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Muradin Talents

Last updated on Nov 09, 2017 at 16:55 by Kendric 23 comments

Table of Contents

Muradin Image

General Information

On this page, we present the viable talent choices for playing Muradin in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Muradin guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Talent Build

Level Choices
1 Block ? Perfect Storm Third Wind
4 Sledgehammer ? Reverberation ? Thunder Burn
7 Heavy Impact Give 'em the Axe! Skullcracker
10 Avatar Haymaker ?
13 Healing Static Thunder Strike ? Bronzebeard Rage ?
16 Dwarf Launch Imposing Presence Stoneform
20 Unstoppable Force Grand Slam Hardened Shield ? Rewind
Create your own build and share it with friends!

2. Common Talent Paths

Neutral Build (talent calculator link)

The Neutral Build combines decent survivability with outstanding offensive tools to threaten the enemy backline and frontline alike. This Build is suited for most game situations you are going to find yourself in. Unstoppable Force Icon Unstoppable Force at Level 20 can be replaced by Rewind Icon Rewind if you require more precise timing over your crowd control. This can become extremely important if the rest of your team does not have a lot of Stuns, Roots, or Slows.

Dwarf Toss Build (talent calculator link)

The Dwarf Toss Build is a lot more aggressive than the Neutral Build. Focusing on Dwarf Toss Icon Dwarf Toss related talents, such as Heavy Impact Icon Heavy Impact at Level 7 and Dwarf Launch Icon Dwarf Launch at Level 16 provides him with plenty of mobility to wrak havoc on the battlefield. What is nice about this Build is the fact that several talents can be swapped out without making Muradin any less efficient. Even Avatar Icon Avatar at Level 10 can be replaced by Haymaker Icon Haymaker if your team already features another main Tank or if you have two Supports to keep you alive. For the same reason, Healing Static Icon Healing Static at Level 13 can be replaced by Thunder Strike Icon Thunder Strike or Bronzebeard Rage Icon Bronzebeard Rage if you feel like you can get away with more damage oriented talents.

3. Level 1 Talents

Muradin Block ?
Block (Level 1) World of Warcraft Muradin

Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%.

Stores up to 2 charges.

Muradin Perfect Storm
Perfect Storm (Level 1) World of Warcraft Muradin

Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.

Muradin Third Wind
Third Wind (Level 1) World of Warcraft Muradin

Increases Health Restoration rate to 83 (+4% per level) per second, and raises Health threshold to 60% Health for improved 166 (+4% per level) per second Restoration.

3.1. Discussion

Perfect Storm Icon Perfect Storm is a great talent thanks to Muradin's "It's Hammer Time!" Baseline Quest, which lowers Storm Bolt Icon Storm Bolt's cooldown upon completion, allowing Muradin to amplify its damage even more.

Block Icon Block offers a modest increase to your survivability, especially against Heroes who rely on their Basic Attacks. During the early stages of the game, Block makes Muradin an even more durable laner by decreasing the amount of damage he takes from enemy poking. Combined with the great regeneration provided by Second Wind Icon Second Wind, you can see how difficult it is for most Heroes to bully him out of lane. In a late-game situation, Block will, on average, prevent between 100 to 150 damage every 5 seconds, which contributes a lot to Muradin's team fight presence. Nevertheless, we prefer Reverberation Icon Reverberation over Block in most cases, since the latter only focuses on Muradin's own protection, while the former may also benefit your allies.

Third Wind Icon Third Wind is not a bad talent per se but we generally find the innate healing done by Second Wind Icon Second Wind to be sufficient.

4. Level 4 Talents

Muradin Sledgehammer ?
Sledgehammer (Level 4) World of Warcraft Muradin

Deals 350% damage to non-Heroic enemies. Destroys 4 ammo from Structures.

Muradin Reverberation ?
Reverberation (Level 4) World of Warcraft Muradin

Increases the Attack Speed slow from 25% to 50% and the duration from 2.5 seconds to 3.5 seconds.

Muradin Thunder Burn
Thunder Burn (Level 4) World of Warcraft Muradin

Hitting an enemy Hero with Thunder Clap triggers a second explosion 2 seconds later in the same location that deals 50% damage.

4.1. Discussion

Thunder Burn Icon Thunder Burn is one of the most rewarding talents in Muradin's talent tree for multiple reasons. Firstly, it does not require you to do anything else than casting Thunder Clap Icon Thunder Clap and hitting any enemy Hero. Secondly, it synergises extremely well with Healing Static Icon Healing Static at Level 13. By creating an additional Thunder Clap that fully benefits from all the other Thunder Clap related talents, Muradin has the potential of slowing the enemy team's movement and attack speed twice.

