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Aegis of Valor Heaven's Fury Crusader RGK Variation

Last updated on Jun 30, 2020 at 09:00 by Deadset 22 comments

On this page, we explain everything that is specific to the RGK variant of Aegis of Valor Heaven's Fury Crusader. Updated for patch 2.6.9 and Season 21.

1.

Aegis of Valor Heaven's Fury Crusader Rift Guardian Killer Variation

The AoV Heaven's Fury Crusader fits excellently with the role of a Rift Guardian Killer in high tier Greater Rifts, and is in high demand for leaderboard Greater Rift pushing.

The Rift Guardian Killer role demands focus from the character entirely into single target damage, eschewing any consideration for Area Damage or trash killing purposes. Your skill and especially your gear choices will reflect that.

Active Skills
Left Mouse Button Heaven's Fury Icon Heaven's Fury Fires of Heaven Fires of Heaven Right Mouse Button Fist of the Heavens Icon Fist of the Heavens Fissure Fissure 1 Laws of Valor Icon Laws of Valor Unstoppable Force Unstoppable Force 2 Blessed Hammer Icon Blessed Hammer Thunderstruck Thunderstruck 3 Iron Skin Icon Iron Skin Flash Flash 4 Akarat's Champion Icon Akarat's Champion Prophet Prophet
Passive Skills
2.

Adapting Rotation

When serving as the Rift Guardian Killer, most of the AoV Heaven's Fury Crusader rotation remains the same; facing the bigger threats in Greater Rifts — especially the Rift Guardian, whose death will be largely your task — and mowing them down with Fires of Heaven Fires of Heaven shots. You will be using Fist of the Heavens Fist of the Heavens and Laws of Valor Laws of Valor Unstoppable Force Unstoppable Force for resource maintenance, as well as Iron Skin Iron Skin and Akarat's Champion Akarat's Champion for protection. Since your Supports will be applying the Crowd Control necessary for the Bracer of Fury Bracer of Fury damage amplification however, you will be using Blessed Hammer Blessed Hammer Thunderstruck Thunderstruck in that slot for faster Bane of the Stricken Bane of the Stricken stacking.

3.

Adapting Skills and Passives

The entirety of your skill and passive selection, as well as the reasoning behind their use, will remain the same as the GR solo pushing build. The only difference, as noted in the rotation section above, is the replacement of your crowd control skill (i.e. Shield Glare Shield Glare) with Blessed Hammer Blessed Hammer Thunderstruck Thunderstruck; simply taken as a tool to spam and build up your Bane of the Stricken Bane of the Stricken stacks faster (especially vs. the Rift Guardian).

4.

Adapting Gear

Most of the gear from the Greater Rift solo progression build will still make sense for the group RGK variation, but a few alterations will be necessary in order to maximize your potential in this role.

You will maintain the entirety of your armor set splits, still incorporating the 5 Aegis of Valor - 2 Captain Crimson's Trimming ratio, as well as the ring setup from the progression build: Convention of Elements Convention of Elements and Obsidian Ring of the Zodiac Obsidian Ring of the Zodiac. To complement your Rift Guardian Killer role, however, you will be using Squirt's Necklace Squirt's Necklace as your amulet, and rely on your Support teammates to keep you safe to maintain its damage buff.

Note that in Season 20, you are able to take the Endless Walk set — The Compass Rose The Compass Rose and The Traveler's Pledge The Traveler's Pledge — and cube Squirt's Necklace Squirt's Necklace as well as the usual Ring of Royal Grandeur Ring of Royal Grandeur, due to the Season mechanics, resulting in the most damage possible.

The duo of Heaven's Fury Heaven's Fury-specific items that you know from the solo build — Bracer of Fury Bracer of Fury and Shield of Fury Shield of Fury — will remain intact, but you will replace Pig Sticker Pig Sticker with Johanna's Argument Johanna's Argument to double the attack speed of Blessed Hammer Blessed Hammer and stack your Bane of the Stricken Bane of the Stricken even faster.

Slot Pieces Stat Priority
Head
  1. Strength
  2. Socket
  3. Critical Hit Chance
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Shoulders
  1. Strength
  2. Heaven's Fury %
  3. Cooldown Reduction
  4. Area Damage
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Torso
  1. Strength
  2. 3 Sockets
  3. Heaven's Fury %
  4. Vitality
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Wrists
  1. Strength
  2. Critical Hit Chance
  3. Holy Damage %
  4. Life per Hit or Vitality
  5. Melee or Missile Damage Reduction (Secondary Stat)
Hands
  1. Strength (replaced by Area Damage at High Paragons)
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Cooldown Reduction
Waist
  1. Strength
  2. Vitality
  3. All Resistance
  4. Life %
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Legs
  1. Strength
  2. 2 Sockets
  3. Vitality
  4. All Resistance
  5. Life per Kill (Secondary Stat)
  6. Pickup Radius (Secondary Stat)
Feet
  1. Strength
  2. Vitality
  3. All Resistance
  4. Armor
  5. Pickup Radius (Secondary Stat)
  6. Health Globe Healing Bonus (Secondary Stat)
Amulet
  1. Socket
  2. Critical Hit Damage
  3. Critical Hit Chance
  4. Holy Damage %
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Melee or Missile Damage Reduction (Secondary Stat)
Ring #1
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Ring #2
  1. Socket
  2. Critical Hit Chance
  3. Critical Hit Damage
  4. Area Damage
  5. Physical or Lightning Resistance (Secondary Stat)
  6. Life per Kill (Secondary Stat)
Weapon
  1. Socket (preferably from Ramaladni's Gift Ramaladni's Gift)
  2. High Weapon Damage
  3. Strength
  4. % Weapon Damage
  5. Cooldown Reduction
  6. Area Damage
  7. Attack Speed
Off-hand
  1. Strength
  2. Crit Chance
  3. Cooldown Reduction
  4. Heaven's Fury %
  5. Physical or Lightning Resistance (Secondary Stat)

To help you with farming the gear you need for your builds, we have two very useful guides that you can access by clicking the links below: a Salvage Guide to help you quickly check whether or not you can safely salvage a piece of gear and a Legendary Farming Guide to help you efficiently farm legendaries and set items.

5.

Adapting Gems

Bane of the Trapped Bane of the Trapped and Bane of the Stricken Bane of the Stricken remain as universally desired damage amplification gems during progression. As you will not be responsible for the trash clearing, you will drop Pain Enhancer Pain Enhancer for the extra attack speed and cooldown reduction from Gogok of Swiftness Gogok of Swiftness.

Slot Gems
Jewelry
Helm
Torso and Pants
Weapon

For more information about gems, please refer to our guide on gems.

For more information about gems, please refer to our guide on gems.

6.

Adapting Kanai's Cube

Fate of the Fell Fate of the Fell is still a required legendary effect in the build, and stays locked in the weapon Cube slot.

As your support teammates will be taking care of your sustain and survivability in group GR progression, you will be dropping Stone Gauntlets Stone Gauntlets from this slot for additional utility. You have some freedom in your choice here, but our general recommendation is to slot Pride's Fall Pride's Fall (an Act III bounty cache legendary) to ease your resource management during spam.

Lastly, in order to maintain the Aegis of Valor / Captain Crimson mixture, you will need a Ring of Royal Grandeur Ring of Royal Grandeur: a cache legendary ring from Act I bounties.

The Kanai's Cube can be used for much more than simply extracting Legendary powers from items. Please refer to our Kanai's Cube guide for more information.

7.

Changelog

  • 30 Jun. 2020: No changes required for Season 21.
  • 12 Mar. 2020: Guide added.
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