reviewed.
  • 01 Aug. 2025: Guide reviewed for the latest Balance Update.
  • 18 Apr. 2025: Guide reviewed.
  • 13 Nov. 2024: Guide reviewed.
  • 17 Dec. 2023: Guide reviewed.
  • 20 Sep. 2023: ARAM Build added.
  • 02 Jun. 2022: Builds updated.
  • 30 Mar. 2022: Builds updated.
  • 10 Jan. 2022: Builds updated and Talent Descriptions improved.
  • 22 Jul. 2021: Guide reviewed for the latest Balance Update.
  • 07 Jul. 2021: Builds updated.
  • 18 Jun. 2021: Guide reviewed for the latest Balance Update.
  • 25 Apr. 2021: Builds updated.
  • 06 Apr. 2021: Builds updated.
  • 25 Mar. 2021: Level 13 fixed.
  • 03 Mar. 2021: Guide reviewed for the latest Balance Update.
  • 23 Oct. 2020: Builds updated.
  • 15 Sep. 2020: Builds updated.
  • 21 Aug. 2020: Talent Build page updated.
    • Balance Update revision.
    • Minor fixes.
    • New layout.
  • 16 Jul. 2020: Guide reviewed for the latest Balance Update.
  • 09 Jun. 2020: Talent Build fully revised to match new standards.
    • Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
    • Talent Descriptions modified to better describe when to pick them.
  • 12 Apr. 2020: Talent Build partially revised to match new standards.
    • Talent Build and Talent Build Cheatsheet modified to reflect the current metagame.
    • Talent Descriptions modified to better describe when to pick them.
  • 14 Feb. 2020: Updated Muradin's talents and added the newly introduced Dwarf Block.
  • 24 Jun. 2019: Updated Muradin's talents and builds.
  • 23 May 2019: Updated Muradin's talents and builds in accordance with the latest Balance Update.
  • 09 Nov. 2017: Updated Heavy Impact's description.
  • 24 Oct. 2017: Fixed a small structure inconsistency in the level 10 talent section.
  • 17 Oct. 2017: Updated various parts of the page for the Junkrat patch.
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