Sledgehammer Icon Sledgehammer increases Muradin's burst damage potential against enemy Structures tremendously. However, with Thunder Burn Icon Thunder Burn being incredibly powerful, we would only recommend Sledgehammer on maps like Battlefield of Eternity to really boost your PvE damage against Objectives like the Immortal.

Reverberation Icon Reverberation can be an incredibly strong talent against Assassins who rely on their attack speed, such as Illidan or Valla. Yet, we find the zoning potential provided by Thunder Burn Icon Thunder Burn to be superior in most cases.

5. Level 7 Talents

Muradin Heavy Impact
Heavy Impact (Level 7) World of Warcraft Muradin

Enemies hit by Dwarf Toss are slowed by 80% for 0.75 seconds.

Muradin Give 'em the Axe!
Give 'em the Axe! (Level 7) World of Warcraft Muradin

Attacking a Hero that is slowed, rooted, or stunned increases Muradin's Basic Attack damage by 50% for 3 seconds.

Muradin Skullcracker
Skullcracker (Level 7) World of Warcraft Muradin

Every 3rd Basic Attack against the same enemy deals 70% bonus damage and Stuns them for 0.25 seconds.

5.1. Discussion

Heavy Impact Icon Heavy Impact provides Muradin with an additional way to slow enemy Heroes and can really create a powerful crowd control chain if used in sequence with Storm Bolt Icon Storm Bolt.

Give 'em the Axe! Icon Give 'em the Axe! synergises very well with two of Muradin's Basic Abilities, namely Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap, and increases Muradin's single target damage by a large margin.

Skullcracker Icon Skullcracker causes every third Basic Attack to hit harder and also mini-stun an enemy target. This is very useful against certain Heroes who rely heavily on channeling some of their abilities (like Chen and his Fortifying Brew Icon Fortifying Brew trait, for instance).

6. Level 10 Talents

Muradin Avatar
Avatar (Level 10) World of Warcraft Muradin
  • Mana: 80
  • Cooldown: 90 seconds

Transform for 20 seconds, gaining 1053 Health.

Muradin Haymaker ?
Haymaker (Level 10) World of Warcraft Muradin
  • Mana: 60
  • Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 319 (+4% per level) damage and knocking the target back, hitting enemies in the way for 319 (+4% per level) damage and knocking them aside.

6.1. Discussion

Avatar Icon Avatar allows Muradin to become a stalwart frontliner that draws a lot of attention to himself. The ability to withstand a lot of damage while in Avatar form allows his teammates to position themselves more freely in order to unleash their full damage potential on the opposing team members. Avatar is known for single-handedly altering the way that your enemies are going to play during a team fight. Less experienced adversaries will continue to focus on Muradin, while more skilled opponents will try to either ignore or run away from him as long as Avatar remains active. This conflict in behaviour can cause a lot of chaos and distraction within the enemy ranks, which is another reason why we usually recommend picking this Heroic Ability over Haymaker Icon Haymaker.

Haymaker Icon Haymaker is a Heroic Ability whose flashy looks and high damage output unfortunately cannot compete with the extra amount of tankiness its Avatar Icon Avatar counterpart provides to Muradin. Besides, Haymaker forces Muradin to play very recklessly, notably by using Dwarf Toss Icon Dwarf Toss in order to position himself behind his target in order to knock it into the vicinity of his teammates. Skilled Assassin and Specialist players, however, can easily adjust their own playstyle by simply keeping a healthy distance from Muradin. All in all, we consider Haymaker a fun tool to play with during Quick Matches, but we do not rate it powerful enough to play an important role in most competitive Hero League and Team League games.

7. Level 13 Talents

Muradin Healing Static
Healing Static (Level 13) World of Warcraft Muradin

Muradin heals for 5% of his Max Health for each Hero hit by Thunder Clap.

Muradin Thunder Strike ?
Thunder Strike (Level 13) World of Warcraft Muradin

Thunder Clap deals 300% damage if only one target is hit.

Muradin Bronzebeard Rage ?
Bronzebeard Rage (Level 13) World of Warcraft Muradin

Deal 19 (+4% per level) damage per second to nearby enemies. Basic Attacks against a Hero that is Rooted, Stunned or Slowed increase this damage by 100% for 3 seconds.

7.1. Discussion

Healing Static Icon Healing Static provides very decent self-healing to Muradin, especially if he is surrounded by multiple enemy Heroes. Keep in mind that Healing Static does synergise well with Thunder Burn Icon Thunder Burn, since the second instance of Thunder Clap Icon Thunder Clap also triggers the healing effect. Generally speaking, if the enemy team composition features 3 or more melee Heroes, who are likely going to be in Thunder Clap's range, Healing Static becomes a very rewarding choice.

Thunder Strike Icon Thunder Strike causes Muradin to become a dangerous duelist, whose unexpected burst damage can catch unprepared and isolated enemies off guard.

Bronzebeard Rage Icon Bronzebeard Rage is a solid talent that provides Muradin with additional AoE damage. We usually only recommend this talent on push-heavy maps like Braxis Holdout or Tomb of the Spider Queen and/or if you have reliable crowd control abilities from Heroes like Arthas or Jaina.

8. Level 16 Talents

Muradin Dwarf Launch
Dwarf Launch (Level 16) World of Warcraft Muradin

Increase the range of Dwarf Toss by 40%. Hitting an enemy Hero with Dwarf Toss reduces its cooldown by 3 seconds.

Muradin Imposing Presence
Imposing Presence (Level 16) World of Warcraft Muradin
  • Cooldown: 20 seconds

Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.

Passive: Heroes and Summons that attack your Hero have their Attack Speed slowed by 20% for 2.5 seconds.

Muradin Stoneform
Stoneform (Level 16) World of Warcraft Muradin

Activate to heal Muradin for 30% of his maximum Health over 10 seconds. Second Wind is disabled during this time.

8.1. Discussion

Stoneform Icon Stoneform's powerful health regeneration effect allows Muradin to survive most team fights and is an essential talent choice if you are the only Warrior in your team composition. It is of utmost importance to track Stoneform's rather long cooldown of 60 seconds, as you want to make sure to have it available before engaging the enemy team. Ideally, you want to use Stoneform while Muradin is in his Avatar Icon Avatar form in order to regenerate a larger amount of health per second.

Dwarf Launch Icon Dwarf Launch's cooldown reduction provides him with a useful amount of extra mobility and crowd control, especially if Heavy Impact Icon Heavy Impact was picked at Level 7.

Imposing Presence Icon Imposing Presence offers a nice amount of Attack Speed slow. Yet, with Thunder Clap Icon Thunder Clap already fulfilling the same purpose, Imposing Presence is usually not needed on Muradin.

9. Level 20 Talents

Muradin Unstoppable Force
Unstoppable Force (Level 20) World of Warcraft Muradin

While active, Avatar grants 20 Armor and causes Muradin's Basic Attacks to reduce the cooldowns of Thunder Clap and Dwarf Toss by 0.75 seconds.

Muradin Grand Slam
Grand Slam (Level 20) World of Warcraft Muradin

Haymaker gains a 2nd charge and its damage its increased by 25%. If a Hero dies within 3 seconds of being hit by Haymaker, instantly gain 1 charge.

Muradin Hardened Shield ?
Hardened Shield (Level 20) World of Warcraft Muradin
  • Cooldown: 60 seconds

Activate to gain 75 Armor for 4 seconds, taking 75% less damage.

Muradin Rewind
Rewind (Level 20) World of Warcraft Muradin
  • Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.

9.1. Discussion

Unstoppable Force Icon Unstoppable Force's bonus Armor boosts Muradin's survivability significantly, while the cooldown reduction per Basic Attack against enemy Heroes can greatly empower other defensive talents like Healing Static Icon Healing Static or Dwarf Launch Icon Dwarf Launch. All things considered, Unstoppable Force is a very safe choice and, similarly to Rewind Icon Rewind, offers plenty of value for mechanically experienced players.

Rewind Icon Rewind is a very efficient talent on Heroes who rely on their crowd control abilities. Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap fall into that category, which is the main reason why Rewind works wonders on Muradin. Besides, being able to refresh the cooldown of Dwarf Toss Icon Dwarf Toss allows Muradin to either quickly initiate fights, or to escape sticky situations. All things considered, we think that Rewind is one of the most useful talents, especially to more experienced Muradin players who are capable of effectively stringing their crowd control abilities together.

Hardened Shield Icon Hardened Shield is Muradin's talent of choice when it comes to surviving team fights during the later stages of the game, especially when facing several burst heavy Heroes like Jaina or Kael'thas. We suggest you activate Hardened Shield as soon as you notice that you have drawn the enemies' attention. As a rule of thumb, we would like to mention that it is often better to use this talent early during a team fight, rather than withholding it for too long.

Grand Slam Icon Grand Slam requires you to pick Haymaker Icon Haymaker at Level 10, which is something we do not recommend in the majority of competitive games. Even if you decided to go for Haymaker in a Quick Match environment, we still suggest going for Rewind Icon Rewind instead of Grand Slam. A cooldown reset on your Basic Abilities simply provides you with more overall team fight presence and damage than the ability to cast an additional charge of Haymaker.

10. ChangeLog

+ show all entries - show only 10 entries
  • 09 Nov. 2017: Updated Heavy Impact's description.
  • 24 Oct. 2017: Fixed a small structure inconsistency in the level 10 talent section.
  • 17 Oct. 2017: Updated various parts of the page for the Junkrat patch.
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